Bethesda not just for this, but for the shit they're going to be doing with the Fallout franchise too. It looks like they are going to be trying to charge for mods again, only through their own "service" rather than through Steam like they tried before.
If you are interested take a loot at Kenshi. Its an independent company making a pretty good product. I've been following the game since it was just him making it, bought a number of copies of the game for people too. It is available on Steam, and also has a good mod scene as well. Very much a sandbox game, good RPG elements, skill based rather than level based. I highly recommend it.
It's fascinating to see how these individual concepts have merged to create what we have today.
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More here. It's hard not to be excited for Kenshi's future when this creative showcase is their starting point!
The map had a complete overhaul a few years back and is no longer a dune desert, it has rivers and swamps and such now. The game is updated quite frequently, you can check the changelogs on the website.
There is no release date for Kenshi 2 as of yet.
The game has been in development since about August of 2019, so it's coming up on two years in a couple months. You can read blog posts about Kenshi 2 on Lofi Games' website. https://lofigames.com/
There is no Co-Op mod for Kenshi 1, and there hasn't been any mention of it for Kenshi 2. It's not impossible it will come though.
If you want to know more about Kenshi 2 development, check the "Answers from the Devs" channel on their official discord (link below)
Honestly the lore is very confusing on Hivers,
"Apart from their queen, they are all sexless, they have no concept of he, she, or even ‘I’ for that matter, since they work as a collective with no individual needs or aspirations. Hivers hatch from eggs, the only member of society able to reproduce is the queen via parthenogenesis. New queens can be made by having the queen’s eggs fertilized by another hiver."
So the Princess in theory could exist but she'd likely be unable to reproduce sexually, but would reproduce asexually. Honestly I think the males are actually Crimpers, as it'd make sense the King would reproduce with the Queen, and unlike Hive princes they're both skeletons. Also I hypothesize the King Crimper of the Western Hive died, and that's why the Queen there is going mad, being incoherent, as she is unable to produce any more queens.
A princess could be used to produce pheromones and keep more distant Hivers from going mad so if there would be a princess she'd likely be in the two western hive villages called the distant hive villages.
Left picture is from this DeviantArt
Right picture is the Bugmaster from Kenshi
One of the new updates that's currently in the experimental build stops slavers from stealing player prisoners, I think.
Edit: yep, it's in the patch notes for version 0.98.39 - https://lofigames.com/0-98-38-out-now/
It should go to the normal build soonish if you don't want to switch (experimental has bugs sometimes)
Good to hear this. I recall being impressed with your effort the first time you posted your guide up, and me shiny (although flat black :P), new 500 GB SSD arrives today, which is solely going to be for SE and Kenshi game install.
I'm not mentally prepared for a fresh Skyrim install and full blown modding effort, so please take your time and make it even more awesome-er... :D (and hopefully MFG Console or equivalent will be available for me, by then).
Happy Saturday:)
My favorite PC indie RPG is Kenshi. It has a great setting, but almost no story to speak of. Instead players explore the world and make their own narrative experience. I think RPG is a bit broader term than you define it as.
Edit: to be clear, it's not rpg maker at all. But it is made by a very small team and so I think it merits attention as an example of an indie RPG.
It's a water supply well. According to the old concept art.
https://lofigames.com/wp-content/uploads/photo-gallery/Artwork/Dunes.jpg
Dwarf Fortress pretty chill base building (or adventure mode if you wish for something different) game. You can get graphics packs if the looks put you off, but it is very deep. It is also free, but one can support the dev via PP if they so choose.
Also Kenshi. Still in early access/ beta, but approaching 1.0.
Not much to say. It's really just an announcement, and then a couple pictures.
"Time for a short and sweet update on development, and it’s great news! Last year we released a breakdown of planned features that would likely have to be scrapped from the final game, but we’ve now been able to start work on two of those luxury features: Ranged combat and dismemberment & robotic limbs.
Limb loss and crossbows still aren’t set for release for a while yet, but until then we’ll have the last map section ready to explore. Rough ETA of the SE map quarter within the next two months."
https://lofigames.com/wp-content/uploads/screenshot_178.png https://lofigames.com/wp-content/uploads/screenshot_185.png https://lofigames.com/wp-content/uploads/9877ea70b5a48273b1bbebf7e2e6ac59.mp4?
Kenshi has a M&B vibe but it's still in development and it won't get released before Bannerlord based on the current progress. I would have suggested Skyrim but you already played it.
Might be possible in Kenshi's engine, since interiors seem to have their own navmesh that ignores the exterior terrain. Squin and the top left Hive village have structures built into cliff walls, for example. I didn't see any entrances like that in this area though.
