If you are looking for LightRoom replacement, try DarkTable ( www.darktable.org ), it is probably much closer to what you want (coupled with a bit of GIMP if really needed).
I have no idea how to achieve this effect, but I think you should look into Inkscape. It's free and open source just like gimp, and it has better graphic design and text editing tools.
davinci resolve (the free version, there's a paid-for studio version too) is supposed to be good
Wow! Asynchronous Fonts Loading is a very pleasant surprise to find in the release notes.
As a longtime Windows user of GIMP, the font cache gen every startup was the biggest headache (and none of the workarounds ever worked for me...). Looking forward to putting away the --no-fonts
shortcut!
Thank you Jehan Pagès, Ell, and the GIMP team.
Where do you get that impression from?
192 commits from 19 different contributors just in the past 30 days alone seems like the project is moving along just fine. ;)
For a summary: https://www.openhub.net/p/gimp
Or the definitive source (pun intended): https://git.gnome.org/browse/gimp/log/
Currently available for Linux Only.
GIMP for Windows/OSX There is no Windows installer yet, sorry. Please check back later. :<
Edit: It is now available for Windows, still no signs for OSX. I'm excited! Thanks GIMP team!
What /u/hiddensock said.
But I think that at the moment Krita is the better Drawing Application, after all GIMP means GNU Image Manipulation Program.
/r/krita
"Advice is don't"
I fully agree with this. For a diagram creation, you should use some kind of software which care about diagram structure and you can easily change a process. For example something like this: https://www.draw.io/.
I prefer to use http://www.graphviz.org/. Which is more about programming, i.e. creating diagram by textual command and then it is exported to PDF, PNG or SVG. It is nice when you need to generate diagram with some batch task, but it is difficult to change a visual appearance.
The Bell Pepper is just one of the brushes that comes in gimp. It shows you that you can have an image that you can rubber stamp on things.
You can make your own brushes. If you make a brush in the RGB color space it will always be the color you originally made the brush in. For example, no matter what color is in your foreground/background, the bell pepper is always green with a dab of red.
But if you make a brush as a grayscale brush, then it will take on the color of your foreground color
Honestly this is not something you should be using GIMP for. The toolchain just isn't there. What you need is a panoramic-stitching program which will find and adjust control points automatically.
Hugin is free/opensource and should be able to handle this use case with a little tweaking. It'll output something a lot more consistent and usable, which you can then tweak with GIMP if there's still obvious issues.
So because you are too lazy to read, everybody should feel honoured and create sample pictures for you?
There is a good documentation on every tool you can find in gimp on https://www.gimp.org/docs/ .
So to keep it short: rtfm
This is oddly worded but Imagemagick can be used for this and is very quick. It has quality and resolution options. Just write a script like this suggests:
http://www.imagemagick.org/discourse-server/viewtopic.php?t=14587
You’ll need to develop the raw file first, then you can edit the results further in GIMP.
A couple of great options:
I did this real quick in Inkscape. It's 8 scans at 600dpi. If you want to give it a go yourself, check out bitmap tracing in Inkscape.
> Jehan Pagès recently published his interview with GIMP maintainer, mitch. If you haven’t read it yet, it’s a fun interview with a very colorful person. I highly recommend checking it out!
> Some of the responses in various places online were pretty normal for GIMP news (eg: full of vitriol), but there was one comment that questioned the inclusiveness of the project that I took exception with personally.
BTW, the next chance to meet some of us in person is during April 20-23, at the Libre Graphics Meeting in Rio de Janeiro.
You should also be aware that offering GIMP through such stores will take time away from development to deal with the specifics of the stores - see e.g. what Krita had to endure there: https://krita.org/en/item/krita-in-the-windows-store-an-update/
First let me say I'm a web developer and not a graphic designer so I'm in no way an expert.
That being said I've had to do the same thing before a few times and have had pretty good results using Inkscape to convert the bitmap to an SVG (vector) file and then I can resize without any problems. Luckily your image is a nice simple shape so it should work perfectly for you!
Quick guide on the process here
If you're running Windows you can download Inkscape here
Yes that's true, but in the context of this competitive world, Photoshop got such a head start and has managed to stay ahead (as many probably attest by putting the relatively-small money where their mouth is). GIMP didn't even exist when PS started taking hold, so it's perennially in catch-up mode.
Also, CRT displays for a long time were easily superior to LCDs - it's just that their main problem was bulk.
Here's a page from GIMP's website; professionals do use it sometimes: https://www.gimp.org/about/everywhere.html
It's not a very long list, but it's a list. In the end, it doesn't really matter to me because I don't see myself ever buying PS. I think latent question many of us have shouldn't be about whether GIMP is better or worse than PS, but that it's better value for most people who use a computer or want to learn to use a computer.
