There are plenty, and they are all pretty much awesome.
Let me just start you with few new ones : Shadowrun: Returns (and must have expansion Dragonfall) , Divinity: Original Sin (early access) and soon to be released Wasteland
Old classics: Fallout 1,2 , Archanum , Temple of Elemental evil (most accurate D&D 3rd ed conversion)
Than we have indie : Anything from Spiderweb Software
Than if we go to realm of pause turn based , we have so many Bioware gems : Baldurs Gate 1,2 Icewind Dale 1,2 Neverwinter Nights 1,2 Dragon Age ...
The list goes on. And all above mentioned games are true gems.
And, one more mention. If you want pure tactic - turn based with no much of story waste of time Take a look at X-Com.
And my warm recomendation online rpg gem : http://www.cardhunter.com/
Here's a list of games that should run on a limited machine but are still amazingly fun:
This game is really fun, and quite mesmerizing in a simplistic way. There are sequels to the game but you do have to become a supporter. ($15 I believe?) The later versions Captain Successor, Impostor, and Jameson all add new content and gameplay, while Captain Jameson turns the simple game in to more of a RPG-style game. Jameson is still in alpha and unfortunately we haven't heard from the developer in about a year because he moved on to Card Hunter.
If you're looking for a promising card game hybrid (in this case, CCG/TRPG), check out Card Hunter. Pretty much everything about this game seems to be firing right, though like Scrolls it's also not in beta yet.
Closest I've seen is actually a browser based tactical RPG. Card Hunter has a couple of different character classes that can equip varying kinds of gear. Each piece of gear adds specific cards to your deck. During play you take actions by playing cards from your hand. I can't think of a reason you couldn't use the same setup for a tabletop game, other than needing to make all the cards.
Also, and I appologize for again not being 100% in topic, but have you tried the online Card Hunter game? It has quite a few meta table top RPG things inside. Dice sounds, table top grids and paper minis, though the mechanics are more card based. You're even facing an easily fustrated DM.
It might have a bit of that immersion but in meta kind of way, like Knights of Pen and Paper
There is a FAQ now which officially states that Card Hunter will share accounts across both the browser and the Steam client.
source: http://www.cardhunter.com/2015/07/card-hunter-is-coming-to-steam/
Card Hunter is a pretty neat CCG/Tactical RPG.
You might want to check out Tabletop Simulator also, there's a lot of mods available for the game that incorporate different card games.
Cardhunter took up a lot of my time when it first came out. It's been expanding ever since from what I can tell, worth checking out. Though in my experience it had a very short rpg-story and ended up being a lot of multiplayer and trying different combat styles; slowing, cold spells mage + high damage, low defense warrior + moderate damage, fast-moving healer vs teleport, traps mage (the floor is lava, literally) + fast-moving, dodging, spear(2+ range) warrior + close range, spear healer.
not a TCG in the traditional sense, but you might want to take a look at Cardhunter (you can also get it on steam) it is a mashup between tabletop and TCG, that has some nice single player campaign you can use to build up some cards before you start into the multiplayer. It's also free and has some nice humor, so even though it is not a traditional TCG it is quite a good game.
There is a video game called cardhunter. I think it would be perfect for you. It is a tactical strategy card based combat dungeon crawler. The deck building comes from the items you equip to your characters. Every item has a few cards that come with it and there are A LOT of items. When last I played there was a very healthy pvp meta with many different builds that were considered highly competitive. you can find it here http://www.cardhunter.com/ and here https://www.reddit.com/r/cardhunter/
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It's SO polished graphically, that one wonders why Card Hunters, which has been around/registered longer (even though they don't have an Android client) looks exactly the same....
T_T
I have no idea how this could be done, but something like Diablo or Torchlight.
The most similar thing that comes to my mind is sadly digital only, too: Card Hunter. I would love something like this for the living room, although again, that's nowhere near feasible...
I don't know that this has been asked before. It's a fine question. :)
And it's a good point that we should probably set up a wiki for answers to questions like this.
In addition to what /u/citadel712 mentioned, there are a lot of strategy games and/or CCG-style games online.
Some games are web based:
I'll try to update this later when I have more time. And from there I'll see what we need to do to add a wiki to the sub.
Card Hunter is looking pretty good, though not released. Not precisely PvP focused, but it states that it will have PvP. Richard Garfield (creator of Magic) is also on the design team, so...
You could do it with a hand of cards, letting the GM make intelligent choices about what cards to play but limiting the options to what's in hand. Cardhunter is/was a lovely little tactics crpg which used this premise, but there's no reason you couldn't extend it to tabletop - you'd just need the cards.
iirc, Penny-arcade guy's Thornwatch was intended to be this, but turned into a board game, and I've heard the concept raised multiple times but never seen it actually executed.
