Can you contribute a Lutris Fortnite installer instead?
I strongly advise against downloading some random zipped wine and running it. Instead u/Guy1524 should fork the wine git repository and commit the patches on top of it.
I needed corefonts for the launcher and then these settings for the actual game
https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819
it's neither of those. I'm not lying and this isn't xenia. It does say "This party is local to this Xbox 360 console" but it also says "el dewrito" on the start screen (not recorded.) The author is some slav. The readme says he ported it because the el dewrito people were never going to do it themselves.
The graphics are wacky, the AI is a mess and the UI references keyboard controls. Xenia has its own quirks but if you watch videos of it, you'll see they are not similar.
readme file https://hastebin.com/odigegiluw.http I'll upload another video in a minute, this time in higher quality. https://www.youtube.com/watch?v=21g-bE-HRyo
It runs fine on my machine. Used this Lutris script to get it running.
I’m getting 50-60 FPS at 1080p low details. Specs: i7 3770k and 1050ti, using latest Nvidia Vulkan beta drivers and dxvk 0.92 on Ubuntu 18.10
Wine-TKG is a special build of Wine aimed at gaming. You would run The Sims the same way you would do so with regular Wine. Reading and learning how to do that might be a little daunting for people who are uncomfortable outside of a GUI or who don't know much about how software works. If that's you, I suggest checking out Lutris.
Sorry, YMMV stands for "Your Mileage May Vary", meaning that your results might be different that someone else.
Lutris is designed to be (among other things) a front-end for WINE. It will allow you to easily install, run and configure Windows titles. So it will use your GOG Windows version of Cuphead and run it through WINE on Linux Mint. I highly recommend it; I use it to run two instances of EVE Online flawlessly.
From Lutris.net:
>Lutris is an Open Source gaming platform for Linux. It installs and launches games so you can start playing without the hassle of setting up your games. Get your games from GOG, Steam, Battle.net, Origin, Uplay and many other sources running on any Linux powered gaming machine.
You will, of course, want to make sure you're running up-to-date GPU drivers as well.
I was able to play it long time ago. So yes it is possible. Download Lutris, I'll create an installation script for that game tonigth ;)
EDIT: There you go. Tell me if you still have problems and I'll try to help.
2.21 is not the last wine-staging version, they have resumed releases under a new maintenance group, just they're not using the old webpage for now, still you can find the releases at lutris/runners or even at the winehq page now they are also available.
But 2.21-staging did have some optimizations that became incompatible with wine 3.0, so it can still be the fastest running some games (I think at least as fast as pba, and more compatible with games), you can try with each game and see what works better for you. For some games 2.21 won't do it because wine has introduced new features since then, so in some cases you will need 3.7 or staging 3.7 (generally you can use the staging version instead of regular as it just has some more bleeding edge features).
I also recommend running vanilla wine 3.7 or whatever is latest even if you usually use a different version, and report to winehq bugzilla or appdb, that way you're helping the community most.
There's a lutris config for growtopia, since lutris builds custom wine ENVs on a per game basis preconfigured to work I'd recommend trying it out and seeing if it helps.
​
Intel Xeon 1241v3 3.9Ghz with R9 290.
GPU Driver: mesa-vdpau-drivers
Wine Version: 1.8 + Gallium Nine
If you want to use DXVK for better performance, you'll need DXVK master and you may need to force windowed mode on before starting the game, by editing graphics.ini. See PCGW for it's location.
How well wined3d works tends to vary from person to person. It works in all configurations for me (albeit slow) but others are having crashing problems. The game itself is quite buggy so it's possible that some of the problems apply on Windows as well, and may be fixed in the future.
Controller support is also broken for me in both Wine and DXVK (seems to be using dinput despite the game supporting xinput, and none of the normal workarounds have worked). Thankfully, with a Steam Controller this can mostly be worked around, since the game has kb/m support as well, albeit with some minor problems.
I have the version including Expansion Pack, this also includes the 1.2 Patch
CD1 is the game, CD2 the expansion, copied both CD's in separate folders on the PC
run playonlinux (install program that is not in the list), created a new wineprefix, used wine 3.16, 32bit mode, winecfg set to Win98, run setup.exe from folder1 (ex-CD1), let it finish
used "edit existing wineprefix" option, run setup.exe from folder2 (ex-CD2)
Downloaded no-CD fix from here (German Version of the game): https://megagames.com/games/star-trek-voyager-elite-force-expansion-pack
opened the "efconfig.cfg" in drive_c/Program Files/Raven/Star Trek Voyager Elite Force/BaseEF
changed (seta r_mode "8") to -1, and (seta r_customwidth "x") (seta r_customheight "y") to my native resolution (1680*1050)
Enter the game, re-entered/changed the weapons settings (otherwise the weapons won't stop firing)
played the game on hard, died soon after I got the Infinite-Modulator
no problems so far
.
