No Battleships or Cruisers, just little ships fighting against each others. ~~First Nations will be russia and usa.~~ Russia gets a little ship with T-34 turret(Projekt 1124) and usa get a ship with four torp launchers (PT-109).
A little further down, there is still hope! > Aus diesem Grund haben wir uns für den Beginn auf schnelle, auf den Angriff fokussierte Kleinschiffe beschränkt, die in anderen Spielen kaum zu finden sind.
So if i understand right, the first months/year only small ships, then we get the big toys.
Edit:
Gaijins Post : http://warthunder.com/en/news/4185-news-naval-battles-in-war-thunder-closed-beta-test-later-this-year-en/
Just to create a new spine for this but might be worth a new topic but -
Naval has been completely removed from the Roadmap even after release. Guess they might have finally permanently canned it.
http://warthunder.com/en/game/roadmap
Guess it explains why the devs have been dodging any questions regarding it for the past couple of months.
Ms. /u/BatiDari,
Could you please give my compliments to those who thought up both the events and this easy to follow GRAPHIC.
It has made very easy to keep with the coming events.
This is a server update that will be implemented on the game servers within 24 hours. During this time, bug reports regarding specifics mentioned here and their effect in a battle will not be considered as a bug and as such will not be taken into consideration.
The LMS feature, while providing a realistic effect on 2-3 crew member ground vehicles, has an unnatural effect on vehicles with larger crews with complex internal path-finding in many cases. We don't want have different controls/gameplay mechanics on different tanks, so we have decided to rework the effect. Today we will disable this feature in RB and SB mode. We plan to add new functions in the next major update that will make it possible to heal one or more crew members. This will give more gameplay options on the one hand and will not create the disadvantages that players faced previously.
To give more detail.
Red Orchestra 2 is set on the Russian front, it's certainly not like Battlefield 1942 or Cod. It's a lot more "hardcore" so to speak, death is very quick. But it's a very fun and great game.
Rising Storm is the same game as Red Orchestra 2, but set between the pacific island conflicts between Japan and the USA. You can play all the maps for free if you own Red Orchestra 2, but you'll be locked to only one of the classes unless you buy the expansion.
War Thunder is a flight sim/arcade (it has a few game-modes) starting with late bi-planes and moving up through world war 2 and eventually ending at the end of the Korean conflict (1953). 90% of the game is world war 2 planes, however. Name a plane and War Thunder most likely has it.
Oh and War Thunder is working on a ground forces mode, which is tank combat. So far it's Looking pretty damn good for a closed alpha.
He is definitely using a wall hack. Just look at the replay from his point view (you must have WT already started before pressing REPLAY). Report him with the replay page link near his name.
What you are describing is pretty-much what the "World War" mode is supposed to be whenever it finally gets introduced. See Gaijin's own talks about it here.
Long running confrontations spread out over a number of battles/locations within one larger map which you can join whenever you want and leave whenever you want. They've also said WW is going to be a large-scale campaign style thing where leaders (don't know who these are going to be) can pick and direct more localised battles, with air/ground/ships working together towards certain objectives.
Sounds great but as with all WT things it seems to be taking a hella long time to get put out there. EC seems to be some sort of beta-test for it but that's about it. I don't think we've even had a soon^^^tm yet.
More general post (with pictures!)
http://warthunder.com/en/news/3404-development-war-thunder-update-1-53-firestorm-en
And forum thread
http://forum.warthunder.com/index.php?showtopic=275028
Mine thoughts? Dagor Engine 4.0, new vehicles and maps look awesome. Other things not so much. New spotting system for tanks might make World of Tanks out of War Thunder (invisible tanks -_-). New crew system takes a lot of progress that players made over the years and basically blocks it behind a paywall. Grind is still unresolved. So are BRs of tier V planes and tanks (I don't know why I would grind Hawker Hunter if I already fight Sabres in my Mk3 Meteor).
This patch proves again that gaijin has better programmers than managers. Technically even more astounding. It's the gameplay that gets hit once again.
Edit: someone is shadowbanned here, I see only one - mine - comment.
> What game is this though?
War Thunder, link here.
Sorry, I was too excited! If you notice suspicious behavior (e.g. in this case magical ability to spot/track through cover), there is now an easier way to tell if the enemy player is a cheater or just good. Check the server replay, use view 2 (player perspective, includes their scopeuse unlike local replays), and use the handy Report button.
This annoying guy and his ill-gotten RB GF 6:1 K:D in all major Rank IV grinders (thanks Thunderskill) is now history. And days of his life and a dozen premium vehicles.
