Battlemages aren't just wizards who are good at destroying stuff and using a sword, they are magic users who are integrated into the military. They use magic mostly in a sort of command position, rather than direct fire. According to The Art of War Magic by Zurin Arctus, destroying the enemy is the last resort. In Report of the Imperial Commission on the Disaster at Ionith, battlemages act in reconnaissance, in communication, and in support. Using a battlemage as a normal soldier is... rather clumsy. Hopefully that answered some of your questions.
There's this on the Bethesda website but that requires an emulator so I use this version (DaggerfallSetup.exe) that comes with the emulator as well as unofficial patches and other handy stuff.
The Firsthold Revolt and The Art of War Magic - Here is some information about using magic in battle.
Everybody are able to using magic, because everybody have magicka in their bodies. But, to be able to properly using it, you must be intelligent and have sufficiently strong willpower.
>"Any hedge mage can burn up his enemies with fire. Destroying the enemy is the last resort of the skillful battlemage."
Thulidden dir'Tharkun
The thing to remember is that, at least in the case of the Imperial Battlemages, there were very few distinctions between "Restoration wizards" and "Destruction wizards" and "Conjuration wizards." Certainly, a particular battlemage would have preferences, but the point of a truly great battlemage is to provide a holistic solution to mystic problems.
Imperial Battlemages were responsible for maintaining morale, purifying food and water, establishing both arcane and mundane tactics, and even, potentially, using magic such as you described, whether by whipping up the enemy ranks into a frenzy, by giving spies and agents invisibility spells, or even creating entire illusionary regiments to frighten and confuse the opposition.
When in doubt, remember the following from The Art of War Magic:
>"The skillful battlemage ensures that the enemy is already defeated before the battle begins. A close-fought battle is to be avoided; the fortunes of war may turn aside the most powerful sorcery, and courage may undo the best-laid plans. Instead, win your victory ahead of time. When the enemy knows he is defeated before the battle begins, you may not need to fight."
Zurin Arctus
For now, I'm more interested in that new lore-book, written by a Morag Tong assassin it seems.
On Amazon it is described as this: >Naryu's Journal: A full-color, large-format book chronicling Morag Tong assassin Naryu's pursuit of a conspiracy across Tamriel. Illustrated with a broad array of concept art.
Is Naryu the girl in the trailer?
The memospore ARG has given us a solid answer. Which is pretty awesome. Keep in mind that, if you are a stickler for canon, this may not be 'canon' enough for you, but it pretty much is canon, or it may as well be.
Note that this is from an otherworldy perspective, so the way the writer describes the press may seem...odd.
"Dwemer inspired mass printing devices. They are powered by steam boilers."
"Large Dwemer printing devices designed to easily spread propaganda and documents throughout entire cities in the time span of a day. They use huge stamps with individual, changeable, plates to make the marking on the paper. After each ‘stamp’ the plate is moved by a Dwemer inspired mechanical arm into a shallow bath of ink to refill. "
For more information (about the stuff around what I just quoted, not about printing presses), download the Crossword Input here, and open the file in a browser. The password is, "dalcapocodic". The site is unhosted, so it has to be downloaded, but damn is it fun. The specific bit about printing presses is under "How".
For even more information (about the stuff around the unhosted site, not about printing presses), go here, ask a bunch of questions, and leave even more confused.
Tatterdemalion: The Lunar Province of Secunda
Tenders to the Mane: Llesweyr
Return False
Dominion Prism Textract
Cyrus the Restless' Sword-Meeting with Tiber Septim
The events of Battlespire
The character Pelinal
In-game resources (dialogue, text, artifacts) concerning Dwemeri technology, the Thu'um, and Yoku Shehai mythos
I'll be perfectly honest with you I'm an awful librarian, and I generally remember what I read much better than where I read it.
This guy, however, hoards texts like nobody's business. Poke through "Teachings of the Elk" for the most salient pieces.
As a pre-emptive response, yes these are all mostly out-of-game, but they do tend to be corroborated by the main series lore, which hints at or references most of this but tends to avoid touching on it directly. You can take it or leave it as you wish, but a lot of what we have on First Era Tamriel from direct sources works better with this than without.
Hope this is useful; happy reading.
