Nobody's mentioned LICEcap? Quickest way to record a screencast as a gif, but I'm not sure if that's what OP wants. The demo on the page has a horribly slow framerate, but you can change it to whatever you want and make beautiful gifs! That one is only 41 kb as well, not too bad IMO.
This is an awesome idea. I hope people get involved!
Check out mine in this Animated GIF!
Also here are some more resources:
When I first found Gifcam, I was blown away.
However, LICEcap is even better than Gifcam, if you can believe it. Gifcam sometimes has artifacts, and the files are huge.
Edit: LICEcap link
I just use GifCam. Works perfectly fine for what it needs to do. LICEcap serves basically the same function and is Windows/Mac.
Since this is being posted again, I'll post the little gif making application I hunted down last time it was posted. I have no affiliation with the website, but after spending an hour trying to find something free and simple last time, I wish I would have had it sooner rather than later.
http://www.cockos.com/licecap/
-> the downside of the depthy site is also a positive. It's doing all the rendering locally, it's not actually uploading and saving your file, so you can't download it and share it doing its gif-dance. So you need to record your screen with a gif recorder.
edit: thanks deenybird; I didn't realize the parallax website now gave you the option of saving a gif. So I guess the software I posted is no longer needed - for this, at least, but of course I can see it being highly useful for other reasons!
LICEcap does a [good job](/r/blog/comments/1wfh5c/important_reddit_announcement/cf1mpgt) out of the box and it's cross-platform. To me, GiffingTool feels a lot more bloaty.
I recommend posting a screenshot, perhaps even linked inline in your Readme.md on github, or a gif of you playing it. This way people can see it and comment without investing time to build it themselves.
I'm using this free software called LICE-cap. It's pretty simple to use, though it took me a while to figure out that it gives you about a 3-4 second pause time before it actually starts recording.
> No screenshots as I'm out of town ~~looting dungeons~~ shopping for furniture
I get the feeling that if I ever visited your house, I'd need to be on the lookout for traps ;).
> how to record animated gifs
Super easy: Download this, run it, select a screen area, record!
I'd highly recommend LICEcap by Cockos (http://www.cockos.com/licecap/). You can select the frame rate, estimate the size of the file, and it's free. Plus it's available on Windows and OSX. I've also used it with some success on Ubuntu using WINE.
GIFs are great, but it can be easy to over use them for every little thing. I tend to only use a GIF when I'm explaining a few points or steps at one ("click here, click there, type there, press that, hit OK" etc).
For me at least, the recorded framerate is pretty bad. But it's still super handy. There's another really cool piece of software that you might be interested in called licecap (terrible name) that let's you record part of your screen as a GIF
I've tried many but I think you refer to this one:
$ ffmpeg -i source.mp4 -loop 0 -r 5 -s 320x200 -pix_fmt rgb24 temp.gif $ convert temp.gif -fuzz 8% -layers Optimize final.gif
I currently use a GUI program for Windows and Mac OS X called LICECap with great success. If you are on Linux, Byzanz is more or less the command-line equivalent of LICECap. There's also Gyazo.
My take on "videos vs documentation" is that videos are good for initial introductions (i.e. new user training) and documents (or html help files) are good for reference material.
For example, it may be easier for new users to comprehend the overall basic functionality of a piece of software through videos (normally in 5 min chunks). However, we cannot expect users to retain everything from the video the first time they watch it and they often do not have the time to return and re-watch a video. Videos are also very difficult the "search" through. This is where the document comes into play.
Another thing about videos (as I am sure you are aware) forward maintenance on them are a beast. They are often very time consuming to create and update.
Also, how long have these videos been out of play? Have there been a number of requests to update them from users? Or, are the considered "nice to haves?"
What about a different technique? For example, maybe you could use an animated gif depicting the concept discussed. Furthermore, instead of embedding it in th actual page.you could create link/popup. That way users who want to read and move on can, while users who want to see it in action can.
Also, using a program like LiceCap significantly reduces the overhead to the point that creating the animated gif is as simple as creating a screenshot.
Point being is that before you put a ton of work into reworking a number of outdated videos, ensure that doing so is the best solution to your problem.
Exactly, it was hard being a GP fan back then hahaha! I had only one racing memorabilia store that sold the Duke VHS tapes back in the 90's. GIFs are pretty easy to make as it turns out, I just been using VLC player, and this program to screencap then process. PM if you need help, it'd be great to load up this sub with more old footage, seeing as how many people here have never seen the older generations of racing! http://www.cockos.com/licecap/
Ценный веник - прога, пишушая скриншоты в анимированную гифку . Полезно для стряпания всяких мануалов повышенной наглядности. http://www.cockos.com/licecap/
Может кому.