Wow! I was really not expecting this news at all. It's great to see Gaijin working on things to cater towards the SB crowd recently.
It's incredible how much better the game looks in this screenshot just because of the open cockpit. It adds an amazing amount of credibility to the planes, and makes them seem more like real machines and less like airfix models.
PSA: If you decide to try out "War Thunder", take it from someone who has played since mid 2012 and worked with the developers on various events with the community and had tons of experience with their team. I lost their support once I became too vocal about current issues with the game and Russian planes outperforming everything else in game.
Be prepared for a HUGE grind to get anything decent in the game. Literally hundreds of hours of grinding. Once you get something "decent", be prepared to get raped by higher tier vehicles than what you currently own. Recently, yet another change was made to matchmaking which places you in battles with vehicles that can severely outperform anything you currently own. Ground forces (The tank part of it) has been broken since it came out, basically, with Russian tanks one-shotting most everything they come across. Their anti-air tank ZSU-57 can literally 2 shot a Tiger-2 which just makes the game even more bullshitastic.
Don't get me wrong, you CAN have a ton of fun in War Thunder, but if you have anything bad to say about the game, as many people do since veteran players like myself are having issues, be prepared for the War Thunder team to remove anything negative you say from the forums and possibly ban you from them as well.
It really is a shame that they ignore most of the community's complaints and try to give you the impression that they know best, regardless of any real issues with the game.
I think the SB community deserves a more in depth explanation to "Upcoming changes to Simulator battles". Replacing "to battle" SB with duels (as they currently exist) isn't much of a replacement at all. People are very concerned. Please explain your vision of the future of SB for us.
give it its proper bombload and i'll be fine with a 5.0 br
This is a server update that will be implemented on the game servers within 24 hours. During this time, bug reports regarding specifics mentioned here and their effect in a battle will not be considered as a bug and as such will not be taken into consideration.
Economy and Research
We are introducing three starter ground vehicles for the British tree, which will appear in the next major update.
With the the three starter vehicles, we are planning on introducing five specific lines:
In our devblogs we have been discussing British vehicles, which you will be able to try out very soon. Follow the news about the new vehicles in War Thunder.
Well, not only on forums, in game chat also there are some similar responses. Once i asked in there "When the México's tree will be released?" As a joke (But i really want the FAM roundel so badly).
The answer: Mexico never fight on WWII.
R U SURE? e.e
And ofc the already running events for RU Spacefire and a chance for SU-76M
Discounts are from May the 8th until May the 12th (07:00 GMT )
Note: This update applies to PC/Linux/Mac users. If applicable, PS4 Users will receive the update as soon as possible.
EDIT: Patch notes changed.
But seriously, its an amazingly well done 3d model of t-55, it was even published on polish main page of WT. For some reason it did not make it into English.
It looks so good that there are some speculation on forums that this model might see actual light of day in WT...
http://warthunder.com/en/news/630/current Just a warning... If you've been playing war thunder on your NA account and used a EU account to get the game from the EU store before the NA release DO NOT login in to the NA released game otherwise you risk your account getting wiped. Wait till the EU gets update 1.41 on Thursday then download and login in to war thunder. Don't take the risk if you're far into the game. You might see this comment in other posts ,but I'm trying to spread the word to as many people as possible.
Luftwaffe fans, rejoice! One of the most unusual and dangerous aircraft of WW2 - the Do.335 “Pfeil” has arrived with three modifications!
The Do.335 is the first aircraft with tandem-mounted engines in War Thunder, that’s why designing its model was a bit of a challenge for us. We believe that we did well. Both engines and both propellers are operational, the animations of the radiator shutters, the flap system and the chassis all operate correctly.
Besides the unusual look of the model itself, observers may also notice the canopy design that is uncommon for a German fighter aircraft, also the unique front undercarriage leg.
As for the vehicle performance and the aircraft’s combat characteristics, it should be noted that experimental models built by Claudius Dornier featured a superb speed in level flight (perhaps they were the fastest piston powered aircraft of WW2), a powerful armament consisting of 20mm and 30mm cannons and also its capability of carrying bombs both on the wing pods and in bomb bay.
In War Thunder, the Do.335 is represented with 3 modifications:
The Do.335 is one of the most advanced prop fighters in history. Get ready to meet it in War Thunder Update 1.57!
For the biggest and smallest planes this infographic they released shows them. The He-162 is the smallest and the G5N1 is the biggest. I don't think anything has changed.
