On My Sketchfab account you can see an animated version of the model, with the Hammer... I didn't upload the shield because it was buggy, but remember, EVERYTHING, that is datamined can be slightly/totally changed in any way.
The program needs a lot of computer power, so get a computer with lots of disk space, RAM, CPU cores, and a good Graphics card. I'm getting ready for my 3rd computer upgrade in the last year.
Sure I can design it and even print it for you, portfolio.
But FYI, one of the mods at /r/3Dprinting has a herbal grinder already designed, it uses planetary gears: https://www.youmagine.com/designs/herb-grinder
I'm not the developer, I actually met them through an incubator in Paris called Le Camping. It is still in heavy development, so you may be able to get in touch with them through their Facebook page, they seemed like nice guys. Their faq has a lot more info.
From what I understand, you can upload a zip file with the model and textures, and then it will display them.
www.sketchfab.com and www.devassets.com
Both are sites where you can get assets for your game. Soms of them are free, but some of them are actually paid.
Then that would be Patreon. A lot of YouTubers also have a page over there, and advertise it in their YT videos. Otherwise, I'm not sure.
Might be sights for specific things. Let's say I'm looking for models to print..I'd go to thingiverse.
Or 3D models to use as inspiration for art projects: sketchfab.
Dunno, mang. Good luck.
All the Sketchfab models are all viewable in WebVR Individual models and the controller work with the latest build of Chromium but for the "browse in VR" feature I have found you have to use the June 10th version.
Not really sure but I did receive an email about this service: http://www.sketchfab.com
Apparently you can upload them there and it allows them to be embeddable. It's also integrated with artstation if you have an artstation profile.
Not sure if they have a built in portfolio aspect to the website, but the embeddable thing is pretty cool. Sorry I don't have a better answer but I thought I would share anyways :) Hope it helps somewhat!
That's my first instinct, it looks like the edges are touching with very little overlap. I mean it'll print as one piece because the plastic will fuse together, but I'm assuming you want it to last through handling. I would make that overlap at least 1-2mm thick just to be sure. I think you're covered on quotes for this one, but shoot me a PM if you have any prop ideas, cosplay props can be used for short/indie films right?