From https://www.dosbox.com/wiki/Performance
Emulated CPU | Cycles |
---|---|
8088 4.77 MHz | 315 |
286 12.5 MHz | 2650 |
386 33 MHz | 7800 |
486 66 MHz | 26800 |
Pentium 100 | 77000 |
Pentium II 300 | 200000 |
I don't remember any prompts in Dosbox Turbo. Can you show a screenshot or type what it says?
What you need to do is to present a real life folder on your SD card as a drive (e.g. C drive) to Dosbox.
You need to use the mount command. The path to the folder should be visible in your file explorer, but there is something weird going on with SD cards after Android 6.0 - some applications are still not working right.
See https://www.dosbox.com/wiki/Sound
The settings in dosbox.conf change what hardware DOSBox emulates, and you need to match the game settings to those to get meaningful results. For example, if you want to hear GameBlaster sound, you change sbtype to gb in dosbox.conf and also select GameBlaster in the game's installer. The game then sends GameBlaster data to DOSBox which then knows to interpret and emulate it as GameBlaster data.
For MT-32 you need to either emulate it (via MUNT, either the audio driver or a special DOSBox build - you need the ROM files too) or have a real MT-32. Using a DOSBox with built-in MUNT is easier as you can just put the ROM files (don't ask me where to get them) in the same directory as DOSBox.exe and set mididevice=mt32. Using the MIDI driver works too and is updated independently of DOSBox, but has a few extra steps to use.
Open the dosbox.conf file with a text editor, find the section called SDL and see what goes after "output = " line. It should be something like surface or opengl. If it is not Open GL, then change it to opengl and save it, then see how it works.
It might still have bugs, OpenGL drivers are often the last thing they think about, it is notoriously bad when there are no OpenGL drivers or they are crappy.
MyAbandonware clearly says this is a Windows game, you can't use DOSBox to run it.
It might run in current Windows with no fuss, it might need Compatibility Mode, it might not run at all and you'd need to install Windows 95/98 in a virtual machine to get it working.
That is a most commendable commitment, jmetal88. I myself used to keep a dedicated Windows 98 SE machine just to play a select few excellent games at birthday parties, including Roketz and Ignition, but I no longer have the space and energy to maintain a separate PC for that.
I appreciate your feedback as coming from one who has real hardware at hand to compare the perception of a game running in DOSBox not with one's volatile memories but with the immediate experience of the real thing.
Maybe a little curvature around the corners too... that would be pure awesome. Great idea!
EDIT: Something like this: https://github.com/Swordfish90/cool-retro-term
I have the following settings: sbtype = sb16 sbbase = 220 irq = 7 dma = 1 hdma = 5 sbmixer = true oplmode = auto oplemu = default oplrate = 44100
Also in the mixer section there should be an entry: nosound = false
So in games you should also have A220 I7 D1 H5 set up.
Compatibility mode would only work for a pre-Win 95 game if it's a Win 3.1 game and it uses Win32s. Wikipedia tells me this was DOS, so you definitely need DOSBox. I haven't used it, but the DOSBox website compatibility page says it's supported
Hmm, I have no idea what the hell this is.
Try opening dosbox.conf and setting the output parameter to opengl.
You will have to find a line that says output = surface and change it to output = opengl
Also try different scaler options.
See here for details: https://www.dosbox.com/wiki/Dosbox.conf
You might also want to try DOSBox staging or Dosbox X, see links to the right. The original dosbox uses some old components and some audio / video bugs might happen due to it.
Try opening dosbox.conf, finding the [sdl] section and setting output to opengl. It should look like that:
>output = opengl
https://www.dosbox.com/wiki/Dosbox.conf
This won`t work if you are using something like a shitty Chromebook.
You should be able to put the commands to mount a folder and launch the game in the .conf's autoexec section; that will cause the commands to run as soon as DOSBox launches. You may need to create a shortcut to DOSBox.exe with the -conf parameter to specify that DOSBox should use the .conf file in that directory.
It all depends on how much of a "front end" you want to have. You could always just put all your games in folders under a folder you mount as your "C:" drive and run them old school.
I wrote a powershell script which iterates through all my DOS games folders and makes custom Windows shortcuts so I can just double click a game to play it.
