You might like those games
Evil Genius, you have to build an evil-mastermind cave inside a mountain http://4.bp.blogspot.com/-GTpu-WkCEIU/TwwYcMsFJPI/AAAAAAAAKPU/2uWUmxmUceY/s1600/EvilGeniusBase1.jpg
Maia, building a colony on a planet surface http://media.pcgamer.com/files/2013/07/Maia.jpg
Prison Architect, building a prison. I like this one a lot since you can see a lot of the simulation happening and it feels very responsive. http://www.introversion.co.uk/prisonarchitect/images/ss3.png
... and that alien spacestation game I forgot the name of.
Yes all you need to do is use that CD key to register at this location:
http://www.introversion.co.uk/prisonarchitect/register/
Then you can download DRM-free non-steam versions here:
>Name in the Game
>Immortalize yourself, by getting a prisoner named after you and supply the info for his rapsheet. Your prisoner will be in the final version of PA and everyone will know that YOU helped make the game a reality. Obviously you get all the previous tiers too.
you get to design construct and run your own prison. Run power cables and water pipes, and all the fun stuff. I'm pretty sure I've violated some basic human rights in some of my designs. It's currently a $30 pre-purchase alpha stage which is.... wierd. but it is pretty fun.
props to akaMikeB for pointing it out to me.
They will handle it by changing the name that you see up top, or asking the person to resubmit a new name.
According to this post they vet every single entry and have a process in place to handle denied and resubmitted entries.
According to this list the name up top is the only one in the "Approved" list that used Nigger in the text. Plenty of bad words, but just one with Nigger. That tells me it was probably a mistake.
You can still create your own prisoner it costs $50 and is called "Name in the Game" http://www.introversion.co.uk/prisonarchitect/
>Immortalize yourself, by getting a prisoner named after you and supply the info for his rapsheet.
Yep, Alpha 20:
> DEATHS Too many deaths in a single day will trigger a warning. If more deaths occur the next day you will be sacked. You will then be convicted of Criminal Negligence, and will spend time within your own jail as a prisoner.
you can go thorugh all the previous patch notes here Deployment, Fog of war, firemen, fires!, criminal history, workshop, jobs, purchasing plots of land, drugs, booze, weapons, contraband, shakedown, tunnels, dogs... that only up to alpha 15. There have been 36 Alpha's so far... so short answer is, a lot. You have missed a lot. Vesrion 1.0 will have a tutorial mode, I would suggest waiting for that to catch up properly. :)
I would love to see DayZ zombies take on the same ingame character naming process that Prison Architect took. People basically pay to have their names and bio in the game for ever.
Zombies:
Zeds simply spawn with a random drivers licence in their inventory which shows a name on the ID taken from a database full of people who have submitted their information.
Edit: This would allow you to search for your zombie self, make some people actually interact with zombies and allow for a type of end game for some players.
Our own characters:
A similar ID system could also be used for our own characters in game however we can modify it with our own information in the main menu system. To prevent people from simply throwing away their ID's to get back an inventory slot, it should be a hidden slot that is only accessible by other players when you are dead.
Kickstarter might work, since you have something in-progress to show.
Otherwise, what about an alpha funding scheme, like what Prison Architect, Dungeon Dashers, or TowerClimb are doing?
The latest version of PA doesn't play nicely with Steam's Offline Mode, it's an acknowledged bug on the Mantis bug tracker.
You could try the DRM free version direct from the devs here, you just need to link your steam account with an Introversion account and you can download the game as a standalone .exe.
This. Right click prison architect on steam (on any PC you're logged in to, doesn't matter if it's a friends you can borrow for 5 minutes) and choose View CD Key, and enter it into the Prison Architect site, and it'll let you download the DRM free builds.
That wasn't an idea of the game creators. Adding your own criminal is a 50$ perk.
