https://playit.gg/ is one I'm aware of, but I've no personal experience with it. It seems like they have some comprehensive documentation, and are directly targeting games servers though.
https://packetriot.com/ has some similar offerings to ngrok, but once again for a reserved subdomain you'll need to pay a fee.
As for more generically, https://github.com/anderspitman/awesome-tunneling compiles a great list of alternatives to ngrok.
Given that you can't port forward, you'll probably only want to look at the ones listed under "Commercial/Closed source". Realistically though, most of these that I'm aware of will reset the IP/hostname when being restarted unless you subscribe to them for a fee. You're probably going to have to either pay for one of these services, or some hosting for your server, if you want a permanent address that your players can connect with.
You can use zerotier, or if you want a slightly easier alternative, you can try setting up a tunnel using playit.gg. Idea is you run their app on your host PC, set the tunnel up to forward Minecraft traffic through their website, and give your friends the address that playit.gg gives you.
I also live in the PH and since playit.gg automatically chooses the closest server to you (which happens to be Singapore for us) I get respectable sub 100ms ping.
The tool is like ngrok but focused on game servers. You can tunnel TCP and UDP and are given a randomly generated static IP that others can use to connect. Here's the website https://playit.gg/manage
Thanks! I noticed playit.gg mentioned on another post after submitting mine. Looks like it's pretty new. Can you speak to the security, stability, etc. of that approach? A tunneling-based approach seems better for security, just trying to be careful with trying out new things.
Yes. Several ways.
First, start Valheim on the server, create a new world with the seed you want to import. This generates clean world.
Second, copy your old world to server machine.
In either case, set your dedicated server to load the imported world. We setup a server and imported our old world to it.
Incidentally, if you have trouble getting port forwarding to work, you might be behind Carrier-Grade Network Address Translation, CGNAT. In such case, take a look at https://playit.gg/ it helped us a lot to get server available for friends.
use playit.gg tunneling service or zerotier :)
or if you're up to it try renting a vps and set it up using linux.
feel free to send me a dm if you have questions, I used to set up my own valheim server and helped managed one of the philippine servers in valheim.
There's a program called playit.gg (I think) that sets up a tunnel on a set port and links it to your local IP address, since I assume you are building a minecraft server on a college campus. I will try to see if I can find a link.
I use this right now. It also sets up a secure masked in for your server. As far as I know it's free.
Edit: https://playit.gg/
This is the website for it. I've used it for a couple months and haven't had any issues. Do be warned, I got permission from my IT department to attempt this, so if you get in trouble for using it, that's on you. I recommend letting your computer services know you want to do this to prevent getting in trouble. Colleges take this stuff pretty seriously, although I'm not sure how you would get caught.
playit.gg is a GREAT alternative because it has a static IP, but just like other tunneling software, users outside your LAN will experience lag pretty often, especially when new chunks are loading. I got a whole new router just so I could port forward, and all the lag was fixed.
Are you hosting on a dedicated server or you are just using your PC as the server? If so, you need to port forward 2456-2458. My ISP prevents this and I need to buy it to really enable my port forwarding outside my local network. The workaround I did was to use tunneling. You can use playit.gg program for free. It's really easy to set it up. I'll find the YouTube guide that I found.
I wanted to play with some of my friends. Thats why at first i used playit.gg . But it gives 500-600 ping. And game is unplayable. Thats why i am searching for some free ways. Then i created a free amazon aws account. But i think now i will have to drop this idea
Any good walk throughs for playit.gg? I have been trying to set it up but the link doesn't work. I'd port forward, but I am on my college wifi and they don't allow portforwarding.
There have already been reports of users seeing IPv4 (or IPv6) ip addresses being assigned to them. So it shouldn't be too long before you see the feature, who knows when they will add the actual port forwarding option though.
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For now, yes. playit.gg and some other ones like ngrok are the only options to do stuff like this.
hey I don't really know how to use reddit that much but I saw a thing that you used playit.gg for awhile and it was good I have it and its not working right do you know how to fix it?
Found an alternative to port forwarding, playit.gg
Still would like to know about not being able to portforward but in the meantime, I'm able to host my own server and have people outside my LAN connect with no issues.
I've had hyperoptic for over a year now, I agree, I got around it for hosting using stuff like ngrok, for websites or others and playit.gg for games, since it supports UDP. I'm not paying £5 a month for a service you should be allowed to activate for free.
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(At the same time, £35 a month for gigabit, its dreamy, can't believe i've been able to renew my contract and actually pay less, since I was paying £38)
if the port isn't opened on the server side, it won't make a different if op is putting server port after the ip.
so server owner has to port forward, there's playit.gg that makes a tunnel, and makes it a ton easier to make a server public. without port forwardering
hey i dont know if you would reply to this but i want to make a server for me and my friends, however, i do not want to have my IP address for them to see, does playit.gg do that? If i ever got hacked i dont really have anything important on my computer, however i dont want that to happen 😭, could you maybe reassure me that its safe to use for me and my friends?
You can actually do this with a service called playit.gg, its made for servers but you can open a world, open it to lan then use the playit service to connect to the lan world, then people can use the domain it generates in the multiplayer menu to join, even when not on the same wifi or same building, although I think this should be a normal feature
Maybe try http://192.168.1.1. (http is important and tells browser it's a webpage not something to search). If you can't get access to your router, maybe try giving playit.gg a try (disclaimer I created it).