PS: found an Elite Force HD mod (also includes a no-cd patch) https://www.moddb.com/mods/elite-force-graphic-overhaul-project/downloads/elite-force-graphic-overhaul-mod-beta-release
It is possible but there's an easier way than doing it manually, and the good people of PlayOnLinux just did that. From the interface, you can choose which wine version you want to run Oblivion with and use other versions for your other games, among other things.
How did you install battle.net and HoTS?
I installed the battle.net client via Lutris using the 'Experimental All-in-One version' and installed HoTS via the client which seems to work great. Just remember to follow the instructions provided on github
Yeah, definitely!
So I first login to Rockstar Social in a browser, and download the setup-tool.
Then I install Lutris, register a user, and use this install script. It should set sane defaults. It will let you choose the setup-tool's .exe file.
I had an issue with the launcher failing and giving me error codes, all the time. I fixed that by configuring the Wine prefix to run as Windows XP. I changed it back to Windows 7 again, after the game was fully downloaded.
I must admit, that I took a much longer route than described, but I am really certain that above procedure is enough to get the game going.
After getting the game to run, I changed the Virtual Desktop size to my native size. I played the game a couple of hours, with VSync enabled and medium/high settings (didn't bother to change much yet) and got a persistent 60 FPS at any point.
The only issue I have, is with the mouse. It seems it stutters/hangs/is "sticky" just ever so slightly. It doesn't bother much, and the game is very playable as is now!
Feel free to ask, if you want to know something. If there is some configurations you want to know or see, just say the word.
@mr_bigmouth_502 Don't use POL - as the application installer scripts are never updated and are often broken... Lutris is a better option - if you must use a wine frontend...
See: WineHQ AppDB: Game Tools / Steam / Official Release ... Specifically the Installation section. That's the officially supported Wine way to install the Windows Steam Client.
It looks like I'm a promoter for Lutris, but I'm not, I'm just very satisfied user. IMO, whichever logo you see here (cause it has official repo/builds for Lutris) then, that's the one. https://lutris.net/downloads/
Sorry for the short reply, I was on my mobile.
Lutris is a Front-end manager for games, including wine and several emulators. They have feature that lets you install games via scripts (like PlayOnLinux does but from their website) and Dark Souls' script sets up wine, winetricks and downloads DSFix, unpacking it in the correct location. It also has in my experience better handling of controller issues.
I like having all my games inside a single front-end, and Lutris is quite nifty, since it includes steam native, winesteam, emulators, linux and browser games
Website with info + install repos/sources: https://lutris.net/
Dark Souls installer: https://lutris.net/games/dark-souls/
These are certainly updates however they are not incorporated into most repositories for quite a long time.
http://www.webupd8.org/2015/06/get-new-wine-features-faster-with-wine.html
That's a link to show you how to get the latest wine. I've used it and and that has solved a real problem for one of my games. Couldn't be happier that it's available.
No PlayOnLinux?
I know there aren't a lot of updates or patches, but the community is still active and there are still scripts being updated. I have been using PlayOnLinux for the last 7 years and continue to test and play games from GOG, Uplay, Origin, ARC, itch.io and retail DVD/CD roms.
Thanks for this awesome donation guide! Great job!
I would try to install GTA V from a installer script first
https://lutris.net/games/grand-theft-auto-v/
Then I would install the dinput8, dotnet472, and vcrun2017 separately for the mods,but are you sure you the mods don't work without them?
I don't know. I read this and Genshin I think does work but gives many some problems
https://lutris.net/games/genshin-impact/
In the comments some months ago someone is editing some .dll file to get it to run.
Anyway. When you run wine
I would hope you run it from terminal, and therefore have some output. Granted most of that stuff is garbage that only wine
developers would understand- but sometimes something will stand out. Words like ERROR or FAILED.
If nothing helpful is writen to stdout or stderr, you have WINEDEBUG
channels
Ah I see. Unfortunately I'm not super knowledgeable about wine. Another option would be Lutris. However, I've had different degrees of success with Lutris. Sorry I couldn't be of more help.