It's an autobiography, a fabricated story, a description of godhood, equal parts truth and lie (and an explanation as to why those don't matter), a how-to guide for apotheosis, a profane poem, a holy scripture, Vivec's apology for his actions and also a "fuck you" to those who'd question their legitimacy.
It's about Vivec and the Tribunal and Nerevar and Morrowind and the Red Moment and the ending of this world and the start of a new one. There's no simple way to sum them up. There's plenty of things in them that not even the most fervent readers have figured out yet.
I'd recommend using the search function (both here and on BSGF) and poking around for a bit. There's plenty of great and in-depth analyses of the Sermons. Oh, and take this. It contains a few of them.
In Skyrim (found the book in Apocrypha in Dragonborn, so it might be specific to that DLC) The Art of War Magic all about wisdom from a battlemage and how to generally succeed in war by balancing your army's mundane and arcane components. That should have some information for you.
Sort of, yes! Books like this and this are first-party collections of in-game writings, which are a fantastic place to start if you're looking to get into lore. Sadly none for Morrowind yet, which really is the #1 game to read texts from if you want to be a lore buff, but these are an awesome start.
> It's not just a shield or protection; it has heavy, nigh explicit, connotations of the transformation of something from one form to another
Well, I did actually look it up first:
> Definition of chrysalis > > 1a : a pupa of a butterfly; broadly : an insect pupa > > 1b : the hardened outer protective layer of a pupa > > 2 : a protecting covering : a sheltered state or stage of being or growth
So definitions 1b and the first part of 2 both support my interpretation.
Whereas, forgive me, but absolutely nothing links Nu-Hatta's term to turning into a dragon except for what may well be an overly hasty interpretation of the parts of the word, and that interpretation would seem to be at direct odds with what Hu-Hatta says the word means.
Just to be clear, I am not arguing anything against the Prolix Tower or Reman's immortality. Just that what you're describing doesn't seem to be what NuHatta intended by the term "dracochrysalis"
Orcs are not the main line, they're shock troops. Orcs in heavy armor are kind of intense; they'd be perfect for breaking enemy enemy lines, but they're more of a spearhead than a first line of offense.
Zurin Arctus, the Imperial Battlemage, wrote a book called The Art of War Magic that has some useful information. Mages are not just siege weapons; in fact, that's the least useful application of magic in war, since the same effect can be had by way of actual siege engines that don't require training.
Ive also seen them referred to as "Scathe Rings"
Well looking at the definition of "Scathe" it can either mean "to attack with severe criticism" or "to hurt, harm, or injure, as by scorching". Ring/Pit meaning a fighting arena, not a literal ring or pit.
Knowing the denizens of Coldharbor, it probably means both to them. So a scathe ring/pit could be an area in which servants who displease their masters are lit on fire, shamed, and possibly made to fight against other failed servitors.
I have a strong, sneaking suspicion that the last stage in Maelstrom Arena (Theater of Despair) is actually based on a Scathe ring/pit.
Boathiah also has floating horns in morrowind concept art. later Mk said that they represented the 'right to use evil'. Not sure if that symbolism carries over to all horns, or if it just floating horns. Though both Bal and Dagon do certainly reserve the right to use evil in their schemes.
I started an album of "non-playable races". Right now I just have Maormer but I will add more as I run into them. Unfortunately I already finished some quests with the Chimer on a side character but I do know where I can see an Ayleid.
You're welcome :)
Can't argue with that, but I'd add that a lot of countries use that pose for their national cost of arms. Look at Poland's:
https://www.shutterstock.com/search/polish+eagle
Anyway, I'm not trying to break balls. I largely agree with you.
> Wow actually I always wondered if that would be possible.
Yeah. A lot (read: pretty much all the primary sources, but Bethesda-direct sources acknowledge and indirectly speak to it as well) of our information on this is considered Apocryphal, but it's generally both good enough and fits in well enough that the general consensus is "we might as well just call it Real and accept it". The game Battlespire takes place on a space station, after all, and uses the Dreamsleeve-as-internet. That's more or less it (I think) for the direct, Bethesda-published information, though the Pocket Guides to the Empire might have some more stuff as well.
The Second Pocket Guide to the Empire (a forum project), Tenders to the Mane: Llesweyr (same), and Return False (if that's even a different thing; I don't recall offhand) all deal with lunar colonies and the methods of reaching them.