>Name in the Game
>Immortalize yourself, by getting a prisoner named after you and supply the info for his rapsheet. Your prisoner will be in the final version of PA and everyone will know that YOU helped make the game a reality. Obviously you get all the previous tiers too.
http://www.introversion.co.uk/prisonarchitect/
https://www.reddit.com/r/gaming/comments/1iy9p2/my_favorite_inmate_in_prison_architect_so_far/
http://www.introversion.co.uk/prisonarchitect/
Do you mean Prison Architect? It's made by Introversion, the same people who brought you Uplink, Defcon and Darwinia.
Don't think because a game is 2D it took less time to make and you will enjoy it less.
GOG is a website that sells games, just like a toy store sells toys. You can buy Introversion games from GOG, just like you can buy LEGO sets from a toy store.
Prison Architect can be downloaded in one of two ways:
Through the [http://www.introversion.co.uk/prisonarchitect/builds.html](Introversion website). This is probably what you have. Not many mods are available, but some exist. You have to install mods manually.
Through Steam. Most of the PA mods are released through the Steam Workshop. You (should have) received a Steam key when you bought the game. The Steam Workshop allows you to, in ~two clicks install, enable, and automatically update mods. You do need a Steam Account and the Steam Client.
You may want to check these changelog videos and see if you recognize his voice :) It surely has a few bugs here and there, but the monthly updates seem to adress most of them quite fast.
http://www.introversion.co.uk/prisonarchitect/
Warden Norton I presume? (5 max) Sold Out
Remember the Civ V world leaders that each bring a special world ability? Not content with your own prisoner likeness, and custom polaroid? Come in at this level and you'll also get to design the warden. There will be five wardens in game and the player will have to choose which one to use each time. One of these will be designed by you and us and have a special feature or buff that we'll work together to figure out. As if that isn't worth the price tag alone you also get....every......other......tier.
I've taken a look and signed up for their forum but it says I need to have special access privileges to go to the bug tracker. Also maybe you could put a link to the forum in the official links sidebar section
e: I found where to give myself the privileges, if anyone else needs to know it's at http://www.introversion.co.uk/prisonarchitect/register/
This page has the details. Put simply, they'll be released close to launch which may or may not be sometime this year (that's the developers best guess).
I feel you but literally the first result when you google "prison architect updates" is this page where (without scrolling) it says the date of the last update. October 30th 2014.
Yes, but you have to tell PA's website that you bought PA using the key that Steam gives you. I forget how the process goes, but it's pretty simple. I'd start here: http://www.introversion.co.uk/prisonarchitect/register/
Go here and register your account with your purchase key. When you do so, you'll gain access to the development forums and the ability to post to the bug tracker.
Prison Architech might see some form of release in 2012 though! Although, knowing Introversion's track record of releasing things on time it's more likely to be 2019.
Definitely not, all buttons have there different functions. Most of them bring up some dedicated menu. I took some screenshots for clarification. Profiler opens with F2 key.
Some other links, that may help:
Steam guide for developer mode.
Changelog from builds site. As of that, dev mode was included with version 2.0
Prison Architect's developers created a way for you to edit your name in the game, bio, looks, etc awhile back. Here's mine on the edit screen: http://puu.sh/t0ioz/9d011c2542.png - Ignore the bio, I made it a few years ago just to make something up.
To get to it, register an account at Introversion (or login if you already have an account) The very bottom of the next screen should be a button to let you edit your name in the game. http://puu.sh/t0ix3/268daf3e11.png
To answer your question about your product key, you can safely click "Don't show me this again." It's just to download the game from IV's website instead of Steam if you choose to do so.
> The Name in Game upgrade is only £14.99, with 269 entries in the database. That's only another £4,000. In the grand scheme of things, that's barely anything at all. The game has over two million players - Admittedly, it hasn't always had this many, but when you have even a million purchases at £19.99 a pop, that makes £4,000 insignificant, even if, hypothetically, only a tiny portion went to the developer. If they really did need it to survive so desperately, the devs could easily source that via website donations or a Kickstarter.