For AMD graphic cards on Linux, the main option is to use the free/open Mesa driver. AMD provides a proprietary driver too named AMDGPU-PRO but it's still in development and doesn't support all GPUs. I'm not sure about yours. Also, this driver is not in the repos AFAIK and has to be installed & maintained manually.
Current distros should have a version of Mesa quite recent. On Ubuntu, there are possibilities to install a newer version, either the current stable one (I use the PPA fromPadoka) or a dev version (various options but I would advise to rely on the stable one). I'm not sure about what's possible on other distros like Fedora.
Get a gallium-nine patched Wine Staging, Mesa, enable Gallium nine in winecfg for WoW, and make sure WoW is using D3D9 (not 11 or OpenGL).
It's been a while since I've tried this on Ubuntu, but I believe adding this repo will provide the patched Wine: https://launchpad.net/~commendsarnex/+archive/ubuntu/winedri3
> ERR_GFX_STATE
Sorry I can't provide any support but just wanted to voice how much I hate this error as well. I tinkered with this game so much to get it properly working and when I finally did I discovered that this error pops up once every 40 minutes of playtime. I've tried all the fixes I could find on the internet and nothing fixed it. Completely ruined the game for me.
You're probably best off reporting this on the Proton Github Issue but I've seen it reported on there several times in the past so I doubt that it'll help much since this seems to either be on the Nvidia or Rockstar side.
Install Lutris, then use their installer: https://lutris.net/games/starcraft-ii/
If this doesn't work for some reason, I've installed it manually in the past. Install the latest Wine "runner" version in Lutris, then add a game manually, setup its prefix location wherever you want it, then run the Windows installation file. It should basically "just work". If you do it that way, don't forget to enable the latest DXVK in the game preferences in Lutris.
Don't ever run wine with sudo, Wine admin is different from Linux root. I think at this point it would be best to do a complete reinstall including downloading the game again.
Use Lutris with this script, it will set everything up for you: https://lutris.net/games/world-of-warcraft-classic/
You might want to try installing it with Lutris, someone made a script for the standalone version here. There's also some notes on the script with links to where you can download certificates for the game (looks like they might be the certificates you're having issues with). I haven't tried installing ESO on Linux yet, and I have the Steam version anyway, so sorry I can't be of more help.
Try lutris - it allows comparatively easy usage of a lot of performance optimizations, among others bleeding edge wine and dxvk. Don't know the full name of your game so I can't link any, but usually the lutris community provides install scripts that can be used from within lutris.
It can, but not necessarily. AFAIK Parallels is VM software, whereas this is just a compatibility layer. At alternativeto.net, VirtualBox (a popular open-source VM manager) is the most recommended alternative with WINE being second. Is your use case primarily gaming?
For the steam controller, get sc-controller, and just map the corresponding kb/m bindings, with the right track pad as mouse. The downside is camera control is a little wonky, and button prompts will match the kb/m binding so it will take some getting used to, but it works.
And yeah, the controller support is broken in the game under Wine (and it's broken for some under Windows as well). It appears to not be correctly using the built in xinput support, but falling back to dinput (which behaves poorly with modern controllers, especially under Wine). It might get fixed in the game itself eventually.
On Dark Souls, it's a similar issue except that it only uses dinput. I tried playing it back on release, and periodically checking it after, and it never worked well in that respect. There are newer workarounds on it's PCGW page that or may/may not work. The sc-controller approach may help as well, but I'd suggest playing Dark Souls : Remastered with DXVK instead, which shouldn't have these problems.
i know mega bummer. it might be related to the game being dx12 only. i've heard there have been issues with dx12 only games. still tinkering though. just a guess tho.
been lurking here: https://github.com/ValveSoftware/Proton/issues/4125
I have it up and running flawlessly on Lutris. My info in case it helps:
Kernel: 5.4.14-2
Wine: 5.0-1
DXVK: 1.5.2-1
Wine version used for Origin: lutris-nofshack-4.19-x86_64
WINEDLL Overrides: NVAPI/NVAPI64 disabled
NVIDIA driver v. 440.44
It may be worth checking this out if you haven't already. Also if you haven't used the script there it's how I got it installed. I use it to play Sims 4 and Dragon Age Inquisition, haven't tested with other games. One last thing, you need to disable the overlay.