As for tanks, I believe the Jadgtiger is the heaviest tank put into production, but the T-35 might still be the biggest. The smallest tank is probably the t-60 as /u/Stone_CyberStone said.
http://warthunder.com/en/tournament/replay
War Thunder recently enabled serverside replays after a match, which can be viewed in-game in the "Battles" tab of recent activity, where you'd go and find in-game information on victories, losses, purchases, achievements, etc.
It will direct you to a page where you can view the server's version of a replay. This is great, because you can see ever player at any moment, as well as what every player sees, through the eyes of the server. Not only that, but you can REPORT PLAYERS, and even add a timestamp, from the website interface implicitly for illegal programs, which you can't do in-game. These replays also are good if you want to capture a neat match you had, as you can record from more interesting angles without vehicles disappearing because you did not have LOS at the time.
I thought this was an amazing feature, because I found out that some people I was suspicious of turned out to just be good players. But then there were other cases, like this one. I wasn't actually even that suspicious about this player until I realized he had 12 kills near the end of the match and seemed to know exactly where I was at a few moments later, unrecorded.
If you have a few moments, check out one of your matches with this system. It's great, and you might pick up some tips by watching other players.
I hope it wont be like event when you had to defend some artillery position against bots
Edit: Last stand on 4th year anniversary
War Thunder is killing it again with tier 9 tanks and helicopters event and theirs weekly show focusing on quite interesting concepts.
Please, don't pay for anyone for things like that. Press accounts are easily revoked without a notice if they are misused. That would mean that money that you payed for something like that will be gone from your account, but you won't receive anything.
Same comes with normal accounts. Please, read EULA.
Also, they do use pilot testimony both of WW2 pilots and people who have flown the planes after: http://warthunder.com/en/news/770-VIDEO-Developers-Answers-Part-1-en
There is always a difference between safe operating parametres and capabilities. If wing deformity happens at 700+ km/t dives, you set the dive speed at what aircraft under most circumstances can handle without losing integrity. There is a world of difference between a slight deformation, or a pink wing and wings flying off the instant you hit a speed.
Is nice to see that despite the numerous episode, even here on reddit, the GameMasters haven't banned this toxic and teamkiller player from the game.
FYI he's using an alt account to message and insult people, and he have several. His real name is stalowyLeb
Don't be afraid to censor his name, he does not deserve that.
ULQ for replay to show that forest doesn't magically disappear, because someone will say something about it immediately otherwise.
Bonus clip of him from earlier in the game. Fires at another target that is in the city, but before the round could even get to the mass of buildings blocking line of sight, it hits the embankment 50M in front of him.
Server Replay here - first gif at 9:20 and gif above at 3:15. His squadron, [JAngO], believe these gifs don't show anything out of the ordinary, so they're obviously big on fair play.
^/u/scarper_ ^you ^asked ^to ^be ^tagged ^in ^any ^threads ^showing ^blatant/obvious ^cheats, ^here ^you ^go.
Basically, this dude killed me through a forest, through a house that I was sitting behind on the other side of the map. Decided to find his replays and have watched a few.
Its pretty obvious at times he is hacking, (tracking targets, shooting at buildings with enemies behind them, etc.) Figured I'd upload a quick clip since I saw one on here the other day and it seemed to get to the right people.
Here are his replays if anyone is interested - http://warthunder.com/en/tournament/replay/?Filter%5Bgame_mode%5D%5B0%5D=realistic&Filter%5Bkeyword%5D=&Filter%5Bnick%5D=DxOut4Harambe&action=search#all
The 'White Rock Fortress' battle on Nov 11 was another one that was pretty obvious. Some are hard to tell because the guy is just so insanely bad at the game, and also has the Panther with the worst turret traverse, but after you watch for a bit it becomes pretty plain to see.
You missed my point. I don't like the FB comments because they are "funny", but because they engage with the community in a great way.
The clowns I am talking about did more damage to Gaijin's image than anything. What I mean are all those arrogant and passively aggressive answers that count in hundreds over the years. It is better to be silent. Not at all connected to delivering bad news. It's nice you are trying to protect your colleagues, but turning a blind eye to all of that is not going to help you.
I think there are hundreds of examples in the comment section of WT.com and the forums. Last one that stuck in my mind is here:
The news is about opportunities to get vehicles via warbonds, one player says: "And all Gaijin ask for is 10 hours of your life everyday!"
