Creator here: Excited to share now you can doodle in your world, and share it on snapchat! Here is the link to try the experience: https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=ecc379949d1341719936b365291b16d3&metadata=01
let me know what you think!
We are a small startup (4 ppl & bootstrapped) from a small town in Tamilnadu, India.
Highavenue is a mobile app that takes three photographs of a user as an input; namely, a selfie, a T-pose, and a sideways T pose, to generate a 3D model similar to that of the user. This 3D model will be processed & available to the user within 120 seconds of the user input. Also, the model will be fully rigged, textured, & ready for animation. The app comes with 25 ready-made animations for the users to select & place in AR and record fun & attractive stories.
Here are some links for you:
Android: https://play.google.com/store/apps/details?id=com.highavenuear.android
iOS: https://apps.apple.com/us/app/highavenue/id1470937706?ls=1
Last time when we posted a teaser here, ppl thought it was a scam for 3D modelling services -can't blame them. So here you go, the full app. We built the 3D model generation feature with 10 weeks.
Any suggestions or feedback from you would very helpful for us. Do check out the app and let know your comments.
ARCore-Location purports to do that, and has a demo app called Where's my cAR?.
There are some significant technical and privacy problems with doing Geo-AR.
Technical: Once you have the user's GPS position, you need to either pull up an existing point cloud to relocalize against, or decide to start a new one which you'll upload to a central repository when you're ready.
Privacy: Sharing point clouds based on GPS position obviously means that you're storing some very sensitive data. Not many companies are willing to totally take this plunge due to the potential user backlash.
Definitely check out Head-Worn Displays: A Review and Key Challenges to Affordable See Through Wearable Displays: The Missing Link for Mobile AR Mass Deployment if you haven't already.
If you have trouble with the second link google "key challenges to affordable see through wearable displays pdf" and follow the first link
Hello r/augmentedreality !
Some months ago I posted a video to a game that I have been working on as a hobby. 6 months later, the project is evolving (quite slowly).
I'm glad to let you know that our game ISOMOVERSE is in public beta with many features, like leaderboards per level and cloud saving (as long as more levels and debugging on the way !)
The goal of the game is to place the planets in positions such that they are at a good distance from linked planets (a red link means the planets are too close, and a blue line means they're too far away). The game is entirely developed with Unity/ARCore.
The game is in AR and trackless, meaning that you can play it wherever you want, without having to put an anchor in the world (like playing outside, etc). The choice of AR in this game is to let the user play with 3D geometry, some puzzles are just impossible to do in 2D !
I would be glad if you tried it out in Google Play.
Please, ask any question about how the game works, or any other question anyway :P
I know what website, in fact it was the only one I found so far but it only contains a feature comparison, I was looking for something more in-depth. The link smartflake was referring to is: http://socialcompare.com/en/comparison/augmented-reality-sdks
Looks great! you can check out my own version of this concept if you'd like some inspiration: https://play.google.com/store/apps/details?id=com.MKProductions.SolARFree
Angry Birds AR is really fun and well put together. I tried out a game called Ghosts 'n Guns AR the other day and I found it pretty enjoyable. The most useful AR application I've been using is Google's Live View; it is genuinely useful in locating yourself when you just step out of a subway stop.
Also, for some shameless self-promotion, I built an augmented reality, cross-platform beer pong app called Cup Pong AR that I think is pretty cool.
Android Play Store Download Link:
https://play.google.com/store/apps/details?id=com.TwoFlyingFlips.GalacticDefendARs
The game is free to download and the ads are optional! Give it a try and leave a nice review if you like it :)
Thanks! I uploaded it to the Google Play Store: https://play.google.com/store/apps/details?id=de.hollandstr.puddlear
The game should run on any Android 7+ device. Performance should be good, I made sure GPU instancing is working in all my shaders and I put some effort in optimizing.
it's been tried. here's the only example I could find still on the play store https://play.google.com/store/apps/details?id=com.DefpotecStudios.NightVisionCardBoard&hl=en
The problem actually comes from the cameras. Only having a single camera, and usually a fish eye lense is not good for passthrough. Now if they sold a phone with stereovision, or someone made a stereo vision peripheral it might be feasible. but at that point, you basically have an oculus quest.
^ this is the link
I downloaded this and had a play nice production values, logos, etc.