Firstly, the steam DLC was added long after the game (with this option) was sold via their own website, so I'm guessing there were more sales of this tier there that wouldn't be counted on steam. Plus keep in mind that the game was in a humble bundle (like 2 years ago), so the total amount of people owning it on steam is sort of misleading...
Plus, you're looking at it in hindsight. When it was just being launched in Alpha state, it was not instantly successful and it was self-published, so it had to earn money in some way. It was basically the same as a kickstarter, only cutting out the middleman. A "DLC upgrade" (or in case of the on-site purchases, a different tier) that does nothing but let you name a character, is really no different from having a kickstarter with different tiers, only you get the alpha version of the game instantly.
Yeah I know! That's why I said 'users' in the title. Also if you need to know how to get the name in the game working go here if you log in (or register) you can click 'activate name in the game', and there's instructions
http://www.introversion.co.uk/prisonarchitect/builds.html
That's for direct Introversion copies, if you got that one you have also received a Steam key to the email address you used to buy it. Not sure how the Humble Bundle version works.
Alright so this is what you do. You use your key to register on forums and then you can download prison architecht v1.0 along with previous alphas from here You can also use your key to activate the game on steam. If you lost the key i think they will give it to you if you email support with the email that you used to buy the game.
Alpha 25 it seems according to the change logs.
Credit to /u/Rakonat for the info.
Edit: corrected my wrong answer to the right answer.
If you have a google account, you can just go File - Copy to get your own version of it, which you can modify. They release a new update every month here with a description, video and change log.
If you look at the alpha build list and check out the full changes under 34, you'll see that searching a toilet will discover all tunnels connected to it.
Cities: Skylines is the next big thing in that genre, I'd say. It's made by an indie team that tries to recreate the great parts about SimCity while avoiding the problems with SimCity 2013. It's singleplayer-only, maps are huge, quite challenging and previews look great. About to be released in a week or so, reddit is full of posts about it, recently.
You might also want to check out Prison Architect. It's Early Access, but the good kind.
Register here (you will need key of prison architect with you can get from steam) http://www.introversion.co.uk/prisonarchitect/register Then login to developer wiki http://devwiki.introversion.co.uk/pa/ There you will have link from where you can download all drm free builds including latest one and play Prison Architect without steam.
Go watch the new update alpha 28, http://www.introversion.co.uk/prisonarchitect/builds.html
They moved some of the buttons. i would direct your gaze to the 3 new buttons in the top left hand corner of the screen.
See http://www.introversion.co.uk/prisonarchitect/builds.html and read back through Alpha 17 :)
They had a whole month where the focused on bugs and killed some big annoyances, but game performance is still pretty poor.
You're not a backer for the kick starter because there never was a kick starter. They just did a kick starter like thing on their site and it is still going because there is no time limit. You can get in the alpha if you buy it from their site any time before release.
Website: http://www.introversion.co.uk/prisonarchitect/
Release date: 2015-10-05,
Metacritic: 83/100,
Average steam play time: 5 hours
Genre: ('Simulator',)
Description:
The game is a top-down 2D construction and management simulation where the player takes control of building and running a prison. The player is responsible for managing various aspects of their prison including building cells and facilities, planning and connecting utilities, hiring and assigning staff, including a warden, guards, workers, and more. The player needs to recruit staff to unlock more aspects of the game. The player is also responsible for the finance, and keeping their inmates content.
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Website: http://www.introversion.co.uk/prisonarchitect/
Release date: 2015-10-05,
Metacritic: 83/100,
Average steam play time: 5 hours
Genre: ('Simulator',)
Description:
The game is a top-down 2D construction and management simulation where the player takes control of building and running a prison. The player is responsible for managing various aspects of their prison including building cells and facilities, planning and connecting utilities, hiring and assigning staff, including a warden, guards, workers, and more. The player needs to recruit staff to unlock more aspects of the game. The player is also responsible for the finance, and keeping their inmates content.
Beep Blorp
I'm a bot and this action was performed automatically. If I made a mistake, please PM u/adwam12 or myself. If I helped you, please upvote or comment 'Good Bot' below. Thanks!