To which Stona_WT answers: "Amount of time you spend on warbonds tasks depends mostly on your skills ;)"
There is no point disputing whether it is true or not (it is not, warbonds require time, not skill). This is a typical example of doing a shit job as a community manager or whatever. What is the point of this comment? It's exactly what I am talking about. It's not funny, it's being a dick in name of Gaijin. Passively aggressive arrogant dickness. This guys is the clown. There is no way anyone at their right mind would think that this is an appropriate way to respond to such a comment in a name of a gaming company.
Watching the views rack up on his replays, which can be viewed here: http://warthunder.com/en/tournament/replay/type/replays?Filter%5Bkeyword%5D=&Filter%5Bnick%5D=Big_Bore_Bohica&action=search#118016965330686793
Few interesting things on Fields of Normandy - seems to appreciate X_H's (rest in pepperonis) favourite hideout.
I'm not going to spend much time going through them, but all I needed to see was this one:
[Domination] Fields of Normandy
2 November 2016 - 22:54 - 12:59 Duration
Scanning between targets that are well behind cover (hills).
Another one u/Scarper_
It's an event. First task starts this evening. 15 X Fighter rescuer or Bomber rescuer.
No idea about the prizes.
Edit: Event confirmed
Well, it takes a few minutes to place the picture right. And then you launch the game which takes about three minutes, then apply the skin and test flight. That all takes about 8 minutes, and then the actual opening of Bandicam or whatever and clicking film. Plus Photoshop takes about 2 minutes to open up.
Edit: http://warthunder.com/us
Oh god. You scared me (i didn't notice you linked ru forum there).
>new machines wood Development
Nearly killed me :)
Here is english announcement: http://warthunder.com/en/news/910-US-Ground-Forces-Sneak-Peak-during-Paris-Games-Week-en
Who knew, TotesMessenger has feelings and is Russian.
>You just compared. A T-34. From a tanker who it seems like never rode in ANY OTHER TANK.
>To a Pz. 38(t) , one of the worst tanks of WW2....
>You fail.
TIL, Otto Carius drove nothing but T-34s throughout the entire war.
This has to an elaborate troll, nobody is that stupid especially since WT put out an article on Carius recently.
If you have the replay file (http://warthunder.com/en/tournament/replay/), share a link so people can watch that. 8 kills is pretty rare in an Air RB match.
EDIT: Here it is - http://warthunder.com/en/tournament/replay/page/221093019339559696
The changes aren't really sneaky for the most part, they were listed (all be it vaguely) was in the patchnotes.
>Specific errors have been fixed, armouring details have been improved as well as improvement on the layout of modules and components for the following vehicles: IS-2 mod.44, Т-34-85 (all modifications), Т-44, Maus, Leopard I, M60, Т-54 mod.47, Т-34-100, Pzkpfw V (all modifications), Panzerjager IV L48, M3 Lee, IS-4М, Т-10М, Т-54 mod.51, Ferdinand, Pz.kpfw 35(t).
At a quick glance it looks like the mantle on the Panther D and A has been slightly tweaked and sideskirts modeled for all variants of the Panther, the gun mounting on the Jagdpanzer IV seems to be more complexly modeled. For the M3 Lee the frontal armour now appears to be modeled in segments and increased complexity ~~on the turret, mantles and casement~~ all round to be honest. If I'm wrong on any of these don't hesitate to say, my memory is awful.
I think you might have a typo-it is the he177, not the he117 AFAIK. However, that and the hs-123 are in the release tree, but not the other two.
It is in beta - a lot of things that are in game already are still work in progress and a lot of things are not there yet. We don't plan to wipe the progress. Here is the roadmap of what is planned to be finished before game release.
> maybe an aircraft sim?
DCS World is free with 2 aircraft (you pay for additional aircraft).
For a more arcade-style flight sim, try War Thunder (free-to-play, optional micro-payments).
Both work pretty well in VR.
Dear Players!
Currently, there may be issues when trying to connect to the War Thunder game servers or forums, due to an aggeressive DDoS attack against our servers. We're working to resolve this issue as soon as possible and thank you for your patience and understanding.
We will keep you updated about the situation.
We will keep you updated about the situation.
The War Thunder Team
However, they stuck in the P-51B and C variants in too... I don't want to research 5 P-51s, especially the earlier, lower performance variants...
Make it exactly like a rail gun, except it has a plasma cannons drop and projectile speed.
Make it fire yellow, maybe like depleted uranium theme or something.