I will look up where they can be found, as unfortunately the BGSF is not exactly responsive to normal levels of Google-fu
(a bit later)
AHA! Give this guy's collection a whirl. The parent of that group, here has EVEN MOAR Elder Scrolls text. Poke through it sometime and see what looks interesting, I guess. There's A LOT of material out there and tbh I kind of start to forget what document goes with what assertion, or what you just have to read and read and piece together yourself.
But in general, it's worth it.
Hope that's useful.
Sass is a CSS preprocessor in which I write that compiles to plain CSS. It has a lot of awesomeness that makes both what I write and what is produced much more pleasant and useful, assuming the dev knows what they're doing. I didn't when I started. I'm pretty sure I do now. There are definite cuts in text length in what I've done so far, but I'm by no means done. Just foundation and header, actually.
I haven't played the game, but I do have bound collections of ESO lore I got from Amazon.
I thought that was already cracked. Lead to https://www.dropbox.com/s/kkffknrawd9dil3/INC2.wmv Which has a QR that lead to albert_ross hushmail.com addy.
See the current doc.
Your albertross video is new, as far as I know. But it has the same QR for the Albert_ross addy.
It's one of those "sympathetic magic" things. Alduin is a living symbol of the apocalypse. Tampering with that symbol could have altered the fate of the universe so Shor always prevails, despite the Thalmor's actions.
I'm not deeply invested in it - I'm an Argonian, and have just met the Stormcloaks of Windhelm. I was planning to stay neutral since it's not my fight. When someone asks me - "Empire or Stormcloaks?" (or "Greymane or Battleborn?") I cut the conversation short and leave.
Still, now that I've seen how Ulfric runs his town, I'm less than impressed. Some have said that you can measure a society by how it treats its weakest... Well, the Grey Quarter is a slum, the Stormcloak nords generally sneer at any outsiders whoever's side they're on, and my fellow Argonians get paid a fraction of a fair wage to work on the freezing docks... Meanwhile, back at Whiterun, I received a hero's welcome, albeit due to some extraordinary circumstances. Even before then, the only person in the town who even suggested prejudice was Belethor, and he's a bit of a creep anyway (and an example of a prosperous outsider!)
I can understand why people would be up in arms when told they cannot worship Talos. Men worship their ancestors like we worship the Hist... maybe even moreso! It seems strange to me, but it's their right. Still, Jarl Balgruuf serves the Empire, but he also clearly allows Talos in his kingdom, so it's not so clear who stands for what. He's far less an oppressor than Ulfric, that much is sure.
But the whole fight seems pointless to me anyway. Why should Nords kill Nords? I think it's clear the greatest threat to peace is the Aldmeri Dominion. As I understand it, the Empire only ceded its land and faith to the Thalmor in order to save the future of Men. The Dominion has encroached on Men, Mer and Khajit already, and I see any hesitation as simply biding time for their next attack. Even with the oppression Black Marsh has seen at the hands of the Empire, I think the Aldmeri are a much more dire threat.
> Maybe it's just the way it's worded, but what is meant by this? Preserve Mundus?
My best guess is that it refers to the concepts of "divine legacy" and "Old Ehlnofey". Although 'Ehlnofey' is used as the name for a people, the specific term of 'Old Ehlnofey' is more often than not the name of a land, identified by Elves with Aldmeris. In keeping with the interpretation that the Altmer see themselves as the good guys in a Tolkien novel, it may be the same as Gondor considering themselves the last protectors of Numenor's legacy.
> Doesn't this line seem to denigrate the Divines as well as the degenerated mortals? After all, don't the Altmer themselves want to be "unrecognisable from the Divines"? They're always claiming familiarity with them.
I think "unrecognizable" in that text is taking the meaning "very different to before, or changed very much, and therefore not able to be recognized", in which case it's definitely derogatory to Bosmer but not to the Divines.
Try the link again, should be fixed now. Should lead to a free slide version of his Masks of God: Vol 3... very good read.
If not try copy/paste the link on mobile https://www.slideshare.net/mobile/TheHerosJourney/joseph-campbell-the-masks-of-god-vol-3-occidental-mythology-61828556
For desktop
Learning about aspects and incarnations helps, especial in the differences between eastern and western takes (perfect vs imperfect).