Off the top of my head:
WoW on Windows would be mounted somewhere like /run/media/XXXXXXX/Program Files (x86)/World of Warcraft
(source) .. Lutris installs WoW to somewhere like ~/Games/world-of-warcraft/drive_c/Program Files (x86)/World of Warcraft
(destination)
Symlinking the directory is as simple as ln -s /path/to/source/WoW /path/to/destination
I checked out the lutris install script and I see no reason why that wouldn't work. Lutris uses a few launcher tweaks, but it pulls those settings from the %appdata% directory.. which will remain separated on both, so that should be fine
You may have to at least START the installation of WoW on Lutris so it can generate the necessary data directorys and registry keys. I don't think you'd need to finish the entire installation though.
Your symlink command should be something like this after you've located where your Windows drive is mounted:
ln -s /run/media/XXXXXXX/Program Files (x86)/World of Warcraft ~/Games/world-of-warcraft/drive_c/Program Files (x86)/
(delete the World of Warcraft
directory in ~/Games/world-of-warcraft/drive_c/Program Files (x86)/` before symlinking)
It worked! I can watch all the video's, cut-scenes and intros.
The game runs really well too!
I had to install this Media update hosted on Lutris:
https://lutris.net/files/tools/windowsmedia-kb942423-x86-intl.exe
oficial ppa (sometimes them compile until 2 weeks later wine has released) is so slow maybe can more luck with ricotz ppa (this guy compiles vanilla wine and normally appears before oficial)
https://launchpad.net/~ricotz/+archive/ubuntu/unstable
update today, some 2hours ago and have 1.7.39 vanilla now if anyone needs
Well Wine 6.0 was literally just released so it's going to be a while before it's in Ubuntu's official repos.
Your only option will probably adding the repo and downloading it like this
You can use xrandr, something along these lines:
xrandr --mode 800x600 --output <your monitor output>.
This is assuming your monitor supports it and/or you have driver-level scaling set up.
You might want to try this, alternatively: https://pcgamingwiki.com/wiki/Grand_Theft_Auto_III#Widescreen_resolution
or some other approach since 800x600 will look pretty bad on modern monitors.
PlayOn doesn’t use Winehq packages it uses it’s own packages you can grab them from https://www.playonlinux.com/wine/binaries/phoenicis/
When everything gets finalized for official Winehq macOS packages they will lightly only work on 10.13+ anyway.
Hi,
I would happily include PlayOnLinux, but from what I could find the site is a little broken. Clicking the donate link, for example, takes me to a blank page. I'll happily update the guide if you have some resource recommendations.
People have been commenting on the Proton issue tracker. Results seem mixed, depending on graphics card and driver.
It sounds like with the latest builds of everything, it's playable for a lot of people, but I wouldn't expect it to be a lot better than the OpenGL version.
Yup. See https://github.com/ValveSoftware/Proton/issues/173. It seems like the reason is that the DLC uses the new Steam networking API for its online part, which isn't implemented in Proton. yet.
On the other hand, when you run the game on Wine you also run the Windows version of Steam in Wine, which provides the necessary API (or at least that's what I speculate is happening).
You should either play it with Directx 9, starting it with the parameter -dx9; or if you want dx10, follow this post:
https://github.com/ValveSoftware/Proton/issues/178#issuecomment-422986182
I think it's only a fonts problem, sir :) Use winetricks to add vcrun2012 and corefonts, or install the Launcher via Lutris which installs those automatically in a contained wine prefix. If you use the Lutris installer, make sure that the Wine version selected works with the Vulkan version selected.
You will also need an additional workaround bash script to install any game on it.
https://lutris.net/faq#url-handler
There's something wrong with Lutris atm and installing Twitch fails. As a workaround you can download 0.4.20 from Github and install Twitch with that.
Assuming you downloaded it to Downloads:
cd Downloads/lutris-0.4.20 ./bin/lutris twitch-app
You can remove 0.4.20 and go back to using 0.4.23 once Twitch is installed.
I'm guessing you installed this yesterday before I made changes to it. The new installer should fix this and also fix audio. You can set xaudio2_7 to native under Runner options to fix the loading issue but it won't fix the horrible audio.
from a fresh ubuntu budgie 18.04 install.
Do the Ubuntu instructions here
then do the Ubuntu instructions here.
do each command exactly as its written.
(if your one of those people who is scared of the terminal. we can give you a 2 hour video of how to do it in a GUI, or we can give you a 2 minute list of things to write/paste into a terminal. this is why the terminal is still around on linux, its just simply better.)