The planetary plane is very low - almost floor level. Would be nice if the user could adjust height and scale. I found the room I was in way too small to land on most planets.
I found how to land anywhere using the menu, but would like to be able to tap on a planet in the solar system view (as well as move close to it)
I like how the planets "pour" in.
I would like different colour orbits for each planet.
Are you planning to add moons for gas giants? Would be nice if you could explore these systems with planet in the centre. For earth you could show location of iss in 3D with ground path, date, time etc...
I like the Goldilocks and belts screens.
I like the animation for the orbits - mars spins pretty fast! Would be nice to be able to speed up and slow down time. Are the positions based on real dates or just random? If actual, why not display the date?
Not sure how you would do it, but would be good to show the actual relative size and positions of the planets...
Other features you could add - various space craft and objects (New Horizons, Ultima Thule, Ceres, Pluto and Charon, Voyagers, Elon's car etc...)
Best of luck!!
ps: it's not AR but I made this app on android a few years ago -- https://play.google.com/store/apps/details?id=cc.openframeworks.inkSpace&hl=en_US
I have not created this prototype app, just I tested it. I think you can ask your request on Shapetrace website. https://www.shapetrace.co/contact-us/ However I work also on AR app but which works on the majority of smartphones and add VFX elements in a real scene, don't hesitate to test it: https://play.google.com/store/apps/details?id=eu.ModeLolito.ML_AllinAR
Good luck for your project
This is an app I made for viewing and recording video of your own content in and augmented reality scene. Content can be 3d models, images, audio and videos that are on your device's storage.
I posted it a while ago but have since improved it and created this video demonstrating its use.
https://play.google.com/store/apps/details?id=com.realitytheatres.art
Check out the Nreal Air (https://www.amazon.com/Nreal-Glasses-Massive-Micro-OLED-Augmented/dp/B0BF5LKP5Q). It's the best option for this specific use case.
This was interesting:
>Cast your screen
Open your phone's Settings app.
Tap Connected devices And then Connection preferences And then Cast.
On the list, tap the device where you want to show your screen.
If you can cast to something with an hdmi output, there are adapters that we're using to get that hdmi to the Nreal Glasses. This results in 'mirroring' the display, which is a screen plastered to your face. Not the best but it works for some things, like movies and the Steam Deck.
Hey, Why don't you try one of the apps from the playstore to see if it's really the phone problem?
I've tested this app for plane detection: AR Viewer (not affiliated to the app in any manner)
It's very probable that your Unity export settings aren't compatible with the current Android environment
The link in my last comment has a merge cube section. Looks like most of them support the headset AND phone mode.
Above link is a zombie game seems to work on phone only or headset.
We do that in Arindu. you can directly upload your glb file to Arindu and without a single line of code or setting, Arindu creates an AR version of your design. We have a free/trial plan that you can check out.
believe it or not, Arindu does that. you just have to upload your GLB file in Arindu and that's it, your AR is ready to use. experience it through our free/trial version.
The app basically uses photogrammetry, now a days lots of apps are coming up with it. The point is to get the right pics is a bit tricky. Check our product on Playstore ( UniteAR 3D builder ) . Guiding the users to click the right pics is bit tricky .
The reviews are hilariously bad, and for $20 it seems a bit much. I want to give it a try myself though. If I do I will report back in a week or so.
Hi Everyone, I've never researched Smart Glasses but had an idea to solve my own disability today. So I came here. I looked for previous threads but didn't find any answers -- happy to be proven wrong.
Basically I use Color Grab on my phone. A lot.
It mostly helps me identify yellow bananas from green, thus avoiding stomach aches. Cooked chicken from raw, thus avoiding violently worse stomach aches. It also helps at work when people send me spreadsheets with blue and purple highlights to mean different things (but only if there's a legend provided).
I also paint, for fun and mental health, and the app helps, but it is an extremely slow process of scanning and rescanning the colours on my canvas and trying to remember the name for each blob until I'm finished with that piece. This frustration and difficulty causes me to not paint for long stretches, much to my own detriment.
It could also help me identify traffic light colours quickly, but this would result in my fining/arrest/death by crash...
If I could wear something that offered this ability to me without needing my hands, my life would be vastly improved. So do any of you more-researched smart glasses fans have any products or even advice/further reading that might help me?