As to the demi princedoms, yeah retro-loring and intentions change. But it's still not certain either way since "blow-by" could mean anything really. The intermixing could very well be hereditary reassignment as much as generic or mythic reproduction.
The ada line is also up for interpretation, but given it's context (about intermingling producing monsters) it would be odd if Morihaus was already a "monster" from Kyne mixing with mortals.
I agree for the most part, but Alduin likely only revived a few named dragons out of the 16 that are in the base game and DLCs, and there are a lot more than 5 dragon mounds in Skyrim. It could be that some of the unnamed dragons are canonical, but they just didn't earn a name yet before dying?
https://airtable.com/shrtzeMGywNCNEaDV
https://staticdelivery.nexusmods.com/mods/110/images/61032-2-1419425166.jpg
Remember the opening to "The Art of War" : All Warfare is based on deception. That's why the Imperials are the masters of war. Some people consider the subtler methods of using the Voice weaker. I consider them the refined steel to the Thu'um's raw iron.
I added an album of Daggerfall. For some reason I didn't take any shots of the northern dock but it is a larger dock than the southern one and it has a couple warehouses. I also found someone on youtube walking through Sentinel.
I started an album for this one.. Currently I was only able to get to Chorrol and Hackdirt but I will add to it as I get to more. The residents of Chorrol told me there was an earthquake 4 years ago and there is a huge fissure running through the center of town. As Wabbstarful said, these cities are much different then they appeared in Oblivion.
No, they're not false gods. In Talos' case, it's confirmed that he is a god. There are books which claim otherwise, but the fun of the lore books is that not all of them agree, and not all of them are true.
Even Heimskr hit the mark on this one (courtesy of MK, I believe), even if he probably didn't realise what it really meant while he was yelling it at the citizens of Whiterun. "I breathe now, in royalty, and reshape this land which is mine! I do this for you, Red Legions, for I love you!" 'Royalty' and 'love' are both allusions to CHIM.
Similarly, like Protostorm216 said, Vivec also achieved CHIM and is a god. Therefore the Tribunal are real gods... at least, Vivec is, the others were. That doesn't make their previous godhood false, though.
Try reading the quoted text here, it should illuminate the matter.
Again, noble savage has nothing at all to do with morality. It is an idealized other. I guess Feline may be speaking to the fact that your character is a "call it like I sees it" sort of personality, and shows disdain at the "unnecessary" and convoluted pleasantries and formalities of a more civilized culture. What you are depicting could definitely be taken as a noble savage type character. Whether or not that actually matters I will not say, because frankly that particular question is not really important to me.
http://www.britannica.com/EBchecked/topic/416988/noble-savage
Well in game he's the most powerful enemy since his level is 150 while Alduin is only 100
And like I said Bethesda personally confirms that Miraak is the LDB's deadliest adversary surpassing Ancano, Vyrthur, Harkon and so forth. He and the LDB are each equally stronger than Alduin.
>Official Skyrim Site
>Dragonborn
>With this official add-on for The Elder Scrolls V: Skyrim, journey off the coast of Morrowind, to the island of Solstheim. Encounter new towns, dungeons, and quests, as you traverse the ash wastes and glacial valleys of this new land. Become more powerful with shouts that bend the will of your enemies and even tame dragons. Your fate, and the fate of Solstheim, hangs in the balance as you face off against your deadliest adversary – the first Dragonborn.
http://www.merriam-webster.com/dictionary/rapture
http://www.thesaurus.com/browse/bury?s=t
Hm. I can't seem to find that definition. And English kinda sucks too. I can't think of a word that matches exactly what you are trying to express, just words either for resurrection or being un-buried.
Sorry I couldn't find the word.
Bakaridjan Kone, a hero of the Segu kingdom, in part of modern day Mali. Perhaps "ancient" isn't the word; it's from the 17th century or so. I mean, guns are involved. It's pretty mythical, though, and the story is infused with symbolism from older folklore.
A fairly good summary is here, though it doesn't really emphasize the point I was making. Bakaridjan Kone is portrayed as a warrior of honor, similar to heroes in ancient Irish folklore. Part of his code of honor is fealty to the king, and it's generally emphasized in the narrative that Bakaridjan never disrespects the king, despite whatever personal issues he may (or may not) have had.