There are also other front-ends. The DOSBox wiki even has a page for that: https://www.dosbox.com/wiki/DOSBoxFrontends
You don't need ROMs for DOSBox -- all of the necessary BIOS functionality is already built in.
Same & Max Hit the Road is available for purchase from GOG -- this is actually better played in ScummVM than DOSBox, and I believe GOG bundles ScummVM.
Lots of out-of-print DOS games are available at the Internet Archive, however, and can be downloaded and installed in DOSBox.
The DOSBox Wiki can help you learn how to use DOSBox.
Yes it can, but it can't run everything with 100% accuracy. Some things might refuse to run or work incorrectly.
See here: https://www.dosbox.com/DOSBoxManual.html
Under FAQ / FULLSCREEN: My fullscreen is too large.
Or try this: https://joshmccarty.com/optimize-dosbox-for-modern-screens/
This is not your name, it is your drive letter, again, read the Manual above.
Legally, yes, illegally - look elsewhere, Reddit does not allow discussing it since copyright owners launch a barrage of copyright infringement notices against Reddit and Reddit admins just nuke everything.
Yes, but you'I rather use a virtual PC rather than DOSBox for anything higher than Win 3.11.
After reading this I really think the devs were pretty sure that they will not be making an accurate emulator for every part of the original IBM PC or any PC, they just wanted to emulate the way DOS behaves on a similar computer. They just emulated DOS behaviour, chose a frequency that the emulation will 'tick' and called it cycles.
https://www.dosbox.com/wiki/MOUNT
Type C and go about your merry day.
DOSBox creates a virtual drive when loaded, and you can mount additional drives. If you load a game through a launcher, or by right click - run with DOSBox, it's usually the root drive of the executable (.exe file that loads the game) that is mounted as C. Otherwise, you can create a DOS folder and mount c media/user/Drive/DOS (change the specific folder to your DOS folder as needed).
Yo Dawg, we heard you like running an emulator in an emulator...
Seriously though, you are running two emulators on top of each other, it is going to be slow. You can try increasing the cycles in DOSBox (no idea where these settings are in magic dosbox), but I guess it is going to lag anyway.
Retroarch is an emulation combine that has plug-in cores, there should be an Acorn Archimedes core, but it might only be available on some systems. Try installing Retroarch or Retroarch Plus if you have android 8 or newer.
I'm not sure what you mean by "rainbow-y", but you're playing a DOS game from 1996, so if the graphics aren't pixellated by modern standards, something's probably wrong. Compare what you're seeing to the screenshots on MobyGames to see if you're actually having a problem.
I think you need to edit dosbox.conf, the setting is machine and should be set to machine = hercules. This is the video cars usually used with those amber / green monitors.
Also CGA has a monochrome mode or can be used with monochrome monitors, but that depends either on the program that runs in DOS or the monitor itself, not the video card, DOSBox does not do those two as far as I am aware.
It looks like it fails due to a DOS/4GL extender failing. Try using the DOS32A extender instead. There is a small manual on what program to get, how to rename and where to put it.
Also see this page, there is some mention of an option called dos4gfix, sounds like DOS4G fix to me, but no idea how to use it. Probably set it on or off?
And another thing, are you sure there is no better alternative for your system other than running it under DOSBox?
This. I was going to reply earlier but I forgot about it. Sorry u/LeilAloha .
This is exactly what I was going to bring up. You mounted the folder that the image file is in, not the actual CD image. You might be better off using a frontend for DOSBox instead of just vanilla DB by itself. Until you get better acquainted with DB commands. The frontends make using some features of DB much easier. I would recommend either DOSBox-X or D-Fend Reloaded. Mounting the drives with these only takes a few clicks. DBX does have a slight learning curve because of all the extra settings it has, but once you figure out how everything works, it's cake. D-Fend Reloaded is nice because you can set up separate profiles for each game. Saves you from having to keep changing config settings like CPU, RAM and especially mounted image files.
Which DOSBox-X version and build you are using? I tried the game by typing "AITD2.exe" in DOSBox-X 0.83.20, and it appeared to play just fine, no freeze after the "Infogrames" logo. I tried with the default setting, and I downloaded the game from:
https://cdromance.com/msdos/alone-dark-2-dos/
You can also try the default setting (with -defaultconf
option) and/or re-download the game from the above and see if it works for you.