The developers probably don't want the kind of "dungeons" other RPGs often have, but I hope we get some underground bunker structures at least. That'd be cool to explore. Might be something for me to mod once I figure out structure meshes :p
its closed now, it was opened few weeks ago...
they even twetted about it
they did not said you must be native british just able to relocate there or near
"it is the church and the church alone"
Semi-correct, it is the first male born after the death of the Pheonix that becomes the next Pheonix,
"Phoenix LXII, blessed be his name, is the leader of the Holy Nation, the 62nd Phoenix in an ancient lineage of reincarnated Lawgivers. The Lawgiver is said to be the messenger of Okran, the chosen saviour who once unshackled men from a savage life to a holy purpose under the law of god. On Phoenix I’s deathbed he announced that he would be reborn again into the body of the next first born male, and his descendants have directly enforced ‘Okran’s will’ ever since" - (official game lore) https://lofigames.com/ja/lore-of-kenshi-1-the-holy-nation/
They have change in concept over the years. Might have been Biological at the start but the King being a walking cloning tank pretty much means they are related to the skeletons now or they tampered with them.
How are hive born?
2015: "All male, except the queen. Males are impregnated by the queen."
2016: "Apart from their queen, they are all sexless, they have no concept of he, she, or even ‘I’ for that matter, since they work as a collective with no individual needs or aspirations. Hivers hatch from eggs, the only member of society able to reproduce is the queen via parthenogenesis. New queens can be made by having the queen’s eggs fertilized by another hiver"
Other: Crimper is a mobile cloning lab/incubator the 2015 option. Queens head shape is also similar to one of the robot concepts 3rd down. The hive race is artificial construct like the skeletons so they are manufactured enmass possibly by more hive building underground, we only see the tip of the hive so to speak.
if musins art link is down try this Lofi one Robot with queen like head purple cloak poss suggesting links to royalty.
A 3D modeling artist you say?
As it just so happens, I know of something that might be of interest to you:
I'm not sure if you used 3D Studio Max for that, but it certainly looks pretty good, might be worth contacting them.
This comment made me kind of angry (not at you, just generally) but tbh this game is sort of a oneman dream (his dream) and he got a lot of sales out of it, it probably isnt ending up with exactly everything in mind, but I genuinely believe that the game is going to be released at a decent state considering the circumstances (a dev team of like, 4 people including a the lore writer).
The biggest reason why I don't think he is rushing it out, is that the dev team https://lofigames.com/about/about-us/ is seemingly just him and his friends/family. I doubt a team like that could properly move on to start a completely new game at such a small team. (because solo coding/creating a game is one thing and then adding on a few people, but starting a completely new game? Tbh if anything the new project would have them more burned out than what theyre doing now).
That said I think some parts of this game are definitely just not likely to get fixed, pathfinding is always a game killer in these large games generally, optimization is almost always an issue with large scale games like this as well, and most people might agree that efforts should probably be rather put on other things considering how hard optimization is to fix, could take anything from 2 months to 2 years to fix for a single/two programmers, and they probably dont even know themselves.
Yes, but for reasons like RimWorld has been in EA forever. Essentially it just wants to do absolutely everything under the sun to an excruciatingly detailed level. Here's the development roadmap.
Your system needs to be 64 bit for one thing. And it's quite processor intensive. But I think the other comment is the best suggestion, but it on steam and refund it if it doesn't work. Or download the demo and try it that way.
Sure. and I spelt it wrong, my bad. Kenshi https://lofigames.com/ Amazingly done game and available as I said in Demo or for purchase from GoG or (blah) Steam (I don't use steam but if you do, that's an option)
Basically everything we know is on that blog. Some concept art, some wildlife, some new build mode tricks, a promise K2 will release before the heat death of the universe.
Looking through my hard drive I found this model I did about a year ago to practice my modelling and sculpting skills in Blender.
Bowsing the Gallery tab of the Kenshi web page ( https://lofigames.com/gallery/ ) I found a drawing of a beast that I think never got into the game (at least I don't remember seeing it).
Anyway I thought I could share it with you
About that: https://lofigames.com/lore-of-kenshi-2-the-hive-people/
“New queens can be made by having the queen’s eggs fertilized by another hiver.”
I just kinda assume we don’t see it in game, like kids for example. Although I’m sure it could be considered semi-canon, since bug juice is mentioned here but doesn’t exist in game.
according to this post, they’re all sexless except for the Queen, though regular hivers can fertilize the eggs laid by the Queen to make another Queen. aside from that, they all hatch out of unfertilized eggs laid by the Queen. they also have no cultural concept of gender because they have no concept of an individual self https://lofigames.com/lore-of-kenshi-2-the-hive-people/
EDIT: I misread something and corrected it
Well, we're talking about a dystopian world here, so really, anything is possible at this point, would be the least speculative answer lmao however, to go in depth on this:
If we look at the skeleton model we see no components exposed, except for the arms, that seem rather frail, which, I think is the current "factory design" of the skeletons as MK1 Log-Head P4 Units, Screamers and Regoular skeletons, seem to have the same design, only an head change to fit a proper purpose, with, an apparent MK2 upgrade.