Part of African folklore, I've been told, is that the characters' emotions are left up to the audience to infer. You're never really told just how Bakaridjan feels about the king, for instance, you're just supposed to infer. And it occurs to me that this is basically our topic here: how Mora feels about the LDB, and vice versa. Their relationship could be resentful, fearful, antagonistic, cooperative. That's what ultimately determines the OP's question. And the truth is up in the air, for sure.
But I, for one, am inclined to think that the LDB is not one to tolerate being put on a leash - and, maybe, Mora might just be a bit too apprehensive to try? I guess I see their relationship as somewhat akin to the Illusive Man/Shepard paradigm from Mass Effect.
CMYK & Blend are types of birthsigns from the Magne-Ge Pantheon which affects "all of the Untime Folk, from the Blue Mountain to the Vapor Lamp to the Wiggle-room Convene and even the Multimund beyond." (aka all Ehlnofic beings)
>obviously not the same
Incorrect. There's lots of philosophy about this subject. I recommend looking into A Brief History of the Philosophy of Time. It was what I read when I took a Philosophy of Time class at EWU. It discusses things like McTaggart's A, B, and C-series time perspectives, ruminations on the existence of time (Does the past actually exist? Does the present? The future?), and philosophical implications and complications regarding our experience of it.
Within a dragonbreak, linearities don't exist, but the events and objects within them still do. if there are no timelines, then there is nothing to differentiate between the contents of one timeline and another, leading to a merging of objects, locations, and events, causing Rick and Morty-style parallel dimensions to crash into each other, and thus ~~The Council of Ricks~~ the multiple versions of Josajeh in a singular location and a singular moment in "time."
One of the most accomplished single in imperial history generals is Zurin Arctus of the 3rd era, author of "The Art of War Magic" genius tactician and former overseer of the imperial city. He was said to be of unmatched intellect and the most powerful mage of his time and he weaved grand strategies and magics, advising his emperor and granting several victories. However he seems to be of a very very rare breed, a mage of unparalleled knowledge and power(for his time at the very least) taking interest in warfare and governance and achieving so much rarely occurs because of the nature of such deep magical study and it's tendency to outweigh other interests, Most imperial battlemages are taught basic strategies so they can work as individual somewhat better than an average legionnaire, but the days of archmage generals for the legion are likely gone for good, most men and women can only gain so much skill in either warfare or spellcraft very few can achieve such grand results by attempting both. That is the legions strength, strong generals given subordinates with skills and abilities from all walks of life giving their all for the empire. It's the cosmopolitan nature of the empires people that gives its true strength and what the enemies of the empire really want to break down more than anything else.
A single battle mage's greatest tool would be Illusion. Tactically speaking, the ability to cause any enemy to rout or fortify a wavering formation is indispensable. But an enemy battle mage would be able to counteract that. As seen in The Firsthold Revolt, mages put a great deal of their efforts into magical defense. I believe Zurin Arctus advised in his The Art of War Magic to keep magical and mundane forces in balance. As for formations, the Legions are proof that formations are used. Tower shields, as seen in TES III, strongly suggest that Cyrodiilic tactics relied on formations closely mimicking Roman tactics. Furtherly, the greatest strength of the Legion is discipline.
SUB
This first one was already done in one of my examples, I'll list it here anyway.
By Kynareth, this isn't necromancy. It's Destruction. Kema Warvim and Kena Telvanni Hordalf Xyr haven't been experimenting with death, but with the limits of magical torture. - Clavides, "Horror of Castle Xyr"
Hypothetically, what if ... a battlemage cast a spell on another which didn't harm him at once, but ... drained his life force and his magicka, bit by bit, so he wouldn't know at the time - Malvasian, "A Hypothetical Treachery"
"That was an expensive use of magicka, even for you," said Lord Strale as he ran. "Don't you know well enough not to use ranged spells unless you are certain your target won't be blocked?" - Lord Strale, "Mystery of Talara, v3"
Summarizing the School of Destruction as learning how to do the "maximum amount of damage in the minimum amount of time" is clearly absurd - Malviser, "Response to Bero's Speech"
A weight lifted by one hand is heavier than two weights lifted by both hands. - Zurin Arctus, "The Art of War Magic
Next up is Enchanting. One of the quotes is also one of the examples I used earlier, I'll be adding it to the post like I did with this one.
