Last link gives gives alternatives which don't change a thing. They're proprietary (except for the mentioned audacity fork) software, so it could still be collecting and spreading data without knowing.
Open source alternatives give the ability to at least check if that's done:
https://alternativeto.net/software/audacity/?license=opensource
Same problem or unable to reinstall?
*I assumed you use Windows since most Linux distros still refuse to upgrade the latest version and use more "battle tested" 2.4.2 and has not encountered such problems since.
1- Open Audacity click Tools>Reset Configuration
.This process will reinitialize if there is any change on playback devices. See if it works.
2- If still not work restart your computer, see if it works.
3- If still not work open Audacity click Help>Diagnostics>Show log
paste the results here for further diagnostics(and screenshot of the program if possible). Also do the same bug report to official devs. Bug report link
So what's the problem? You could install FFMPEG as directed. Or maybe that's the problem? If so, just try an online converter like this one for example and just load the converted WAV file into audacity and proceed to edit that.
That's how it works most who work in audio production use various programs. Besides using a simple recorder like record pad then editing the file in Audacity isn't that big of deal. I use Audio Recorder for recording. I'm sure you can find an easy simple recording app for free you can use.
Beware of converting audio files from one compressed format to a different one. I can't remember where, but I was told (or read) that you can lose a fair amount of quality doing this. It's better to go from uncompressed to the compressed format that you want. Of course, if you don't have access to the uncompressed audio you have no choice. There is a command line utility for doing such conversions. SoX
Oh no, somehow I've missed your reply. FossHub and Audacity are two separate things.
The former team and owners of Audacity sold it. FossHub is a free software repository for projects such as Audacity. We host a dozen of free software. You can read more about us here: https://www.fosshub.com/about.html
Or feel free to ask if you have any other questions.
You can try services like CNet. http://download.cnet.com/s/audacity/
I think they make sure everything is virus free. Just be careful with CNet's own downloader, that can have adware which you have to make sure you decline.
The error message is actually pretty clear. Either install FFmpeg (as has already been suggested), or convert the AAC file into a format Audacity can use. Cloud Convert is a really good site for conversions: https://cloudconvert.com/
I prefer Mediahuman Audio Converter. Since I consider lossy formats obsolete for all but live-streaming applications, I want to ask, what sort of storage or bandwidth limitation are you facing, that you want to use lossy compression?
What kind of mic are you using? Get a pop filter for it. They are as low as $8.00 and as high as $40. here is what I use and there’s a 30% off coupon for it right now.
>I'm not entirely sure how to find the bitrate of the original song Right click > properties?
>but I am using the Preset Bitrate Mode which I am certain I used in the old-UI version too. Quality is set on Standard and the Variable speed to Fast, which I don't remember if there were there before the UI change version but most likely I didn't change them anyway.
When you use a variable bitrate it rarely produces the same file size. Your problem isn't that Audacity is acting strange it's user error, you don't know how to export using the settings.
https://manual.audacityteam.org/man/mp3_export_options.html
Furthermore metadata has little no effect on the size of the file, at most it will a few bytes.
It’s a corrupted mp3 file with an additional invalid/conflicting APE tag at the end.
This program can fix it (rebuild it without the damaged tag. The ID3 tag will remain untouched): http://mp3val.sourceforge.net/
Audacity 3.1.0 without ffmpeg normally opens the repaired file and reads the metadata correctly (Artist / Title / Album).
Ah. I have a Mac solution, but maybe it can lead you to one for a PC.
Basically, on a Mac, you can record your Audacity playback using a middleman sound app called Soundflower.
Set Audacity output to Soundflower In, open QuickTime and set its input to Soundflower Out. Press record in QT, then play in Audacity, and, voila, you've manually exported the audio. Save the QT as a wav file.
Notepad++ is an open source app. I just named a random open source application that was "offline" but had some network functionality as an example to show that it isn't uncommon. LibreOffice is another example. Shotcut and Keepass are also open source projects that automatically check for updates. So it's not unprecedented or uncalled for, and again you can turn the features off and never use them again. You can also uninstall the program, use a fork, or just never update.
Haven't use it but I suspect it works like other audio server software by allowing programs to send and receive audio data to/from each other.