I cannot find the specific manual page, but:
1) there are two commands: mount and imgmount. The first one is for folders, the other one is for drive images like HDDs and CDs, I think. I am not sure which one should be used, but I think if it is an ISO, then you need imgmount.
2) there is an -ide parameter for imgmount that emulates the CD drive as an IDE drive. I think it is necesary to use it without drivers and such in Win 95 and 98.
>imgmount cdrom.iso -t iso -ide 2m
It is very easy to post the screenshot - just upload the image somewhere and post the link in the comment. If you do not have your own server to upload the image, you can upload the image from the following website and then post the image link:
I never played the game, just to confirm you wouldn't expect to see the textbox in the screenshot you provided right?
​
I only ask because when I googled - the screenshot is identical in DOS...
https://www.abandonwaredos.com/public/aban_img_screens/hugo3-03.jpg
According to this thread on Vogons you need a newer build of DOSBox (try Dosbox-X or Dosbox staging mentioned below) and you need to mount the BIN/CUE image and then mount it the right way.
You might also try to run the Amiga version via WinUAE, but it is no less pain in the ass than setting up DOSBox.
And just in time, here's something about getting Munt emulation working on Linux: https://retropie.org.uk/forum/topic/12549/tutorial-installing-munt-mt-32-emulation-on-rpi-3/2
You probably don't need all the Pi-specific stuff, it seems if you can get mt32d
running then it registers as MIDI ID 128.
How did you make the ISO file?
Try MagicISO, I've had good luck with that in the past: http://www.magiciso.com/tutorials/miso-create-iso-image-file.htm
DOSBox should be able to figure the file out, something like IMGMOUNT M C:\Civ2.iso -t iso
should be enough.
Just follow the instructions on the site: http://members.quicknet.nl/blankendaalr/dbgl/
> Just extract the archive to any dir (*) and start launch.exe (Windows), or ./dbgl (Linux). Mac users can simply drag the DBGL icon into their Applications folder and start it. Please note that you MUST have the Java Runtime Environment installed. DBGL 0.9x requires Java (x64) 8 or higher.
Unless you mean how to extract the files?
tar -zxvf file_name.tar.gz
In the directory you want to install. You can change directories using the cd
command, and make directories using mkdir
. cp
is copy, ls
is list files in a directory. rm
is remove, or delete. ./
means the current directory and ..
means the parent directory of the current.
I think there's a GUI version too if you just double click the file.
If you're struggling with some simple stuff like this, I recommend whenever you have a question, try googling for the answer first, as it's usually likely someone else has already had the same issue. The best way is to just literally type your question into Google:
> How to extract a tar.gz file
Good luck!
I use DOSBox Game Launcher myself. It takes a bit of time to set up each game, but it does allow for each game to have it's own settings. It's also cross-platform.
DFend Reloaded is also available, though isn't cross-platform.
Dos games are lot easier to install and configure if you use a Dosbox frontend (http://members.quicknet.nl/blankendaalr/dbgl/) .
You need mount the cue file and run the installer found within.
I suspect it might be caused by DOSBox default version of SDL (1.2), which is ancient at this point and has issues interacting with modern OSes, but DOSBox maintainers don't consider it a problem (even though SDL project urges everyone to move to SDL2) - I have very similar input issue, which happens only when certain games are in fullscreen.
Try running these games in DOSBox-X (you can install it on Linux easily using snap package - I am very interested in hearing if the rollover issue can be reproduced in there.
You use either the MOUNT or the IMGMOUNT command.
https://www.dosbox.com/wiki/MOUNT#Mounting_a_floppy_drive
https://www.dosbox.com/wiki/IMGMOUNT
If you mean how do I put different floppy disks, then you either enter a new mount command pointing to a new file, or you mount several disks as a list and then you can swap through them using some key combination. But it has been broken for ages.