Download the runners from Lutris website:
https://lutris.net/files/runners/
Extract them, you'll find a /bin directory inside it. Go to that directory, open a terminal and run:
./wine /path-to-game/gameexecutable.exe
If you want to create a separate prefix for it (otherwise it will overwrite the ./wine original prefix), run:
WINEPREFIX=/home/youruser/.wine-version ./wine /path-to-game/gameexecutable.exe
In your case (wine staging 3.12):
WINEPREFIX=/home/youruser/.wine-staging-3.12 ./wine /path-to-game/gameexecutable.exe
For all games? Are you manually adding these games? Lutris downloads game metadata based on the identifier. So if it's off it won't pick it up.
E.g. https://lutris.net/games/hitmantm/ If the identifier is hitman
it won't download anything but hitmantm
will (I should change that name though).
Generally, get the newer version of Wine. PlayOnLinux has outdated wine repos, so you'll need another source. Download the wine version you want from here and extract it in ~/.PlayOnLinux/wine/linux-YOUR_WINE_ARCH/
.
After that, go to PlayOnLinux, click on Tools->Manage Wine versions
and check if your new wine version has appeared.
In the case of Lutris, you can just grab their wine builds from this page: https://lutris.net/files/runners/
(In case you don't care for Lutris itself.)
Yeah happened to me with AC2. You can trt using the latest version of Uplay. Check this script for what winetricks it needs by clicking "view install script" under the install drop down.
I had no success with the latest version either but an older version worked. Install the Lutris script (v 1.2.17.9) or take a look at it if you don't want to install Lutris.
Yeah they're pretty slow sometimes. I'd suggest trying Lutris. It's as easy to use as PoL with the added benefit of runners for emulators and patched versions of Wine.
Like everything new it might take a bit to get used to it but you should definitely give it a shot.
Same but it only shows Unknown Option -T
for me (Ubuntu 17.04). I was able to run it about two updates prior but it looks like it broke. Honestly though you should probably try through Lutris (third option) it has way more up-to-date scripts and helpful devs.
The problem is that the update script downloaded a newer version than Origin expects. What version does Origin show in Help > About? If it is 10.5.38 you need to downgrade to 10.5.37. I usually use filehippo. Looks dodgy but I've found no other way of downloading older versions of Origin. In any case I compared the hashes and they are identical to the ones from EA, so it seems to be trustworthy.
https://www.codeweavers.com/crossover/changelog#20.0.0
DXVK support was added in 20.0.0, this supports 64Bit only
CrossOver-20.0.0 contains a custom version of DXVK and patched MoltenVK to enable this to function on macOS
https://www.reactos.org/wiki/WINE
"ReactOS works with the WINE project to share as much programming effort as possible. ReactOS depends on Wine mainly for user mode DLLs. Where appropriate, patches to Wine are also submitted by the development team, and patch contributors are often directed to Wine if it is felt that the patches would benefit them.
However, due to architectural differences arising from Wine targetting the Linux platform, some of their DLLs may not be used on ReactOS without specific modifications. As an example, kernel32.dll and gdi32.dll have to be forked, since the Wine versions effectively redirect calls to the Linux kernel and X server respectively. More recently (November 2009) however a research effort has been made to bring the ReactOS architecture closer to Wine's in order that more of their code can be used without modifications. This is currently being done in the Arwinss branch."
I believe that was a concern early on. especially because the windows nt 4.0 and 2000 source code leaks coincided with some rather quick reactos development. (no comment) but that legal heat has died down and the Oracle vs Google case for reimplementing Java APIs as android sided with google so I think it's pretty much settled that it's ok.
If it's rooted then you can look up logcat apps (some are open source), or use adb logcat
This one says no root but I didn't try it
Logs might leak private data so check them first before posting
I've see these UE4 Prerequisites installers in UE4 games. Even it if fails, you can install the dependencies yourself. I've already tested a bunch of demos and indie releases on itch.io
Go to the game folder and look for a directory called "Binaries" and then you will see "3rd Party"... in there are the needed packages. Like:
Unfortunately for Mac, the solution is DXVK. Some game may run with Wine alone, but UE4 requires Direct X 10 & 11 which only works well with DXVK.
Does wine recognize your controller when running "wine-dev control joy.cpl"?
Since it's a 64bit game, did you make sure to build wow64 wine properly?
Does XinputTest from x360ce recognise your controller after applying the patch?
Oh, good point.
/u/Substantial_Ad7698 You don't need wine for this. mGBA is a GBA emulator that supports windows, linux and mac. Just download the version built for your operating system and it should work without the help of wine.