That's where I think its greatest worth is right now - not with doing professional printing for money, even though I'm sure it's possible for those who try hard enough. That said, it intrigues me to think of how people will be using desktops and laptops in 10+ years time. Will Windows still be a thing as it still currently is? Most people don't even touch on a fraction of its full functionality and many could handle Linux and FLOSS just fine if they were given the opportunity to think about it a bit more.
It could perhaps also be argued that commercial open source companies probably also use GIMP - why would they bother with PS if they have the skill and experience for something that's free?
I think olive video editor is (going to be) a good open source video editor. Unfortunately it is a alpha release. So some features are still missing. But I try to use it for all my projects.
Check it out: https://www.olivevideoeditor.org/
SERIOUSLY I'M SO FRACKING PUMPED I JUST HAD TO COME BACK TO THIS MONTH-OLD POST AND SHARE.
If it is cartoons / line art, best to use a vector graphics program like Inkscape.
Either manually trace (or should I say inking - getting Chasing Amy flashbacks here!) for the highest quality, or use the automatic trace bitmaps option.
You might use GIMP to clean up the image before doing the automatic tracing to help it.
You should be able to do that with proper layer management. If you make a layer/folder for every box, then it should be enough to add a mask with the shape of the box: https://www.gimp.org/tutorials/Layer_Masks/
Filters>Blur>Pixelize will produce a uniform color which is the average color of the selection (but IIRC this is buggy on Windows implementation). You can also get the information using the Histogram dialog, so writing a script for this is fairly straightforward.
OK, script is <code>ofn-average-fill</code> available here. Appears in menus as Edit>Fill with average color
Yes... the interpolation is needed. When you rotate an image by an arbitrary angle, a position at integer coordinates is moved to a position at fractional coordinates, and like wise, the pixel at integer coordinates in the result doesn't correspond to a pixel at integer coordinates at the initial image; iIn the initial image, its position would have fractional pixel values. So the value of this pixel in the result is interpolated using the pixels around its fractional position in the initial image(*).
All image editors do this. And there are not that many algorithms for interpolation. In the past you had to make a trade-off between interpolation quality and processing time, but on modern processors the best algorithms can be used all the time. The algorithms in Gimp are no worse than in other editors and you should normally use NoHalo/LoHalo.
The difference in Gimp may be different. Gimp doesn't do (yet) non-destructive editing like PS. I don't know PS, but I suspect that when you rotate a layer, PS keeps a copy of the initial layer, so if you rotate it again, it computes the compound rotation and rotates the initial layer again, so your final layer is always the result of a single rotation, instead of being the result of an accumulation of rotations as in Gimp. If this is important to you then look for other software (try Krita).
(*) At least in Gimp, you can try to use "Interpolation: None" (which is actually a "nearest neighbor") in tools that require interpolation.
To do it properly, the tool you're looking for are called layer masks, they "cut" into the layer so the layer below can be seen through the mask.
However, the quick and dirty way would be to merge the text and outline layers you want transparent down to your Discord highlight one, use select by color (Shift+O), select the white and delete the selection (Del) and it should leave you with something like this.
This is just a user made illustration of the patch notes, not official. On the main site, I prefer the extensive description of changes right from the developers. Often short lists are very vague for features. If you prefer short and on the point listings, then I have following suggestions:
https://www.gimp.org/news/: Very, very short, only single line of text for whole update. I know, this is not what you are after, but hey its somewhat funny.^^
I just searched a bit on the official source code hosting site and there are some pages about release notes, but got lost. And in the web, I did not find anything like you want. I agree with you, a short listing of changes would be good for a fast overview.
If you want it for a limited area, use quickmask.
Quickmask tutorial on GIMP official website.
Instead of waving mask, click that quickmask button again and then try it if it is inside your area. If not, click it again and the click "invert".
TThen apply the curves.
No Mac version yet? https://download.gimp.org/mirror/pub/gimp/v2.10/osx/ is missing. :(
https://www.gimp.org/downloads/ says "GIMP for macOS -- There is no macOS package yet, sorry. Please check back later."
If you are just adjusting levels and colours then there are better tools than GIMP. have a look at RawTherapee http://www.rawtherapee.com/ or DarkTable http://www.darktable.org/ . Compared to GIMP you get 16bit editing, non-destructive editing and lens distortion correction.
Use ImageMagick like this instead? Then once you have the right "formula" for one file, it's just a matter of using a for loop (even Windows .BAT files can do that).