Just a minute in Google yields me these results:
Compsec is a unversal way to call the command line interpreter. I am not sure why he is not using CMD.exe exactly, but I guess it might be done to support PowerShell, which is a new command line shell that might replace CMD. Older Windows versions and DOS used COMMAND.COM instead, so it might support that too, but I don't see why one would use those to run DOSBox.
The command line parameters are explained here: https://www.dosbox.com/wiki/Usage#Command_Line_Parameters
In brief, the commands are often written this way, you specify a command as the first word, then suply it with parameters or arguments with spaces in between: >COMMAND Parameter_1 Parameter_2 Parameter_3
Here is what it says about the conf command:
>Load the config file specified in configfilelocation. Useful for specifying particular options for specific games. If used after -userconf, or if you use multiple -conf switches, options present in multiple configs will be overwritten by the last, except for autoexec entries, which will be appended in order.
As far as I understand, he has a basic dosbox.conf file that loads things that it would use anyway, then loads game-specific conf file on top of it.
Try keyb tr 179
Anyway, looks like Turkish is not supported by default and even in the old DOS days needed a separate KEYBRD2.SYS file.
http://alvarestech.com/temp/DriveKey/dos/country.txt
~~I am not even sue if DOSBox supports it.~~ It says here in the manual that it is supported, but I wonder if you have to install DOS or you can just tell it a path to the keyboard file:
https://www.dosbox.com/DOSBoxManual.html
> 8. Keyboard Layout:
> Supported external files
>The FreeDOS .kl files are supported (FreeDOS keyb2 keyboard layoutfiles) as well as the FreeDOS keyboard.sys/keybrd2.sys/keybrd3.sys libraries which consist of all available .kl files.
I am still not quite sure how it works and the manuals suck.
There is an autoexec section in the dosbox.conf file and I think you can make dosbox use a specific conf file.
https://www.dosbox.com/wiki/AUTOEXEC
https://www.dosbox.com/wiki/Dosbox.conf
What you should try is creating a specific dosbox.conf file, sticking all the batch files and commands in the autoexec section of the conf file, then pass the conf file as a parameter to dosbox. And try the king c: comnand in the autoexec section, of course.
>and it still doesn't run the game.
How are you trying to run it? What output do you get? What did you expect?
BTW, this is standard info to post when asking for help.
Edit: Here's some info about cue/bin in dosbox in case that helps.
What game is this?
What version of DOSBox are you using?
You can check the application's compatibility with DOSBox: https://www.dosbox.com/comp_list.php?letter=a
I have a bunch of potentially dumb ideas.
Does typing work in regular DOS command line?
Do you use any keyboard layouts except English?
Try switching to English layout before running DOSBox or the game.
Have you tried other Dosbox version like DOSBox X and DOSBox Staging?
Also try the option usescancodes = false in dosbox.conf or try using the keyboard mapper (lets you see what DOSBox sees when you press buttons and remap them), see e.g. here:
https://www.dosbox.com/wiki/Special_Keys
https://www.dosbox.com/wiki/Mapper
(Scancodes must be true to use the mapper, use separately).
But, myabe try the Win 3.X version before all that?
> ...is there another way to run games in dosbox?
DOSBox emulates a DOS environment. The way you run games in DOSBox is to launch them within that environment as you would any other DOS software.
Some versions of DOSBox will allow you to drag an executable into an open session as a shortcut to (a) first mount the directory that executable is in, the (b) and then run that executable. But I wouldn't expect this to work reliably all the time -- most games require configuration that has to be done within DOS in order to run optimally.
I recommend that you read relevant documentation and learn the basics of both DOSBox and DOS usage. The wiki for mainline DOSBox is here, and the wiki for DOSBox Staging is here. You should also read the README file that comes with the version of DOSBox you've installed.
Did you get this DOSBox version from https://www.dosbox.com/ ? Unless you got it from some shady site, then it is somewhat expected that DOSBox puts what is called a hook onto your keyboard input so it can process all the keystrokes inside DOSBox itself, not in your host OS. Think key combos like Ctrl-Alt-Del and Ctrl-C, Ctrl-V.
Anyway, two things:
1) Here it says that it is a common problem and there are several solutions: https://www.vogons.org/viewtopic.php?t=71801
2) The sites above are for mainstream ("official") builds and they are pretty old at this point. That is, the code has been updated multiple times already, but the build you download from the official site is made from the code several yeras old.