Hi. I suggest you pay us a visit. If your phone's operating system or those who visit the exhibition is Android, Just make a model of what you want in GLB format and upload it to Arindu. Arindu will turn your model into Augmented reality with just a few clicks and affordable price without the need for technical knowledge or writing a single line of code. You can see the models that have been uploaded in Arindu right now and get ideas from them.
Thank you again Dryroll! I will most certainly take you up on that generous offer :-)
Until then, speaking for random history and your nom-de-huh?, what I found. No. I don't get a commission. But I sure wish the boat I was sailing off Tortola had one.
FYI: temere perito: Latin for random expert. The best random generator I've found, a thought-free mind.
Making some assumptions here but You'll have to query the IoT sensor repeatedly to ask if it's on. You can have your app make a polling request that fires every few seconds.
Other options are your app can maintain a socket connection to a service on ec2. Your toaster could update an on/off flag in your database. When the flag changes your ec2 service via socket could notify your app.
You might be able to rig this with an IFTTT ( https://ifttt.com/ ) where your toaster could fire an operation to communicate with your app via IFTTT to display (or hide) the instructions.
You can use gimp to create the content / entities/ 3D art you want to spawn at a location - https://www.gimp.org/downloads/ . Then you can use augzoo to locate the student art at their locations. Students could see their work using the augzoo app for iOS & Android. Contact augzoo for more information to access our new online workstation. Visit augzoo.com.
Thanks for your input everyone. Following up on your comments I tracked down this Udacity course. https://www.udacity.com/course/learn-arkit-using-unity--ud114
Really appreciate ya’ll pointing me in the right direction
One improtant thing is that my programming skills are OK for a prototype (like the one from original post), but making more complicated AR stuff may require a larger team and financing.
So, to dive deeper into it, I'll have to quit my full-time job and transform my side hustle into my main focus.
You can develop in Unity 3D and Vuforia completely free as well as long as you don't mind a watermark. This is a great place to start getting to grips with Vuforia in Unity: http://developer.vuforia.com/library/
And you can go here to get started with Unity: http://unity3d.com/learn/tutorials
EDIT: Just remembered if you want to develop for iOS you will still need to pay $99 for an apple developer license, but you can still develop for Android for free.
Answering my own question. Wacom makes the "link plus". Turns out Wacom also uses DP alt mode on their products, and this cheap adapter is supposed to enable it for any pc display.
https://www.amazon.com/Wacom-Link-Plus-Cintiq-ACK42819/dp/B07DX9CJFZ
There's an app for this that is currently live on the app store and google play store called Halo AR by Lightup. If you have any questions about it, let me know. I'm on the developer team. We have a lot of people using the app exactly how you described above. You can check it out here!
Hello everyone 👋 Today is a highly important day for our self-funded project. We present Catchar 2.0 on PH 👉 https://www.producthunt.com/posts/catchar-2-0. I would highly appreciate it if you could do me a favor and support our product. Also, feel free to leave your review or share information about it.
During the year, three of us have bootstrapped Catchar at our own expense. Recently, we have introduced our updated version 2.0 where we transformed Catchar into the community-based startup for Augmented and Mixed Reality creators, companies and studios.
Our primary stats:
Actually, it could be. Digi-Capital shows up as a 1-10 employee firm in San Fransisco so I would tend to agree but for one thing. TheDancingRobot pointed out a key piece. > The number of people who want data overlaying their daily activities (work, travel, education, transportation, errands, lifestyle, events, etc) will far exceed those who will sit in a room with a cable attached to their heads while locked in a headset that does not allow them to interact with the physical world.
That needs to be expanded. People who don't want to buy or cant afford expensive HMD's like the Vive or the Oculus and then have them outfitted with external facing camera to match the Hololens won't have to. Their current phones will still get them a place at the AR table. According the ITU, the United Nations telecom advisory board, there are 6.8 billion mobile phone subscriptions. I would hazard a guess that most of those have basic cameras and accelerometers and GPS and other key functions. That means that AR apps can roll out onto an existing infrastructure and not have build a niche inside of an enthusiast pc gamer space. People might not like having to hold their phones up to look through the camera, but when AR shows them the possibilities, I bet most will have a few apps dedicated to AR if not a whole suite of them. AR won't have to claw it's way out of the concept space by creating a killer piece of expensive hardware and then try to sell the populace on the apps, smartphones already laid the hardware groundwork. Now all they have to do is create excitement for the software they want to sell. The HMD's will just be the bonus for the enthusiasts.