Apply this and after that install Vulkan libs and start playing your games with DXVK.
https://github.com/lutris/docs/blob/master/InstallingDrivers.md#amd--intel
There's a missing package likely, as I don't recall anything special that needs to be done to any prefix to get D2 or even LOD to run. I would say to install lutris which should pull in any missing packages (it does on Fedora and SuSE). Its then up to you if you want to use the lutris automated installer to get it up and running. If you are new to jerking around with wine, that would be my recommendation as the output can be obnoxious sometimes to diagnose. There is also the appdb.winehq.org that will usually detail how people got things working, so if for example you need .Net and a font package it will say and then you can use winetricks to pull that into said prefix. Lutris automated installer scripts will do this all for you.
Install lutris and go here : https://lutris.net/games/diablo-ii/ if you want to try that route.
Otherwise here is the appdb page with some interesting things that I do not recall having to do, but are mentioned anyway : https://appdb.winehq.org/objectManager.php?sClass=version&iId=315
It used to work by disabling DXVK, but now doing that throws an error asking for updating DirectX 8 drivers, enabling it launches the programs but the World Editor glitches out and shrinks itself.
That's the original Warcraft III running via Lutris Scripting. https://lutris.net/games/warcraft-iii-reign-of-chaos/
Some games have a crazy copy protection and only would work if you use a cracked .exe file (which may be illegal in your country). Zoo tycoon seems to be one of those: https://lutris.net/games/zoo-tycoon/. So it's maybe not playable on a non windows machine.
A super easy way to install games on Lutris is by going to the website and hitting the install options on a game. This mostly works out smoothly for steam games, i've not tried others.
https://lutris.net/games/titanfall-2/
Wine prefix is a directory that you create that Lutris will use to dump necessary related wine files in it.
​
Make sure wine is already installed on your system doesn't matter which version. Lutris uses it's own version of wine that you'll have to choose/download, btw in preferences.
​
Play on linux does essentially the same thing as Lutris but makes things a bit more complicated. Lutris is more use friendly, IMO
Are you sure that in windows, the game didn't ask for the presence of the cd so the game could run? this was a common way game makers did the verification that the game was genuine. the cd is only used when the game boots up... the CD is for installation and to verify that the installation is genuine. i hate sending people to no-cd sites, since they are a pile of s... full of virus and other bad stuff, but it can be a solution. this means cracking the game...
as for best places to look for info and guides, you can start with winehq.org and probably lutris.net. In fact i rarely use vanilla wine, i use the 3rd party utility Lutris, you need to know how to use it but it simplifies everything...
I have installed the "Official version" from 3 options on Lutris.
And Just added the Glorious Egg Wine version for Lutris and used it as runner for FF14.
You don't even need to edit the game config file for the launcher to work as it was needed. In the new GE version, it is fixed and working out of the box.
I'm playing FF14 online this way for several months and all works fine ... just check GE GitHub for updates every now and then...
I installed the gog version yesterday using a modified version of the this Lutris script (removed save location selector, and bypassed special launch menu).
The GOG file works very well with Lutris. You'll just need to install using Lutris, which if you want can connect to your GOG account. Or you install it other ways.
The easiest way to install and run windows game is using Lutris. Just install the stable version of wine from winehq, this will bring in the necessary dependencies for lutris. Then let lutris manage the wine and dxvk updates, this lets you have several versions of dxvk and wine installed so if you run into a regression you can just switch version in the Lutris game settings.
Sometimes those old 32bit softwares want 32-bit prefix. Those old entries on appdb do mention some versions of it running on 64-bit prefix, though information is old. They do mention needing d3d9 to start. Also according to Lutris install script, you'd want to use 32-bit prefix and add vcrun2013, xvid and d3dx9 winetricks verbs before installing.
If you have no idea what that means, just use lutris to install it.
https://appdb.winehq.org/objectManager.php?sClass=application&iId=16146
I think you all are close to the solution. It may have something to do with INSIDE.exe could be a 32-bit executable and you are running it with a 64-bit Wine in a 64-bit prefix....
or
INSIDE.exe is a 64-bit executable and you are running it with a 32-bit Wine in a 32-bit prefix.
But there is a chance INSIDE is a direct X 10/11 game and needs DXVK installed.
All of the games I've been testing from itch.io these days are made with Unity3d and UnrealEngine. They all require DXVK to run.
