haha, but seriously, It makes for a decent 3d scanner (http://reconstructme.net/ , https://skanect.occipital.com/). Don't destroy the lovely tech edit, or consider the cool things you could do using the brekel software ( https://brekel.com/ )
That was utter horseshit. They use a Handyscan, which cannot capture a bare metal (reflective) surface. I use one at work about 10 times a year, it is the most difficult to use thing ever. If the surface is not flat white, forget about it.
Then they skip the part where the scanner gives you a lump of triangles, not solid models. So they just skipped modeling it up in a parametric ACIS kernel piece of CAD (Solidworks, Inventor, etc).
Then they skip the part where they had to soak the Zcorp wrench in Cyanoacrylate for 3 days until it was solid enough to not disintegrate in your hand. That stuff is cornmeal, with a sucrose binder. If you infiltrate it with Cyanoacrylate in a bell jar, you can get something barely passable.
Real men use ReconstructMe and Kinect controllers (Doesn't cost $35,000) and FDM printers.
> Current 3D scanners need a special environment to scan something, you cannot simply make a 3D snapshot.
ReconstructME is going to blow your mind; it uses a Kinect to make realtime scans of everyday objects with no special prep work. There's at least one phone app using a regular camera phone to do the same thing and render the model in your hand, and multiple programs that stitch multiple photographs into a 3D object by extrapolating foreground versus background and analyzing shadows, here's one. 3D scanning is advancing at warp speed right now.
I picked up an extra Kinect to try ReconstructMe with multiple sensors, but have not gotten around to trying it yet.
See also /r/3DScanning
They also make a lot of VR hardware and some really high end stuff, like their webcam uses intel realsense TOF - so that you could use it with http://reconstructme.net/ for example. They also had the first motion controllers, so, there's that.
The R200 support is new. The R200 is really small and good for clipping to a tablet, and the F200 realsense sensor is great for smaller objects, e.g. here is a sample that we scanned of a garden gnome that is about 25cm tall: http://reconstructme.net/download/gardengnome/
You could try the old reading glasses trick: http://reconstructme.net/2012/03/26/reconstructme-with-glasses/
But in general, I think that most of the primesense-based scans (kinect 1 / Sense / structure, etc...) all have issues with fine detail like this.
> Will have to get 3 views and register them in the same space
http://skanect.occipital.com/ (pay) or http://reconstructme.net (free)
Nah, just wave the kinect sensor around and it builds the 3D model automatically. You can also do this with a regular camera using photo-stitching software to generate the 3D model.
I live and work in New Zealand, so I can't help directly, but this link probably will.. If you need colour, get in touch with the guys at Matherix 3Dify and get a beta of their software.
Try reconstruct and get used to the tracking functionality of the software. Which means, it is importent to scan "non shiny" Objects with moderate amounts of environmental light.
In addition I would recommend meshlab and a 3d modelling software to fill up the holes.
Alternatively try the "portrait" mode which almost guarantees nice printable results!
Hah, me too, I spent a 30 minutes looking for open code to do this then had to get back to work. Haven't found the open source version yet but I found this article http://home.lagoa.com/2014/03/turn-your-kinect-into-a-3d-scanner/ which led me to http://reconstructme.net/ which does have a free version to download. It isn't common for MS platform developers to open source their code, although it does happen. And this does appear to be a something that needs a WIN environment to run.
I don't have the scan of the horse any more, but I have a scan of a garden gnome that we did with the F200. I've uploaded it here: http://reconstructme.net/download/gardengnome/
The gnome is about 25cm in size, and the F200 is definitely much better than the PrimeSense for objects of this size.
My only experience is with a fairly low-end NextEngine 3D scanner, but I believe this will apply to most of the common models you might be able to get access to.
First, you need a stationary subject since the unit can only capture so much data at once. The scan also required capturing the subject from multiple angles to create a full model of the entire object. This basically means the object must be solid or nearly solid. If it deformed or bent in any way, the scans from the multiple angles could not be merged properly.
Finally, the object scans worked best on objects with a diffuse (dull) reflection, as it was scanning the object with a laser and capturing reference images to map onto the model.
Problems with this type of technology for you would be:
That being said, it looks like there are alternative solutions that will construct a model by using a walk-around video of an object or multiple images taken from several angles of the subject to stitch together a model (ReconstructMe, 123D Catch) but they also seem to be dependent on a stationary object.
All in all, you would probably want to find someone with experience in modeling and animation to help you out as /u/Szos pointed out The scanning looks like it would be the more complicated option for this project.
This is rather late I suppose but since this sub is rather slow maybe it'll be okay. I used several Carmine 1.09's back in the spring for a project in conjunction with ReconstructMe SDK. ReconstructMe keeps a copy of of the drivers on their website here. http://reconstructme.net/?wpdmdl=85
They always worked perfectly (for every program I used with OpenNI) for me and should be installed by clicking on the appropriate installer. Hope to hear you get it working. Carmines are fun to play with.
(If possible, if you have access/ability)
Before someone writes off the Kinect I suggest they play with the API on their PC. If they're loaded, buy the Kinect for PC which has a closer scanning range, but it is more $.
There are tons of free apps and sample code for the API to play with.
For example ReconstructMe is an AWESOME tool. You set scanning settings (tl;dr) and then move the Kinect around an object to create a 3D model that you can use for animation.
There's other apps (names escape me, on mobile, sorry) that are cool, such as one that records your facial expressions and head movements for highly detailed (but not Hollywood detailed) motion tracking.
I feel that future version may offer some really cool options. I'd love to scan myself into a game, or scan an object and have it in the Sims or something..but as it exists now, I must say I'm not amazed with it nor was I ever.
Best Kinect memory was the first Dance game they had - again the name escapes me.