Allow for lower tiers to be smaller, like this
Maybe some tier 10's will look like this
Mega bot tanks will be like this
Though i dont agree with pin point accuracy. Make it so you have to range a shot or two before any one can feel its devastation.
haha :D I almost appended this little snippet (from the model design pdf) to the cockpit bug report like "wtf mates?"
Sounds really nice:
http://warthunder.com/en/news/2779-event-chronicles-of-world-war-ii-simulator-special-en
The x2 RP bonus is only on for specific times this weekend:
> From 02:00 to 06:00 GMT and from > 16:00 GMT to 19:59 on August 9th and 10th
It's from Operation S.U.M.M.E.R. Everyone who completed two tasks (not two marks, but two tasks) got one of these once 125,000 total tasks were completed (which was a couple days ago). We also broke the 300,000 mark, so everyone with two marks completed should get a "Follow me, comrades!" title that they can use.
This is a server update that will be implemented on the game servers within 24 hours. During this time, bug reports regarding specifics mentioned here and their effect in a battle will not be considered as a bug and as such will not be taken into consideration.
New Top Tier MM will try to "balance teams".
This is applied in 3 groups:
In theory, flying at 7.7 BR, in 3 matches you should have 1 Game in each group.
There is a Q&A here.
Step 1: Realise the game has a 14+ year old age limit.
Step 2: Uninstall the game.
Just kidding ofc :) Strikaaa explained it quite well! But heres a link to Gaijins page about it http://warthunder.com/en/news/2912-special-pokryshkin-s-p-39-en
I'm super excited for naval warfare as well, and that Swordfish v Bismarck sounds like a fun event. Aircraft carriers are going to be in here is a screenshot from WT from a long time ago, I imagine they'll work like aircraft carriers in Battlestations: Pacific where the player controlling the carrier launches flights of AI controlled planes at designated targets. Submarines I've heard mixed reports about I really hope they make it in though, there are a lot of very interesting subs as well as a lot of interesting ASW aircraft/ships/weapons.
>War Thunder via Google+3 hours ago (edited)
>In October 1941, the German Army Group "Centre" advanced to Moscow, only after six months of intense fighting was the enemy able to be thrown from the capital. To commemorate the heroism of the Moscow defenders and all the participants of the Great Patriotic War, we dedicate our new video to them.
>Check it out: War Thunder: "Победа за нами" / "Victory is ours" Website: http://warthunder.com/en/news/879-Live-action-Victory-is-ours-en
It's not like you couldn't know:
> Italian aircraft will become available in the closed beta test after the release of War Thunder update 1.69 Regia Aeronautica”. The first players who will be able to test Italian aviation will be the ones who complete special marathon tasks or purchase early access packs in our online store.
According to their CEO, nothing was changed in coding of RP income, only visual representation as well as displays in data notes are altered. It happened when gaijin announced the change to talisman/premium RP display.
http://warthunder.com/en/news/4146-development-visual-changes-in-the-bonuses-and-awards-en/
It's in every TOS dude, trust me I get what you're saying but at least educate yourself on the normal video game Terms of Service.
It's entirely within the right and always has been - for any game that has any social or multiplayer aspect to it.
Dear players,
According to the user agreement (http://warthunder.com/en/support/eula/) modification of the game client files is prohibited and can lead to the the blocking of a game account.
We understand the interest of the players for modification of sounds/audio which are not giving any game advantages and only influences the perception of the game. Players using such modifications are purposefully not punished by us, but remember that the installation of any mods is at the player's own risk.
Modifications can harm your computer or cause the appearance of game client errors, and in some cases lead to the blocking of a game account.
Copy/Paste
Here's the link to the Q&A, if you ctrl+F "M103" it'll take you right to the question and answer you're looking for, and that they guy you replied to is referencing.
BVV_d's explanation refers more to ricochet mechanics, how APC/APCBC ricochets less than AP/APBC does, rather than penetration, which makes me think that either he didn't understand the question or that Gaijin is possibly avoiding answering the penetration question for one reason or another.
Changes in Flight Models
While I do not wish to discredit Scarper's own accomplishments, I did notice his Gaijin account registration date is 2014. That's way, way after the alpha ended and the closed beta started. The beta started in 2012, and I was there since day 1. Here's the old announcement for reference: http://warthunder.com/en/news/12/current/
Don't believe me? See for yourself.
http://live.warthunder.com/user/Scarper/ The Live Website pulls out the date you've registered with either Yuplay or Gaijin when they separated from them. My account registration date is in 2010, the day I got Wings of Prey from Steam and the day I registered my Yuplay account http://live.warthunder.com/user/Avarik/
http://warthunder.com/en/news/551/current/ - they've extended the server times- Yay!