Hi, you should learn basic things (colors, layers, masks, selections), adjustments (levels, curves, hue / saturation /brightness) etc.
I recommend to start with www.Photopea.com , which has a complete lesson at https://www.photopea.com/learn/ . It will make you ready for Gimp, Photoshop and other editors.
To be clear: when the paintbrush goes out of bounds on one side of the canvas, you want it to re-appear and continue on the other side? Is that correct?
GIMP can't do that. However, Krita can.
It has a paint mode called wrap-around that's toggled through the top menu: View --> Wrap Around Mode
GIMP: GNU Image Manipulation Program Mask: Layer masks are a fundamental tool in image manipulations. They allow you to selectively modify the opacity (transparency) of the layer they belong to. https://www.gimp.org/tutorials/Layer_Masks/
Get your mind out the gutter.
Even better - use a layer mask. Then you can fine tune everything.
https://www.gimp.org/tutorials/Layer_Masks/
I would duplicate the layer with the image and go wild with the saturation on the top layer. Really overdo it.
Add a layer mask to the top layer, set it to black. Now everything on that layer is transparent. Take a white soft brush and paint into the layer mask. You will make the top layer visible, the whiter the mask, the more.
Now you can control the amount of your edit with strokes of white (more) or black (less) paint.
We'd be happy to have such a team! But just "wishing" don't make things happening. :-) I mean that GIMP development is mostly done on voluntary work. Some (like myself) are trying to make GIMP develpment a paid work but we are just far from it to be a real success.
Right now, we are mostly very few to develop GIMP regularly (depending on how you consider it, I'd say between 3 to 6), and back in 2014, it was even worse. I didn't even see this bug report until a few days ago when a patch was submitted (there are just so many bug reports, it's hard to see/remember them all, even though I followed and closed already hundreds of bugs).
If you can differentiate the annoying stupidities by their size (ie small groups of pixels) then the following could work:
Install ofn-path-filter-strokes
that you will find here
Select>To path
to create a path from this. This path will normally contain a few large strokes (oceans) and many small strokes (the stupidities)Select>From path
to create a selection that only covers the small bitsSelect>Grow
by one pixel to cover the stupidities with a little marginThis is a new feature in the 2.10.18 version of GIMP. Tools are now combined into groups. Just hold the mouse cursor on a tool to open a pop up menu and get access to other tools of the group. Use Edit → Preferences → Interface → Toolbox to rearrange groups or turn this feature off.
I have a progressive-merge script that will do a progressive merge of two layers so if you have a night layer and a daytime layer you can use it to produce intermediate states.
There are scripts to copy and shift layers some number of times, possibly the "Gimp Anim Stack"
Typically, a bunch for anything that moves, and then merge them all when done. AnimStack can do it, or my own interleave-layers
Have you got a specific Levels settings that works for all or are you adjusting Levels each time?
For the first case: there is a BIMP plugin that will allow batch operations on files. Not every bit of Gimp is supported by Levels is likely there.
For the second case: I have an ofn-file-next script that makes manual editing a bit less unpleasant. basically, once installed you assign it to a key. Then if your files are numbered in sequence in a directory, hitting the key saves the current image and loads the next. This avoid spending a lot of time in the file selector.
"The Inkscape path tool is significantly easier to use; however, the options for coloring objects leave much to be desired." in what way? what are you trying to achieve that's not working for you? Also i don't know whether this might be a better fit but for digital painting/illustration there's also https://krita.org/en/
basically it sounds like you just need more practice with the pen tool until you can comfortably replicate the hand drawn paths
And by the way, yeah I don't think that performance is an issue with flatpak. At least that's the first time I hear about it too. Actually none of the raised issues ("performance, looks, theming, plugin stability") are actual issues (with flatpak in general or our flatpak package for GIMP in particular) so these are very weird claims. Now we have real issues with this packaging system, in particular of 2 sorts:
(1) problems with portals, which in worst case end up in feature loss (e.g. no midi device support on our flatpak 😢 Not sure who uses it, but for this person, it's obviously a deal-breaker) or just annoyance when portals don't work as we like them (so far we are blocked regarding the file portal so we have to give full system access which obviously goes against the whole idea of sandboxing).
(2) When we need unplanned libraries, which for us happens for third-party plug-ins which sometimes are linked against libraries not in the flatpak. So basically complicated plug-ins (G'Mic indeed) can't work currently on our flatpak.
Now both of these issues can be pretty annoying and even deal-breakers, depending on who needs these or not. That's pretty clear and we understand it, hence we wrote pretty clearly on the download page in bold characters: "If available, the official package from your Unix-like distribution is the recommended method of installing GIMP!. So really no need to try and invent issues when the real ones are already pretty annoying.