Not much exploration as it is in stages, but not much story and a lot of gear. Also not on PS4 but it can be played on any computer as it is a browser game. I guess technically since PS4 can do web browsing you could play it on PS4.
One game I enjoyed playing with a friend was Diablo 3. I didn't play the game til this year, and haven't tried the others, so I had no hype train to crash and kill all my anticipatory passengers.
Additionally, it appears that they have fixed a lot of the issues with the game, but I don't take it seriously enough to rage over minor issues anyways. It's a great time when you're sitting next to each other and you can pew pew magic missiles while your friend hulk smashes baddies as a Barbarian warrior.
Also, it's cheap as hell used if you get the vanilla edition.
Another game I've been playing with friends lately is Card Hunter. It's particularly appreciable if you've ever played tabletop games of any sort, and it's a free game which you can play in any browser so it's painfully simple to LAN (figuratively) with friends. Usually I just bring my laptop over to my buddy's house and there ya go. The combat is similar in some regard to Fire Emblem, but there is gear-based progression and some story as well.
Card Hunter (http://www.cardhunter.com/): Free-to-play in the base config on either the website or via Steam. It's essentially a mashup of D&D and deck builders and I desperately wish there was an actual physical version.
I recently stumbled upon a game that does exactly this. Each combat is a puzzle where you have to use the terrain, your equipment, attacks of various qualities, and your position on the battlefield to take down the opposing forces. Since you can't move and attack in a single move, you have to plan ahead and anticipate the opponents likely counter move. You can try it for free here:
yes, I don't really like physical CCGs, less opportunities to play and higher cost.
I tried MTG and Spellweaver before as other digital ccgs but they pretty much lack the swiftness that digital CCG can get (imo Hearthstone has really swift gameplay compare any other CCG I know).
Card Hunter is really chilly and as I said, the singleplayer is great; and Prismata is full-information/no rng game that really needs thinking, but is easier to learn on a higher level then chess (where you pretty much need to learn tons of openings to get into the good level).
http://www.cardhunter.com - CardHunter in browser, but it entered Steam recently.
If you have internet access during those coffee breaks, check out http://www.cardhunter.com/. It probably requires more than 5-15 minutes at a time though. I can't really remember. (it's free, with paid options)
I will heartily recommend Card Hunter if anyone is looking for something a bit more cerebral. There may be better RPGs out there -- I don't consider myself an expert -- but this one sucked me right in. It's got an impressive amount of content for both single-player and multi-player, the loot system is very well-designed to keep both new and experienced players motivated, and the community (in which the devs are actually involved) rocks. What's not to like?
This is the only reason I bought an iPad. I'm a PC guy, but the PC world is severely behind in the board game scene. Magic the Gathering had a lot of potential with their Duel of the Planeswalkers but then they killed it with microtransactions. Hopefully that will get straightened out soon. I've heard a lot of good things about Card Hunter.
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Scrolls development is mighty slow. When I tire of waiting for the next piece from the devs to hit, I've been enjoying the pre-alpha of Duelyst and the regular release of Cardhunter, both with collectible cards and grid based tactics.
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[ ] Be present and mindful during rehearsal.
[X] Return audiobooks to library.
[X] Drop off dry-cleaning before noon.
[X] 1 guided self-hypnosis session.
[X] Maintain/Update TeamLiquid Blog.
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[X] Record the second of the two prepared etudes for self-reference.
[X] Confidence practice on weekend's concert material.
[X] Quality work on intonation with drone and intervals.
[X] Choose the next week's recording project piece.
Fitness Goals:
[X] Deadlift Day (deload week only).
[X] Weigh-in upon waking up.
[X] Log all food into MyFitnessPal.
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[X] Unlock 1 Cardhunter multiplayer pack.
[ ] Gameplan next D&D 5e session.
[ ] ~~LISS rowing session while watching a show.~~ Cancelled again because my lift schedule is being pushed up a day due to work travel next week. Need as much rest as possible.
Not from the beginning. I think it was added last spring, but wasn't officially announced until months later during the birthday event.
Definitely Card Hunter. The chance/strategy blend is delicious (Chess meets Poker), and the presentation is properly charming.
Oh, and an honerable mention to Fallen London. It's been a while, but that had it's claws in deep for a year or two.
Use YgoPro. Not a complete solution (the android client can only play with other android clients at the moment, and there's no way to pick who you play with; both of these aren't issues on the desktop version).