You could check GOG. As far as I know you have to have Steam in order to play the games on steam. I am not 100 percent certain how their system works. But, you can install steam in a Windows/linux VM and then download the game. Then you could copy the game folder over where ever you want. Which the game folder is the game. I have copied a number of steam games over from back up a number of times. BUT, you need steam to play it I do not know if you can just play it from the folder. But, I have not really tried to hack it I have no reason to. I would just install steam. I do not use Mac I use linux.
However, GOG.com sells DRM free games. You may have a better success rate in Wine with them.
Not sure though. I am not a mac person. If anything Apple is so ANTI-game I do not know why anyone would really use it. Unless you wanted it as a Bank/work device that was completely secure. But, for gaming it is just easier to build a linux box and put a Mac/Windows VM in it.
As I said in the original post, I've an AMD Radeon R9 270X graphic card. But I have the feeling that I'm about to find where's the problem, I'll notice you when I get the game working!
Also I've installed recently updated my Linux kernel to 4.0.10.12 and installed these new drivers to get GalliumNine on some of my other games: https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers
I'm getting this on my system with and without Internet connectivity.
Looks like something is trying to use Windows.Networking.Connectivity.NetworkInformation which is a part of UWP (Universal Windows Platform) I believe.
So Windows 10 compatibility is required on the Epic Games Store version of JC4 or perhaps its DRM?
Anyways.. Windows 10 64 bit is listed as the minimum requirement for JC4 on Epic Games Store (here) so I wouldn't hold my breath for a fix any time soon.
Lutris 5.6.2 & Windows version set to Windows 7 (also tried with Windows 10)
... 00e8:fixme:combase:RoGetActivationFactory (L"Windows.Networking.Connectivity.NetworkInformation", {5074f851-950d-4165-9c15-365619481eea}, 000000000022EE70): semi-stub 00e8:err:combase:RoGetActivationFactory Failed to find library for L"Windows.Networking.Connectivity.NetworkInformation" 00e8:fixme:combase:GetRestrictedErrorInfo (000000000022EDF0) 00e8:fixme:combase:RoOriginateLanguageException (80040150 L"" 0000000000000000) stub 00e8:fixme:combase:GetRestrictedErrorInfo (000000000022EDF0) ...
Note that, as already written in the description under the video, i used a cracked version of the game. According to the Proton issues tracker, the legit version doesn't work currently, not even with Proton 6.3 Experimental.
And for vkd3d-proton, the installtion is simple: download the latest master build from here and put it either to the game directory (near the game exe file) or to prefixpath/drive_c/windows/system32. And set d3d12 to "Native" in winecfg.
Or if run Proton from within Steam, then just replace d3d12.dll in steamapps/common/Proton - Experimental/files/lib64/wine/vkd3d-proton.
There is a native steam client and steam will manage it's own game's bottles.
Also, steam uses proton(a modified version of wine).
There is https://protondb.com or https://lutris.net to check if a game works through wine (or its forks like proton)
I'm not qualified to be a tester and I haven't played any of these in ages. Best bet would be to post on the Lutris forums and see if they can assist.
You might also just compare what you did with the script.
This is all I could find for it. https://lutris.net/games/blade-soul/
Says it doesn't work because of it's anticheat, gameguard. Might give it a shot though as that is a fairly old report.
Are you playing the free Demo version of Yandere Simulator?
Looks like this is a Unity game with DirectX 11 support. This means your video card and drivers need to support Vulkan drivers. With Vulkan drivers you can use DXVK to run any game that is DirectX 10/11 compatible.
So first make sure your video card and drivers are compatible. Then use the newest version of Wine to try the game again.
Also Lutris has an installer for this game. It will do all the work for you:
In that case the best thing is probably to go to https://lutris.net/games/grand-theft-auto-v/ . And make a first time install of this wine prefix (take the rockstar games launcher option). It'll install rockstar games launcher but dont worry just delete it in the wine prefix. Then unpack the files into the wine prefix and then change the launch option in lutris to the executeable file (.exe). Of course you got to install Lutris and wine first
^ this
Since I started using Lutris I've spent almost no time messing around with wine. Definitely the fastest way to get up and running with your Windows games that aren't available with Steam + Proton.
Sorry, I don't understand how to answer your question.
I think you're asking which versino of the game I'm running. If so: I'm running the GOG version for the Complete Edition seen ehre.
If you mean something else by script, please let me know and I'll clarify.
it's a program that makes it super easy to install windows, linux, steam, gog, ubisoft, nearly any game
it also makes handling wine cfg easy
https://lutris.net/games/diablo-ii/ here's the lutris entry on d2 for example and it shows all the options it has for installing d2, it uses simple scripts that people write that are in YAML
check your distro's package repo for it, it's probably there as it's FOSS and awesome!
