This is the best I can do. All the dimensions are estimates but it seemed to work when I tried it on my own printer.
Instructions are minimal and only on the outline version, I'd recommend sticking to the video.
At long last, here they are! Apologies for the slight delay in posting but other projects got in the way for a bit. Some links of interest:
I designed the characters using a miniature maker called Hero Forge: https://www.heroforge.com/# (Highly recommended)
I then traced basic outlines using Inkscape: https://inkscape.org/en/
Applied a filter to make the lines look more organic and then coloured the whole thing in Photoshop
Hi it's me, I also like to draw really boring modern maps. Are you also starting to feel like a genre-defying rebel?
The software I recommend over anything else is Inkscape, the free vector graphics editor. It takes some learning, but not that much, and your results will eventually look fairly badass.
I love America, her geography, and the people who appreciate it. Please log on here and I'll give you rare high-level drawing advice.
I like it! But please get a real vector drawing program and try with that!
Adobe Illustrator is the standard, but Inkscape will do a lot of the same things, and is free/open source.
This is vector artwork, so it was created in something like Illustrator ($$$) or Inkscape (free). Vector art apps like that draw using shapes and lines and bezier curves instead of just laying digital paint down on pixels like Photoshop does. Once it was done he did import it into Photoshop to overlay the texture that makes it look like aged paper.
I use Inkscape. It is a vector graphics editor. It has a nice feature where you can do File > Save As > PDF and there is a checkbox: PDF + LaTeX: omit text in PDF, and create LaTeX file. Include this in your document and then it will render the PDF in LaTeX along with any text you put in while in InkScape, but the text will be generated by LaTeX at compile.
There was a post here a while ago that showed this off (albeit it showed a number of cool things off, so it may be confusing.)
I'm afraid I hired someone from PeoplePerHour. I can make a computer do anything you want but I can't make it look pretty :-p
I've used the same guy a couple of times, the first time was a little bit of a pain but now I just give him a scribbled flow chart from draw.io and he makes it lovely. I have enough skill to then tweak it in Inkscape if I made a typo or want to change something :-)
It is vector image which I made in Inkscape (graphics editor) :P
But you can make panel like that in polybar:
For vector images, try Inkscape. Gimp would be your best bet for editing bitmap images.
I'm not sure how it holds up against Dreamweaver, but I personally quite like Brackets, and it has a bunch of extensions to increase it's file management ability.
Help us test the new cool feature: Align and Distribution snapping also known as SMART SNAPPING.
Your Feedback here:
Not a bad effort.
If you need better tools. I can recommend Inkscape, free vector graphic editor. Makes it easy to alter flags in svg-format, which you can get on Wikipedia.
Here's the svg to edit with your custom text and also export in high resolution for printing: https://a.uguu.se/ZKdthpe.svg
(If you don't have software to open the file, I recommend Inkscape. It's free, libre and developed by volunteers.)
Keep in mind that the photo of the man looking through the blinds could be copyrighted. Despite extensive search I couldn't find the original source or a copyright statement. But if you're just hanging this up in your neighborhood it should be fine.
Reply to this comment if you have any questions.
There are some addons and tenplates to add components. But dont expect something like the typical sw for sch. I use it more for documenting porpuses and academic publication.
One example of an addon:
Inkscape is a free vector software, very good in the designing and creating process.
GIMP is a free raster software, I use it when editing and colouring things drawn by hand.
Drawshield.net is a website for creating shields from a blazon, which is good in the designing process.
As for heraldic charges and such, Wikimedia commons and Internet are full of vector and raster images of varying licence; few are public domain, most require crediting. Creating things by yourself with Inkscape takes time to learn, but is not impossible.
Honestly, if you are a creative professional, there are none. You will inevitably need to share your source files at one point or another, and Adobe has its hands to far into the industry for this this to change anytime soon.
Fortunately for web design, more and more people (especially tech startups) are using Sketch. Since tech startups are the cool kids on the block, they heavy influence what the rest of the design industry uses and because of that, Sketch is gaining even more in popularity.
A lot of people are desperately hoping for an Illustrator alternative, and one of the biggest reasons it hasn't happened is because of Adobe's software patents. There's is no shortage of people that can make amazing software (e.g. Bohemian Coding), but the challenge will always be circumventing Adobe's IP patents.