Website: http://www.introversion.co.uk/prisonarchitect/
Release date: 2015-10-05,
Metacritic: 83/100,
Average steam play time: 5 hours
Genre: ('Simulator',)
Description:
The game is a top-down 2D construction and management simulation where the player takes control of building and running a prison. The player is responsible for managing various aspects of their prison including building cells and facilities, planning and connecting utilities, hiring and assigning staff, including a warden, guards, workers, and more. The player needs to recruit staff to unlock more aspects of the game. The player is also responsible for the finance, and keeping their inmates content.
Beep Blorp
I'm a bot and this action was performed automatically. If I made a mistake, please PM u/adwam12 or myself. If I helped you, please upvote or comment 'Good Bot' below. Thanks!
Website: http://www.introversion.co.uk/prisonarchitect/
Release date: 2015-10-05,
Metacritic: 83/100,
Average steam play time: 5 hours
Genre: ('Simulator',)
Description:
The game is a top-down 2D construction and management simulation where the player takes control of building and running a prison. The player is responsible for managing various aspects of their prison including building cells and facilities, planning and connecting utilities, hiring and assigning staff, including a warden, guards, workers, and more. The player needs to recruit staff to unlock more aspects of the game. The player is also responsible for the finance, and keeping their inmates content.
Beep Blorp
I'm a bot and this action was performed automatically. If I made a mistake, please PM u/adwam12 or myself. If I helped you, please upvote or comment 'Good Bot' below. Thanks!
Probably from this line on the IV Software site: > Introversion teamed up with award winning professional writer Chris Hastings, producing an enthralling tale of corruption and human misery set against the background of the modern prison industrial complex.
I don't think they've ever been as explicit as the author suggests, but surely you'd agree the game does appear to engage on some levels with the way for profit prisons run.
Wow, some experience. Thanks for answering the questions so frankly. I was wondering: have you played or heard of Prison Architect? If so, what are your thoughts about it?
Introversion are great. Their current game, Prison Architect is also damned fine (though completely unrelated to Fallout :P). You build and run a prison, ranging from minimum security prisons with a focus on rehabilitation all the way to chaotic maximum security prisons where gang warfare is rampant and prisoners are beaten into submission and everything in between. It also encourages the player to think about their actions, and to think about the prison complex, which is particularly prominent when it comes to executing prisoners on death row.
If you're talking about the ones with custom faces, you'll need to buy the face in the game pack, which is sold out. You can't really customize prisoners' skin colour or body shape, as they are likely generated randomly by the game.
Telling you how to try the game before deciding on buying it would violate rule #2 ;) However I can highly recommend PA, I've put way more hours into it than C:S, and I bought PA about a month later.
And to be honest, PA is one of the few games where I didn't get some crazy cheap steam key from a third party but instead bought it directly from the developers, it's just that awesome!
People can put custom names in the game if they buy the upgrade (just comes with some goodies nothing for gameplay). here's a link to the text dumps of the names in game.
Need to sign up as beta tester. Start by getting on their mailing list.
np the Mailroom was not present in A31 it was introduced in A33. i bought an very early package where the Game wasn't on Steam yet so i can download all builds from:
http://www.introversion.co.uk/prisonarchitect/builds.html
don't know if you can use your Steam key to register the forum account but it's worth trying.
Prison architect will come out September 25 2015 as the first alpha came out September 25 2012 (Proof) http://www.introversion.co.uk/prisonarchitect/builds.html
(This is an entry) Congrats to whoever wins!
I don't know if it has a use in the non-steam version, but it's not needed in the steam version.
But if you ever want to post in the offical PA forum (http://www.introversion.co.uk/prisonarchitect/register) then you need the key to register there,
A ton of great ideas in this thread so far! But since no one has commented any tags or description I will put some ideas forth based on the most searched for terms related to prison architect.
