> ...it’s technically a cursed armor that can’t be removed and won’t let him attack devils, but it has magic arm blades...
FYI, this sounds like a modified version of the [Demon Armor](https://roll20.net/compendium/dnd5e/Demon%20Armor#content) from the DMG, pg 165. Modified in that it will allow him to fly in it.
That being said, it sounds like the DM and the player are colluding to make the rest of the group supporting characters in the player's adventure. As far as I'm concerned, you are right to bail on them.
Just a quick reminder that the 5e DM guide literally have "Entertain and inspire your players" printed in bold red letters on it's back cover.
Some people are really fussy about things like that, and to them "bandits" doesn't mean "people who attack and rob you in the wilderness" but the very specific monster type in the manual--you know, these guys--who have specific stats that are all always exactly the same. And they're not necessarily wrong, since many DMs play this way. Which makes "calling" them a sort of metagaming.
It's bizarre to me. And also because "Bandits!" is exactly what a character might yell in-game in response to any group of attackers roughly like these. But hey, different strokes, etc.
If all the players are still in touch, have their chars and some plot details i could possibly take over "GM" if it moved to roll20.net if there's any interest. toss out where chars started dying and finish the campaign out in a more satisfying manor.
I'm just an average DM, but my players keep coming back
Knock isn’t as useful as it used to be... It’s too loud.
>When you cast the spell, a loud knock, audible from as far away as 300 feet, emanates from the target object.
If water is polluted enough, a body of water certainly can burn! For example, in 1969 a large section of the Cuyahoga River in Ohio caught fire and burned for something like 20 to 30 minutes. That wasn't the only time it happened, nor the only river, in the USA... And it still occasionally happens elsewhere in the world, most recently in India and China.
>Book of Erotic Fantasy
It was a book from the tail end of 3.5, this is in my google history now.
If there aren't groups in your area, I recommend looking into using roll20. You shouldn't feel obligated to endure a boring or frustrating campaign (assuming your DM isn't receptive to feedback).
"The Civilized Guide to Tabletop Gaming: Rules Every Gamer Must Live By: Litorco, Teri: Amazon.com.au: Books" https://www.amazon.com.au/Civilized-Guide-Tabletop-Gaming-Rules/dp/1440597960
>Have the incel wiper fluid either be hot, sticky or irritant to help make it better
Happily enough, many stores sell exactly this, in various shapes and sizes, and conveniently packaged in small, single-use, pressurized canisters. Lots of them are even designed to be attached to your keychain for easy access!
> which makes far more sense from level 1 than it does at level 14.
Why in the world would a level 14 party allow a level 1 person to join them, in the first place?
If they were in the market for a replacement wouldn't they look for someone competent?
>because the level 1 character will still need to play intelligently to survive which further rewards good choices
No, the level 1 character needs to literally never be hit by an attack to survive. A 1st level fighter has 10-15 hit points. A 1st level wizard has 6-10. Anybody else is somewhere in that range.
A single CR2 monster, which I picked arbitrarily to research for this argument, can deal an average of 17 damage in one attack. Per the math, for a party of 3 level 14 characters, a Medium difficulty encounter consists of at least seven CR2 monsters.
Your argument is, quite literally, that a player who dies must spend several sessions running away from every combat encounter that can challenge the rest of the party in order to be "rewarded" with allowing to play the board game normally again.
Have you ever read The Man Who Mistook His Wife for a Hat? I had to read it for a neuropathology class, and it was super interesting. It's not just about prosopagnosia, but other odd neurological deficits as well. As someone with prosopagnosia, you might find some solidarity in the case study that inspired the name of the book.
Yep. I'm no stalker, but I've got NordVPN because I watch too much YouTube. I have enough experience being on the receiving end of stalking to know that A: they know all the tricks and B: they're usually canny enough to stay just under the threshold of legal intervention.
Depends on what you mean by religious aspects. As a general answer, right now I’m not actually doing much DM work right now, as in world building making characters etc. I have some ideas already but right now I’m in what I call the “research phase”. Essentially I’m listening to this audio book by Professor Terrance D’Altroy and might pick up some of the other books listed in the recommended reading to do more research. The whole point of this is to make sure that anything I borrow from the Inca Empire is done with as much accuracy and respect as possible because I’m desperately trying to avoid cultural appropriation in this campaign. And that includes religious aspects of the Empire.
