If anyone else has this problem, you can just use this, type in 0 for the price. https://gumroad.com/l/ZgxH
Apparently the problem has something to do with QOpenGL, and when it's deleted it should work. Link to the thread I found about it on GitHub is here: https://github.com/opentoonz/opentoonz/issues/1674
You need EX if you want to create animations more than 24 frames long. Source. You could get around that by making all your cuts 24fps and then later stitching them together in OpenToonz or some other software.
CSP is good enough to work without OpenToonz, but it can be hard to organize longer animations.
The full list of handy animation features for CSP are listed here
First things first try download this sample (open dwanko_run.tnz file ) e try export.
https://opentoonz.github.io/e/download/sample.html
Since it works on most computers it's easy to know if it's a problem with your configuration.
I also recommend unchecking "Open Flipbook after Rendering" , File > Preferences > Preview.
Hello I am new to Opentoonz and new to reddit this is actually my first comment on reddit. Anyway.... yeah I love the tools in Opentoonz but it's very complex.
How to import a piece drawing into Opentoonz? How to save work, projects?
Can anyone please tell me what and where can I learn more about Opentoonz. Is there any great Youtuber or web site out there to help. If possible an instruction would be very helpful
And how to update Opentoonz it shows me this message "An update is available for this software. Visit the Web site for more info.." How do I update it? I don't see any icons for update when visit https://opentoonz.github.io/e/ Do I just click on Opentoonz like the first time I clicked for download? I apologize for over questioning with weak points
Thanks I am looking forward to hear anyone any advices....
You can see the spec recommendations near the bottom: https://opentoonz.github.io/e/index.html
It seems Windows 10 is fine. Is that the only error message you're getting?
It is crashing for a lot of people. I'm using the Mac OSX version and can't draw much.
If I may make a comment, if you haven't already been using this resource, you should (as should we all). It is an amazing collection of techniques, tutorials, guides, anecdotes... everything someone needs to get started. His section on walk and run cycles is VERY in depth and full of different types of walks, giving you a wide range of source material to pull from.
One of the main things I see in this is that the legs are switching places, but not really bending and shifting weight much. That is one key thing to make it look like the character is placing his feet and not just sliding across the ground as his legs swing back and forth.