Still Flatpak is nice for other reasons, and for whoever does not care about any of the issues raised, I still recommend the flatpak. I personally use Flatpak for various software, often favoring it over system packages for various reasons.
Then this is something to report to the package maintainer. Making people install arbitrary packages from elsewhere on their systems is neither a solution nor a good workaround - especially as gimp-edge offers babl 0.1.15 itself.
BIMP will only do what you can do yourself... It is easy to create a script that removes the top layer of an image (or any layer with a given name). It's a coupe of lines of Python(*). Then you can apply this script with BIMP to a bunch of images.
(*) While I was at it: get ofn-remove-top-layer.zip from here. To try the script before using it with Bimp, the menu is at the bottom of the Image
menu in an image window.
resynthesize
plugin which in your case would be invoked using Filters>Enhance>Heal selection. If you are on Windows, your best bet is to install a Gimp build from Partha.com, they come with the more useful plug-ins pre-integrated.To speed things up:
I think the more strict layer workings is a newer feature in GIMP. It gives you better control.
One thing to remember about GIMP, it is most raster (pixels on the screen). Text layers are not, until you convert them by the method shown above or applying any post effect.
Photoshop, not that I've used it, is mostly vector (images is often stored as formulas and points, rather than pixels)
If your not familiar with it, check out https://inkscape.org/, which is an open source vector based graphics editor.
The how to: https://inkscape.org/release/inkscape-0.92.2/mac-os-x/107/dmg/
So get xquartz then restart.
Click the arrow for download
https://inkscape.org/release/0.91/mac-os-x/105-106/dmg/
I think you end up putting the dmg in the applications folder. Then you gotta right click and say run the first time. Or maybe it’s just download, double click dmg, drag the app to applications, then right click to run the first time.
Basically there’s a safety feature in OS X that prevents you from running any program you download from a non Mac source the first time from “launchpad”. But you can give it permission by either right clicking it or ctrl clicking it (one or the other...I forget which)
I'd say searching for GIMP bugs with search terms such as resizing, scaling, sqaeshed etc. at the actual bug tracker is probably the most authoritative info you can get on the topic:
Myself, I can't remember any obvious issues of this kind, but obviously one person's experience isn't particularly comprehensive.
The newest version of Gimp will load faster and load the fonts in the background. However, 8 minutes seems to be very long, not sure if everything is fine there. I have no explanation for this. I strongly advice to update to newest Gimp version, for faster start time. Do you have it installed on SSD? And maybe deleting some fonts is a wise idea. Or exclude the system font folder and only use Gimps own font folder. You still can copy there all fonts you want to use.
Asynchronous Fonts Loading https://www.gimp.org/news/2018/07/04/gimp-2-10-4-released/#asynchronous-fonts-loading
Downloads https://www.gimp.org/downloads/
The general approach would be to follow the GIMP Batch Mode tutorial and replace the unsharp-mask example used there by code which places the filename in a new text layer which is then positioned appropriately.
Language choices for this would be Scheme or Python, unless you have the opportunity and knowledge to write a C plug-in and build it.
Well, I can't resist a chance to play, so...
Here's a retouch (fe96dgBpHmHfZPI)
I was going to crop too, but figured I'd leave it as is.
Let's see. I prefer a natural looking image by default (and this was a pretty shot and light already), so slight tone smoothing with Wavelet Decompose (kept it to the big scales). Luminosity mask to boost mid-tone contrast/saturation slightly. My portra tone curve to give the skin a nice tone and falloff.
Contour painting (D&B) to bring some volume and shape back to the face. Re-used lowest 2 wavelet scales to sharpen slightly, and to put a slight emphasis on the freckles - if you have them, OWN them! :
I was going to remove the background as it's cluttered to all hell, but got lazy (and didn't want to fire up the RGGJAN fork of GIMP to do it, as I was doing something else at the time).
There were at least 2 bugs concerning the brush behaviour which were sorted-out between Gimp 2.8.10 and Gimp 2.8.14, including one which affected the sizing of the clipboard brush.
Update to Gimp 2.8.14 and try again.
For Ubuntu, use Otto Meier's PPA available here: https://launchpad.net/~otto-kesselgulasch/+archive/ubuntu/gimp
Might be an arbitrary decision by the GNOME Git admins to allow for the past four years.
The most comprehensive source for statistics is OpenHub, https://www.openhub.net/p/gimp should provide everything you need.
> I have a 2D map (pdf file
GeoPDF or PDF?
I'd probably load it up in QGIS and use mapping tools rather than attempting to draw pixels on top of a bitmap.