Some Alternatives that might work for now (provided that you don't need to hsare source fiels with other people):
What REALLY pisses me off is the bait n' switch intro prices they have for students. Depending at what university you're at it can change, but at my school it started for $15/month, and after your first year, it shoots up to $30/month (paid annually)
Project link: http://inloop.github.io/svg2android/
Used software for creating example SVG: https://inkscape.org/en/
VectorDrawable is supported only on lollipop for now (api 21), VectorDrawableCompat will be added to support library for older Android versions soon.
I have no idea how to achieve this effect, but I think you should look into Inkscape. It's free and open source just like gimp, and it has better graphic design and text editing tools.
I do all my work in Inkscape (inkscape.org). It's free and open source.
I calibrated my exported svg files by making a 1 inch square, import to Design Space, check reported dimensions, adjust Inkscape's Document Properties - "Scale" values. 72 worked for me.
Logos I have made for my station. These are deliberately low resolution to encourage you to acquire the SVG files after I have zipped and uploaded them. You will then be able to edit them in Inkscape or some other vector editor.
> version 0.2
I don't know why people harp on this. Pre-1.0 has literally nothing to do with "alpha". Literally nothing. It is a signal that we may still make potentially breaking changes. We haven't done that often, but we still need to reserve that option.
Mountains of stable software are still pre-1.0, e.g. https://inkscape.org .
> hasn't completed the list of features that it raised money to build
I don't accept that. We've met all the goals. The "translate VimL to Lua on-the-fly" goal was rejected because the performance isn't there. And in fact, that goal was met "to the letter", it just wasn't merged to master.
> it's cross-platform support is still pretty weak
Windows support still needs work, other than that, I don't know what you mean. But calling it "alpha" is hyperbole.
R with ggplot2 for figures, inkscape or TikZ for diagrams. Mostly using TikZ these days because it supports doing amusing things with LaTeX beamer, and it's basically a really powerful graphics programming language.
For quick stuff I use paint.net, for quick vector work I use Inkscape. Between these two I can do 95% of my graphics work.
If I need anything more complex than this, for example if I am scripting parts of a UI design, want to use advanced filters or when compiling a spritesheet, I like to use Gimp, but it often feels like using a sledgehammer to kill files.
Inkscape or Adobe Illustrator are the two most commonly used programs for making high end figures.
https://inkscape.org/en/ is free and with a few online tutorials is easy to figure out how to use.
Also you can use powerpoint which doesn't make as high quality of figures, but can definitely be used to get the point across.
The GIMP also has svg support, but the project recommends inkscape, also mentioned by u/twiggy99999 in their comment.
Usually Illustrator and then sometimes adding effects afterwards in Photoshop, but always starting with a vector design in Illustrator. Although if you want a free option then look into Inkscape. https://inkscape.org/en/
Not OP, but usually when this question comes up people recommend InkScape. FlagMaker is good too and is very accessible to a novice.
> Nothings free people. They gotta make their money somehow.
I've worked on lots of free software. There's no money involved at all. I'm just doing it for fun and giving it away because it might be useful to others.
Most likely a vector graphics program like adobe illustrate or Inkscape, I reccomend Inkscape, because it's free, and with a little bit of setup you can even include mathematical formulae with LaTex.
It's quite time consuming to make graphics like this, but certainly worth it, in my opinion.
It appears to be a subtractive color (cyan-magenta-yellow) chromatic aberration filter. Something like this. I don't know... why you'd want that.
To create a plan. Use a program to make the .svg of the plan. Inkscape is easy and free (https://inkscape.org/en/). Draw your walls and other static things. Then add icons or draw stuff that will been controllable (like a light bulb, or a thermostat). Make some text for sensors if you want. Now for anything that will be controllable or reading data, you need to name them the same as what you have in home assistant. For example a lightbulb icon must have the name light.kitchen.
As for multiple floors, I use two custom panels and therefore two "floorplans". My floor plans settings are in two yaml files....floorplan_downstairs.yaml, and floorplan_upstairs.yaml. I switch between them using flyout on the left...see images.
