Are people upset I wrote "something like MS Paint"? It just seemed easier to reference something every version of windows has come with for the past 33 years for somebody that "really know nothing about that sort of thing" because they probably know about Paint.
I'm not even advocating for MS Paint, I said something like that. Should we be advocating for Pinta? Then they have to install a new program and it's dependencies just to resize and change format when they most likely have tools already available. What if they don't know how to install a new program or don't have an admin account to be able to?
And if all of that is too complicated there is that awesome web tool that is drag and drop to just convert the format. It doesn't even have ads and makes a high quality JPG.
I'm just trying to help people on the internet and try to make it as easy as possible for them.
If you just want to edit raster images with layers and some basic effects but aren't about to pay for software, Pinta is the best thing I've found. I've hit a few bugs, but Debian packages it so install is a breeze. It's basically a clone of Photoshop 6.
https://pinta-project.com/pintaproject/pinta/
(Lol that URL.)
But it'd probably be worthwhile in the long run to create some scipts using Imagemagick to automate reducing file size, resizing, etc. Sooo much faster and less resource needy. And you could run the scripts on entire directories of images at once.
Make sure you're using a good program for texture editing. I initially started making texture packs using MS Paint. Not fun. Personally, I use Pinta. It runs on Windows, MacOS, and Linux, and is quite useful
Don't give up. Every time I struggle with a texture at first, I always end up with something that I absolutely love, and the feeling of satisfaction is highest with these ones.
Don't be afraid to try something new. The worst that could happen is it doesn't look good, and you just don't save it.
Consistency is important. It will wrap your pack together as a single unit. If some textures go for a smooth, realistic feel, don't make others cartoony and simple. The inconsistencies will make the pack look bad overall, even if the textures individually are awesome.
Pinta is supposed to be based on the Paint.NET source, but works cross-platform. Paint.NET is quite powerful, and much more user-friendly than Photoshop. Not sure if Pinta supports all the same plugins as PDN though.
Hello, thanks for sharing you review (hmm, really quick as it's just released few hours ago!). A good replacement for Paint.NET is obviously Pinta (free, MIT licensed).
Pinta is a Paint.net clone which uses Gtk. Last official release was 2 years ago, although Github repo seems to be updated somewhat more regulary.
As pooshhMao wrote, GIMP and Krita are good alternatives.
Nobody's mentioned it yet but what about Pinta? If you ask me it has all the charm and simplicity I remember from MS paint in Windows 7, but it's free! I use it all the time when I want to make simple edits or shitty memes.
If all she needs is some basic photo editing software, check out Pinta. It's remarkably similar to Paint.NET on Windows, covers all the basics without being overwhelming. GIMP is an option as well but that's got more of a learning curve.
Thanks a lot! This isn't even done with Photoshop but with a Paint.NET equivalent of Linux, Pinta :P It's also available for Windows if you want to try it.
I think that Pinta is supposed to be similar to paint.net, though since I have never used it I can't tell you how similar.
I have used battle.net in wine to run Hearth stone, that runs pretty well.
It's been awhile, but the only three that stick with me are one web based option (https://pixlr.com/) and Pinta (https://pinta-project.com/pintaproject/pinta/) and of course Pixeluvo (http://www.pixeluvo.com/)
Excellent point on the CS6 license. I "think" she does have this, but that's her realm and not so much mine. :)
No, paint.net uses WinForms (.NET wrapper around native Win32 APIs) extensively, so it would not be possible.
There is Pinta though, which aims to be similar to paint.net. You could try that.
Have you tried Pinta? I use Paint.NET daily on my Windows machine. When I was fiddling with a Debian machine I happened to find Pinta in an apt search; I didn't spend long trying it out but was reasonably impressed with how close it seemed to Paint.NET.
There actually is a gtk version of paint.net called pinta that you can check out. https://pinta-project.com/pintaproject/pinta/
For Microsoft office you can check out wps office (https://www.wps.com/office/linux) or softmaker office (softmaker.com / freeoffice.com). Both will give you a more familiar ui (with ribbons and all) and slightly better compatibility with docx- documents (fontrendering etc) but aren't open source.
You have a messed premultiplied alpha in your images. This is usual when you use Photoshop, use another image editor like Pyxel Edit or Aseprite. Even things like Pinta do the premultiplied alpha better than Photoshop
Yes it is. The only thing that stumbled me without reading a doc or watching a vid was how to draw a circle because GIMP doesn't have a tool for that built in.
Granted there is Pinta https://pinta-project.com/pintaproject/pinta/releases that is more like Paint. Also Free and open source.
GIMP is too complicated for most of my usecases. I like to use https://pinta-project.com/pintaproject/pinta/ which is much easier to use. Cropping, drawing a reactangle around something and painting are very staight-forward in pinta.