/r/qgis /r/gis
On windows OSGeo4w
package for all the related tools:
Instead of downloading and installing software directly from a website, which is generally considered to be insecure, a better idea is to use a package manager like Chocolatey for Windows or Homebrew for Mac.
it maybe there is something wrong with the file. You can convert to xcf so Gimp can open the file with layers HERE or download the file again from where you obtained it.
Gimp wouldn't be the tool for that. ImageMagick's identify will give you statistics about your image:
Image: YellowCar.jpg Format: JPEG (Joint Photographic Experts Group JFIF format) Mime type: image/jpeg [....snip....] Channel statistics: Pixels: 1920000 Red: min: 0 (0) max: 255 (1) mean: 81.6767 (0.320301) standard deviation: 61.3105 (0.240433) kurtosis: 0.00848714 skewness: 0.807246 Green: min: 0 (0) max: 255 (1) mean: 83.1846 (0.326214) standard deviation: 54.6058 (0.21414) kurtosis: 0.60022 skewness: 0.879365 Blue: min: 0 (0) max: 255 (1) mean: 66.4048 (0.260411) standard deviation: 40.2341 (0.157781) kurtosis: 0.454349 skewness: 0.630097 [....snip....] Version: ImageMagick 6.8.9-9 Q16 x86_64 2017-07-31 http://www.imagemagick.org
So if we assume that the average hue is the hue obtained from the average of each channel (which seems to be the case), computing the Hue and using it as a prefix for the filename is quite easy.
IHMO you can probably change the brightness in a video editor before extraction, or batch edit the files before importing in Gimp using either ImageMagick's convert
(that creates a new image):
convert imagedark.png -modulate 120 imagebright.jpg
or ImageMagick's mogrify
command (that works in-place)
mogrify -modulate 120 image.jpg
You can use ImageMagick to overlay text on images, using a plain script. In fact if you have a CSV of photos file names and matching people names, with some work in a text editor (global changes) you can transform it into a script that will do the ImageMagick processing over each file.
> a bunch of images for a friends website.
How many is a bunch? You may want to look into ImageMagick. It's a set of command line tools that can convert a batch of images at once, including resizeing and adding borders.
maybe try ImageMagick instead
http://www.imagemagick.org/script/binary-releases.php
convert frame_b_001.png frame_a_001.png mask.png -composite result_001.png
mask is black&white, takes a where mask is white, takes b where mask is black
I normally want to use gimp as much as the next guy, but if all you need to do is resize a bunch of images in a directory, it may not be the best tool for the job. Especially if it requires you to learn scheme/tiny-fu to get there.
I'm this case I would personally recommend using imagemagick. Particularly mogrify:
mogrify -path OUT -resize 50% *.jpg
That will resize all the images in the current directory to 50% size, and save them in the folder OUT.
Can I by any chance interest you in wavelet decomposition built directly into raw processing software such as free/libre app called darktable?
If you really need to work with PSD files (open and save), I would recommend Photopea - https://www.Photopea.com . It works in a browser, so you don't have worry if you use Windows, Mac, Linux or something else :)
As he mentioned, Blender is the premier choice for free, professional-level 3D work. Make sure to look for tutorials and videos if you get frustrated, because the learning curve is admittedly pretty steep at times.
What is "more than a regular text box"?
GIMP allows for multiple fonts, colors, sizes, styles and some other settings in one text layer. What it can't do is transforms, like a rotate or skew, on text layers while keeping the text editable.
Inkscape could be an option - it is a vector-based application, and allows for greater flexibility while keeping text editable. The text won't necessarily stay editable if you take the modifications to this extreme.
If you are going towards desktop publishing, then Scribus might be worth a look. I'm not using it, so I don't know its features concerning fancy text modifications.
Depending on the brush, the best way could be to just recreate it in Inkscape and save it as SVG there (I'd use that for the simple geometrical brushes).
If it is one of the more complicated brushes, I'd still use Inkscape, like this:
There is/was a youtube channel that's no longer updated for a while, which I found to be very helpful in a few instances, "GimpTricks".
I think that only the GEGL and maybe G'Mic types of filters will more often have a live preview mode, even though some of the more conventional/old-engined ones also do. But usually, once you've done the effect, it's no longer "tweakable", unlike things in vectorial programs like Inkscape (possibly also Photoshop, said to have more non-destructive capabilities, I don't know. Even Krita is said to be better than GIMP in this regard, but unlike GIMP, it's not mainly designed towards image editing, but painting. Some people "misuse" it as such, just as many people use GIMP or PS to draw/paint even though they were not conceived with this purpose).