You can actually make decks on the desktop version and then copy them over to the phone (manually, not an intended function, but works since they use the same format for saving/reading decks).
~~Link me: Ygo Pro.~~ EDIT: Why did I try to link that and think that it would work? It's not on Google Play, and while you do need an account on their site to access the apk file, it's completely free. http://www.ygopro.co/
As far as Card Dungeon; I wouldn't even spit at it considering how akin it looks to Card Hunter. Seems like Card Dungeon completely ripped their art and whatnot from Card Hunters and just ported it to android at 2USD a pop. Shame really, as Card Hunter is quite fun, but now people will vastly know more about this POS than the actual thing that did it first.
EDIT: Thought I should specify a little; YgoPro won't exactly 'teach' you how to play Yugioh on android, it'll just LET you play on Android (and the desktop). But it's free either way!
A lot of these games sound cool, but tablet access is a must for me. Hope these that still in beta will be available IOS sometime. Some neat looking games here ive never heard of.
Kind of an odd suggestion, but have you tried out "Card Hunter"?
It's not tabletop per se, but the game mechanics are directly based off of some of its mechanics and the entire storyline/premise of it is you being a guy playing tabletop with a group of friends.
Card Hunter is superb and has rich singleplayer story as well as in depth multiplayer modes (but be careful about spoonerising it)
Faeria would also be a really good game except that it's gone P2W (players can't get all of the cards that can be used against them without buying expansion packs, blegh). The Arena-like mode remains F2P, however. It also has loads of puzzles and daily AI challenges.
(these are both a few years old)
Card hunter grosso modo heroquest jouable en ligne sur n'importe quel navigateur avec un design old school ou comment perdre des heures (semaines, mois, années, ...) de sa vie avec des figurines en papier virtuelles.
Deep Sky Derelicts is a fun deckbuilding RPG where you scavenge derelict ships in space and have a 3 person party which you can build via talents and items with 1 or more cards attached.
Card Hunter is free and it's probably the game that DSD got ideas from. I put a ton of hours into this one. You have 3 party members whose minis you move around on a board using movement cards and then attack the enemy using attack cards. You get random loot drops from each area you complete, and it has multiplayer available with its own chest reward system.
FYI on Void Bastards. The dev Blue Manchu consists of some great devs including the co-founder of Irrational games. Creators of Bioshock and System Shock. Some other great devs too, including the creator of Magic The Gathering.
Card Hunter is a free deckbuilding RPG browser game with a lot of character customization. It has a lot of single and multiplayer content. All the items/cards can be acquired by simply playing the game and spending money is not required. I personally have put hundreds of hours into it.
I dunno, first thing that pops into my head is the game only has one stat, that goes up. I played some kind of tactical game a year or two ago that was like that. Monsters just had a number floating above them, that's it. Just remembered the name: Card Hunter.
That reminds me of co-op Card Hunter. It's good fun; but a lot slower than playing single-player. (That's not necessary a problem; but I does reduce the player-pool down to just those who are patient enough...)
I'm probably way too late, but Card Hunter is a free turn based card collecting RPG strategy game.
You play through a campaign with a team of heroes, collecting equipment that add cards to each heroes deck. It's insanely fun and I recommend it 100%
Read / listen to audio books Sign up for courses on edX.org or MITx or whatever. Watch webinars. Learn to juggle. Work out. Plan a trip. Or, if none of that is interesting, http://www.cardhunter.com/
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Blackguards (gog.com) and Card Hunter (web based) are both all about combat, but give them a try.
The Bard's Tale games from the 80's come close to what you describe but they haven't aged well. I'm still waiting on that perfect D&D game.
Give Card Hunter a try, it's the computer game 4th edition wishes it could be ;)
Anyway there's online coop, and it's a blast.
You should pay attention during school; it's your education.
Anyway, something like a remote desktop extension might work. Run the game at home, but you control it from your Chromebook.
You could also play Card Hunter. It's quite fun.
Sounds about right. For whatever perverse reason, I do intend to hit 1m% before I leave (739k% currently) and go back to Card Hunter for my dorky jollies.
The execution has been badly flawed, though once you're live with a naive model that underestimates how determined some players will be to gain advantage, there's only so much you can do. And yet, it's been a pretty good time. I'll be interested to see what GameHive have learned and what they come up with next.
(Full disclosure: I have ten more weapons than I should due to that same exploit. Sorry, sorry, SORRY)
At the moment, Card Hunter. You create parties of three fantasy characters and fight battles with them, options during a turn are determined by drawing digitally simulated cards. Very tactical, and if you have ever played D&D the humorous send-up of typical nerdy dungeon masters is pretty funny. Created by a team that includes some impressive names in the game industry. Free to play with the usual microtransaction enhancements. Some content is paid only but there is a lengthy free single player campaign and multiplayer is also free.
