It's on a free program called Blender. https://www.blender.org/ The learning curve can be a little steep but it's definitely something worth trying out! I had taken some college courses on it and it has a neat physics engine and things you can do with it too, like animating models you create as well.
Heads up, since you mentioned you might play the game in Proton: it seems to be unplayable at the moment due to an unimplemented function call.
I've filed a report on the Proton issue tracker, so keep your eyes peeled there in case someone comes up with a quick fix
Oh, what you want is the default functionality of Remote play. Your steam must have different config. To fix it, you just make sure controller is enabled on the person you want to remote play with on the windows that opens up. If it keeps failing, you get always get (https://parsec.app/).
Another issue is if you're using an emulator convince your ps4(or other controller) is an xbox controller. Some game misread the input and detect one controller as 2
It was run through flash, which i'm sure you know isn't l being used on websites , but if you still have flash player installed download Flashpoint, it preserves old flash games for people to play, Super Brawl 2, and the first game are on there, heres the download link Blue Maxima's Flashpoint Dowoad
If anyone else is finding this thread now, check the link the OP sent (https://github.com/ValveSoftware/Proton/issues/5198) for a temporary fix (that's been working for me) until the devs patch this officially!
Haven't been able to get it working in Proton, there's a github trouble ticket with valve https://github.com/ValveSoftware/Proton/issues/5198 Long story short it uses Unity and is crashing on a windows DLL
unimplemented function winusb.dll.WinUsb_Free, aborting
Update for me and the three other Linux players, there's an issue on GitHub.
Seems like NASB doesn't have the same launch option as Slap City that fixed it, and yeah, it does seem like it has something to do with garbage collection/memory management. (the "gc" stands for "garbage collection", methinks, and it's trying to call a function that frees memory)!
https://github.com/ValveSoftware/Proton/issues/5198
Hoping for Ludosity to add the flag and fix it on the Day 1 patch (or any other future patch, that'd be great)!
Not them, but you don't need to buy a router. All you need to do is buy an 'ethernet cable', which a 100 foot one costs about 15$.
It depends on what adapter you have for GameCube controller. If you use the official Nintendo one that either came with the game bundle or purchased separately as a Nintendo licensed product. You'll want to flow instructions in the link below. It makes it act like an Xbox controller I believe but don't quite remember. It might take some minor tweaking or using big picture mode on Steam. But should work great, just remember to turn the software on and off for when you're using it.
Here's the link:
Or if your adapter is something like the Mayflash GC Switch Adapter all you need.to do is plug it in, switch it to PC mode, and you're good to go.
If any trouble there are plenty of resources, and you could always DM me I suppose too and I'll do what I can to help :)
(Its not garenteed) I think that any of the usb switch controller to xbox should work. As long as you have the gamecube switch controller it should work. But if you have an original gamecube controller, it wont work.
For it to work, here is what you need
Gamecube nintendo switch controller https://www.amazon.ca/PowerA-Wireless-Controller-Nintendo-Switch/dp/B07GXLBCC3/ref=sr_1_7?crid=25K7GUC8CG2IG&dchild=1&keywords=gamecube+nintendo+switch+controller&qid=1633286588&sprefix=gamecube+nintend%2Caps%2C174&sr=8-7
Xbox to nitendo switch controller adapter (i cant find one but im sure there is one online)