This app was mentioned in 16 comments, with an average of 5.56 upvotes
Karma court disclaimer: this is not my video
I shared it because it clearly shows that the issue is in the software, not the hardware. That's what many people already suggested, and it's overall it's a very good news, because even if Google fucked up (and addressed the issue poorly), it means it could be fixed with an OTA.
EDIT: Pixel 3 owners, could you test video recording with AR on and tell us if you have a similar result?
EDIT2 : good article about this issue provided by /u/HallStephenJ
EDIT3 : Pixel 3 owners, could you try with <br> Cinema FV-5 Lite and report back with results ?
FV-5 Cinema Lite is a good one. They have a paid version.
Video producer here: The file size is due to the bitrate setting. Most people get confused about the bitrate, so it's left out for most consumer products (it still exists, but mention/settings is left out). The bitrate is basically "how much data is played per second." 8Mbps = 8 megabits per second. Do some math, you can calculate how large the file will be.
The higher the bitrate, the higher the quality video. Resolution (1080p, 720p) is just a width and height, nothing more. Bitrate affects the smoothness of gradients in the colors, the sharpness in details, etc.
Using FV-5 Cinema, adjust the bitrate to a setting that's best for you - right file size to quality. If you're looking for some comparisons, Blueray movies are generally 25-50 Mbps, DVDs are 6-12 Mbps, streaming HD video can vary hugely, but I'd say 3 Mbps is an average. This is also why Blueray movies tend to look better than say Netflix, though some people claim they can't see a difference.
Sorry I didn't realize the "nexus" halfway down is the same Nexus 6P. That would point to an app issue.
FV-5 makes a video app that supposedly lets you record from any audio source. Try that one maybe.
For at home stuff, yeah it's plenty good. I haven't used this app, but if you use an Android phone and want more control over settings/quality, Cinema FV-5 will be of interest. I linked the free version so you can explore, might be worth getting the pro one later. I use the photo version and it's amazing.
Obviously when the little one gets older and you won't be within arms reach much, you might want to consider a dedicated video camera, but hopefully at that age, too, what you're recording will be a little more planned and less spontaneous - you know you're going to a sporting event, for example, vs the little guy is just figuring out he can shake the rattle to make noise.
Was it maybe Cinema FV-5? The lines don’t look like a constellation, but the background is black and it has 2 red lines
https://play.google.com/store/apps/details?id=com.flavionet.android.cinema.lite&hl=en&gl=US
> SAMSUNG GALAXY S8
Try this.
https://play.google.com/store/apps/details?id=com.flavionet.android.cinema.lite&hl=en
When recording any type of music audio is the most important part.
People will forgive shaky grainy video as long audio is not distracting.
What You are after are these "Audio levels" >> You need a visual feedback to see what is happening with the audio so You can either lower the levels (if app allows it) or position instrument/Yourself at the right distance so You dont hit the limiter that is messing with the audio.
Each phone has build in audio gain control that is usually override by the app You use (Instagram/TikTok).
Naturally phone is not ideal device to record any audio period but hey...we use what we have at hand.
Next step would be to use voice recorder for audio >> record video with the phone and merge audio in the software.
After that You are in Audio interface realm + proper studio mic combo.
Try Cinema FV5, this seemed to work for me. (Don't think it supports the video stabilization) Lite https://play.google.com/store/apps/details?id=com.flavionet.android.cinema.lite full https://play.google.com/store/apps/details?id=com.flavionet.android.cinema.pro
Cinema FV-5 does exactly this. It's $2.49, but try the Lite Vision first to make sure it all works as you need it to. The only limitation is in recording length.
On the barebone stock camera app I don't think it's possible. You can try an alternative like Cinema FV-5, wich gives you this option plus a lot more in dept controls. It's currently on sale and there's a free (Lite) version that you can try it to see if you like it.
Cinema FV-5 Lite [Google Play] and Cinema FV-5 [Google Play]
I haven't used this but their photo camera app is great - Cinema FV-5 Lite
I saw in a screenshot that the settings do let you control the bitrate. Not sure what's restricted in the free version vs paid version though.
Could you try with <br> Cinema FV-5 Lite and let us know ?
BTW Happy Cake Day !
It might be the stock Camera app not supporting external mics.
Try Cinema FV5, this seemed to work for me. (Don't think it supports the video stabilization) Lite https://play.google.com/store/apps/details?id=com.flavionet.android.cinema.lite full https://play.google.com/store/apps/details?id=com.flavionet.android.cinema.pro
Or for audio recording only: https://play.google.com/store/apps/details?id=com.kohei.android.pcmrecorder
Not really.
The developer of the camera fv-5 app has also a video app called cinema fv-5. I "think" there was once a post that he would update that too to make use of the camera api v2. Here is a video showing some features including some manual controls https://www.youtube.com/watch?v=V1G1zZKDHIs
If it uses already the camera api v2 it should require the S6 5.1.1 update that's currently rolling out to be able to use all features. But I've never really used it myself because I barely take videos.
Cinema FV-5 (50% sale)
Yeah, the main reason I brought up KLite is that it's a habit of mine to install it so I can play back just about anything. It's just habitual now - it's never really caused me any dramas in the past, and has basically allowed me to open any video file in any media player. I could potentially go down the VLC path for playback, it's just KLite is habitual for me now that I've been working with it for so long :)
FWIW, it looks like it's either convert or upgrade - and I may stick with the conversion option for the moment. While v14 is now a bit of antique, it otherwise works and upgrading is just more money for something that otherwise does the job but for this one thing.
FWIW, though, http://users.on.net/~dogwomble/mp3test.png is the MediaInfo for the file that was generated. This was produced using the android app https://play.google.com/store/apps/details?id=com.flavionet.android.cinema.lite
I believe this should work. You have to change its settings https://play.google.com/store/apps/details?id=com.flavionet.android.cinema.lite
OK - this discussion brought up something I hadn't thought about that sounds more plausible. If it was recorded with a variable frame rate, which is possible, then Premiere won't be able to adjust for that. Google might be converting it with a consistent frame rate.
You can use [MediaInfo[)https://mediaarea.net/en/MediaInfo) to check if that's the case.
I'd recommend a different app to record videos with, though. Something like FV-Cinema should let you adjust recording settings much more finely. I liked to the free version which will likely be limited.