Here is an album of writing I found in the Wailing Prison. All of these shots were taken in the Prophet's prison room except images 8-11 which show the circle that appears at the Prophet's feet when he first appears inside the player's cell.
The best way I can put my response is linking you a story I've been following for a few months now on Ao3:
The White Phial: https://archiveofourown.org/works/8106997/chapters/18580018
A few chapters in, and once the characters get to the college, the author gets into the detail of several of the schools of magicka and what I consider to be an excellent take on magical theory. There's also a nice undercurrent of politics and scheming in there as well.
I gave you the source link.
>Owing to The Elder Scrolls’ early days, when developers and fans would freely discuss and share ideas between each other on forums, the series has a unique culture that fosters the input of your own ideas, and encourages that you create your own “truth” as to how Tamriel is and what happens in it. It’s in this spirit that Morrowind’s “Construction Kit” was created, starting the strong modding community that exists to this day.
Just as all of our mod load orders are different, so too are the pictures we have in our heads about Tamriel’s lore. S*ince The Elder Scrolls began, fans have posted their own lore texts and visions online for others to build upon, adopt, and critique*. /r/teslore, as a part of the lore community, encourages this culture, and welcomes all to post their own writing and ideas to the subreddit.
Latest version of Skyrim: https://elderscrolls.bethesda.net/en/skyrim10
>The Skyrim Anniversary Edition bundles together Skyrim Special Edition with every piece of Creation Club content released at the time of the Anniversary...
In the game morrowind; you could translate the daedric text written on the scrolls and a lot of them use the term invoke for example:
>INVOKE SWIFTLY AND WISELY
>I INVOKE FOR THE GODS, FOR MY ANCESTORS, AND FOR REVENGE
>BY THE POWER OF THE GODS, I INVOKE THEE
>INVOKE IN THE NAME OF RIGHTEOUSNESS
>MY GODS, MAY THIS INVOCATION PROVE MY DEDICATION AND WORTH
The term Invoke means to request a favour or assistance from gods, spirits etc so the fact that this word shows up fairly frequently suggests that many scrolls are indeed invocations.
Dawnguard armor IMO is neither Nordic (the heavy helmet is clearly a knight helmet, the light helmet though works as Nordic), but that may be fine if it was simply inspired by foreign armors, nor realistic (or at least not-stupid) cuz the plates are riveted in such a way that they do not overlap each other, leaving nice little gaps between them for any blade to slip through (basically another iteration of Hollywood´s attemtp at a coat of plates which grew so popular everyone thinks it´s historical armor).
Ridiculously enough, they also then went with a quilted and studded gambeson underneath the plated jacket, as seen with the heavy armor variant worn by Agmaer and Ingjard IMO. And no the studs aren´t the rivets of a brigandine, at least I never heard of a brig plates riveted to quilted textile + the studs are in the wrong position to fix rectangual horizontally arrayed plates overlapping vertically.
At least they have neck covering. But I don´t see any silver there...
Srsly why do fantasy devs have to go the extra step of inventing new (BS) armors (or copying BS armors from other franchises), if they could just screen the internet for RL armors they can copy wholesale into their game?
My recommondation:
https://www.ecosia.org/images?q=jack%20of%20plates&tt=mzl2
jack of plates (easy to make, not obviously armor, easy to put on by yourself, easy to maintain and repair, can be made to cover the whole body - even a cowl would be possible) with a silvered mail collar against neck bites. Boring? Then spice it up as you would any other clothing. Dyes aren´t an unknown.
Forgive me for thinking that a feline with a mane would be male, because the Mane officially is supposed to have a mane, which others braid their locks into.
If you have a problem with fictional universe sexism, I suggest you complain about it here.
'You can briefly summon a cliff racer that comes down and rushes your enemy.' Cliff Racer shep confirmed
The map you showed (I guess I don't know, but I am like 99.899% sure) has no credibility, this is not credible either but the typical map I see is this,
https://www.nationstates.net/page=dispatch/id=671276
Atmora is small on this, however I am still convinced it's larger than shown, anyway I don't think Bethesda has ever realeased a map, or said how large other continents are compared to tamriel. And your map also seems greatly over estimate the size of tamriel, I believe it's aproximitly the size of USA or Europe. ( The map I showed also over estimated tamriel size)
With sailing the regaurds are on the other side of the continent, nords are the same case as real world Vikings, good sailers, most likely went there sometimes, never stayed.