For most text-related stuff with images I'd recommend using Inkscape instead of GIMP, leaving GIMP for things that necessarily need to be raster-type edition. Sometimes even somewhat more, you can even work-around some raster-like things like producing glows and whatnot with vectorial blurs.
The only more direct suggestion I could come up with is to have a 100% opaque layer with a transparent "hole" on it to mimic your thumbnail cropping standards. You'd toggle its visibility as you wish.
The best I could do is google "GIMP digital painting tutorials" and share whatever I find, but you could do that yourself.
Otherwise, I will say that while GIMP is fantastic in its intended niche (image manipulation), it's not meant to be a digital painting application. You can paint with it just fine, but there is a purpose-built and also FOSS application called Krita which excels at digital painting.
Huh, that's weird. I downloaded my copy like 5 or 6 months ago and I didn't have any problems. I'm running the 64-bit windows version, though (I don't know what your OS is.) It looks like they put out a new windows build yesterday though, so that might have something to do with it? You could try the links on this page.
What happened is that you were working with such a amount of Pixels it became pixelated. (source: I have a basic wamcom tablet which I had the same problem of pixelated brush strokes.) The key is do not starve your art work of pixels.
Easy fix:
File>New Image
Switch from "Pixels" to "Inches"
Make it 8.5 inches X 11 inches.
Click "advance" options will drop down.
Increase "ppi" (pixels per an inch) to 300 (standard for prints)
Click "ok" or hit enter button.
Now select paint brush tool or press "P".
Now increase the brushes size.
Everything should work smothly now.
If you are going to be a digital painter you might also like Krita it is an opensource painting program for digital painters.
BTW, it is possible to try this any other changes that aren't yet in a release and/or an installer package - the stable nightly builds at http://nightly.darkrefraction.com/gimp/ are available. In case you're wondering whether this site is trustable, we link to it from https://www.gimp.org/downloads/ (in the Development snapshots section of that page).
The development builds on that site are currently not available, my suspicion is that the dependencies on the builds system are simply outdated - an easy fix once the maintainer find the time to do it.
Damn, guess it's not very stable on Mac. Too bad :(
I suppose as a last resort you could try running Linux from a thumb drive or something, see if GIMP and Krita are less buggy there?
Also, I'd recommend letting them know about the bugs:
https://krita.org/en/get-involved/report-a-bug/
Might be that there's not currently any developers who regularly use OS X.
This is the link to the original news item where this image was published: https://www.gimp.org/news/2016/07/13/gimp-2-9-4-released/
Development is going strong, and in some areas there have been considerable changes to the 2.9.4 release, mostly in the areas of higher bit depth support and color management.
Any version of GIMP built from the main development branch (for people who know about Git: we use master for this) since then uses the version number 2.9.5. To allow for disambiguation the corresponding commit id is also shown (in the image window and Help->About dialog).
The MD5 hash is the sequence of numbers provided at https://www.gimp.org/downloads/ for the specified file - for example, the hash for the the current installer for the Microsoft Windows platforms, gimp-2.8.18-setup.exe, is 510bb11abc72443f431226523fa21b6f
The idea is to use a tool like md5sum (or any tool that claims to be able to compute the sum, there are plenty) on the file you have downloaded - if it shows the same sequence as on the page, you can be reasonably sure the download was complete.
Honestly the best advice I have for GIMP is just using it; that's how I learned. Start up a blank image, doodle with the different tools, apply some filters, make some new layers, go crazy and don't try to make anything. Just play with every tool, button, filter, and function until you have a grasp on what they all mostly do. Like any program it takes a few days/weeks of regular use to get familiar enough that doing something simple doesn't feel like a chore. If you wait until you need it for something, then you're just gonna get frustrated. Practice for a while on something simple and throwaway, and then when you need it you'll feel more comfortable.
If you need one thing to focus on though, learn layers, layer masks, and blending modes. They're one of the most powerful features of any photo-editing program.
Some resources that might be helpful ar Pat David's blog (he goes into a lot of cool features and techniques) and the GIMP manual (tons of helpful details about every tool, even if it's a little out of date). Both those are the most helpful things I have at the moment. If you need help with anything specific feel free to message me!
The brush-size-to-native script, will set the current brush size to the "native" size of the current brush. Install, and associate a keyboard shortcut to it (Edit>Keyboard shortcuts, and look for "native"). However the size of brush in Gimp is always square, so setting a spacing of 100% will work only for the largest dimension.
Another possible technique is pasting a first copy of the object as a new layer, duplicate this enough times and using the Align tool to distribute it evenly (coincidence, the Align tool has a "distribute" function...) relative to the selection, for instance.
