My favorite part is that this is named New Text Document (3)
Someone show this guy Notepad++! I love notepad for being so lightweight and easy to start (Windows+R Notepad...). I've had my computer reboot without warning too many times though, so I need something that autosaves.
Thank you for the offer of building Java help! Java is not my strongest language, so will definitely take you up on it. One of my concerns is that u/RayFowler targets Java8 and the default JDK in Debian is currently 11...
The assets will definitely be a separate package, as it needs to live in non-free due to the license incompatibility with the Debian Free Software Guidelines.
For redirecting output, "> filename" only redirects stdout. I don't remember if ROTP prints stack traces to stdout or stderr. To redirect stderr, you can do "2> err_log_filename".
I actually prefer using "tee" http://man7.org/linux/man-pages/man1/tee.1.html
That way you can do:
java -cp Remnants.jar -Xmx3072m rotp.Rotp arg1 2>&1 |tee log_file
and now you have the output in the terminal window as well as log_file, and it merges stdout and stderr ("2>&1").
Works on Windows too, but you need to get "tee" command. Usually it's included in Git binaries (https://git-scm.com/download/win) along with lots of other stuff...
Anyway, after DOS/win98 I hated windows so much I switched to Linux in ~2000. I've been exclusively on Linux at home for last 5-6 years. I still have to use Windows at work and hate every minute of it...
there is the official github page where you can get it from. but the artwork wasnt scaling well when i tried a year ago. not sure that has changed.
> Being able to select 10% of a fleet would be a HUGE improvement. Yesterday I literally clicked 300 times for one fleet deployment, just to split up a 600-ship pile.
Sure, I'm just saying that I think MoO1 didn't allow you to select 1/100 for example.
Maybe some keyboard key + click can be added in RotP. Or maybe a mouse with a scroll wheel isn't that hard to come by in this day and age.
Did you look around online for mapping different actions to scroll?
For example: Karabiner-Elements, and setting "Fn + cursor move" to "scrollwheel action".
It's a pretty small possibility that notepad is changing the encoding or that winrar is not deleting/adding files correctly. But I would suggest trying 7-zip and notepad++ and see if they work for you.
They are both free and open-source, and I would say better in almost all ways compared to winrar and notepad.
what about JPEG2000? offers also improved compression over JPEG + transparency -which should be much better for the PNGs
here is a library with no further dependencies https://github.com/faceless2/jpeg2000
also, when sticking with JPEG, there a now much better JPEG compressors available than the standard old ones, offering 20% percent smaller size for the same quality (e.g. https://github.com/google/guetzli)
> I figured out that the "OSG" must be The Original Strategy Guide?
Official Strategy Guide. noob! :P
Here's a strategy wiki for MOO1: https://strategywiki.org/wiki/Master_of_Orion
Here's the official strategy guide: https://www.amazon.com/Master-Orion-Official-Strategy-Secrets/dp/1559585072/ref=sr_1_2?dchild=1
> This is not a feature. It's an improvement to the diplomatic AI. I could just as easily have implemented this "behind the scenes" without any visibility to the player.
You can call it whatever or hide it however. It's still an extra meter mechanic being added. And not practically better than just having "JointWarDoNothing" as a regular Diplomatic Incident.
A <strong>banana slicer kitchen gadget</strong> can't be duplicated exactly by a knife and is thus an improvement. Should it be added to the kitchen drawer?
> You can't have much of a diplomatic system if every interaction ultimately boils down to the value of a single relations number.
There isn't a need for complex diplomatic systems in RotP/MoO1, so a single relations number works.
There isn't Empire/Colony Population Morale, there aren't Galactic Crises, there aren't Unique Resources to trade/exploit, there's no Government/Religion/Culture/Marriage/Vassalage/etc. to bind Empires, there's no Social Points system to trade in for benefits, and the AI doesn't meta-game with Victory types/conditions.
The scales are just between War and Not-War. With the diplomatic system having singular links to other game mechanics (Trade:Economy:Good, Espionage:Technology:Bad, Gifts:Econ-Tech:Good, Fight:ConquestVictory:Bad, Vote:DiploVictory:Depends).
Imagine a MoO game that had no galaxy size limit, and was persistent.
I searched the Android app store for Master of Orion like games years back and came up with War Worlds, a space game that encourages spreading out eternally.
It had its bugs, but I got up to a many thousands of planets empire. I think I reached the Top 25 of players, which means some guys were making hundred thousand - ish empires.