There will also be an Early Access for Android Users which you can sign up for here: https://thewitcher.com/pl/pl/monster-slayer#preregister
From what I've played, the game actually utilizes augmented reality moreso than say Pokemon GO or Wizards Unite.
I get the feeling we'll hear something soon regarding current customers, of course there is the possibility they are thinking "sod them we have Apple" it's the software not the Metaio reputation?. Regarding an alternative the game is now open to other companies like Qualcomm https://www.qualcomm.com/products/vuforia I just hop they come up with something like 'Creator'. It's also worth checking this list for alternatives http://socialcompare.com/en/comparison/augmented-reality-sdks
A rather big and up to date comparison chart can be found here. This might at least give you a good starting point for further research. http://socialcompare.com/en/comparison/augmented-reality-sdks1.
OnShape is perfect for this. You can make a free account and import your models from Fusion 360, or create them directly in OnShape. Then just share a link and anyone with a web browser can see them, or even edit them if you give permission. OnShape is actually a more complete/professional CAD program than Fusion 360, however it does not have rendering and analysis built in yet. https://www.onshape.com/en/products/free
Keep your eyes out for an open source solution to color passthrough, maybe using something like this. I'm down with using a PC. It's how I prefer to play, and I'd like to see adapters made of this type which could bring new life to older headsets like the Oculus Go.
In order to experience most modern rockets, rovers and space telescopes, you need multiple apps, and even then, the result is an unintuitive and clunky feeling experience. Well, that’s what I wanted to solve with RocketXR - make simple, intuitive and mind blowing experiences possible with ease. Go see for yourself, I hope you’ll enjoy it!
What early aerospace pioneers achieved is breathtaking and I wanted to bring the impressive technology of the past and the present to wherever you are, in front of your camera.
Download it now on Google Play: https://play.google.com/store/apps/details?id=com.tjosoft.rocketxr
Download links incase you want to give it a try yourself :)
iOS Download: https://apps.apple.com/us/app/galactic-defendars/id1523679848 Android Download: https://play.google.com/store/apps/details?id=com.TwoFlyingFlips.GalacticDefendARs
So there is an app called XR HUB. https://play.google.com/store/apps/details?id=io.spheroid.spheroidandroid
So the app is how you interact with the AR at the moment. Well the client is using the app they can also be adding to "Spheroid Earth" They can upload realtime footage and help build the visual database. I'd like to point out that you have no right to nominate yourself an expert on the validity of our project. Grandiosity much?
This was one of my first VR apps too. Had pretty good response at the time people were surprised at how immersive it is.
I just remade it for AR. I'm planning on eventually porting it to zapbox because it's way better in stereo 3D where your photos appear life sized.
https://play.google.com/store/apps/details?id=com.fapurpics.gms.galleryar
I've been working with AR multiplayer game (native Android with ARCore, Sceneform and Firebase) where you can play against bots or other players. You can find the app by searching 'AR Wars' in Google Play store or using this link: https://play.google.com/store/apps/details?id=com.jpeltone.ardom
More info about the game here: https://sites.google.com/view/arwars
Thanks a lot for your feedback!
UPDATE: It is now available on Google Play! https://play.google.com/store/apps/details?id=com.screeny.arbrowser.vrbrowser.augmentedreality
Hello,
I decided to recreate one of my first games Vegetables Sharks straight into augmented reality!
Now the sharks will swim at your home.
The aim of the game is to allow sharks to eat a barrel of vegetables and swim safely from one place to another.
Download link - https://play.google.com/store/apps/details?id=com.sekip.VegetablesSharksAR
I hope you like it.
Note: the game only works on devices that have ARCore support.
Hi,
I am doing a research in AR that investigates AR as a communication medium. This research focuses on AR media characteristics that propel underlying factors resulting in successful communication.
I have created an AR app using Zappar which triggers an AR experience of a car model. I would like to take your help and get feedback on the AR experience
How to view the AR app
Please download the Zappar App from Google playstore (https://play.google.com/store/apps/details?id=com.zappar.Zappar&hl=en_IN)
Scan the image given above using the Zappar App to trigger the AR experience
I have few questions for you about this AR experience of a car model (product) which is listed below. Please be verbose if possible.