Prison Architect, Prison Architect alpha 2X(whatever number we build on), Prison architect part 1, prison architect tutorial, prison architect play through, prison architect riot, prison architect best prison ever, Prison Architect collaborative let's play, Prison Architect chain let's play, reddit plays prison architect
Description:
It's 30 let's Players Vs Prison Architect! Can this collaboration of players possibly run a successful prison together? How about one at a time, while passing on their messes for the next sucker to fix? Join us for our HUGE chain let's play of the game Prison Architect and see what happens.
Prison Architect is a prison management and building simulator that was funded through kickstarter in late 2012. It sold over 8000 preorder copies and raised over $270,000 in 2 weeks. The Devolper Introversion Software is currently releasing monthly updates to the alpha release and the game can be bought as an early release through steam.
Check out the game on steam: http://store.steampowered.com/app/233450/
And the devolper's website: http://www.introversion.co.uk/prisonarchitect/
Just joining us? Catch all the other episode on this playlist: (link)
So I'm assuming there will be a follow up post soon with whatever tags and description we decide upon. Hopefully we'll see a plan as to when to start and some of the better points discussed here made into rules/suggestions as well. And an end credit slate and a Thumbnail for us to work with as well.
This was just to throw out some general ideas, please feel free to edit and make suggestions. I'm by no means a SEO expert, but I know enough to get us started at least.
ASCII is one of those graphic systems that seems incredibly confusing but once it gets ingrained in your system it ends up being harder to play the game with the tilesets, its one of the reasons why Cataclysm:DDA is impossible for me to play in anything other than ASCII.
As others have said, tilesets certainly help, however if its to much of an obstacle, DF has sparked the development of quite a lot of games based on it, a personal favorite of mine being Gnomoria. There is also Rimworld, a sort of Sci-Fi centric DFlike, and a rather interesting take on the style is Prison Architect which is about building an maintaining a prison. All of which have pretty good base graphics and a better UI.
Banished is great, as mentioned below. Happy to hear you haven't missed out on that one!
On a whim, I bought Prison Architect. When I bought it last year it was an Early Access title (I suppose it still is, but bear with me). The version I began playing worked well enough and had enough features for me to enjoy it; it's the only Early Access game I own. I stopped playing because I didn't want to ruin it for myself so I decided to wait until it was released while still keeping up with updates and news. It is leaps and bounds better now than when I played it with over double the features I had when I enjoyed it. I would recommend it to anyone, it is so much fun for a simulation/management game.
I just checked out the newest update and I think I'm going to have to break my promise and play it again - it's like 3x the game it was when I played it!
I only played a little bit, but Prison Achitect is a fairly similar game.
And the learning curve in DF isn't that big. The game is very easy to play once you get the hang of it, but the challenges it presents you with are so unique that it is sometimes hard to keep up.
But it's the best game (that is subjective i know, as it is my personal opinion) of it's kind, and really rewarding once you understand how to cope with most of the things it throws at you
Prison Architect is a pretty cool Dwarf Fortress-esque game in development. Instead of Dwarves you have to take care of the prisoners needs and keep them in line at the same time.
Hey dude, I loved Evil Genius, the game was quirky and a lot of fun. And yes it did take a long time for minions to do some stuff later on...also the super agents...they keep wrecking my base, especially Jet Chan -.-"
I found this the other day if you want to give a look into it:
Maia: http://www.kickstarter.com/projects/1438429768/maia
EDIT: Found another one you might be interested in "Prison Architect": http://www.introversion.co.uk/prisonarchitect/
http://www.introversion.co.uk/prisonarchitect/
> Digital-Immorto-Criminalise Your Face (100 max)
250$
>Close your eyes and imagine how cool it would be to have a prisoner in the game that looks just like you. Send us a picture of your face and we'll have our artist draw custom imagery for the in-game prisoner sprite. Truly, this is the best way to see yourself in a maximum security prison. Click on the icon on the left to see an example of how awesome it looks. You also get every prior tier, so you'll be able to name and write the bio for the little guy too. Everyone who ever plays PA will know your face and high-five you in the street.
There's a new Sim City coming out in 2013. Also watch out for Prison Architect. They should be releasing more info soon