I have been hosting a minecraft server for me and my friends for the past 3 months using playit.gg and it worked ok, but not great. there were some times when ping was just too high so my friends couldn't join the server.
Sound awesome, some time ago I wanted to play hl2 Synergy, but it required static IP to start a server. So I had to rent a machine on Google Cloud and run a steam server there.
Make sure your router supports LAN connections. If that doesn't work you could try playit.gg (disclaimer I created it). Though it does sound a bit silly to make your server public just to use in LAN.
I've made something similar to ngrok specifically for games called playit.gg. It might have lower latency for you, worth a try. Might be one of your few options if you're behind CCNAT, which is sounds like you might be.
playit.gg seems to be pushing up RAM usage and CPU of the X server and Gnome Shell. I guess it presents a GUI and maybe it's not coded well or perhaps it's updating its UI too frequently and could be adjusted to update less. Just theories, never ran it. Based on what little I know so far, I'd be inclined to steer away from it.
ssh reverse tunnel, ssl-tunnel, ha-proxy, has to be something lighter weight on resources that would work.
It might be because your ISP does not support port forwarding (CG-NAT). I've created a program called playit.gg that does tunneling. It's similar to ngrok but provides a stable address along with having support for more games.
Everything has risks. In some ways playit.gg is safer that port forwarding and unsafer in others.
Safer - Your home's IP address is hidden and you're only exposing access while the playit program is running
Unsafer - You're running someone else's code on your computer that might be exploitable
I'm the developer of playit.gg and I have made efforts to make the system secure but it's really hard to protect against everything. I will say that I am quite security conscious and run it personal.
Security is all about trade offs. For instance if your computer has a Bitcoin wallet on it that you care about it, I would not recommend running a Minecraft server on it. I will say running a Minecraft server with playit, and having your tunnel address be 127.0.0.1:25565, you should be reasonably safe from the average hacker. If you're a target, IMO there isn't much you can do, there's researchers that could likely get root your machine if you just visit the wrong website.
Hopefully that provided some information so you can make an informed decision.
Actually use that spare pc, but use a tunneling service like playit.gg I use it on my server and it works well. Basically it makes it so you don't need to port forward or share your public IP.
I found links in your comment that were not hyperlinked:
I did the honors for you.
^delete ^| ^information ^| ^<3
I've been working on a project for this exact use case. It's at https://playit.gg. The tool tunnels your connection to a public server and assigns a domain you can share for others to connect. It's free and supported by users purchasing custom domains.
If you're hosting the server at home it sounds like you need to port forward. If that's giving you trouble, I created a tunneling tool for this exact purpose: https://playit.gg. Feel free to reach out if you need help setting things up.
I created https://playit.gg so people can easily make their servers public. Otherwise the other option would be to port forward. You'll need access to your router and your ISP needs to support it (most in the USA do).
For port forwarding it might be best to just add an entry to your router. If that doesn't work, I've been working on a tunneling tool called playit.gg. It tunnels the connections through a public server so you don't need to port forward.
I've been trying to make self hosting easier by working on a tool that removes the need for port forwarding. I also have a guide built for setting up a server with the tool https://playit.gg/guides/minecraft
> if you are living in an apartment or dorm, you often can't port forward
Well if you know people who are getting stuck by this, I've been working on a tunneling tool that's fairly straight forward. But yes, self hosting really depends on your upload speed. Most cable internet connections should be able to handle 10 players, if you're on DSL forget about it.
Anyways, the tunneling project is called playit.gg. I've found there's a good number of people that can't port forward for the exact reasons you laid out. I also learnt that a lot of people in the Philippines are behind Carrier Grade NAT and can't port forward at all.
It might be that your ISP doesn't support port forwarding or you have a configuration wrong somewhere. If you're interested, I've been working on a tunneling tool called playit.gg. It relays your minecraft connections over a public server so you don't need to port forward.
Feel free to reach out on our Discord or send me a DM if you're having issues.
I've been working on a tool called playit.gg. It tunnels your connection so you don't need to port forward. It's free, but if you'd like to support the project we do sell custom domains :). Anyways, feel free to reach out on our Discord or send me a DM. Happy to help you get setup for free.
If you trust everyone you're giving your IP to you should be fine. The main risk is that they could DoS you, preventing you from using the internet.
I've been working on a tunneling tool that hides your IP. It's basically like a VPN but for hosting game servers. If you'd like to give it a try, here's the project: https://playit.gg, feel free to reach out over Discord or send me a DM.
It sounds like port forwarding isn't properly setup or your ISP doesn't support it. I've been working on a tunneling tool that should work. If you want to give it a try, here's the homepage: https://playit.gg feel free to reach out over the Discord or send me a DM.
I've been working on a tunneling tool exactly for this reason. If you want to give it a try: https://playit.gg .
The tool connects to a public server and routes the connects to your local computer. Feel fee to reach out over the Discord or send me a DM.
I'm self-hosting for a small friend group, like many here suggested, but I'm using playit.gg rather than port-forwarding to enable the connection. It's pretty straightforward and is also free (though supporting the developer on patreon is of course appreciated).
is freenom legit? i looked it up and someone said it was fake (also, if it is legit, then what do i put for IP? im at checkout for my domain, i selected use dns and it wants me to put in an ip. what IP should i put in? EDIT: playit.gg worked! thats exactly what i needed! thank you!