This app was mentioned in 31 comments, with an average of 18.00 upvotes
Also, download the app Kids Place. It makes it easy to add parental controls.
You select what you want them to have access to.
Most android phones have a way to lock the phone to only the open app, and iPhones definitely have this feature built in as well.
I use it with my 3 year old and it’s wonderful.
Edit: For iphone users look up how to turn on "guided access", for android users look up your phone brand and "screen pinning". If your android doesn't have screen pinning then this Kids Place Parental Control app will let you set up a "kids mode" on your phone with only approved apps able to open.
I use the app kids' place for all our devices and I really like it. Launching the app opens the kids' place launcher which only shows whitelisted apps and features and the home button goes back to the kids place home. Pin code to get out of it and back to the regular launcher. If they try to open anything that's not whitelisted or just Dubois then back to the kids place home screen.
Mine are 4 and 5 and around age 2 or 3 they were pretty capable of understanding the concept of the home screen and different applications so we could give them a tablet with the games they're allowed to play on it and let them play for a little without needing to constantly fix this or that or switch games for them.
I may not be the best help from a psychological standpoint in how to teach your daughter about emotion manipulation, but I am a kind of a tech geek and I have some pointers for you that you may find useful:
Look into parental control apps for your kid's phone. I use Kiddoware's Kids Place for my SD's tablet and will be using it for her phone once she gets one. It's great! It has a whole bunch of functions ranging from timed device locks to setting whether a singular app can use mobile data or not. Most of the really nifty functions only come with a full license, but it only costs a couple of bucks and well worth it, imho. Another one of these functions is a "background mode" which basically allows users to use the phone's normal interface instead of the app's small-kid friendly GUI. Ideal for older children that want to avoid the stigma of having a glaring visual reminder that their phone is under parental control. AFAIK it's only available on the Google Play Store, so you may have to look for something else if your daughter doesn't want an android phone. I'd personally recommend one though, simply because it gives the end user more power over how the device is used.
Apart from that you can also use the SIM card's FDN function to limit which numbers can be contacted using that particular SIM card. You'll need the card's PIN2 for that but there should be a menu to activate it included in all phones.
Kids Place - Parental Control: https://play.google.com/store/apps/details?id=com.kiddoware.kidsplace&hl=sv
"An app launcher with parental controls & child lock that protects your personal data and restricts kids to apps you have approved."
I really like this app, it keeps you in control of what your kids can do on your phone/tablet.
Parental control software like Kids Place is the only thing I can think of that works like that. You can select only the apps you want her to have access to, and restrict exiting the app with a pin.
It would probably vary by phone brand, but from the sounds of it it's called "screen pinning" on android phones.
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If that doesn't work or your phone doesn't have the feature then from a quick google search this app Kids Place Parental Control serves the same function in that you can put your phone into a "kids mode" and only approved apps will be able to be opened while it's in that mode.
So, with tablets I've used this app in the past:
A paid app, it is a launcher with security, meaning you cannot close it without a password, and it will reopen if you force close. You can also limit options to settings so that it cannot be uninstalled.
This is pretty good but I've outgrown it. With the latest Shield TV update you can now do custom launchers. The problem is that I have no idea if it supports gamepads or remotes, and might be usable solely with a mouse.
It's a small company and they've been pretty responsive when I've asked them questions.
That's a pity because I'm really impressed with that M-Audio keyboard controller and software. The video is worth watching.
I think in your case something running on a tablet would tick most of the boxes, but maybe that opens up other problems. Not insurmountable ones though. E.g "We bought you this tablet to make music with, you can't go online or install apps because this tablet has those things disabled".
E.g https://play.google.com/store/apps/details?id=com.kiddoware.kidsplace&hl=en and https://play.google.com/store/apps/details?id=com.imageline.FLM&hl=en
Hey OP, I've found the app kids place on ym phones and tablets for a couple years now and find it to be hugely valuable. It lets you whitelist certain apps and lock the home button to send the kids back to the kids place homepage rather than exiting the app. You can set it to go directly into kids place on startup too. That means when my kids click an ad they just get dumped to the app's homepage instead of letting it open in chrome or the play store. Could be useful for you, especially since those moto E's aren't unlockable.
That's a good idea. I've been using Kids Place for a while now and it works great, but maybe the built in Guest Mode could be just as good.
It won't lock them into a specific app, but Kids Place will keep them in a walled garden of apps that only you allow. Have used it through two kids and multiple phones and it works great: https://play.google.com/store/apps/details?id=com.kiddoware.kidsplace&hl=en
There are a few apps that do this
Try this: https://play.google.com/store/apps/details?id=com.kiddoware.kidsplace
Someone suggested this https://play.google.com/store/apps/details?id=com.kiddoware.kidsplace
You're in luck--an old co-worker of mine asked the same question some time ago, so I've already got a writeup handy!