How did you feel about the AR experience in visualizing the product
How different is the visualizing of the product (AR experience) compared to a website or news article
How would you describe your interaction with the product (AR experience)
What information (3D images, videos, pop-up window etc) about the product (AR experience) is useful to you?
How the information helps in evaluating the product (AR experience)?
How does this AR experience trigger or motivates your interest level?
How much you spent time (in minutes) in using this AR app
Thanks
Tracking looks really smooth! How did you manage that?
If you want some inspiration, i made my own AR solarsystem app :)
https://play.google.com/store/apps/details?id=com.MKProductions.SolARFree
Hi. C1u. Can you check from the following links? Hope this link work!
iOS: https://apps.apple.com/us/app/camille/id1484356775
Android: https://play.google.com/store/apps/details?id=com.Ohhh.Camille0
Hi everybody!
I created this unnecessary-ish but totally necessary AR app for android mobile.
Banana for scale is available on the android play store.
It's a basic AR app for quick banana measurement.
It includes:
Placing banana
Rotating banana
Duct tape banana as seen on TV
Photo functionality
It uses plane detection for placing the AR banana objects. This means that you sometimes have to move your phone like an idiot in order for it to work.
Flat surfaces with contrast often work best.
Free version: https://play.google.com/store/apps/details?id=com.Wildfyre.BananaForScaleFree
Paid version: https://play.google.com/store/apps/details?id=com.Wildfyre.BananaForScale
IOS version is coming in the future.
If you have any requests regarding more features hit me up.
Shout out to my cat for modelling!
Thank you for making this available on the Google Play Store. I'm always looking out for Android AR works! Great work! What were some challenges that you encountered when developing this?
Check google play / app store you'll find ample amount of screengrabs there.
I'd say a good old animated explainer intro video is what you need. Doesn't actually have to be interactive at all. Oculus quest safety intro videos are a nice example, though you don't need that much production value. A 30 second-ish simple explainer video first time you open the app should do it.
ARCore Elements has a few good interactive design guidelines regarding this as well. You should look into it if you haven't already.
Link if anyone wants to try out :-)
https://play.google.com/store/apps/details?id=com.ITLeismann.ARHistoricalPaintings
If anyone is interested, the app I used as the HUD is called Digital Clock SHG2 (Play store link), and it's pretty awesome! You can customize the color and modules a bit. The phone is Samsung Galaxy J3 2016 model, and I've pretty much just taped on some clear plastic bits to safety glasses, and made a simple slot for the phone on top.
This is our initial version of using AR to allow users to share posts or relive them wherever they visit. Would love to have some comments and opinions as we move forward to making it awesome!
​
App Link: https://play.google.com/store/apps/details?id=com.social.firstfate&hl=en
We got early access, so made the app over the course of a month. You can download it here if you want to take it for a spin :)
AR Theatre for android allows you to import an mp4 from your devices storage. It's an app I made. Though it won't work on a blank wall, it'll need some features to track
Recently updated an app I made some time ago. It allows for importing 3D models, images, video and audio from your device's storage.
On Android here: https://play.google.com/store/apps/details?id=com.realitytheatres.art
I got a lenovo phab 2 pro for $500 and this. I had to take some pliars to bend the corners of it but then it worked fine.
Hi, if you want you can test my AR app on android to watch a sample of what we can do using Kudan SDK. And later in the year probably, Kudan will use SLAM tech.
https://play.google.com/store/apps/details?id=eu.ModeLolito.ML_AllinAR
I use Kudan sdk 1.3 and Unity 3d for android. You can watch my last trailer here:https://youtu.be/fnXSlYEY33k My production version here:https://play.google.com/store/apps/details?id=eu.ModeLolito.ML_AllinAR Can I follow your wikitude project on Twitter or another social network?
This looks interesting. I wonder if this will replace Ingress for me. I'm doubtful, but I'll try it out. The video has sort of a penny auction commercial vibe which has put me on guard - it just seems too good to be true.
Found it on Google Play: https://play.google.com/store/apps/details?id=com.treasure_canyon.seek&rdid=com.treasure_canyon.seek&pli=1
May I also add A practical augmented reality heads up display that connects people through geographical points of interest.
ANDROID ONLY. https://play.google.com/store/apps/details?id=org.warmixare2
WEBSITE: http://www.spideronfire.com