As far as some specific religious things you could be thinking of I’ll try to list some. Will I include human sacrifices in the campaign? I might include one because it is true to the culture and religious beliefs of the Empire and is one of the few instances where I’m willing to defy modern sensibilities for the sake of accuracy. I absolutely would love to include how the dead emperors had a surprisingly active social life with the mummified bodies of the previous Sapa Incas still fulfilling social obligations just as they did in life because I find that just so fascinating. I’m currently planning on keeping the names of the gods from the Incan pantheon, but again making sure that if I do so these gods are represented with as much accuracy and respect as I can.
I hope that answers your question.
There's a My Little Pony TTRPG that is solid. Hasbro produces it.
It is called Tails of Equestria and at least the core book is solid. I can't speak for any expansions but I own and have read the core book.
If you or your brother are interested there was a memoir not to long by a woman why she stopped being a Jehovah’s Witness.
When has the light spell been able to do that? It can't in Pathfinder, it can't in D&D 5th ed.
it also lasts an hour, or 600 rounds, which is the same as permanently for the purposes of combat.
Ring of Water Walking. It was treated like one of those Pool Floaty things when you push them under water. my character and a few others was pulled underwater by the Kraken that guarded a great treasure.
My dragonborn Fisherwoman shot up thanks to the ring of water walking and turned the kraken into a Donut on the way back up, and shortened the fight drastically.
I recently read a novel about a trans male detective. It was not only set, but <em>written</em> in 1889. It's the first of a whole series being republished by a friend of mine who's an avid collector of Victorian-era crime fiction. He includes a detailed introduction and glossary of unfamiliar terms. Highly recommended!
This is the game - https://www.amazon.com/Wheel-Time-Roleplaying-Game-Fantasy/dp/0786919965
I don't think the forum where the community expansion work was going on exists anymore. At least, I can't find it.
No, it would be almost (even more so) impossible to die in that case.
Roll a d20: If the roll is 10 or higher, you succeed. Otherwise, you fail. A success or failure has no effect by itself. On your third success, you become stable (see below). On your third failure, you die. The successes and failures don’t need to be consecutive; keep track of both until you collect three of a kind. The number of both is reset to zero when you regain any Hit Points or become stable.
Adventurers League. Basically LGS (Local Gaming Stores) run games and characters can pretty much be added/dropped between sessions easily.
Don't let this sub scare you! This sub is specifically for the worst of the worst stories, so it's definitely skewed.
As others have suggested try meetup.com, look for facebook groups, check for events at your local library, etc. You'll find something and hopefully you'll meet people you like and can start a private group with them.
You linked to the essentials set in your first link and not the starter set, the starter set is even cheaper at $11 and has been on sale for $5 before, which is cheaper than buying the dice within the set.
You complaining about me "insulting" you "for some reason" is overlooking the fact that your comment was no less "insulting". Your complaint of the rest being thinskinned is somewhat hypocritical to say the least.
And while you were dismissive out of the blue about what people felt, my comment was not intended as a mere insult but as dutch uncle' advice.
Engaging in those subs and jokes is a personal choice, as is holding the results of those personal choices as the natural order of things. All those choices you list as merely logical, aren't.
Psychologically the choices to engage in behaviors aimed at desensitization are behaviors most encountered in juveniles and are not a sign of maturity. And those impulses aren't driven by logic but are pure emotionally driven.
Not knowing the difference between a highly uncomfortable social situation with 3 actual people in them, and a cartoon is also not logical, but a sign of stunted empathic development.
Ummm dont play a system and limit it when there is a system for the game you want to play.
The Witcher RPG (Book) https://www.amazon.com/dp/B07JJWJTF8/ref=cm_sw_r_cp_api_glt_fabc_JD4R9F1D7XNZ5XA5C444
If you cant afford that system there are other low magic systems that will work better that simply dont have those races or that broken of a magic system.