My main reference was Wiktionary, where I found the form and etymology of the words for "valley" in various European languages.
I used mapMakeR to quickly assign the words to each language on the SVG template that comes with the program. I then used Inkscape to add the legend and export the image as PNG.
I've mostly used GIMP, although I would also recommend using the program Inkscape. Inkscape is actually the better option for flag making since it's for making vector images.
To get something good looking fairly quickly, you might want to try Scronch's Flag Designer. I will sometimes use it in tandem with GIMP/Inkscape as a way to get ideas or to make a basic design.
Also, if you haven't done so, I'd recommend checking out /r/vexillology. They have some more recommendations right in their sidebar.
There ya go.
You can also download the source code. If you save it as a .svg file, you can export it as an image of any size you want with a software like Inkscape.
For data curves/theory curves, I use Python to analyze the data and generate the base plots, and then I combine them in Inkscape. For sketches/schematics, I directly draw them in Inkscape in vector format. I don't have too many images from other sources that are not vector files (i.e. microscope images), so the tools Inkscape provides for these are more than enough
This probably won't be the best answer, as in I don't have a proper 'LaTeX way' to do it, but figured I'd weigh in with some thoughts because I've been in this boat many times.
What I've personally settled on is using inkscape for drawing circuit diagrams, with grid snapping enabled to get a consistent appearance. If you use plugins like circuitsymbols from fsmMLK, you can get a built-in library of circuit symbols to work with, and even have LaTeX-like labels built in (assuming you use computer modern roman).
Since this gives you a vector output, diagrams like this will definitely look way better than screenshots from KiCAD or something like that, and will be nice and lean too.
I had a colleague that swore by xcircuit for generating his circuit diagrams, as it gives you postscript that you can include easily and gives a good output, but I could never get over the awful interface.
Ultimately I think the 'perfect' solution for circuit diagrams in LaTeX would be something like a a macro layer for CircuitTikZ that makes it a bit less painful to implement, or even just a graphical interface that lets you place components visually and produces CircuitTikZ code. I don't think either of these things exist yet though; I've thought about working on something like this in the past, but software isn't my strong point.
Hope this at least gives you some options to think about, even if it doesn't strictly solve your problem.
If you're not opposed to using vector graphics instead of raster (lines instead of dots), Inkscape is a great option. https://inkscape.org/
If you're only making some flyers, the base tech (vector/raster) shouldn't really matter from your perspective.
Great to hear that you use our work in teaching!!
One little advice that I think might sometimes be useful for researchers in particular is to spend less time on teaching yourself the very difficult skills of making good visualizations with a statistical package (R, Python, Stata, etc.) and instead learning how to use a vector-graphic-application such as Illustrator or the free and open-source Inkscape.
What I see sometimes is that people write pages of code in a statistical software package and spend a lot of time to then only produce an okayish graphic. What often is much easier and leads to better results is to use the statistical software package mostly for the actual statistical work and then only produce a very basic graphic and to then take that graphic into Inkscape and finish it there.
Inkscape is very popular. It uses the standard SVG format natively, so you can have a workflow with many different tools manipulating the same files, as we should all try to do instead of relying on only one app.
There are very few other currently-maintained open-source vector illustration apps, but one possible alternative is sK1.
How dare you not know something you were never taught!
It's not a feature of the game, or a tool, you just have to draw it on your own with vector graphics software. Inkscape is good and free.
I have been using LaTex for 6+ years and the best and easiest way for me is to draw everything in Inkscape then save the drawings as .svg or even PNG and use \includegraphics to place them in your document.
I try to come up with ideas that fit the prompt elegantly and can be communicated in a simple way. There are some ideas that are "clever" that end up being overly complicated, and I usually discard these.
Inkscape or Illustrator, although I find myself using Illustrator more and more. Inkscape is an incredible program given that it's free, but Illustrator is just a little more full-featured.
One tool I find super helpful in Illustrator is Image Trace. This lets you convert any raster image into a vector image. For flags, let's say I want to add a stylized bird. I:
This lets me have an image that looks realistic but also simple and symbolic.
Most of editing usually boils down to simplification. I try to see what ideas I had that I can take out and simplify down to the root idea of the flag. A lot of times this means discarding ideas and work, but it's usually for the better.