"Current schedule of tank events on Production server (GMT): from 00:01 to 04:00 and from 12:00 to 20:00 every day"
They just did a commemoration for Roll on the Ace of the Month. Link here It was very honest and painted him in a good light (even though he was successful against Russians). I rather doubt your theory is why in this case, but I do suspect with Nazi's they are more careful about what media, pictures, etc.. they 'support'.
So, before coming here to complain, you did follow the rules outlined here and report him and the other cheaters, right?
Also did you try messanging the tech support mods and their assistants on the forum? (Following the process described here. Section: "I saw a cheater: a player firing with incredible accuracy, seeing everything in markerless mode, etc.")
Cheaters do get banned in WT, as evidenced by a bunch of posts on this subreddit, you just have to use the proper channels to get Gaijins attention.
> The problem is that some people are afraid that if you limit discussion on hacks and then you might start limiting discussion on the game's faults which isn't fair.
We actually has full rules, license for youtubers. http://warthunder.com/en/support/forstreamer/
We were not asking community to change it. It already has all required terms. Do not violate EULA, do not lie, do not say you are Gaijin employee, i.e. do not pretend to be "official". That's it!
It is already there! And it is 100% reasonable. There is NOTHING in EULA that says "you can not discuss the game". Say whatever shit you want about it.
But don't you know, use it in sex offending, in advertisement of other software, in selling drugs, don't encourage others to violate laws or EULA, etc, etc. It is not unreasonable. It has nothing to do with censorship. It is pretty clear for everyone what is allowed and what is not.
Or it should be OK to make video based on our content which can not be even posted on this reddit, because it directly violates even this reddit's rules? (we don't set those rules, btw. I also have been moderated on this subreddit personally).
3 years and level 19? You must play very irregularly.
Yeah you don't play regularly at all according to this, also it's more like slightly over 2 years: http://warthunder.com/en/community/userinfo/?nick=johnmoore_
For the record- Gaijin posted a very in depth explaination of why they did this.
The basics of it are thus; In real life, our eyes have a much greater field of view and acuity than can be conveyed in the (comparatively) small amount of pixels we have on screen. With the amount of pixels we have, aircraft wouldn't even be remotely visible at a fraction of the range they are now, wheras in real life it's possible to make out distinguishing features of aircraft at a much greater range. Their solution to this is to put a silhouette of the aircraft, more akin to what you would see in real life with our visual capabilities, over the top of the otherwise indistinguishable dot. It's a compromise between reality, and the limitations of the game & display medium.
From the devblog linked above; "More than anything, game cameras are reminiscent of the image that action cameras such as the GoPro provide. If you want, you can easily find various videos shot from such cameras on YouTube, and take a look at how small the people look at just a few meters.
Naturally, at such a viewing angle, an aircraft at four kilometers on a full HD monitor is about four pixels wide and only half a pixel tall – in other words, it disappears from view. And even from two kilometers, the aircraft has a wing thickness of significantly less than a pixel, while the fuselage is around one pixel. This means that with an ordinary game camera, an aircraft will start to flicker and disappear at a distance of two kilometers and will fully disappear by four kilometers."
Now to be honest, I think this is a really fucking awesome way of compromising between reality and virtual reality. If you want aircraft to disappear at 4km and be practically invisible at 2km, (and everyone threw a hissy when dot visibility range dropped slightly, remember), then feel free to voice that opinion. But it won't be popular.
As far as i remember, the E-4 didn't had bullet-proof front glass (or any other kind of bullet proof glass) so far, as it only had an armoured backrest and headrest - which seemed to be fully implemented right in the game anyway.
The Bf 109 E-7 finally additional introduced also the frontal bullet-proof glass. ^It ^was ^stated ^so ^even ^in ^the ^Devblog. ^^[1]
Only about 26% of the planes in game are Russian. Granted they still have more than any other country its because of all the useless repeats it has, like the 6 different I-16s, the 4-5 SB2Ms, the multiple Pes, Yers etc.
But compared to WoWP, WT has a way larger diversity of aircraft; hands down not even comparable.
From the CEO
>21. Any info you want to share with us about ships?
Anton: "We have made several gameplay tests two years ago regarding ships, even before we started working on tanks. And the reason why we decided to go with tanks first was the fact that the gameplay of ships in the realistic environment of War Thunder was too, well, hardcore. As one goal we wanted to achieve before actually releasing the game was to find out how two different kinds of forces interact with each other, like aircraft and tanks or ships and aircraft, we decided to go with tanks first, as it could be implemented faster and easier.