About the arms looking frail I think it's the game that doesn't do the same impact as their concept art (you can find them here) thus the game being a bit misleading on rendering the idea of a skeleton.
I do think that what they look like now, is an already armored skeleton, their ability to wear armor would fit as maybe in the old empire, skeletons had designated armors for themselves for extra chassis protection:
Giving more into this, skeletons were basically machines built for many purposes, from war to simple labour, to assassin units, they had to be versatile and cost effective on the long run, and this design might have been the most cost-effective, given that they had to create litterally iron giants, create iron spiders, weapons, armors, and so on, whoever was "they" that created the skeletons in the first place, (presumed humans) had to think on how to invest their resources.
However, I do find your theory rather intresting, it could be that skeletons lost some pieces during time!
It's possible to make a game on your own, if you put the time in and have the sight, discipline, and commitment.
I'm thinking of Kenshi here. It took Chris Hunt 6 years of solo development before he could launch Early Access on Steam. That gave him the capital to hire. He started in 2006, started hiring in 2013, and released in December 2018. Thirteen years. And I would put money on him having had the idea well before 2006. (https://lofigames.com/about/about-us/)
The unfortunate truth is that there will be dozens of people out there with the same backstory who ended up not getting published, who couldn't gather funds to hire people, who couldn't realise their dream, or who had to compromise (though compromise isn't such a bad thing).
Imo, if you're not in a position to throw money at problems, prototype your idea for yourself first. Crack open Unreal, Unity, any other engine and play around for a bit - see which one suits you then seek out tutorials that feed into your idea.
If you're in a position to hire, see the other replies here about that.
If you're not... start playing with an Engine - and if you stick with UE4... welcome :)
Wait, Kenshi might have an actual demo.
Hang on, I’ll edit in a few
Edit: https://lofigames.com/34/
Check this.
Edit 2: or here https://steamcommunity.com/app/233860/discussions/0/1639792569855836658/
A lot of your skills usually end up leveling decently quick just from wandering the world and getting the shit kicked out of you. I just got tired of making my guys run around a town with rocks in their backpacks for hours to get their strength and athletics up.
If it seems at all interesting to you, you can download a demo of Kenshi from the devs' website. I think it's the full game, just an older version of it.
Dude nice! Thanks for this. I haven't messed with any mods yet, these all look like they adhere to the established art style and integrate well, love it
are there any for the hiver heads though? I don't know if that concept art show sup in the loading screens, but they look dope on the website
https://lofigames.com/wp-content/uploads/photo-gallery/Artwork/races24-0.jpg
https://lofigames.com/update-0-98-34-out-now/
As of this patch, apparently.
The internet is vague on this point. Some folks say it works but not in Vain where the rain is red, others say it doesn't work at all.
It's somewhat difficult to test on account of needing to haul a bunch of resources out to the middle of nowhere, build an outpost, and defend it while you wait for the rain, so I'm not 100% sure yet.
I will be conducting a test shortly in Royal Valley, as I've decided to recruit a bunch of garru and head on out there to build a small outpost on the southern queen's doorstep, will let you know once I've got data - really hoping it works, as food runs get somewhat complicated by those damned hivers given that they can run like 24 mph.
I think you're more or less right. Kittie Lee might have gone mad as much from isolation and being at a loss about what to do when his empire crumbled. Timmy Punchman on the other hand decided to stay active and engaged with humans (and shekmans and bugmans) with a strong motivation to make the world a better place and belief that they could do better if he showed the good ones an example and punched the bad ones really hard. I've enjoyed a lot of fiction involving the psychology of immortals and am probably reading too much into this, but feel like whoever wrote these two might've done so too.
Also, our idea of how old people behave is based significantly on culture and changes to hormones levels/brain chemistry. Tinfist isn't really effected by either of these and can probably act however he wants to, which is probably a mix of his genuine compassion and a calculated persona to grow his legend. We know something happens to the minds of very old Skellingtons, but not if it's in any way comparable to humans getting old and might be mostly avoidable by staying socially active and maintaining focused on a long term goal.
This topic really fascinates me and I hope to one day get a chance to discuss it with whoever wrote these characters, not least because AFAIK it was the main dev's sister and she's mad cute.
Thank you for taking the time to reply sir. I have replied below to your comments.
>This is the official statement regard providing a platform for selling keys purchased with stolen credit cards? Stealing credit cards is hard? Really?
I tell you what my fine friend, I would kindly ask you to devote some in testing our security system. You can go as ham as you want with it.