I would find it really weird that in the middle of the tension with the Dominion, and the empire on the decline and may be on the brink of colapse, for the empire to deside to send a voyage a cross the padamay oceon, to an alien land they know little about, to arrive on already ruled lands by either tribes or empires, to fight them on there own turf. Even if they did manage it, it will be hard to maintain, and will drain resources, and possibly cause even more rebellions because of how stupid the empire has been.
Edit: With great sailing Athens had the most powerful naval force of there time, so you can't say they have strong ships so they should concur the world, when the Europeans went to the americas, they had fire arms, and they also had more powerful weopons then the people they were invading.
Idk, man, herne & hircine remind me a lot of the bosmer. Shoot, it's only concept art, but we've already seen mortals with undulate feet.
Joseph Campbell's "serpent bride" needed a consort. Source
1) ordinary man mythasized into a demi-god. Could have been a minotaur even, represented as a man by imperial adoptive ownership in his statue.
2) manifestation of a spirit either made by or from Kyne (her Breath like Wedjat/Sehkmet is Ra's eye) or son as in associated with)
3) some dude or bovine caught Kyne's fancy. However "ada" line from Pelinal draws away from more mortal nature.
4) Morihaus represents a more celestial figure to the establishment of a new star-forged horizon (Alessia/earth) between a new day and night skys. Bulls are lunar figures after all (horns are cresents), and something, something, Secunda glimmer on nose ring...
>Which Spreadsheet
This one:
https://airtable.com/shrrLVyDwl2WKE5Ha
You responded before I could edit my comment, I got too sidetracked updating the spreadsheet jajaja. I'm really interested in seeing your list!! :)
According to Bethesda Miraak is supposed to be the LDB's deadliest adversary so I think he could have defeated Alduin. Also it's kinda implied Miraak was also destined to face Alduin during the Merathic Era so he has that going just like the LDB and his prophecy.
>With this official add-on for The Elder Scrolls V: Skyrim, journey off the coast of Morrowind, to the island of Solstheim. Encounter new towns, dungeons, and quests, as you traverse the ash wastes and glacial valleys of this new land. Become more powerful with shouts that bend the will of your enemies and even tame dragons. Your fate, and the fate of Solstheim, hangs in the balance as you face off against your deadliest adversary – the first Dragonborn.
Upon re-reading the announcement, it is a paid upgrade to the SE.
>Existing owners of The Elder Scrolls V: Skyrim Special Edition and Xbox Game Pass subscribers will also receive the option to purchase an Anniversary Edition upgrade for their Special Edition version of the game to gain access to all the additional content found in the Anniversary Edition.
This is the only free part.
>Current and future owners of The Elder Scrolls V: Skyrim Special Edition on any platform including Xbox Game Pass Subscribers will receive access to three free pieces of Creation Club content: Fishing, Survival Mode and even new quests with Saints and Seducers. Additionally, Skyrim Special Edition owners on PlayStation 5 and Xbox Series X | S, as well as Xbox Game Pass subscribers on Xbox Series X|S will receive a free upgrade to an enhanced version on November 11 for their respective PlayStation 5 and Xbox Series X | S systems!
Apologies for the confusion.
You can play it through DOSBox pretty well. The version that Bethesda packaged in the Anthology Collection was just a DOSBox version that they have on the internet.
There are website backup programs. Depending on how you achieve that backup will drive some archivist insane (if the links are rewritten to refer to the offline backup rather than the online original, etc) but if the content is there then it's there.
I've used this guy in the past. https://www.httrack.com/
Careful with your settings- you dont want your computer trying to back up other sites after following an external link.
Also be aware that this eats away at bandwidth, and I expect quite a few people are doing this right now on this server.
Why, thank you! :)
>I feel like there is another Breton fan here!
Well, more of a fan of ending Racial Phylogeny's logical inconsistencies ;)
> And it's also true that most likely more nedic women were impregnated than elven maids (just because it would be seen as shameful to bear an impure elf in your womb, most likely, of course Altmer women also enjoyed using the nedic sex slaves).