Now, we still have more tanks with rocket armament and also the British tanks in the queue which we want to implement, and afterwards we may start working on ships again. I cannot say any dates for when we will be able to show you something at the moment."
Source: http://warthunder.com/en/news/3275-news-the-big-q-a-with-ceo-anton-yudintsev-en
Lots of good info, but it was implied that ships will be worked on after British tanks.
In case anyone is wondering, the game is War Thunder , a free-to-play air/tank combat game. I really love it, but the grind is quite annoying.
It's got a fairly active subreddit over on /r/warthunder and an active playerbase, so try it out if you like this kind of game!
It seems that based on this, they intend to implement the T28 (only the inner pair of tracks) and T95 (full set of tracks) as two separate vehicles. Not sure how that's gonna work out, given that the idea is pretty WG-esque stupid.
Glad to see the Skyraider is here though :D
And^the^M18,^and^the^M10,^and^...
If you win the 2v2 event that should give you the best squad achievement(and teamwork) which would make getting that part pretty easy.
Edit: It seems the event dose not give the best squad or teamwork.
Edit2: I might not have been squaded with them. NVM I was squaded event dose not give achievements.
yes, I was able to fit the entire patch note on the title.
in other news the devblog's look has changed.
also I hope no one thinks i'm spamming the subreddit with 2 consecutive posts, because I feel like I am.
> Gaijin once said US biplanes would never be added.
Where the hell did you hear that? There are two models of the Grumman F3F navy biplane right there on the release tree.
Gaijin article for project S.U.M.M.E.R. second plane reward was very sparse. Here is more information as was passed to development from the community. The linked article is in the forums.
It was a competitor to Ki-87 for a high altitude interceptor.
Armament: 2 x 30mm Ho 105 Cannons + 2 x 20mm Ho-5 cannons situated in the wings
General characteristics
Performance
Armament
Do let me know if the "News" flair is appropriate in this case, as the official news post isn't up yet
UPDATE: It is now
http://warthunder.com/en/game/changelog/current/703
>Kinetic ammo (7.5-13 mm) energy loss over distance or when consequently penetrating aircraft construction has been reduced
Everything smaller than 15mm was buffed, but since Americans rely on these guns the most, it's generally considered mostly to be a buff to the M2 and M3 .50 caliber guns.
They have:
> Italian aircraft will become available in the closed beta test after the release of War Thunder update 1.69 Regia Aeronautica”. The first players who will be able to test Italian aviation will be the ones who complete special marathon tasks or purchase early access packs in our online store.
~Italian aircraft in War Thunder Update “1.69 ”Regia Aeronautica”, 2 May.
Obvious ESP hacking. At the start of the game he tracks a guy through solid rock. Go to this replay: http://warthunder.com/en/tournament/replay/type/165120683414703018 and report Poloten4eg please.
Here are more of he's greatest hits and he's not even trying to hide it. http://warthunder.com/en/tournament/replay/type/replays?Filter%5Bkeyword%5D=&Filter%5Bnick%5D=Poloten4eg&action=search
For non believers, here is the server replay of the battle, happens at about 8:10 minutes.
Sparking has nothing to do with damage model changes. Sparking means you missed your shot on the server but your computer says you did hit. Sparking is more a less a feature to let you know your aim is correct, just not correct on the server. (Ping, packet loss, server issues, general internet fuckery, etc)
Everything else you need to know is in the change logs. Here is page 2, where 1.59 changes begin and then continue back to page 1 to current version. http://warthunder.com/en/game/changelog/page/2/
>The b17 e is the exact same as b17 e/l. Gaijinn is pretty stupid to add so many identical models...
nope, the ventral turret is different (B17E vs B17E/late), IRL the new improved ball turret added a significant amount of weight to the aircraft, in response, more powerful engines were installed; whether this is modeled in-game i'm not sure (i wouldn't trust the statcards).
Please post me a realistic battle screenshot of an unsquaded Fw-190 A-4 (RB br 4.3, tier II) facing a P-51D (RB br 5.0, tier IV). Both are very popular planes so a screenshot shouldn't be hard to come by. Yeah.
The +-1 tier spread was confirmed by Gaijin when they first introduced the new MM back in December 2013 and they have never said it isn't in effect anymore.
http://warthunder.com/en/game/regiments
>Prohibited: The names, logos, slogans and other attributes of organizations recognized by the domestic or international legislation and the courts as a criminal, terrorist or extremist. In particular, organizations, units and military units that was part of the SA, SS, and SD of Nazi Germany.