Может и мне, да.
Welcome! 15-35 hours per week is still a good chunk of time, and you'll need it for such an ambitious project. Sounds like you're planning for the long term, which is great because I can see this sucking up the next 5 years :P
Looking forward to seeing how it develops!
> I'll have to learn how to create animated GIFs, if someone can point me to some software, I'd gladly appreciate it.
LICEcap is great for this, and what many of us use around here. (It's in the sidebar :D)
Looks like you've got a decent start, good luck!
Noticed your gifs were captured in fraps via the watermark. If you're just looking to capture gifs you might look into some free alternatives. I personally have experience with LICEcap which has been more than satisfactory for capturing a game while running in a window.
Use Licecap; it will capture your screen and convert it to a gif at the same time. You will be able to show them their site made a mistake, and as a result, made you buy the wrong game.
idk about everyone else, but I usually use licecap since it's pretty simple/idiot-proof
screecast-o-matic's pretty good too if you don't want to d/l anything
>A) My animations seem to be retriggering rapidly.
Are you doing frame-based animations (ie; sprite sheets) or actually manipulating parts of a 2D character in the animations?
>B) My movement seems very choppy.
Please provide a video or GIF (here's a free app) of the issue.
Ah yes now looking from my PC rather than mobile I can see the animation, nice work.
By the way, if you're uploading to Gfycat you may as well just record in 60FPS as long as your PC can run your game at 60FPS. Are you using LiceCap? If not you should - you can adjust the max recording FPS really easily, and it makes a gif file immediately for you. Super useful for Screenshot Saturday and the like!
Another tool that I've found useful for this sort of thing is licecap (http://www.cockos.com/licecap/) -It does partial screen captures and turns them into animated gifs, which is super useful for showing where some menu item is buried on admin menu for example.
Do you want to render a GIF in your app? or record a GIF of your app to show outside your app?
For the latter, I personally use LICEcap to record my screen directly to GIF. You could run your app in an Android emulator, then capture the screen on your desktop that way.
This all sounds like it would add up to a very cool game!
As for capture, I use LICEcap to captures .GIFs from my screen. Its free and dead-simple to use. I keep the FPS to about 10 to keep the filesize reasonable. Those new-fangled HTML5 vids would probably be better, but this has been my method for a while.
liceCap does this by making one of those automated GIFs. And that is just a bunch of GIFs ( Preview(OSX), for example, will let you open it up and do stuff with all the individual GIFs )
Just a the automated GIF sounds perfect for your purpose since you don't have to do any processing and your colleagues get a "movie" that just plays.
Free by the way. Windows and OSX
they're pretty dark overall - can't say I'm a student of art but there are a lot of "cool" colors being used for all of them;
As far as GIFs go - LICEcap works well for me, but I'll be reading that linked thread from above later. Most of our GIFs are things our coder has given to me though, so I'm probably not the best help.
GL mate!
The sword is really nice ;) I'm only wondering if that single blueish voxel is intended or not. If not, could you desaturate it?
As for the gun it seems cool but I can't see the upper part at all from your screens! Can you upload another one? I don't know which voxel editor you're using, but if it doesn't have a turntable option consider using this little program to make one if you want to. I use it and it's super useful :)
Also, pay attention to your attachment points. It looks like the color is wrong, they need to be RGB 255, 0, 255.
I'm setting your thread as ACTIVE, please switch it back to PREVIEW when you have another view of the gun.
LICEcap for Windows and OS X is a nice tool, give it a try
> LICEcap can capture an area of your desktop and save it directly to .GIF (for viewing in web browsers, etc) [...] > It's an intuitive but flexible application that is designed to be lightweight and function with high performance.
I have to a limited degree. Like everything in technical writing, it is not the end all be all technique, but it does come in handy. When I do use animated gifs, I use LiceCAP .... http://www.cockos.com/licecap/
Does anyone else use licecap ?
I started using it and it is pretty simple and straightforward. But curious if it is lacking in features or quality compared to others.
It's an app called LICEcap. The app and website look so jank, but it's actually awesome. Size the window, put it over what you want to capture and hit record. Boom. GIF.
So I totally lied to you, there's still one more thing that this submission could use, that a lot of weapon submissions don't need to worry about. You need a gif or video of this guy in action, so that people can get a feel for that sweet reaping motion.
There's a really simple gif making program called LICECAP that I use on occasion. If you didn't want to mess with it, you can send me an editable Troxel link in a message, and I can get you a couple of decent shots, no problem.