Card Hunter is a slightly different take on TCGs that is pretty fun. You have a team of 3 characters that take on D&D style modules. Each piece of armor is defined by several cards. The game is played by using the deck built by your armor sets to move around and battle. It's f2p with bonus modules for purchase. It does get a bit grindy but is still fun.
Perhaps Card Hunter might be of interest? It's a mix of deck building and RPG played out as a tabletop RPG.
Instead of building up your deck card by card you build it through the equipment your character wears. Each piece of equipment in the game has a predetermined set of cards that it'll bring to your deck.
Card Hunter - It's their birthday and they are inviting you to their party! This weekend free leagues, free chests and loot fairy fun. http://www.cardhunter.com/2014/09/join-our-birthday-celebrations/
One that may pique your interest is Card Hunter. It's a combination of deck building and fantasy RPG styled like an old D&D module. It is a browser based game.
You don't build the deck up card by card. Instead, you equip your characters with various equipment that each has a preset couple of cards. Your deck is then populated with those cards. After each adventure you open a chest that gives you some equipment and treasures. It is also balanced such that "low level" equipment is still useful.
http://www.cardhunter.com/
http://wiki.cardhuntria.com/wiki/Cardhuntria:Community_portal
Basically it's a cut down table top game using cards. Equipping different gear gives you different cards in your deck (Swords add slicing attack cards, Clubs add bashing attack cards, etc).
Card hunter, awesome rpg/collectible card game/strategy game. I play it all the time at work. It's FTP, with some stuff you can buy for real money, but it doesn't really give any unfair advantages.
Card hunter. It's a turn-based strategy game with collectable loot and a tongue-in-cheek style of humour.
It's pretty easy to get into, and it has plenty of single player and multiplayer content.
Cardhunter!
Also, check out /r/cardhunter
Bouns Round: Recent AMA from the devs
I've sunk a ton of time into this at work recently.
Card Hunter Fantastic combo of a tabletop fantasy rpg and a collectible card game. It has an extensive single-player campaign and you can play multiplayer. And the art style is just great.
I really enjoyed Card Hunter, a freemium TBS. It's set in a D&D game but with the twist that equipment isn't items but packs of cards, for example a sword will have 6 attack cards but boots will have move cards, you fight the battles by playing the cards. It has a nice graphics style and combat similar to but much better than that of The Banner Saga.
>I decided to make a game that would "fit" the webgame genre.
Please don't take this too critically, but some honest feedback: If just tapping a single button repeatedly is the idea you have of what fits the webgame genre, you really need to expand your horizons a bit more. The game is honestly just too simple.
To give an example of what's possible - it was written in Flash, but my favorite webgame of late has been Card Hunter.
I've had this idea rolling around in the back of my head to put together an [/r/RPG](/r/RPG) starter package to link in the sidebar. It would be a kind of print your own D&D Red Box using all free stuff. Free rules, free starter adventure, free pre-made character sheet, and everything else you can think of. I think it would also be really cool if we could have a set of paper miniatures that could be printed out onto card stock.
If you're up to it, I'd love to see you take a stab at doing a mini. We basically just need a dual-sided piece of art that lines up. Here's the kind of thing I'm thinking of. You fold the two sides together and fold the bottom out as a base.
My goal is to get a set of the 4 archetypes (Wizard, Cleric/Priest, Thief, Fighter) and then have [/r/rpg](/r/rpg) vote on the free game to use in the starter. Same goes for the adventure, unless we can get the community to build one.
If you're game, any of those archetypes will fit with what I have in mind. I don't have an particular character in mind, I thought we would build the character sheet to match the art.
This project here is looking pretty good. It's got that old school board game/card game feel, and I really look forward to it, but it's down the road a ways. The competitiveness I felt from Magic carried over mostly to League of Legends, so I play a lot of that of late.
They made a Magic the Gathering game on Steam, which is sort of a one-purchase of a lot of the cards, but they come out with a lot of mini-additions, so it can probably get somewhat costly, but they're cheap. The collection is fairly small though, meaning more room for strategy rather than what cards you own, I guess.
Really though, if you like computer gaming, I feel League is the way to go. If you're looking for a board game version that's easier to play with friends physically, I've actually had a mini project going to make such a game where you pay a set amount of money, and get all the cards in the set instead, but the project is old and falling into decay.
There's a reason I considered making such a game- nobody seems to want to. =/ Card games have become incredibly expensive, that's why I quit.