Instead of telling you to go and Google it like OP did, I’ll try and explain what it is.
Warzone is CoD’s version of a battle royale. To my understanding, when you die for the first time in a match, you get sent to the Gulag. There, you have the opportunity to fight another defeated player in a 1v1 for a chance to rejoin the game.
I don’t play Warzone, so I likely didn’t explain it right. Here’s a link to a page on the CoD site about it: link
As someone who had no previous experience it took me two months to build my computer. Here are my suggestions: Learn logic and I mean understand them not just I WENT TO THE WIKI AND MADE THE GATES! Try building an adder first. Next there is a very beginner friendly book called Code: The Hidden Language of hardware and software which describes a very basic computer that I'm actually recreating in minecraft now. Once you feel you're ready to take it to the next level try the elements of computing systems. It's pretty technical, but also awesome. Biggest thing I think you should remember is that a computer is NOT an adding machine. It's much more that that and it's not something where you can say "I'm going to build a computer today!" also keep in mind so many minecraft computers are different. One might be just an ALU with an accumulator and some program mem while the next might be Hack platform with A and D registers. Anyways judging by the fact that Ive bought like 200+ dollars worth of books on this stuff in the past couple months that's clearly the way I learn best. Also big thanks for not posting this on the mc forums. It's pretty much spammed nonstop there unlike here where you aren't burying any legitimate posts. Also to bad you missed it I was teaching on the workings of a CPU a couple nights ago on the RDF School Server if reading isn't your thing. You should look into that but also just don't barge in like TEACH ME TO COMPUTER. Trust me figuring out things on your own is a million times more rewarding. Also I'm trying to type this on my phone going up a ski lift in below freezing weather, so I hope that excuses me from horrible grammar/spelling lol. If you get really stuck feel free to seek/other teachers out at the RDF School Server or just pm me at MrGarrettStudios on YouTube. Good luck, and if you figure this all out trust me, trust me it will be one of the greatest learning experiences you'll ever have (or at least it was for me)
I know titanicnut3 has a tutorial out there, and there are no good computer tutorials, if you want my advice try reading a book called Code: The Hidden Language of Hardware and Software, or the elements of computing systems. There aren't any tutorials becuase it's not something you learn to build in 15 minute video, never mind explain them.
Not necessarily. There are efforts in finding true randomness in atmospheric noise, atomic decay, and other sciency things.
It's sad to see my design go, but your new design is an improvement and much more suitable for both your station and minecart stations in general.
I had a play around with your design for an hour or so, and came up with a different version. This design has the same advantages as your current design, but it includes self-repairing gaps and sped up cart propagation (it's actually possible to control the speed of propagation now by adjusting repeater delays, to account for the amount of lag a server might have). The downside is that the dispenser is now twice as tall, so whether you feel removing the disadvantages of your design when compared to mine is worth the extra space is up to you I guess.
Schematic file here.
https://www.dropbox.com/s/bq1q9f5ojvf66b2/melon%20farm.zip
I threw this together for you, it shows the design broken down, it is a modular farm, so you only need to build it as tall as you want, just stack the rows on each other and wire them with a torch tower
That looks interesting. Perhaps I can try to adapt something like that. This is the best I have managed to achieve so far using only what I know. Edit: It should be noted that this animation is exactly how I would like it, but I feel that it has a large footprint compared to the 'up' staircase and due to repeaters and inverters it is a little slow.
I like the concept, so much so that I will likely use something similar in my world. You can simplify the redstone that transforms the Etho clock signal by using an upright piston with sand to temporarily allow the signal through. Use a repeater on 4 ticks to lengthen the signal enough to activate the powered rail. Here is a screenshot: https://www.mediafire.com/?gkd55hsf9hw2vcb
Schematic here: https://www.dropbox.com/s/2wid7ei9r1c5qgr/Dispenser_Random_Output.schematic
I attempted a random output generator using a dropper. Because lately I've heard a bunch about this but no details/diagrams :(
Cactus random doesn't work with /gamerule doTileDrops false
The item return is not necessary since I set an item to -1 count in the dropper... But it's still good for SMP.
Anyone willing to improve this (unless this is a waste)? I added water because hitting 1 & 5 was so rare (still kind of are). Possible to make more outputs?
[Results] 2,1,4,3,5,5,4,3,1,4,3,3,3,4,3,1,3,3,3,3,2,3,2,5,4,5,3,3,4,4,4,1,1,5,4,3,4,3,4,3,2,3,5,4,3,5,3,4,5,1,1,4
[52 Tries] 1x7, 2x4, 3x19, 4x14, 5x8
This may not be what you're looking for, but I came up with this today and I rather like it. Thought you might be interested.