The mod team invited me to join in April to help automate the contests so I haven't submitted a flag since March, but I had fun doing so and hope some of this is helpful to other designers!
Just to clear some terminology:
- crest is the thing on top of the helmet on a heraldic achievement, coat of arms is the term you are meaning
- family coat of arms is a bit misleading term, as oftenmost the coat of arms is of an individual (in this case you, as wife often bears the arms of her husband; however you can also make arms for each of you and display them side by side on the same shield as marital arms I you like), passing from father to eldest son, and the other sons would inherit a bit different arms. However, in some countries (Germany, for example) all children would inherit the same undifferenced arms, so there a family coat of arms is more relevant for a term. Depens where you live and what heraldic traditions you follow, really.
And to anwer your question: the best option in this case IMHO is to make arms by yourself, for example with Inkscape, a free vector software (any decent vector or bitmap software is good, really). Internet has many places to find SVG files with shield shapes, ordinaries and various heraldic charges, for example Wikimedia commons and Wappenwiki. The key thing, however, is to check the copyright licencing, as some images/vector files are in public domain but most require some attribution and are for non-commercial use only (so wedding invitations ought to be okay).
The most commonly used is adobe illustrator, but it can be prohibitively expensive. I would recommend having a look at Inkscape. It's a free and open source vector graphics editor. If you haven't worked with this kind of software there may be a bit of a learning curve, but the best way to learn is with this kind of objective!
You need one of the older version, like 0.92.2, and this build also requires XQuartz.
I noticed on your other answer, that you can't buy anything right now, but when you can in the future, I really recommend
Affinity Designer. It's so much better to work with.
Not that you're likely to run into any trouble, but that's probably illegal to do with Google. And you'd be better off using OpenStreetMaps anyway - the data is open and flexible, so you can do stuff like this pretty easily:
Cleanup may require a little doing because it seems that each letter is an individual element, but still better than trying to erase them otherwise.
This works because SVG is a vector format, meaning all the roads and labels and such are still separate shapes and not "smashed together" and rendered into a flat image, so you can edit them individually.
Inkscape is a pretty decent alternative to Illustrator and it's the program that introduced me to vectors. It has a fairly large toolset although Illustrator has some more features that are extremely helpful.
Good for beginners though.
Bitmap vs Vectors.
Pictures that you see most of the time (jpg, png etc...) are bitmaps, meaning they consist of pixels in a matrix.
Pictures using vectors are more mathematical, they consist of paths, which can take the form of lines, shapes or even curves (Bézier curves).
And here's what is great about these paths. Since you define only the edges, such as the two extremities of a line, multiplying numbers and coordinates outputs a larger line, without any loss.
On the other end, an enlarged bitmap picture would have to fill the missing pixels with what it can, often leading to these ugly "pixelated" photos.
Now, we talk about vectorizing when transforming a bitmap to a vector, the idea is then to enlarge it without loss. As you can probably guess, this isn't a magic "enhance" method, mainly because the real life doesn't include many mathematically friendly lines and shapes.
How can you vectorize ? Two choices really.
Redraw all lines of an image yourself. This will gives the best result on simple images, but it's not always easy or even possible to do so.
Use a software to do the vectorizing for you. However this may lead to a result a bit cartoon-y. The more quality in the initial image, the better the result.
Photoshop isn't really good with vectors, Adobe created Illustrator for these. I personally use Inkscape, it's free and powerful enough.
I personally despise GIMP - I think it's one of the worst pieces of software I've ever used. Of course no one's forcing me to use it, and it's FOSS. So that's nice. But you know what else is FOSS?
Inkscape - https://inkscape.org/en/
Not as good as Photoshop - but much easier to work with than GIMP.
Also, this probably should have been posted in /r/AndroidDev instead.
Hey guys. I'm a terrible artist, but buttons are very easy to make with vector graphics and you can probably do them yourself.
Step 1: Download Inkscape
Step 2: Watch a tutorial video
Step 3: Profit?
I can help you out if you need me, but I don't think you do ;)
It's been a while since I learned it, but I don't remember a specific tutorial. Inkscape is straight forward enough that I sort of just bumbled along figuring it out as I went. Then for specific things I just googled it.