The majority of these apps follow the model of "free with a few levels to try out, then in-app DLC to unlock the rest if you like it". Some of them are straight free (Khan Academy Kids), while others are straight paid (with a separate demo sometimes), but I haven't found myself regretting any of the purchases I did make (particularly the Endless series, that has been worth every penny).
We run all of these on a cheapo Android tablet, so dunno how well these would run on an iPad or Fire, or whether they're even available on those platforms.
Foundational:
Kid's Place - Parental Control (https://play.google.com/store/apps/details?id=com.kiddoware.kidsplace) - hijacks the use of the home button and other controls to ensure that kids can only interact with whitelisted apps. Puts the whitelisted apps on a dashboard, to permit the kids to switch apps when they get bored. Also has controls for limiting time and hours (tho I found I haven't used that in lieu of just physically taking the tablet away, but that might be useful down the road). Eventually we have stopped using this, as the kids have gotten more tech-literate and can avoid accidentally pulling down the menu etc. It was super handy to prevent accidental minimizing when they were young, tho.
Top-tier educational:
Endless Numbers (https://play.google.com/store/apps/details?id=com.originatorkids.EndlessNumbers) - paid version has 100 levels, one for each number 1-100. Each level has you dragging digits and factors around, each of which has been drawn up as a monster that repeats its name when 'held'. I can credit this app with my son's rapid grasp of counting, I think.
Endless Alphabet (https://play.google.com/store/apps/details?id=com.originatorkids.EndlessAlphabet) - word spelling: each level is a simple-to-intermediate word which has all the letters running around on the screen. You grab each letter (which repeats the sound it makes so long as it's 'held') and put it in the correct spot in the word, after which a simple video is played to put the word in a sentence.
Endless Wordplay (https://play.google.com/store/apps/details?id=com.originatorkids.EndlessWordplay) - word unscrambling, spelling, rhymes, and other vocabulary-related activities. Tons of levels in the paid version.
Khan Academy Kids (https://play.google.com/store/apps/details?id=org.khankids.android) - 100% free. A huge number of activities, really a grab bag. There are word and spelling games, dress-up games, storybook reading games, really just a sandbox of tons of things to poke around and play with. Absolutely top-tier.
Sesame Street Alphabet Kitchen (https://play.google.com/store/apps/details?id=com.sesameworkshop.alphabetkitchen.play) - fill-in-the-blank spelling for simple words, decorating cookies.
LetterSchool - Block Letters (https://play.google.com/store/apps/details?id=com.letterschool, although maybe this app has been discontinued and superceded with https://play.google.com/store/apps/details?id=com.letterschool.lite ?) - handwriting app. Each letter and number is a level that can be played, which gets the kid to drag a line from point to point to draw each letter, progressing from a guided mode to a blind writing mode.
Pet Bingo (https://play.google.com/store/apps/details?id=com.duckduckmoosedesign.pb) - simple math app (addition, subtraction, multiplication division). Has multiple difficulty settings, and a hint mode that lets kids visualize the operation involved. I've been surprised at the grasp my kid has gotten with simple addition from this, although it can be a bit frustrating that it allows him to access double-digit division when he clearly can't handle it at this stage, heh.
Lightbot Jr: Coding Puzzles (https://play.google.com/store/apps/details?id=com.lightbot.lightbotjr) - teaches programming concepts by having the player give instructions to a little robot ("turn left, walk forward twice, turn right, walk forward once, activate switch"). My oldest wasn't able to grasp what to do until he was 4 or so, and he still can't really do the later levels with loops yet.
Good for fun:
Fluid Simulation (https://play.google.com/store/apps/details?id=games.paveldogreat.fluidsimfree) - good little idle scribbling app for distracting little ones
PaperColor (https://play.google.com/store/apps/details?id=com.eyewind.paperone) - more involved drawing app, good for scribbling and letting kids experiment with a non-dumbed-down interface
PJ Masks: Moonlight Heroes (https://play.google.com/store/apps/details?id=com.pjmasks.moonlightheroes) - endless runner (tap to jump as the character runs to the right). Pay to unlock additional levels.
PBS Kids Games (https://play.google.com/store/apps/details?id=org.pbskids.gamesapp) - Free app that contains lots of clips, songs, and minigames associated with each of the PBS Kids lineup of shows. My kids enjoy Daniel Tiger, and so they stick mostly to that area.