Your clan leader wasted 2000 GE
Last years summer madness. http://warthunder.com/en/news/748-Special-Summertime-madness-en Looks like we have some time. Or more time till the 3 year anniversary. http://warthunder.com/en/news/2597-war-thunder-2-years-anniversary-en
http://forum.warthunder.com/index.php?showtopic=210034
I was selling three (four if you include the fact the Lightning skin was for two planes) skins via this.
Kinda funny how they announced this project right after their competitors, Gaijin Entertainment, announced their own restoration project of the StuH 42 with Kabinka.
Considering your knowledge on the topic you might want to also check out World of Planes which looks like it will be slightly more "realistic" compared to World of Warplanes.
Not sure what you are expecting support to do for you, but Gaijin has a policy of not refunding/reverting any hack account. Unless you can show that Gaijin is responsible (ie: negligent in securing your password or ensuring basic account security) I don't think there is anything legal you can do to get back those GE/SL (you can still ask but I don't see Gaijin budging). Here is a sample support email answer from such a request:
Hello! Thank you for contacting Gaijin Customer Support. Unfortunately such changes cannot be canceled. Please check our Terms of Use: http://warthunder.com/en/support/termsofuse/ c. You are solely responsible for maintaining the confidentiality of the Login Information, and you will be responsible for all uses of the Login Information, including purchases, whether or not authorized by you; and d. You are solely responsible for any unauthorized use of your Account. '' Good Luck
> I wasn't even aware was an option
Sorry to be blunt, but being ignorant is no excuse. You allow your account to be hacked in some way (ex: reusing same password or having your browser passwords stolen or your PC compromise, and not using 2FA) and your now seeing the consequence.
I would suggest an alternative investment for your 75$.
Around November 1 (WT 5 year anniversary), Gaijin SHOULD do their annual anniversary sale with 50% off on everything (including 1 year premium account).
So today, you could buy 15000GE for 72$, which you will use to:
You will have 1.5 year of premium account, one talisman on a very good tank and 1150GE left (to be use to buy something on November 1 sale or the 50% holidays sales). A talisman tierIV would cost about 2000GE (1000GE 50% off), and by the holidays you may have reach a TierIV vehicle you like.
A talisman gives you the same +100% RP bonus as a premium (but not 2x SL bonus), and a talisman cost 50% less then an equivalent premium vehicle. While I can't comment on the T20, the M4A3E2 is a very good tank which I find superior to the M6A1 (specially in Arcade if you play that mode). Check this video about how to use the M4A3E2 as a SL printing machine.
Alternatively, you could buy a 180days premium on November sale (2450GE) leaving you with 6150GE for other stuff (ex: talisman or premium vehicle) or saving you 22$ by buying the 10000GE bundle.
I was talking about the the form and shape , what was attached to the Apaches did not look like a maverick missile but it was a Hellfire missile by shape and form ( look like HF ) so it's a proof that this 3D asset did not at least belong to April event :
http://warthunder.com/en/news/4614-gm-64-rotary-wing-chieftain-en/?page=6
you can zoom-in and see they are different .
You aren't sparking though, those are hitting both according to your client and the server. UNHchabo is saying that you should go to the server replay and spectate him - look at the damage he is taking. Server replays differ from client replays, as the client replay shows what you saw (mostly), whereas the server replay shows what it saw. You can find server replays here.
I suggest you to go back to the devblog and notice that a couple of Japanese boats were announced. Heck during one of the pre-CBT we could play a Japanese one.
Edit: https://warthunder.com/en/news/4303-development-t-14-class-torpedo-boat-single-engine-seafarer-en/ and http://warthunder.com/en/news/4203-development-type-11-pt-15-shore-guard-en/
These statistics are useless anyway because it doesn't in any way specify what kind of battles these statistics are from, and what it compares them to.
For example, does the top kill count come from regular battles or EC battles? You can get ridiculous kill counts in EC, and to lesser extent in AB - these do not in any way compare to RB Air/Ground or SB Ground kill counts.
And how does it compare my efficiency to the rest of entire player base, when most of my battles are in SB and most of the rest of the players generally play something other than SB?
I guess it's cool to know that I used the Panther II the most this past year, but does the 60% victory ratio mean that 60% of all my victories were achieved with this tank (I seriously doubt it) or that I won 60% of the battles where I drove the Panther II?