The problem is that games from this era were meant to be run using a voodoo graphics card, which uses the Glide API that is no longer supported
Try installing a glide wrapper like this one
http://www.zeus-software.com/downloads/nglide
The game works perfectly on my system with that.
Not that it really matters now, but Excalibur 2555AD and various other games may be helped by having nGlide (Glide graphics emulator) installed. Funhaus should consider this - http://www.zeus-software.com/downloads/nglide, compatibility list (I'd recommend DOSBox and ScummVM too, though that requires more tweaking.)
I would say giving something like nGlide with DXGL a try would probably be worth a shot, it's kind of a weird middle ground between using genuine hardware and using an emulator since nGlide just essentially emulates a 3dfx graphics card.
I mean shit, they have the Braveheart demo actually listed in playable on the nGlide site, so that's gotta be good news right?
Maybe, maybe not. A lot of old games play poorly because of bad emulation of old graphics-related calls done by newer versions of the libraries involved. In other words, it's the fault of the application, not the box. In the case of Diablo, he can try a Glide wrapper like nGlide to more properly modernize the old graphics calls.
Are you talking about nGlide? It's free and allows the game to run natively using your own card even if it is not Voodoo enabled.
I don't know where you may have saw that it was a paid download but I am glad I got to you before you did pay!
i want it known that i didn't create this fix.
i stumbled across it a couple of years ago. i wanted to play some Starsiege, and i ran into the same issue everyone who runs it on Vista or newer does.
an old school forum post provided the answers.
the other cool piece of software to make this ancient game work is this nifty Glide wrapper.
this will allow your modern video card to emulate a Voodoo card. this is how the game is really meant to be played. software rendering mode is ok, but nothing was sweeter than playing this game on my 450Mhz K6-2 and my Voodoo 3. you need to set the renderer mode to Glide in the video options of the game.
Test Drive 5 is from back in the 3DFX days, so you might need a Glide wrapper to make it work. http://www.zeus-software.com/downloads/nglide
But you might not, try it first.
Luckily there seems to be people who have made it work on windows 10 on youtube.
> vodoo 3 pci on this pc(for glide games)
Oooh, did you see my post about 3D Analyzer, Swiftshader and Nglide? The last one is a glider wrapper so that you don't need the actual voodoo hardware, now its great you have it, but you should also get the wrapper just in case, maybe you can find it useful?
+1 for people mentioning nGlide. Not only has it been working without any issues for any game I've thrown it at, the recent versions can translate 3Dfx to Vulkan, which means you don't need DXVK or WineD3D for second layer of API translations.
I've been using it to play a couple of older titles, and it's as simple as downloading the installer, using the command below to extract required files, copying them into the directory where your game is installed, and launching nglide_config.exe
to set it up.After that, your game is fully ready to go.
7z e [nGlide setup exe] glide.dll 3DfxSpl.dll nglide_config.exe # for Glide 2.11 7z e [nGlide setup exe] glide2x.dll 3DfxSpl2.dll nglide_config.exe # for Glide 2.60 7z e [nGlide setup exe] glide3x.dll 3DfxSpl3.dll nglide_config.exe # for Glide 3.10
> Some games run better on xp because of hardware (voodoo cards, creative cards, some gforce cards or ati.)
Also Windows 7 doesn't support full screen on DOs based programs and games. Unless you use the built-in driver.
Also speaking of Voodoo, there is a Glide Wrapper that should work for all games that need a Voodoo card, so you don't actually need a Voodoo card to play them. I haven't tested it much, but I did get a demo of POD to work on Windows 7 FWIW.
Try nGlide. Looks way better and runs smoother than I could ever get the game's OpenGL support to, and it has the nice Glide features like specular highlights. You will have to select one of the really old 4:3 screen resolutions in the game though, and use the -aspect parameter to fix the stretching.
/u/teegerman
You need a 3dfx Glide wrapper in order to play games that use Glide nowadays.
Luckily, the nGlide Wrapper is available and shows that it supports Simcopter and Windows 10 on its compatibility page.
Install that and you should be good to go. You shouldn't need to register any DLLs either, the game should just work after you get nGlide installed.
As /u/axellenium suggested, it is definitely Lands of Lore 3. 100% for sure. You fight a wild bore immediately after leaving the keep. Getting the meat is the first Cleric's guild quest. The volcano world section also matches. OP, you will want to get the game on GOG.com. The game is very difficult to get to run on modern computers and comes with 4 CDs that you have to keep swapping as you play the game, GOG.com version solves both problems. If you end up getting the retail version, the best way to run it is with the nGlide Wrapper. It will probably crash constantly without this.
Sadly you'll have to do a couple of workarounds to get it running on a ~~modern~~ 64bit OS.
1. If you happen to use the 64bit version you have to copy the installed files from an 32bit OS. (If you don't have another OS at hand I can just link you a backup for the english version)
2. It is very likely that running the game on a modern system will result in heavy visual glitches. You work around that by getting the nglide driver which was developed for 3dfx games specifically.
Using that driver has the huge upside that you can actually run the game in any desired resolution. Which means I actually play it fullscreen 16:9 in 1920x1080. There sadly is no windowed mode option - which for recording with splits seems to make a second monitor mandatory.
For making your game work I'd recommend you should take a look at this site which actually mentions all common problems and points out how to fix them. When I tried to run the game it turned out to be not as complicated I thought. However if you have any questions further on, feel free to ask.