I've been using HFS for years now. Always worked perfectly for me. Having to resort to stealing internet lately though, so I haven't been able to use it. Don't want to destroy my unwilling patron's upload bandwidth, and it requires port forwarding.
>none of us has a "direct IP"
You mean a static? Everybody has an IP address. Seen here. Then you'd just have to forward ports to something and uhh...
I dunno, I use this sometimes. Super easy. Forward port 80 to the box, drag and drop some files, take that home, throw it in a pot, add some broth, a potato. Baby, you've got a stew going.
> USB c to USB c cable
I don't think so. I iirc there is a special cable needed but its not common, I think it was called a USB bridge or something.
>Wifi is slow
How slow are we talking about here?
Because a solution I wanted to propose requires WiFi and both machines needing to be on the same network. Then you can use something like a HTTP webserver (on the windows machine) like HFS to allow you to temporarily share files to the Macbook, you simple run HFS on the windows machine, drap and drop all the files into the HFS window, then open the IP address of the Windows machine on a web browser on the macbook and you should be able to see all the files. Its also super quick, probably quicker than native file sharing.
edit: Or you can use a USB drive.
You can use this software to host a tiny fileserver on your PC: http://www.rejetto.com/hfs/
Then you can visit the IP to that server via the web browser and upload your screenshots directly to a folder on your PC.
Thanks for sharing that site, I was a bit out of options when I couldn't get dropbox, imgur or google drive to work with the Wii U browser. I found this software thanks to that though.
Morning, unfortunately it is not a automated process.
Off the top of my head there are 2 switches that you need to change at bootloader to change it to cluster mode.
NetApp KB: https://kb.netapp.com/app/answers/answer_view/a_id/1030473
Blog, based on the above: http://www.ontap8.com/how-to-convert-a-data-ontap-node-from-one-operating-mode-to-the-other/
You will also need to upload the software package via a http server.
highly recommend using: HFS lite http server, if you dont have anything to hand.
Spin it up, drag the package into the directory, then on another device on your network check you can access it through a browser before trying the upload. You'll get a blank screen or a 404 message if there is a firewall or the like blocking it.
Also, make sure that the system can ping whatever you are serving the http file from. Apart of the install process will ping the address.. super helpful, why it would need to do that I have no idea..
If you're brave enough, go for it! I think most people aren't interested in becoming legally liable by hosting a public version.
For anyone that does want to host publicly, don't run PonyLiberator.exe, or even a modified version of it.
Instead,
Run a real DNS proxy daemon with a custom hosts file so that it responds to requests for vshop.mdc.gameloft.com with your own IP address, while forwarding all other requests to a real dns service so that all the other Gameloft servers still work.
Run an http daemon which serves up the price list of your choice at /partners/offline_ingame/item_list.php
I used Acrylic DNS Proxy and HFS ~ Http File Server while prototyping to test proof-of-concept, before developing the all-in-one version of the final cheat. Just use whatever is equivalent for your server's OS.
I've been using HFS ~ Http File Server for several years now, integrates nicely into your Windows context menu, and basically works perfectly straight out of the box. Has support for dns-redirects and stuff, user accounts, uploading, and whatnot. Hasn't been updated for a while, but I'd guess that's just because it works.
Also, dropbox. I haven't used that much at all, but for what I've gathered it's awesomesauce.
If they are on the same network, HFS, its pretty fast, probably as fast as you can get and very simple to use.
If the users are using the Internet you will be limited by upload and download speeds.
There is this thing: http://www.rejetto.com/hfs/
It's called "HFS", "http file server". It's a self-contained solution to serve files. It can also serve upload forms.
> * Would have preferred Linux, since I'm also using this laptop as a seedbox (they live in a country with no copyright enforcement, and no real prospects of copyright enforcement happening any time soon, and I live in a developed western country), and being able to just ssh into the thing/grab files with scp would have been so useful, but unfortunately it wasn't in the cards in this case.