I use a program called LiceCap (terrible name, awesome program) http://www.cockos.com/licecap/ My most common use-case is for capturing quick gifs of something broken to use when opening an issue on github. Cuts the amount of explaining the problem to to almost nothing.
Came here to help but it seems you already found a solution, so...
If you ever find yourself with that kind of screen capturing issues again, instead of gifcam try licecap. Really easy to use, and it's free.
Glad you liked the gif(s)! All the credit for them should go to licecap.
And I'll make a note to work on the wording and pacing up top - communicating the most important features is always tricky.
The gifs are definitely super huge (22mb for the largest >.<). HTML5 would be a big help if you can get that working, I think it usually cuts the size by 3 times, which for your two gifs would reduce the size from 36mb to 12ish.
Since the style of the website has the gifs/images fairly small, you could recapture the gifs with something like LICEcap at a lower resolution and it shouldn't look too worse off. You could also use gifsicle to reduce the size further, though that can affect the quality with gifs that have a ton of colours.
Though, that's a bit of extra work and you'd have to re-upload to a hosting site too.
Just wanted to let you know that your guide helped out a lot back when I started a couple of years ago and I would watch your videos whenever I didn't know how to play a hero. Keep up the good work!
Also if you don't want to do a video guide but want to include gifs in a text guide, you can check out LICEcap or GifCam for making simple gif captures.
> Does anyone have any tips on encoding gifs of roguelikes? Mine could use some work.
I use LICEcap for recording straight from the desktop. Really easy to use, and produces great results. I also run the resulting gifs through gifsicle, which can shrink them down pretty small without affecting the quality.
If one uses a tool like http://www.cockos.com/licecap/ which will record your desktop (or the stream you are watching) then it is essentially the same effort as taking a screenshot.
But explaining the situation in two sentences would be enough to understand the context as well.
Licecap is my personal favorite, hope I'm not breaking any rules by linking it. Mods or anyone let me know if I am and I'll remove it.
Check this out OP, I use it for everything. http://www.cockos.com/licecap/
This is now one of my all time favorite 2007scape posts. Thank you OP
Nice stuff, let's see what we can do :)
First, disable ambient color by deselecting "L" under the shade menu. It's enabled by default and makes everything look purpleish. As for screens, at least 2-3 would be better, so we can fully see your creations. You can also use licecap to make a turntable, but always add at least a screenshot for the colors.
I like your sword, but the color transition on your shading may be slightly smoother. For the lazer I may need some better screens to see it all; also is it shaded?
That's always a good idea :P You can also use licecap to make some GIFs (just don't rely solely on them, GIFs are not good when it comes to color accuracy) http://www.cockos.com/licecap/
It also looks like you have ambient color on in magicavoxel, you can disable it pressing "L" under "shade" to preview the right colors
we're adding a private feature before mid march - you'll be able to pw protect your uploads
now if you don't want them on the web at all, you should go for this instead licecap does that - http://www.cockos.com/licecap/ - we don't focus on that ]
LICEcap run on GNU/Linux via Wine. It's not actually a time lapse, but my undo history captured and reversed. The reason for the delay is because there was a point where I was inserting a tonne of newlines.
Time sword: Cool concept ;) I think it would look better if you tried combining the gears, linking them to form the body of your weapon. It also need shading on the clock part.
Wolf sword: It's cool, but it looks like you shifted away from your former cute boxy look, that was more in line with trove's style. I'd remove the voxels you added on top of the head and think you should try to give him a less ferocious look, using a single line of white voxels for the teeth for example.
Cursed sword: Has the same issue of the wolf sword, you should try to bring it closer to trove's style for creatures, giving skulls a cuter, boxy look. It also needs shading and I think it would look better if you made it shorter. On a final note, is the pink you used on the sword 255,0,255? If so you need to change it.
I'm setting your thread to active, please set it back to needs review when you update it :)
ps. Check out licecap for your previews, it's a small easy program that turns a portion of your screen in a .gif, easier than recording a video :) http://www.cockos.com/licecap/
if you're trying to get a .gif out of any of these applications that don't have one built in, try using LICEcap. it records straight from your screen into a .gif, so i'd imagine that would work just fine.
also i'm having a problem getting the player model into Magicavoxel; i don't have the alpha, so the only model i have is the .vox one from the Art Guide zip, which doesn't work in Blueprint2Voxel, nor does Magicavoxel take it.
Hard to tell whats going on besides a standard lightcycle game. Is it player vs. ai? player vs. player? Do you really just type up, down, left, right? Is it turn based?
Maybe use LiceCap to make a gif of what it looks like from a logged in user perspective.