Kind of a Hail Mary - maybe give Lutris Cyberpunk a shot. Sometimes there are intricate Winetricks and flags that need to be run in order for the game to work properly, and Lutris allows the community to do that. I personally use it for my GOG games.
I gone to their site now and searched for football manager and the newest version that was there was https://lutris.net/games/football-manager-2017/
so i can install that with lutris?
i can download it from lutris or i should download it from somewhere else and import it there?
I highly recommend going via Lutris: https://lutris.net/downloads/
Once installed, you can use it to install Wow by going here: https://lutris.net/games/world-of-warcraft/
This will actually only install Battle.net. After launhing Bnet you can point it to your existing Wow folder.
Hi,
Look here: https://lutris.net/games/battlefield-4/
The solution is there:
"To fix 1 second microstutters in the game, remove write permissions for the Origin folder:chmod -w -R Games//drive_c/users//Application\ Data/Origin"
​
While it didn't fix the issue completely for me, it runs better. Unfortunately I cannot remove this permissions permanently, since Origin fails to login when this permissions are removed.
​
So I start BF4, and then remove this permissions. I restore them after I quit the game.
What is your distribution?
Also just to confirm you went through each of the links I posted and followed the instructions step by step and then installed Overwatch from the below link.
https://lutris.net/games/overwatch/
On a related note, looking at your conversation with u/loathingkernel I am surprised they are even helping you, as you are coming across as a right asshole.
Yes, I'm fairly certain that's the launcher.
How do I check Wine's version? All I did was add the repo listed here and install Lutris from the terminal. The first time I tried installing LoR, it asked me to install some more Wine components; I can't remember what they were called though.
I’d try reinstalling using Lutris. Sometimes games will require specific wine versions or specific tweaks to the wine prefix. Lutris uses user-submitted scripts to set everything up for you with just a few clicks. This page seems to have a script for the version you mentioned and the description does say the in-game videos work.
From the Lutris FAQ page. I believe you can also download and unzip custom wine builds in here like GE and TKG.
If you already have a version of Wine installed, you should see a Wine entry on the sidebar, you can right click on it then select "Manage versions". From there you can install or remove any Wine build we provide. The wine versions are downloaded to ~/.local/share/lutris/runners/wine/
Maybe you need to add ScriptHookV.dll to the overrides as well. I'm not sure, but it's worth a try.
If that doesn't work, I recommend installing Lutris. Once you did, go to "Manage Runners" -> Wine, and install some of the lutris wine versions (they include patches from Proton).
If your game runs at a slow framerate, you have to use an older DXVK version. You need to enable "advanced settings" to change those.
Hiyo. Two things -- one, more generally, we'd want wine's log, rather than an error code from the program itself (at least, when the error code is literally 'something didn't work and we're not sure what'), and specifically we would -love- it if you specified exactly when the error happened in the log. It might be glaringly obvious without it, it might not.
But, two. Have you tried Lutris? https://lutris.net/games/starcraft-ii/ If you're more insistent on doing it manually, you can always check their scripts for what they do to the prefixes and make sure you've got the prereqs they list in their wiki.
I got it working using Wine 5.7-staging (64-bit) and PlayStation Now 11.1.2 (latest version as of June/2020).
I followed the playstation-now-latest Lutris recipe for the dependencies, but still had to manually unpack the installer. This old post was also very useful. You'll need to use winetricks (some PlayOnMac's libraries are outdated or unavailable).
export WINEPREFIX=path to your 5.7-staging prefix export WINEARCH=win64 winetricks d3dcompiler_47 win7 vcrun2013 wine reg add "HKCU\Control Panel\Colors" /v background /t REG_SZ /d "0 0 0" /f
Then extract the installer contents and copy them to somewhere like C:\Program Files (x86)\PlayStationNow
.
wine PlayStationNow-11.1.2.exe /extract
If after updating PSNow it keeps on asking to update again, edit the URL to something invalid in unidater.ini
.
If you go to https://lutris.net
Search for the game in question and go to it's page. You'll see see an install button below and to the right of any screenshot. If you click on the dropdown beside it and choose 'view install script' it might give you a hint as to what Lutris is doing that vanilla Wine isn't
I have to ask though, if it's working fine in Lutris and Lutris is taking away the pain of messing about with Wine then why not just use the Lutris install? It's not a massive overhead