Yup, all those reasons, plus it's just easier for an elven man to impregnate a mannish woman than the other way around. Now, with my model (that I hopefully finish one day haha) we've got 512 "original ancestors", and I wanted these original 256 pairings to take population size as well as fertility into account. Take a look at this for an example.
This is how all global trade worked for a very long time, and to an extent we still have these bottlenecks today. But especially in ancient times - see eg The World That Trade Created - local governments were all about trying to capture as much ocean-going trade as possible. Customs officials were always skimming fees
Try reading actual... sources, studies and books instead of medium articles?
Richard Townsend's the Aztecs goes in depth into this specific topic, and talks about how this was specifically the period of time when the Mexica myths were beginning the transition from mythology, to hystoriography.
What you are doing is the equivalent of using Greek mythology as a source to say the ancient Hellenes regularly practiced ritual bestiality in honor fo the Gods.
What's the difference between: https://www.amazon.com/Elder-Scrolls-Online-Volumes-Land/dp/1783293225/ref=pd_sbs_1/142-4561421-5220142?pd_rd_w=gEYTC&pf_rd_p=f8e24c42-8be0-4374-84aa-bb08fd897453&pf_rd_r=FKC39MKPSTQ4YCDGCQCW&pd_rd_r=3aa51530-4871-476b-905b-ea12d75c951...
and
https://www.amazon.com/Elder-Scrolls-Online-Tales-Tamriel/dp/1783293179
I assume the first link is a box set, but it is only slighly more expensive than just book 1.
There's quite a lot actually and several have been mentioned.
First: a few years ago I and some others did a book on this subject. Its more theological refection on TES but should be helpful - https://www.amazon.com/Past-Skys-Rim-Scrolls-Theology/dp/0988930528
Second: mantling comes from the Biblical story of Elijah and Elisha where Elisha takes up Elijah's mantle after he's taken to heaven (2 Kings 2). MK talked about it in an IRC, if Memory serves.
Third: there are MASSIVE amounts of Christian elements in Khajiit lore: their priesthood draws on the Catholic structure with the Mane serving as Pope. Moon Sugar as the crystalized light of the dead gods (moons) correlates with the Eucharist. The concept of dro-m'Athra being Bent Cats is straight out of Augustine and the use of the word Bent is a direct reference to Lewis' Space Trilogy.
That's off the top of my head. I can add more if you want
As people have said, It def comes from John Howe and Alan Lee designs for the LOTR movies. It's mostly a mixture between Gothic and Classical. If you're interested in gothic architecture i'd recommend this.
Because some people don't have the aptitude to utilize magic. Some don't have the discipline to learn. And some come from cultures that do not trust or value it enough to bother making it available (which is fair considering how dangerous it can be). Swords exist for the everymen, and yes, they are severely outmatched by your typical mages. But sometimes they're necessary as well. After all, in a world where magic is as powerful as it is in TES, there are also counters to it such as wards and shields. In those times, you need something simpler, such as a good old fashioned fighting force. This is written about in the lore book, "The Art of War Magic".
And the major war machines of Tamriel: the Imperial Legion, the Aldmeri Dominion, Morrowind's Great Houses, heck even most Jarls of Skyrim DO utilize mages effectively for war. And the type varies with the culture. The Redguards, for instance, don't trust wizards, but their sword singing is a power of its own that rivals any traditional forms of magic. Magic is everywhere.
J'zargo wants to have a word with you. Have you mastered the expert level destruction spells yet?
Also, talking about "x race don't do magic", Shalidor, Archmage Gauldur, Jyrik and Sigdis Gauldurson, Archmage Geirmund and his battlemage bros and just about evey nordic dragon priest (Morokei, Miraak and Vahlok especially) or other religious spellcaster throughout history (there are plenty of nord shaman/priest spellcasters in ESO and The Art of War Magic mentions them), not to mention the frickin' Tongues, would like a very serious word with you about the magical history of Skyrim.
Throw in Zurin Arctus (an imperial, who aren't natural spellcasters either), the warmage to rule all warmages, and every single imperial battlemage following him, and you get the idea. Race doesn't dictate whether you can learn magic and make fantastic magical inventions (again, Shalidor and Arctus comes to mind).