I did it similar with Windows on parents computer.
Just 7-Zip the file(s) with a password and add it to HFS, so I can download it normally on my laptop.
To clarify, "Cloud storage" is not stored on one designated server, but rather many, in case of error. See Wikipedia for more on that.
However, I believe you just want to access your media from outside of your home. To do this, you'll need to install a web server of some sort. The one with the simplest setup that I know of is this one, HFS. You should then be able to browse your files from any web browser.
Keep in mind that you will also have to forward whatever port you use to that computer from your router, as well as know your IP address when you're out and about. If that becomes a hassle, look into no-ip. I would also highly recommend password protecting your file server.
You can setup a quick and dirty web server using hfs as a quick and dirty web file share. There's instructions on how to wrap ssl around your connection. It may not be a replacement for what you are looking for but it can be a resonable workaround while you find a proper solution.
You can still take screenshots of games if you find a page to upload them to.
Open the home menu while running a game and visit a website that has an upload button and upload the files, this used to work with imgur, dropbox and google drive but It didn't work the last time I tried. This site worked according to this post but I haven't tried it myself: https://imgbox.com/
You can also use this software: http://www.rejetto.com/hfs/ It lets you create a local tiny website that you run on a PC, then just visit the IP of that PC in the browser and you can upload the screenshots to your PC. It might take more setup than the browser but it probably is more convenient than using that a website if you plan to take many screenshots.
Never heard of Dukto, but I use HFS by Rejetto which sounds like it does a similar job. But with HFS, only one side needs the tool running, and all the others only need a web browser.
I used this years ago. It's a single executable, saves configs in a 2nd file. Windows. To-ONS of options ... right-click menu is your friend.
NPM has an easy-to-use one with node.js, too. Free for home use.
I have'n't used Tiny7, but it should be able to support standard file sharing ie right click the folder and select properties, then sharing tab then click the share button. Then on the other PC open the Network option (via the start menu) and you should see the folder, then you may need to add you username and password.
If file sharing is not an option, then you can use something like an HTTP based file server like HFS, you simply drop the files into the interface, then type the IP address of the computer with the files into the web browser of the other PC and you should be able to download all the files and its quick too.
>Win7 produces more unnecessary prompts than XP
To be honest I like the copy feature better in Win 7, especially when overwriting. I didn't know there was a speed difference to be honest.
So where is this speed difference exactly? Between difference hard drives, between a harddrive and a USB drive? Etc..
When I have to few files but they are huge I like to use HFS, works like a charm, fast and you can copy to any PC in the network without needing to mess with windows shares.
Also depending on how slow the speed is, I would likely test your drive for problems. My goto is Crystal Disk Info, it should read as healthy and there should not be any yellow parameters.
Many of you pointed out I should test and benchmark.
How the hell do I test this thing? I used this but couldn't get it to replicate the headers from the sample download link they gave me. It was still useful for controlling the number of connections.
I've no idea how to benchmark it either, I'm pretty sure good old finish - start timing won't go a long way. There's disk and network IO and a lota wacky multi-threading going on.
As a workaround run a separate http server and use it to share uTorrent's appadata folder.
For Windows (I assume since you mentioned uTorrent) you can use HFS server, it's lightweight and very user friendly with a graphical interface.
Don't waste your time with VLC on ChromeOS it's intermittent at best. You have two options, based on the fact that you want to stay on ChromeOS and not leave that OS.
Upload the video to google drive and play it from there.
Use PLEX but that will require a server, easy to setup on windows.
If it's just MP4 files, you could run HFS and play them using chrome. The point is, you want to play the video using Chrome or a web app, NOT the built in video player.
Windows sharing is your best bet, unless you want to go through setting up FTP client/server between your 2 pcs to transfer stuff.
You could also use this and just connect over via internal IP. http://www.rejetto.com/hfs/
Plug her phone into your computer! :P
Or, adversely, go download this, or have her download it rather, since she is the one sending it.