Lego Creator Islands (https://play.google.com/store/apps/details?id=com.lego.creator.creatorislands) - go around an island collecting blueprints for pre-built houses and vehicles. Teaches dragging items and camera rotation. I think this one might be discontinued, tho I can't actually find mention of it on anything besides defunct app store listings.
Smart Kids Puzzles (https://play.google.com/store/apps/details?id=com.appquiz.wooden.puzzle) - a few dozen animal puzzles. The dragging is a bit unforgiving (have to get the piece in exactly the right spot with little leeway), but after the initial frustration it did teach the kiddos dexterity.
Toddler Kids Puzzles PUZZINGO (https://play.google.com/store/apps/details?id=com.sx.puzzingo) - Puzzingo is a series of puzzle games that follow a particular pattern: drag pieces into a scene to slowly fill it in, such as putting construction vehicles into a construction site. Once the scene is filled in, a simple minigame is played related to the scene, such as driving a dump truck or feeding a dinosaur or whatnot. This has a bajillion puzzle scenes to pay for in the app, but it's straightforward enough to just buy the ones the kid is interested in and leave the rest. (Eventually we just bought them all, as it's a huge amount of variety.)
Kids Piano Games PRO (https://play.google.com/store/apps/details?id=com.robotifun.kids.pianogames) - piano app, has a mode to walk the player through playing simple songs, and other modes that are just mixing in musical elements of different styles
Petting Zoo (https://play.google.com/store/apps/details?id=air.foxandsheep.pettingzoo) - zany little touch'n'explore app, touch the animals on each 'page' to get a reaction or very small activity before turning the 'page' to the next one
Dr Seuss Book Collection #1 (https://play.google.com/store/apps/details?id=com.oceanhouse_media.bookbeginnercollection1_app) - This particular app includes 5 Seuss books which can either be read by the app on auto, by the page, or only when each word is tapped. Seller has other collections with other books and other series as well.
World of Peppa Pig (https://play.google.com/store/apps/details?id=com.peppapig.worldofpeppapig_g)
- If your kid is a Peppa fan like ours, they'll have fun with this. Lots of mini-games, short clips of episodes, songs, and other activities. Pricey, tho, with a yearly subscription model.
Also, while I'm recommending things for kids, I have to make mention of the fact that some enterprising soul is selling the entire Humongous Entertainment library on Steam: https://store.steampowered.com/sub/42723/ (link is to the complete collection, but they run for like $5 a pop if you get them separately). For anyone not raised on these in the 90's, they're point-and-click adventure games for the desktop PC aimed at young children (back when that meant something besides a business model built around getting the kid to accidentally buy things). There's an overarching "plot", but for the most part you just wander around clicking on things to make them do zany things, and occasionally finding and playing minigames and whatnot.
I bring them up primarily because both of my kids (5 and 3) can use a mouse, which is entirely down to me walking them through Fatty Bear's Birthday Surprise when they were younger. This gateway to computer tech literacy has permitted them to understand the abstraction of interface and controls, and has let them start to make tentative steps into more advanced programs. This is an important step, I think, because touchscreen-based programs are too damn intuitive. Kids pick up on them almost instinctually, and you need more than that if you're going to look things up on Wikipedia.
Anyway, hope that helps! Let me know if you have any questions about any of these.
Yes, you can sideload books onto a Kindle Fire (https://www.wikihow.com/Read-ePubs-on-Kindle-Fire ). It's an odd version of Android though and I don't know how easy the Fire will be to lock down so it's "ereader" and not "tablet."
I think if it were me I'd probably get a vanilla Android tablet with a case, because I'd feel more confident about being able to deploy a simple launcher/kid launcher (https://play.google.com/store/apps/details?id=com.kiddoware.kidsplace ). Maybe there's a subreddit for Kindle Fire where people could tell you whether Silk OS (the Kindle system) will accept kid launchers. (The kid-focused Kindle Fire has a parentally controlled kids' area, but it will only let you buy Amazon books, so isn't what you're looking for.)
Plusieurs suggestions :
Un compte séparé sans droits (ou compte invité), et un mot de passe pour le compte principal
Verrouiller le Play Store avec App Lock
Utiliser Family Link
Lui interdire d'utiliser la tablette ;)
It depends on the OS version and manufacturer, but failing that then these sort of apps work well for the younger ones
https://play.google.com/store/apps/details?id=com.kiddoware.kidsplace
Check out kids place https://play.google.com/store/apps/details?id=com.kiddoware.kidsplace You can set it up as a completely sandboxed environment. Worth the upgrade to premium IMO