There are also script to evenly space objects along a path.
Trace with Inkscape, and then adjust the lines. You really should know how to use a vector software for this kind of image.
Or you can trace manually the whole thing. You would get way better result with a vector software than a raster software.
Also, I already did some work for you. But, gonna send it to you in SVG format so that you can finish it up yourself.
Ubuntu does not update versions within a release, https://wiki.ubuntu.com/StableReleaseUpdates
If you don't want to wait until ubuntu 18.10, there are a few options at https://www.omgubuntu.co.uk/2018/05/gimp-2-10-ubuntu-download
Layer>Text to path
To isolate some strokes in path (ie, make a subpath with some letters), have a look at ofn-path-edits. In that case the complete method is:
Layer>Test to path
Edit>Extract strokes
Edit>Delete strokes
Select>None
to remove the selectionLayer>New layer
Path to selection
You definitely want to give a shot to ofn-path-edits. Hmtl doc included in the ZIP. For support go to https://www.gimp-forum.net/Thread-ofn-path-edits
You can't. But there are scripts that can help:
Get and install ofn-reorder-copy-layers.
To move/copy layers, select them by clicking on the link icon in the Layers list, change if necessary the active layer. Then use Image/Reorder linked layers
or Image/Copy linked layers
to move/copy your linked layers immediately above the active layer.
A bit late, but yes there is! Photo Editor By dev.macgyver Includes Working With Masks, Layers, Blend Modes, And Tons Of Other Tools 👍
This is an article I referred to quite a bit when I was starting out and was confused on what to use and when.
https://www.shutterstock.com/blog/raster-vs-vector-file-formats
Basically goes over the differences between raster graphics (GIMP) and vector (Inkscape). Both have their place, and it wouldn't hurt to get familiar with both. But it just depends on what you're doing. So yes, you are pretty correct with your assumptions. GIMP is best used for photo manipulation. It is possible to create logos, but don't even bother. Especially since you are learning Inkcape. Best to use Inkscape when creating logos, icons, illustrations or anything that will be used in a variety of places where it will need to be resized.
Hopefully that article makes a little more sense than my description, never been my strong suit haha. But it helped me a lot, and there are plenty other articles explaining this.
https://www.amazon.com/Dell-Latitude-3340-Laptop-Renewed/dp/B07WX1ZJ6W/ref=sr_1_8?qid=1664185423&refinements=p_n_feature_seven_browse-bin%3A18107815011%7C23456957011%2Cp_36%3A10000-18000%2Cp_n_feature_four_browse-bin%3A2289794011&rnid=676578011&s=pc&sr=1-8. this one is good just add 80 bucks
never used a mac, do you have to give programs/files permission to run as an executable, i know in linux you have to right click/properties make executable
http://osxdaily.com/2011/02/21/change-file-permissions-mac/
I'm reasonably sure I just downloaded it from Google Fonts: https://fonts.google.com/specimen/Spectral
As a sort-of update, I ended up exporting my GIMP project (minus the text) as a JPG and loading it up in Photoshop to see if the text editor worked any better over there, and it did—it let me justify it and tweak things with no weird spacing issues. So now I don't know if the font as a whole is actually a problem, or if GIMP just hates it for some reason.
If you have the image as a Gimp.xcf there is a plugin which gives the text properties including the font name.
Otherwise: Use a site such as WhatFontis.com, upload a sample image and it tries to find a match.
This one is very close https://fonts.google.com/specimen/Fjalla+One
..and a comparison with your image. https://i.imgur.com/cckWePl.jpg
Original developers Spencer Kimball and Peter Mattis:
>It took us a little while to come up with the name. We knew we wanted an image manipulation program like Photoshop, but the name IMP sounded wrong. We also tossed around XIMP (X Image Manipulation Program) following the rule of when in doubt prefix an X for X11 based programs. At the time, Pulp Fiction was the hot movie and a single word popped into my mind while we were tossing out name ideas. It only took a few more minutes to determine what the 'G' stood for.
Their section in the current FAQ lies about this and provides a few passive-aggressive non-answers:
>I don’t like the name GIMP. Will you change it?
>With all due respect, no.
>We’ve been using the name GIMP for more than 20 years and it’s widely known.
>The name was originally (and remains) an acronym; although the word “gimp” can be used offensively in some cultures, that is not our intent.
>On top of that, we feel that in the long run, sterilization of language will do more harm than good. GIMP has been quite popular for a long time in search engine results compared to the use of the word “gimp”. So we think we are on the right track to make a positive change and make “gimp” something people actually feel good about. Especially if we add all the features we’ve been meaning to implement and fix the user interface.