But obviously Inkscape's own website lists plenty.
This map is an SVG (second link is the SVG file), which means it can be made as large or small as you would like and change the colors without it losing quality. A free program called inkscape can be used to edit it. https://inkscape.org/en/
Please, please, please... just sit down and spend the effort to learn the basics of a proper art tool. It's not really that much more effort to learn.
PowerPoint isn't made for stuff like this. You lose out on an unimaginable amount of tools and abilities. InkScape and GIMP are free tools that anyone can use, they have lots of information out there on them and won't limit you at all on what you can do. Plus you can grow into it if you don't feel like commiting to many parts at once as you can do most art glass work with a tool or two right away.
Inkscape - a free tool for editing 2-D vector images, saving as SVG files. With it you can turn JPG or PNG images into 2-D vectors.
InkStitch - a free Inkscape plugin for turning SVGs into files to drive embroidery machines.
You've got a MAJOR head start since you know how to sew and make paper patterns already!
Inkscape is a free program that loads of seamsters are using to digitally create and manipulate their own or purchased PDF patterns. Marta Gvozdinskaya has a lot of YouTube videos showing how to use it. I started working my way through the basic instruction manual for Inkscape, so I could be more familiar with what Marta was teaching, but I got a little tired of learning computer stuff when I really wanted to be sewing.
You can use the open-source, free, cross-platform Inkscape to help you convert your .png or .jpg to the vector .svg format, then use the open-source, free, cross-platform Inkstitch plug-in for Inkscape to decorate the .svg, describing how the design should be stitched out, then use Inkstitch to save the result as a .pes file that the machine can use.
> it doesn't have something to the ease of CorelDraw
Inkscape is coming real close though. Used CorelDraw from version 3 somewhere in the nineties to a couple of years ago when I switched to Linux completely; Inkscape is a worthy replacement.
You might want to take a look at Inkscape Extensions. Most extensions are even written in Python.
Alternatively, SVGs are just text files containing XML, so you can just use any other method of automating text- and XML-file manipulation.
OP hand traced the original image using vectors with AI, PS, or Inkscape (free). This takes anywhere from a few minutes to a few hours. The image above is computer generated with a filter that takes a few seconds. Interesting to compare the two.
Inkscape is a free vector art program. It works a lot like cad sketches but it has way more features for making stuff look pretty and its much more intuitive than any cad program. Plus you can import or export regular image files and just place the vector drawings on top of them.
/u/d0ged is correct. Also, professional logos usually have smoother cleaner lines. Gimp is a fine tool for illustration and light photo editing, but you should probably be working in vector for logos. If you're looking for FOSS, check out https://inkscape.org/
Gimp tends to be used to create bitmaps a bit like photoshop. InkScape might be a better tool for this job. InkScape is an open source vector graphics software package a little like illustrator it should be more suited to your use case.
Basically: install Inkscape, open the SVG, press Ctrl+Shift+E to get the Export panel up, and off you go. The SVGs should be saved in a state where the logo isn't even visible.
If you want a 16x9 export, check the Readme in the Google Drive for instructions. That, or you can manually crop the exported image in even a basic image editor.
> I don't know how to make them like I can't even use ms paint
Inkscape is free and well-suited to illustrations. Contrary to a lot of other Open Source software (looking at you, GIMP), it's also pretty intuitive to use.
The .ai and the .pdf files can be opened and edited with a free software called Inkscape. I believe this is your best alternative.
After downloading and installing, run it and open the .ai file. Select an object of which you want to change the color, and click on the color bar. It should be really simple, as this is probably the most basic thing you can do with it.
When you select the object, if it looks like you're selecting more items than the one you wanted, it is probably grouped with other objects. I have never used Inkscape, but I'm sure you'll find the ungroup option in the menus. Ungrouping them will not change the appearance of anything, but if he does then just ctrl+Z out of it.
The website has tutorials for all different levels, and though I'm sure you can do what you need, it may also be a good idea to create a new document/file and try drawing shapes by yourself, just to test it, like you were playing with MS Paint :) good luck!
The Ubuntu 16.04 repository doesn't have Inkscape 0.92, see here. You could either use the snap package or the PPA.