You might want to try other builds like Dosbox-X or DOSBox Staging and see if it goes away. Older DOSBox builds use old input/output libraries called SDL, while some new DOSBox builds switched to newer version, SDL 2 already. The reason youi see this warning might be that the input library does something the old-fashioned way and Mac OS treats it as insecure.
That being said, I am a Windows user and this whole thing is weird for me. You might want to wait for Mac OS users to come and say something, but they are not very common guests here, I think.
First, on PC, it's CTRL+SCROLL LOCK. That's a throwback to the old 83-key keyboard which had break and scroll lock on the same key. However, your Macbook doesn't seem to have a scroll lock key, so you'll have to use the keymapper to set scroll lock to a key you have. I'm afraid I don't have experience with macs at all, especially not with the touchbar, so I don't know how easy that will be
Note that DOSBox only opens old DOS programs, so if you're trying to open a modern Windows EXE, it won't help you
Once you have installed DOSBox, you attach a directory via the MOUNT command.
At the prompt, you use CD to change directories, and run an EXE by typing its name. So for example, with Duke Nukem 3D, the process may be:
> MOUNT c ~/dos
> CD DUKE3D
> DN3D
DOSBox SVN Daum (along with a few others like DOSBox MB) has been listed under “Obsolete SVN/CVS builds” in the DOSBox Wiki (https://www.dosbox.com/wiki/SVN_Builds#Obsolete_SVN.2FCVS_builds) for a relatively long period of time. What is the difference between obsolete and dead do you think? In any case there is no problem for me to use the word “obsolete” instead of “dead” for Daum if you prefer me to write the former word (which was not invented by me anyway).
There should be an installer in the same directory, usually the settings are applied when installing, but you should be able to run it once more and try something like Soundblaster or General Midi.
You should also check what sound settings you might need to apply in dosbox.conf.
This article says it works perfect in dosbox.
https://www.dosbox.com/wiki/GAMES:Crazy_Drake
Either look for an upgraded version on a hub like Steam, or get help installing on dosbox, or try this...
https://playclassic.games/games/run-and-gun-dos-games-online/play-crazy-drake-online/
Z: is a read-only virtual drive used by DOSBox to expose a filesystem containing built-in utilities.
You need to mount something as your C: drive -- the best candidate is a directory on your host OS.
I don't know the game, but it sounds like you have a CD image there. You will need to mount the .cue file and then the stuff to run will be on the virtual CD drive. You can use the imgmount command inside dosbox to mount the image. See this webpage for details - https://www.dosbox.com/wiki/MOUNT
You can use the imgmount
command in DOSBox:
imgmount a c:\setup\file1.img c:\setup\file2.img c:\setup\file3.img c:\setup\file4.img c:\setup\file5.img
Here, C:\setup
is a folder in actual host operating system, not in DOSBox.
Then, switch the setup disks by CTRL F4
.
Try opening the dosbox.conf and checking the sdl section, subsection output. See what it says after output and try a different option. If it says surface, then try OpenGL or vice versa.
>output = surface | overlay | opengl | openglnb | ddraw
https://www.dosbox.com/wiki/Dosbox.conf#.5Bsdl.5D
Also the glitch might be caused by old video drivers.
I second this, for beginners nothing beats a front end, specially if you want to run programs and usually games.
There are many frontends, you can compare them here: https://www.dosbox.com/wiki/Frontend_Comparison
Hope it helps
You can also put mount comands to [autoexec] section of your dosbox.conf. There is also a system wide dosbox.conf.
https://www.dosbox.com/wiki/SVN_Builds
Check this page, some of the builds mention that they support parallel port for printing, but I am not sure if it supports direct port access. I am pretty sure that Windows by itself does not allow direct port access for security reasons.
Also please note that DOSBox was made with games in mind and cases like these are neither supported nor endorsed by devs for this exact reason - it is too imprecise.
You can try DOSEmu under Linux, but I have no idea if it supports slowing the emulation down or direct port access either.
There are some programs that can slow DOS down, wo if you can get a newer PC that runs DOS faster, then slow it down, it might work.