If you believe it is not difficult to both obtain a stolen card and then try and do some fraudulent transactions with said credit card on the marketplace, please go ahead.
I will tell you why it may be difficult for you though..
We have two security procedures. The first one is easier (impossible to trick, though), as it gives you the possibility to sell up to 1000 euro. If you want to sell more, then we would require everything from precise personal information to what flavour ice-cream is your favorite.
> While you were busy astroturfing you probably didn't do research to realize that this subreddit is dedicated to a game that does support purchases directly from the developer, so chargebacks would hurt them.
I am fully aware of the game as I have it on my steam account. I am intrigued though, where can you buy it directly from the developer? i bought it on steam through their website. In this case it would be steam that loses money because it was bought from the steam store. If it was obtained from Humble Bundle it would be HB that would lose out.
I am eagerly awaiting your response. I will be astroturfing if you need me.
Chris, founder of the game wrote a blog telling what he thought about quest in game. You can read it here.
But actually there are quests in game. Spoiler alert! >!The only one that I know is quest with the Hounds faction.!<
Also, bounty hunting is kind of quest if you want.
He's got the experience from the first one behind him, and he has a team now, so 9 years might be a bit optimistic.
Check out a few videos on YouTube. SsethTzeentach's video is both hilarious and quite informative.
Also they have demo on their website: https://lofigames.com/ (don't know if they actually updated their demo since release)
Kenshi 2 won't come until at least a few more years (better not be another decade though).
And for me, I bought it during beta and felt I underpaid due to the amount of hours this game is still giving me.
You can play a demo version of Kenshi for free anyway. Direct from their site. https://lofigames.com
There is a skill level cap and a limit on some of the available things, but the limitations are way beyond the scope of "try before you buy" and if you're getting to that point then you really ought to be buying the game.
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The one thing I disliked about Kenshi was the lack of any direction/meaning. The only goal in the game is to not die, anything else you want to do is up to you.
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> I guess it will be somewhat similar to M&B and M&B:W.But different ofc.
Kenshi will stay kenshi. The engine is basically the same but and improved version with more possibilities and more power.
> Can't wait so see/play Kenshi 2 though... in 2030?
They had 4-6 ppl working on the game, i cant even say if they were working full time on it, but those days are over now with the sucess of kenshi.
Also the core of the game is set with kenshi 1 and it doesnt have to be new developed
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Just checked it out, and it's still available.
Either on the Steam Store-page - scroll down to "About this game" and it's the first that's written in that area
OR
their website (on the right side of the screen)
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Doesn't matter which way you pick since they both link to the same place anyway.
so, i think its possible the hidden forest but with a green hue over the top. The hidden forest has those kinds of trees and mushrooms (excluding the huge tree in the background) and khaki/grey textured floor. If you're interested in seeing more pictures, maybe they will help jog memories? they can be found here. Thanks for the replies though guys
I’m mostly self-taught, but the gist of it was I used the official kenshi plugin for blender and imported all of the models+textures of the characters, weapons, and the building, posed the characters accordingly, with a big box with a volume shader to give the fog effect, and then a sun light source. Then took the rendered image and did a little post processing in Photoshop for things like the dust particles and the blood on the sword.
Here you go, sad but true ---> https://lofigames.com/road-map-2/
'' What does this mean for Kenshi’s future? It means that there will be no new features added, Kenshi is feature complete, but we will be continuing to fix all crashes and bugs reported to us''
what do you mean, man? apart from gog and non-drm games, most developers use steam as their sole distribution platform. Kenshi, for example, since you want me to name one:
Unless they're also providing the game drm-free (in which case it will prob be on gog too), most devs use only steam because of the drm. When you buy a game that needs steam to launch on the humble store you'll still be buying a steam key. Where else do you buy digital versions of games through a storefront? Apart from the ones from EA, ubisoft and blizzard, what more is there?
27 euro, but you can just try a demo just to see if you like it. Be warned it has a bit of a learning curve and the graphics aren't the greatest. Probably had to cut it down a bit to make it able to run. Considering that each model is a custom render and it has lots of calculations to make and scripts to run due to all the individual scripts.
Just take a look on their site:
Kenshi - A free-roaming squad based PC game with RPG elements, focusing on open-ended sandbox gameplay features rather than a linear story. Choose to be a thief, a bandit, a rebel, a warlord or a mercenary.
Here's my team of goats defending the base - https://youtu.be/_o_2hgQTBKQ
Here's me doing some weapons testing - https://youtu.be/Q7I5gGibP8M
You know, a review with this same title could have appeared every year since the first alpha from 2011. I was pretty interested in this way back when, thinking it would be a post-apocalyptic Mount & Blade to fill the void. Now it looks like Bannerlord is actually going to be done first.