If you don't have one, but do have a picture of it, you can convert it with VectorMagic!
And then fine tune it with Inkscape!
But if you have the money you should really hire someone to do it properly. Once you have the quality file make many backups of it.
Illustrator is the better choice for doing logos. You could probably make it work in Photoshop, but Illustrator is all vector-meaning everything can be scaled up and down with no loss of quality. You could give Inkscape, if you're interested in learning how to do logo work on your own. It does vectors, and is free, which is always nice.
As far as learning how to draw stuff, once thing that helps me if I'm not sure how to do something is to drag a picture of whatever I'm trying to draw into Illustrator, lock it down, and draw on a new layer. Then I can mimic what's going on in the picture, which helps me learn how to do similar stuff along the way.
Inkscape is quite good once you have built up a library of parts. It lacks decent snap arrows, so I recommend roughing your diagram out on paper first, and you certainly couldn't use it as a mind mapping tool. The Align/Distribute tools are top notch though, and really save time.
One other hint is to turn off "scale line width" in preferences>behaviour, then you can easily resize things without the lines becoming inconsistent.
Wikipedia has a lot of components in .SVG format you can use with Inkscape, but the quality varies.
On another note, you could just use a schematic drawing package, but have "fake" components for filters etc. That way you get the correct behaviour of lines, and already have a wide library of built in symbols, you just need to add some more generic ones.
Adobe products are currently the industry standard, but if you want to have a play and produce results every bit as good, here are some free alternatives:
Illustrator -> Inkscape
Used for vector artwork. Think; logos, distorted type, anything featuring flat colours.
Photoshop -> GIMP
Primarily photo retouching and manipulation (but also many other uses - a lot of web designers use Photoshop, bizarrely)
InDesign -> Scribus
To combine images with long text passages - for producing magazines, books, leaflets etc.
Personally, I'd create an infographic in something like Illustrator, because I might want repeating elements (with a colour change or whatever) and use align/distribute tools etc. Also, I find text a lot easier to work with in AI than PS. So if you're looking for a free program to mimic Illustrator, then Inkscape is supposed to be good. Otherwise splurge a little and get CorelDraw which is a bit more of a multi-function program on the lower end of the $ scale.
There's lots of places you can get free icons or graphics that you can use to help build your look, and you can learn how to tweak and change them very easily. Also, have a look at how they are built, what the shapes are etc, and then you can build your own.
Inkscape is being developed on GitLab and they have a guide on how to contribute there.
There is also this guide on the official website.
This was taken from the new GameStop Logo at https://news.gamestop.com/
Its a SVG file, Download Inkscape (Open Source Image Editor) and have a look yourself
Illustrator is expensive for occasional hobby use. Inkscape is a very popular free drawing program that creates SVGs natively. If the OP is willing to spend some money, Sure Cuts A Lot is cutter dedicated software that works with SVGs and has cutting specific features.
Google "image to gcode", there are a variety of solutions. https://inkscape.org/ru/forums/questions/jpg-to-gcode/
It's either quite easy or a bit involved depending if the output of this software is vectorized or rasterized. /u/vijish_madhavan what exactly the output of your software? Only rasterized images, or perhaps there is a more abstract data type right before the rasterization process that could be vectorized.
GTK is cross-platform. But it isn't nearly as polished on Windows and Mac as Qt is. You still have to do some extra work to get it to look nice. Try out the latest Inkscape 1.0 Beta if you want to see how a modern GTK3 application looks and feels on Windows and Mac: https://inkscape.org/release/inkscape-1.0beta2/
My advice is to not use the XQuartz version, it's garbage to use on MacOS.
Try this native build : https://inkscape.org/fr/gallery/item/6061/Inkscape-osxmenu-r12922-1-gtk2-quartz-10.7-x86_64.dmg
I'ts not the latest version, but it's perfectly stable and usable.
In the future keep an eye on these releases : https://github.com/valerioa/Inkscape-MacOS-Curated-Build/releases
They don't work right now, but it's currently the only way to hope for a recent native build.
Not sure if this is really what you're looking for but I actually use "Inkscape" for a lot of my Graphic Design needs.
