Pretty much done, actually! Up and running a test server and Discord right now, you can find out more information on the gamemode here: https://gmod.facepunch.com/f/gmodgames/otml/Race-A-racing-gamemode/1/#unseen
The game gets updated 3-4 times every year, what do you mean they're not updating very often? The last large updated was in May, and there was a security hotfix update yesterday. Checking the project page both Willox and Robotboy have been contributing to the next update at least once a day or every other day.
Honestly, considering the game is 10+ years old at this point it's amazing we're even getting updates at all. Hell, there's a even 64bit version in the works.
>GMod needs to be overhauled optimisation-wise especially, as I frequently get 50 FPS on my GTX 1070 for a Source1 game, stupid right?
Honestly, if I had a dollar for everytime I heard this complaint. That actually has little to do with Gmod. Your FPS will be affected by a number of things.
Just to name a few of the heavy hitters. If you play on any RP server expect shit framerates because of server owners/managers who barely know what they're doing. When I play I'm almost always getting 200+ on my 1070.
>It doesn't help Garry and Willox + others are working on S&box which looks like garbage
Except for the fact that Willox hasn't contributed to S&box since March, and Garry hasn't contributed to S&box since last October. Other than that it's literally just two employees from Facepunch who are working on it, neither of which work on Garry's Mod anyways.
I guess if you completely ignore all that, sure, the game hit a dead end and the devs don't support or update the game anymore. Time to abandon ship!
If you already know some programming languages, Lua is easy to pick up. I did JS before I came to Lua, and it took me around an hour to get the hang of it, sure I had to google and ask a bunch of questions at first, but it's really not as hard as it may seem.
Here's a good guide that I've looked things up in, easy to understand and well written.
EDIT: I'd recommend LÖVE2D if you would like a 2D engine with a bunch of features to code in lua.
This is done with video / audio editing you can only pose players inside the game.
The voices you hear were most likey taken off a sound board like this one
It's pretty much the same in my opinion. I didn't play GMod Tower very much but TU still has the basic stuff like the mini-games such as Ballrace, Minigolf, Virus ect. (more coming soon) There is also a few other activities at the plaza like laser tag, bowling, a casino and trivia. The condo creation is really fun and easy to use. You earn Units by playing games and can spend those on cosmetics for your player and furniture for your condo. A few things are in the work though like the arcade, workshop support and condo tools like a furniture scaler. By far the best thing is how you can stream twitch or watch YouTube at the same time as other people. You can find out more about the game's previously released features and upcoming features on their (https://trello.com/b/6BwRMiPw/tower-unite-roadmap)[trello.] I can't wait until workshop is done and we get custom content because then it'll truly feel like GMod.
Maybe a bit too late but I want to shoutout that there is the one called Go-Mod. It lets you use Physgun to screw around GoldSrc physics engine and Toolgun to spawn NPCs. You can use maps from Half-Life and Counter-Strike.
The thing is this mod never update since 2011.
Im having issues with the 32-bit windows versions. It only happens to the least supported versions of Gmod. If you want to play Garrys Mod then use this Emulator. https://www.codeweavers.com/crossover/download
If that doesnt work you are better off getting a Chromebook and installing Linux beta.
Trello says it was pushed back to 2:30 central time AM.
https://trello.com/c/gO6LZnTE/6-lobby-2
So I'm gonna assume that it's in limbo until the website updates.
Edit: Lobby 2 is up, but the site has overloaded. RIP
Hey! I've been researching myself. It seems like Garry Newmann has fixed that exploit, you can read their changelog (04/19/2014). According to Mr. Newmann:
>An exploit was released last night that took advantage of the Source Engine's file sending mechanism which made it possible to send files with any extension to the client or server. [...] this was exploited in Garry's Mod on Windows to send dlls to clients and servers.
So yeah, there's a chance of being the "gman virus" true. However, I haven't watched any video proof yet.
All workshop addons created or updated after the January update of this year are using the new delivery system and are stored in Steam\steamapps\workshop\content\4000
This is a known issue on Linux, I have the same problem.
There's a few slight remedies: Lowering your video settings
Following this (only applies if your using PulseAudio which is pretty common)
(pretty much, change shm-size-bytes to 8 in /etc/pulse/daemon.conf and /etc/pulse/client.conf)
Defrag with the Windows utility or the Auslogics one. Before that, though, run CCleaner for temporary files and over your registry.
I don't know how seriously he's going to take this poll. But personally I'm really hoping for team Unreal.
Unreal has a lot of tools at it's disposal from Epic and a tonne of Third Parties. Epic are investing in Unreal being more widely used for Studios and modders too. They recently bought Quixel, they're a 3D art production Studio with over 11K assets that are now free for all Unreal Engine modders, and keep churning out more. Plus plenty of aspiring (or current) game developers would be creating such content there.
Source 2 Would be easier to work with for current source modders, would be closer to Gmod's soul, but we don't know a lot about it. But I have my doubts Valve will be putting much of a comparable effort to Epic for the engine to be used from Third parties.
It's actually an Animated PNG :) simply go to ezgif.com add whatever gif you'd like to convert into the "optimize" tab. upload, and underneath your uploaded image you should see a conversion tab, simply convert to APNG and download your new image!
I've added the links to Jotti and Virustotal on the thread's description.
You can use an Android device as a voice changing microphone - use an app like ours:
connect an aux cable from phone to your PC/gaming hardware (keep volume on Android low initially).
Press Record in the app - it will record and also mirror to the aux cable. Thus your android device becomes a real-time voice changer.
Includes 12-voices usable for Captain Phasma, to Darth Vader to Kylo Ren, Batman, Bane, Gollum, Smaug, Stormtrooper, C3PO. Each voice is individually customizable.
Click Help - Cosplay for instructions on connecting and external speaker and external microphone for real-time cosplay.
Click Menu - Contact if you have issues.
The book is written by the creator of the Lua Language, edition 3 is the latest:
The tools are pre-bound to the keypad, you have a few options.
Buy a USB Keypad. I have no idea if Garry's Mod will recognize it. (It might?)
Re-bind your numpad keys. (sorry, I do not know what the commands are, try looking in the config file?)
Get a completely different keyboard. (#1 is more price-effiecent though)