Open it, drag and drop file into the window, then have her send you her IP address (type What is my IP into google), and use port 8080. For example, 192.100.10.1:8080 is what you'd enter into your address bar, substituting in her IP.
what's your upload speed? if it's not good, consider sending a flash card/drive through the mail for the price of a postage stamp... have two of them and you can just swap them back and forth.
if you're set on sending the file over the net there's plenty of places you can upload a large file.
Personally? I would setup a server, http or ftp for him to access at will (assuming your computer is on) I prefer http://www.rejetto.com/hfs/ because it's dead simple and as advanced as you want it to be.
Are you pretty committed to using HFS? It doesn't look to be specifically meant for streaming media. ( For other readers, I think this means HTTP File Server - seems to be actively developed still, but the screenshots instill a sense that it's an older project )
If you're not committed to HFS and your goal is streaming media, take a look at Subsonic (music only) or Plex (music and video).
There are many file managers that support Windows file sharing, no need to set up FTP.
There's also HFS: http://www.rejetto.com/hfs/
Much easier to set up than any other fileserver I've come across, and it works over HTTP with a Web UI, so all devices work with it.
Yeah, no problem.
I have an HTTP file share set up on my computer and I just download movies onto my phone through wifi when I want to watch on the go.
I use this to do it. Just run it, add a folder to share, and enter the hostname/ip of your computer into any browser. It's better than using regular Windows filesharing because it works with any OS that has a browser with the ability to download files.
There's a simple, portable server to connect you to your friend. He can limit the upload speed if it's slowing him down, and the transfer is resumable with a download manager. There's no magic however, your friend's upload speed is the limitation. He needs at least 7mpbs to get it to you in a day.
The most direct and pretty secure (by obscurity) way would be him downloading the movies right from your computer.
He doesn't need an extra program and can use his browser if you set up a http-fileserver and send him your IP-address.
There are easy programs, like HFS - Http File Server (or something like the old Opera versions 10-11 with Unite), up to complex web server installations.
Since the file is pictures, you can speed up the archiving by setting Winrar's compression to "Store", in which case it just effectively copies all the files and slaps them inside a .rar. Also splitting the file could be useful since Megacumload has that 1GB filelimit.
About the uTorrent, tried adding the .torrent you posted and let it be for a few hours, but it couldn't find any seeds, only peers. Do you have the appropriate ports open?
You could also try hosting the rar(s) on HFS, which is quite easy to use.
This sort of fits along transmission's position, and is also not native to Linux;
HFS (runs in wine though, and clearly states this on the homepage)
Fast, portable lightweight application to easily share files over http (via web interface).
If this is just for you. then http://www.rejetto.com/hfs/ You have everything you need at home.
Run the program on the windows 7 box, make sure your firewall on the computer isn't getting in the way. Go into your router and if possible forward port 80 or you can pick another port number and forward that to your computers static IP address that you configured from an address outside of your DHCP range. After you have figured out your external ip address you should be able to share a folder out of hfs and have a friend verifiy if you have the settings correct.
Or
Your can setup a FTPS server with any number of the random open source like http://filezilla-project.org/ or whatever.
Hooking up anything to the net has security issues, so always back up your data. Oh yeah setting up a Home VPN could work too.
Just to let you know, their are more options that what I have provided. These don't usually require more hardware.
Also if this is for Home your ISP most likely isn't giving you a static IP address so you could use dyndns so you can type in a name like trollsfiles.com and reach the http file server.
I'd say a FTP over SSL would be the most secure, but this should be enough to get you started in research.
My reply was all over the place but whatever.
Yes, there is. No bloat and easy to use too. Should be perfect for sharing stuff like music for friends etc. However, of course people can download the shared files only as fast as your computer can upload them, so its not ideal for sharing huge files for lots of people.
Also, some antivirus softwares apparently dont like running http server on your computer and will bitch about it.