The issue you are facing currently is that the mic is an input and the zoom audio is an output and you can't record both simultaneously with your current set up. By rerouting your mic audio input-->output you can make the mic also an output allowing you to capture it along with the zoom audio.
*edit. I've used Jack audio in the past to do this. I just realised it is available for Mac.
You're using LTS thus most software will not update for some time or never.
If you want latest version then. you iwill have to nstall using an appimage or compile from source.
If you choose to complie remove your old version audacity first.
Lots of users have reported problems with the snap/flat versions since the early days of those formats, they've kind of always been trash, and 3.0.0 hasn't been packed in a .deb for Ubuntu yet.
You can install v3 from source (get it here, instructions on doing that form of wizardry here) but doing that is a bit power-user for a lot of people. If you aren't comfortable compiling your apps from source, you may be better off just waiting for the Ubuntu team to get their act together and make the dang .deb file.
> it just takes me to a new page with some description.
...and did you read that description?
Because it includes links like
>Audacity 2.3.3 installer (includes user manual)
and
>Audacity 2.3.3 zip file – smaller download (without user manual).
It's incredibly hard to miss.
So hard to miss, in fact, that the only plausible conclusion is that you wanted to download Audacity for Windows, so you clicked the button to say you wanted to download Audacity for Windows, then when you were taken to the page that tells you explicitly how to download Audacity for Windows, didn't bother reading it.
If you can't even be bothered to skim the download instructions to the point where you notice, if nothing else, there are very clear download links, you're going to have a hell of a time actually figuring out how to use Audacity, because those download instructions were more obvious & intuitive than about 90% of the software's functions & the instructions were clearer than almost anything else in the manual.
I feel like this actually a really good gatekeeping measure.
here is the link to over 90 different LADSPA plug-ins: https://www.fosshub.com/Audacity.html/LADSPA_plugins-win-0.4.15.exe
and here is the link to NYQUIST plug-ins: http://wiki.audacityteam.org/wiki/Download_Nyquist_Plug-ins
Win7 is insupported why are you trying to build for it?
https://www.microsoft.com/en-US/windows/windows-7-end-of-life-s
Audacitu doesn't support 64 bit vst thus it makes no sense to build for 64bit. Audacity is a linux program ported to windoze thus it was and it not intended to work on other OS without flaws.
Have you googled this? What OS? What version of Audacity? Did you know that this is the expected behavior?
Maybe spend less time on /roastme and put some effort into improving yourself.
Here. Try that. I don't have a mic at work so I can't actually test it.
This would not be handy at all, as you cannot display the video and synchronize. The most accessible FOSS software I know that can record voices on a video is kdenlive. Here is the page about its voice dubbing feature. This works properly to make tutorials, but dubbing a whole movie with it would be rather acrobatic (the sort of acrobatics we used to like when we made sound Super 8 films in the 1970-80s).
For some reason it was a lot worse in an earlier click I recorded. Also buzzing is not the correct word... static while I'm speaking is much closer to what I'm experiencing.
Original audio: https://clyp.it/0e3hes1x Audio after noise removal: https://clyp.it/5ofsffps
It's a little hard to hear in this case, normally I end up compressing the sound to make it easier the rest of the recording and that makes it a heck of a lot more noticeable.
The type of mic I'm using is literately the Logitech one that comes in the Rock Band game. I'm not using any smart software other than audacity.
I'm not sure if it has a windscreen or pop filter. How would I find that out?
Sorry for my ignorance. I only started to learn how to edit sound a week ago.
I haven't used it yet, but this software was recently open sourced. You give it an audio file and it automatically remove the vocals, and outputs a music only audio file and a vocals only audio file : https://github.com/deezer/spleeter
For posterity: I did some further googling and found SoX / Sound eXchange http://sox.sourceforge.net/
It can do a ton of effects and filtering from the command line, which fits my use case perfectly.
This might be more of a SoX thing.
You could do each file individually in Audacity using Amplify and then Limiter. But there would be... finesse to all of that. You would have to sort of look at each individual file and consider its peaks and valleys, then select a level you want the Limiter to be set to.