E.g. see this: http://www.sierrahelp.com/Utilities/SlowdownUtilities.html
Are you trying to install from the original floppy? You might need to mount your floppy drive as a floppy drive in DOSBox:
https://www.dosbox.com/comp_list.php?showID=382&letter=L
>Try: >mount A A:\ -t floppy >mount C C:\Lemmings >Then type Vgalemmi. To be sure that the game works, try to install the game under Dosbox.
There is a file called dosbox.conf in the same folder with DOSBox. You should open the file with a text editor and change / add lines in corresponding sections.
It looks like it is one of those DOSBox ports running in your browser, otherwise why use javascript and where do those vkontakte / facebook / twitter / google plus buttons come from?
Anyway, you should try checking one of the Dosbox frontends here: https://www.dosbox.com/wiki/DOSBoxFrontends
This was all I could find, and it makes no sense. The actual syntax would be helpful, then we could just change drive letters for our particular setups.
https://www.dosbox.com/comp_list.php?showID=2032&letter=H
“Full supported (CD-Rip), folder size ~ 58.3MByte
Create the game directory Copy the complete game content to the game directory Create a subfolder CD Copy the complete game content also to this folder Create a Profile Start program: HEROES2.EXE Setup program: INSTALL.EXE Add a virtual CD-ROM drive Mount the subfolder CD as the virtual CD-ROM folder Execute setup Execute game”
The drive I have dosbox and games on is J:
J:\roms\dosbox\dosbox74 J:\roms\dosbox\pcgames
My CD drive is T:
Text-based User Interface (TUI) is still a user interface… Presuming you were talking about GUI.
Lack of GUI is super nice - this makes DOSBox more easily portable and made it possible to bundle with games (thus allowing releases of old games on GOG or Steam).
If you want to have GUI frontend for DOSBox - there are/were several options: https://www.dosbox.com/wiki/DOSBoxFrontends You can also try DOSBox-X - it allows changing options through "windows like 3.11" interface during the game runtime.
In case you are using DOSBox on Linux, I will plug my project as well ;) : steam-dos allows you to play DOS games using newest versions DOSBox through Steam interface.
> What am I doing wrong?
Well, first, you've created an NRG image; DOSBox only supports ISO and CUE/BIN images.
Second, you're not actually mounting any CD image at all, and instead are just mounting the host system's G: drive as DOSBox's emulated G: drive. You need to use the [imgmount](https://www.dosbox.com/wiki/IMGMOUNT)
command and point it at the CD image, not to the root of a host drive.
Third, you're trying to run executables without checking to see if they're actually present in the current directory. Try typing dir
to see what's actually in the mounted G: drive, and verify whether there's actually a file called install.exe/.com/.bat.
yes, you have to rename the files like :
image1.img image2.img etc
then mount like: (on windoze)
imgmount A: c:\[folder that contains the images]\image1.img c:\[folder]\image2.img {and so on) -t floppy
​
1st image is mounted automatically then you change to the next by pressing CTRL-F4
​
check online manual:
Edit your dosbox.conf
file and change the fullresolution
to something your monitor supports.
https://www.dosbox.com/wiki/Dosbox.conf
Or disable fullscreen
mode. Or look at the Steam game that works and compare against its dosbox.conf
file.
DOSBox has its own virtual file system that is located inside your PC file system. For convenience you can mount a real folder as a virtual drive (e.g. C), then work with it as if it a C drive in DOS.
See here: https://www.dosbox.com/wiki/MOUNT
I'm trying to create a bootable image because according to the mirror I got the game from the cd version has music and the .exe one from the first video (which won't open no matter what options I pick on the install menu) is without sound and I don't know how to add the sound plugin or whathave. I think it does have to do with emulating the cd rom, but I'm not sure I'm just blindly following this https://www.dosbox.com/wiki/IMGMOUNT.
Explain to me what you mean by manual hardware config--? You mean the three choices I already tried in setup?
~~I am not sure what you want to accomplish with this. The program was meant to run on real hardware and write stuff to floppy by using direct access to a hardware floppy drive.~~
~~You run it in a virtual system (that emulates BIOS), do you want to extract DOSBox BIOS? Because that's what you are doing. And you are making it try to write the file to an emulated floppy that is plugged into a real drive via several virtual layers.~~
~~I am pretty sure that's what's going on.~~
Edit: OK, ignore my ramblings. I thought it is a diagnostic tool that looks into BIOS and writes stuff to floppy.