Here are a few screenshots with explanations. Yes, the redstone behind it looks huge. I haven't bothered to rebuild the brown circuit in a more compact way yet. Let me know if you want me to do it or I might just forget about it. Also, it shouldn't be too hard to make the chamber taller or longer (in fact, it's probably easier), but it cannot be made wider due to the water source block mechanics.
I built it with that and I made it look nice. here is the world download https://www.mediafire.com/folder/59am5mk7x4up6/The_Gate
I should also mention it looks much better in dokucraft texturepack
I had a tripple extender in my world for a while, spent about half an hour fitting it to these specs and made this. Hope you like it.
QQ: May i make a staircase like this one and post it here? Thanks in advance :D.
I've found that the errors seem to happen at certain places in my "code". I've made this video of one point where it happens.
Here is a world download and an Excel and PDF document with the "code" my computer uses. One error happens when changing from line 6 to 7 (showcased in the video).
I think I may have found the problem, but I have no idea how to fix it. I have different (1 and 2) redstone tick delays in my decoder. But I have no idea how to fix it. I guess changing the decoder design is an option, but I don't know any others.
EDIT: I think I fixed my own one by replicating the failing part and figuring out the problem there. IF I have 1 full delay repeater at the output of the decoder, the "bleed through" effect is gone.
Here is a more noob friendly verison ive built, easier to build imo [Only 2 hopper timers ] and its pretty compact [And completly configureable]. If you want to add a randomizer [To make the changes less frequent] and you dont know how tell me. Schematic here : http://www.filedropper.com/deathgames_2
Sure is, just go to [their webpage][https://www.blackmagicdesign.com/products/davinciresolve/], scroll to the bottom and click where it says davinci resolve - free. You have to fill out a little form I think but other than that nothing much. There's a few limitations, such as no 4k export and some effects are missing but otherwise fantastic! I've been using it for a while and miles more powerful than anything I'll ever need!
I fixed the speed and settled to a point where I think it's pretty okay. To use, fill the chests from the bottom up for each layer, and DO NOT put an item, even glass, in the top left slot for any of the chests. Then, click the start button twice with a bit of time in between to start. You can use the door button to toggle the door, and stop water from leaking out. The world file comes pre-loaded with the chests ready to create the object from the demo video. Glass means to put nothing there (you can't just keep the slot empty), and sand can be added as a support for removal later (included in the example). For all of the other colors, use dyed concrete powders.
​
Some things to note:
The machine will use the closest armor stand as the print head. It is black since it's head is submerged in the gold block "arms" but you should see it. If it's not there when you start the world, spawn a new armor stand. Any will do.
The world should come with the scoreboard objectives preloaded, but if they don't (find out with /scoreboard objectives list) then you will have to add four dummy objectives: headX, headY, printLevel, and doPulse.
That should be it! Enjoy!
remove top redstone dust or take a look on my door c: https://www.dropbox.com/s/k1lre6crhnru4iq/Empty.7z actually you can power only lower piston like this
[Piston] [Piston][Block][Repeater]
Buffered overflow that doesn't suck.
Basic idea: you drop all sorts of junk into the sorting system. Stuff that won't find a slot should land in the 'overflow' chests. But if these fill up, you don't want to congest the system - send excess to lava.
Now you neglected to empty the overflow in a long time - and currently you just realized you put a shulker of eff5 netherite pickaxes into the storage system. Big whoops.
Buffered storage is meant to prevent it - as it fills up, oldest items, stuff that came in first goes into lava while newer stuff gets shifted down the 'pipeline' - generally a FIFO (First In First Out) queue.
It should be pretty spacious (lots of overflow space), and I'd prefer it to utilize the available volume well.
The system I developed sucks - it's 3 'silos', let's name them A, B, C. If A is full, the system switches to filling B and empties C into lava. If B fills up, it starts filling C while emptying A. The big disadvantage is that at any time only between 1/3 and 2/3 of the available volume is utilized, C barely starts filling by the time A is emptied, plus the redstone for it is ugly and the silos aren't even neatly tiled in a row, they are just kinda slapped in a crooked triangle.
It's an Android app, available here: Free (contains ads), Pro (no ads). Developed by /u/DBrady. Can be a little behind on some features (for example, doesn't yet show any awards except Reddit gold/silver/bronze), but has plenty of others to compensate and I love the design – it follows Android's Material Design style so it feels intuitive and consistent with other apps.
As someone who was in the same situation I recommend just first understanding logic gates and their purposes then some great books are Code: The Hidden Language of Hradware and Software and The Elements of Computing Systems, good luck!