In general, older recordings have a greater dynamic range. Everything in modern recordings is compressed and maximized to a bewildering extent. It all just sounds LOUDER even though it technically isn't. Look up "Loudness Wars" for a description of this.
As an alternative approach, your car audio system or phone may very well have an automatic leveling feature that recognizes LOUD modern mixes and "quiet" older mixes and adjusts the volume automatically.
The way media players handle files is different than applications designed to work with live music. If you aren't familiar with any, giada isn't a bad place to start. You can load your clip into a channel, set it to loop, and play it.
VLC Player can do this. Open your m4a in VLC. Then pull down "File" and select "Convert / Stream ...". If you're picky about sound quality, save it as FLAC which is compressed, but without loss of quality.
Also MediaHuman Audio Converter will do the job.
>Audacity then released a privacy policy. /u/LWinterberg phrasing it as "Draft documents started appearing in public places..." makes it seem like there was something nefarious going on - there wasn't.
This was about the telemetry pull request, not the privacy policy (hence why my other post says "Draft documents started appearing in public places [...], and later a [..] privacy policy was added"). The PR was a draft of how things could look like, so we could have a discussion with the community of what's wanted and what's needed, lust like it happened in Musescore earlier: https://musescore.org/en/telemetry. The PR was never intended to be added to Audacity as it was released.
>The claim that it is boilerplate is also false. There were lots of problems with the privacy policy, but the two main ones were that audacity said that they would collect data for the government if asked and that children under 13 were encouraged not to use the program.
It was boilerplate. Boilerplate for a website or maybe Electron-app, due to an internal miscommunication. And yes, the way the first privacy policy was written was highly problematic and overreaching because of that.
Transpose. As in you write the actual musical notation out into a MIDI file. It's the digital equivalent to writing your own sheet music from listening to a song. *Celesta is a specific type of MIDI instrument that sounds like the plucking of the teeth in a music box. Again, I don't expect that you'll want to spend the time doing so, but if you are curious, you'll need a DAW software to create your MIDI files from. You may even be able to use something like MuseScore, which is free, but I've never used it and can't speak of its utility.
^()*Let's call it instrument 8 or 9, depending on MIDI device. This may be a Celesta or Harpsichord, or something different altogether, but one of those two instruments would likely sound closest to a music box.
i'll be interested to see if that works..
i've used this on a macbook for other things, and it shows up as an audio device. not sure about windows. it does show up in audacity for me as "usb audio device".
i don't think you will be able to increase the speed of transfer, because the computer will not recognize the md player as an external drive with audio files on it that you can copy over.
I'd look to an interface. Kinda like a mixer but without all the adjustments. Mixers tend to be better for live productions hence why most are a single stereo output.
An interface just takes the inputs, converts them (analog to digital) and sends them SEPARATELY to whatever you record on via USB.
6+ channels is a little pricy at $500 but this is a good one
This is $399. I am familiar with Zooms recorders and like them but have not heard good or bad on this, but it will do what you need as well, plus if someone wanted to call in..that is built in. AN alternative to this is the Rodecaster Pro at $599
Honestly, it's not even better, cloning the recording in a wav editor is much better. If you're going to edit the file in audacity at all, then turning a mono recording into stereo is one of the simpler things you can do. However since you asked, just search for mono jack to stereo plug 3.5mm adapter, aware of course that amazon might well return things that don't fit that description, such as the first result it gave me. Fortunately a link to an adapter that does appear to be mono jack to stereo plug was featured on that page, see it here.
Good luck.
>my laptop doesn't have a microphone-in 3,5mm input
There's your problem your laptop may not be capable of line in recording except with dedicated audio interface like UCA222.
you can listen to any song with 8D effect using this app:
https://play.google.com/store/apps/details?id=com.elmoniem.x8DMusicPlayer
oh, sorry, yeah it would be recorded on a single track that way and you would need to adjust the levels on the mixer. alternatively you could use 3 recording devices and then import them to separate tracks or maybe look into a usb mixer like this one: (will have to look into if it will send multiple channels to your PC) https://www.amazon.com/Behringer-Q1202USB-12-Channel-Mixer/dp/B008O517IW/ref=sr_1_10?s=musical-instruments&ie=UTF8&qid=1502774057&sr=1-10&keywords=usb+mixer