>Finally, if you still have strong feelings about the name “GIMP”, you should feel free to promote the use of the long form GNU Image Manipulation Program or exercise your software freedom to fork and rebrand GIMP.
You should be easily able to follow any tutorial since GIMP 2.8 (which was released in 2012), as GIMP 2.10 didn't change much in terms of UI. That said there are a lot of tutorials which teach subpar methods of doing things. You can learn a lot by simply reading the docs tbh.
Gimp has been written from scratch as a Free Open Source image editing tool by Spencer Kimball and Peter Mattis since 1995. Unlike other FOSS software such as LibreOffice or Firefox (which are also excellent, though), it is not even based on a preexisting closed source software, and it's the most unlikely to contain malignant or spy code.
The only precaution to take is downloading it from the official site, official Linux PPAs or well-renown developers like Partha's place.
Redistributing FOSS software, packing it with other software or bloatware, even reselling it, is not clearly illegal, so you must avoid third-party downloads, even from known sites.
If you download Gimp from the official site, the installer has no virus. You can also use Partha's build, which is safe too, and includes useful plug-ins (but it is still 2.10.18 as for now).
The "extracting archive" message is likely to happen during installation, as files are being extracted from the installer, which is actually a compressed file, but I no longer use Windows very often and I prefer Partha's version.
PS: I never saw a CPU exploding due to a virus. Maybe a specially nasty and ill-written one could overheat it, but nowadays, most people who write viruses usually prefer to keep your computer working to steal you data or use your calculating power in botnets;)
Newer versions will check if an update is available (by reading https://www.gimp.org/gimp_versions.json) and offer a link to go to the downloads page.
As expected, even this got some vocal feedback from the "phone home" community, but seems to have been received well otherwise.
There are no fixed plans for an auto-update (but IIRC neither are there plans against one), and offering a direct link to the most current download for the platform might be the next step.
GIMP is legit, ALWAYS free software, and an excellent editing program. You don't need the Microsoft Store to get it. Go to "www.gimp.org". Does the MS Store EVER actually charge for it? A shame if they sucker anyone into paying for it.
Note that the scripts shown in the GIMP batch tutorial can also be run on single files - instead of providing them with a pattern like "*.jpg", you could also use "image.jpg", which would only match a single file called "image.jpg"
There are no man pages for the procedures provided by individual plug-ins or other procedures, but GIMP comes with a browser for them: Help > Procedure Browser
If you know at least part the English name of something in the menus (quite easy if you use GIMP with an English interface language), you'll find its corresponding procedures quite easily there - searching for "glass" will get you the entry for plug-in-glasstile
.
In the batch tutorial example, you'd replace the (plug-in-unsharp-mask ...)
by (plug-in-glasstile ...)
with the parameters as described in the browser entry, and would be good to go.
This is also mentioned in the 2.10.18 release notes - https://www.gimp.org/news/2020/02/24/gimp-2-10-18-released/
We spend the time and effort to write those and have a release cartoon also mentioning this change, so I'd say we can expect people to read them ;)
The tools are grouped together now and will expand to select other similar tools, when using them. Actually I don't know how, because I did not upgrade. Maybe with right mouse click.
>You can customize groups by creating new ones and dragging tools between them. The changes will take effect immediately. Or you can disable the grouping entirely. You’ll find configuration options on the Interface/Toolbox page of the Preferences dialog.
>
>Please note that the default order of tools in the toolbox is now different. You can customize it as well.
Release notes to 2.10.18: https://www.gimp.org/news/2020/02/24/gimp-2-10-18-released/
You can always get the Python API doc using Filters>Python-fu>Console, and hit the "Browse" button.
To resize the canvas and center the current image contents, assuming added margins marginX
and marginY
:
pdb.gimp_image_resize(image,image.width+2*marginX,image.height+2*marginY,marginX,marginY)
To autocrop, see plugin_autocrop
, plugin_autocrop_layer
, and gimp_image_resize_to_layers
.
The Python "how to" doc is still on the Internet archive:
https://web.archive.org/web/20190911072803/https://www.gimp.org/docs/python/index.html
Just FYI, this is mentioned in the release announcement for GIMP 2.10.18: https://www.gimp.org/news/2020/02/24/gimp-2-10-18-released/
It's the very first item in the list, and the release comic covers it, too :)
Sorry my friend definitively that is a no. GIMP is not Photoshop, so you're going to have to get use to it like all Photoshop ex users. Have a good night and be safe!
If you have a lot of experience in coding you might want to read this page and write a letter to the developer. Here is the link: https://www.gimp.org/develop/