I still think that it needs direct access to a floppy drive, modern OSes don't allow this and you are running it on a virtual machine and that's why it fails.
Edit2: According to this thingie, there is an option for CD drive to emulate direct hardware acces, but it says nothing about floppy drives.
https://www.dosbox.com/wiki/MOUNT#Extra_CD_ROM_options
Edit3: You might want to check DOSEmu on Linux.
Screenshots might help, you know.
My first guess is that DOSBox emulates some card that only supports monochrome (I dunno, Hercules for example?), so you might need to dig into dosbox.conf to check what graphics settings you are running.
If you are on PC, then using a frontend like D-Fend Reloaded might be the easiest solution. You add a game to the library, D-Fend pre-sets everything a game needs automatically and you just have to click a couple of buttons to play.
Edit: looks like it needs EGA to run in colour. Emulating Tandy graphics results in it running in monochrome.
Edit2: See this page (note [DOSBOX] section) for editing dosbox.conf:
Well, first, Age of Empires isn't a DOS game, so getting it to run in DOSBox is going to be tricky -- you'll need to get Windows up and running within DOSBox first, and it may be easier just to play it in your host OS.
Apart from that, DOSBox doesn't really do much in the way of drag-and-drop -- if you want to mount a CD image, you need to use the <code>imgmount</code> command, pointing to the cuesheet.
https://www.dosbox.com/wiki/MIXER
Don't delete your old topics, the answers useful for other people searching via Google.
Speaking of Google, if you searched for "dosbox CD audio volume" the page above is one of the first results.
We're happy to help but man try searching first. It's much more fun and satisfying when you figure things out yourself instead of being spoonfed by other people on the internet.
The Quake music was CD audio, so your Quake disc needs to be bin/cue format and mounted when playing
https://www.dosbox.com/wiki/DOSBox_FAQ#CD_Audio_tracks
Modern source ports like Darkplaces support playing from mp3/ogg files which is easier.
I wouldn't bother playing Quake in DOSBox anymore.
Not that I know of. DOS did not have a recursive copy, and the DOSBox COPY
command does not implement it either: https://www.dosbox.com/wiki/Commands#COPY
Another option is the FreeDOS XCOPY
command: http://help.fdos.org/en/hhstndrd/base/xcopy.htm
Some games don't work well with cycles=auto
which is the default.
Try setting something like these:
cycles=20000 cycleup=1000 cycledown=1000
Then if it's too fast/slow use Ctrl+F11 or Ctrl+F12 to make it slower/faster.
The config file is at: https://www.dosbox.com/wiki/Dosbox.conf#Mac_OS_X
Hi @Trilkhai,
I appreciate the response. But how do I get the original file to look like this https://www.screencast.com/t/O9JydPCHcAEb with DOOM.EXE file? I want to be able to just call the .exe file and have the game run quickly without having to go through all of the other settings when the install.bat file is run.
Thanks
>Sounds like you were trying to run it from the Windows command prompt, not inside of Dosbox at all? Did you install Dosbox and start it, with the Settlers 2 files in some directory mounted in Dosbox? Installing one of the popular frontends for Dosbox that helps you with the configuration could be a good idea to start with.Is the version on gog.com the complete game you look for? In that case you could just buy that and run, as they already took care of configuring everything and package it to run in Windows without you having to set up Dosbox yourself.
I am trying to run the game through DOSBOX (not windowns). But the message I spoke to appears.
Unfortunately, the gog.com version is not complete. But I will buy it. Probably DOSBOX has compatibility issues with Win 64 bits : (
Another thing that's not working for me in DOSBox-X but does work on regular DOSBox is "Dos Navigator". The open-source version. The real-mode version crashes upon launch DOSBox-X.
Give that a watch and see if it gets you anywhere. If not, respond to this comment and I'll wade in and see if we can get you up and running.
Also, you should get Magic DOSBox if you don't have it: https://play.google.com/store/apps/details?id=bruenor.magicbox