Just made my lab a Logo for the Lab Website and stuff and after some time it feels pretty easy to use for data and such too.
Yes, Inkscape, there are a lot of great tutorials out there regarding this:
I couldn't find anything of interest that utilizes these letters, but I took the liberty of tracing them as a vector graphic that might help you in your search. Good Luck!
Edit: Forgot to mention you can open this in Adobe Illustrator or its open source counterpart: Inkscape!
I thought of how Amsterdam's flag is designed, and I came up with this. I used Inkscape to make it. Let me know if you'd like anything adjusted.
Inkscape is probably what you want. It's more like Illustrator than Photoshop, but for a giant image with text, thats the route I would take. If you really want something more like Photoshop, check Gimp out.
In general here's some of the free alternatives to some of the Adobe Suite software
I use Inkscape. Inkscape is entirely free.
I make cards that look like this. I have no graphic design skills, I just played and iterated until I found something I was content with.
If you want to get into vector art yourself, I recommend giving Inkscape a try. Free software, and it allows you to do all the cool stuff needed to make this squid from scratch - but because it's made of vectors, you can export it at any resolution and it'll still be super smooth!
And you can import bitmaps (like the image above) and it'll vectorise them automatically.
Only warning is, it'll take a few hours to get familiar with all the tools - but totes worth it
wow those are massive!
if you don't have adobe illustrator, you can use inkscape to edit ai files. it's open souce
edit: i downloaded file number 5 and i'm trying to extract the text. i just need to find a way to organize the text i copied
inkscape opens them fine and is free. https://inkscape.org/en/
If you've never used it before then once you've opened the file you need to shift and left click the text to edit it else you select the background. I found in the version I have that editing the text didn't work quite right so I just deleted the text completely and then added new text boxes.
If you're on Android, you might be able to use an app called Squid but I can't remember if it is free. I'm sure there's other apps for pdf editing though.
Gamasutra: 2D Game Art For Programmers - Part 1
There's more parts in Gamasutra, of course
And here: http://www.2dgameartguru.com
It's easier to draw a circle with vector: You click the tool. Click and drag. You can even change its size later, moving it around or even transform it into a ellipse, copy, duplicate, set the color easily.
Want to give the beta of 0.92 a shot? https://inkscape.org/en/download/development-versions/
You will likely be better off feature-wise and not be worse off performance-wise.
We had ~5 years between 0.48 & 0.91, and SO much was refactored in that time it's tough to guess. It could just be the change of renderer which is the largest change between those releases.
You could use a vector editor such as Illustrator or Inkscape to convert the text to a path, break it apart and edit it as you like.
Most fonts will look wrong if you just align the bottoms of all the letters.
Better to use a font with no descenders. Some here.
No clue on the font ID, I see you've already asked in the right place (r/identifythisfont).
I did this real quick in Inkscape. It's 8 scans at 600dpi. If you want to give it a go yourself, check out bitmap tracing in Inkscape.
Also, if you don't have access to illustrator, there is a freeware vector program call inkscape that is fairly decent. However, it's a bit limited and isn't industry standard by any means. It is a nice tool for beginners though.
These are the popular open source alternatives. They take a while to get used to because they're not mirrors of the creative suite, and they're not nearly as powerful.
Photoshop – (GIMP
Illustrator – Inkscape
Indesign – Scribus
Edit: Oh jeese, bedtime approaches. Thoughts on part 3 tomorrow!
This is what the sidebar suggests:
>For Flag Making Lovers
>/r/Inkscape for vector graphics!
>/r/GIMP for plugin-based designing!
I can really recommend GIMP (the free Photoshop) as I use it myself to create flags. I can't tell you anything about Inkscape because I haven't used it (yet). Same for you, /u/Call_Me_Clark
hello there brother
i am here to tell you about 2 marvelous free open source pieces of software that are gimp and inkscape this technolegy will let you create more stunning graphical imeges than ms paint with the same simplicety
If you intend to sell your game or make any kind of profit, there's probably some issue or other with using MTG templates. If you're making a game for yourself and friends, and don't intend to sell the game, I don't think WotC is really gonna care.
There might be some gray area if you're releasing the game to the public for free and you're using MTG templates in your final product; I really don't know. I'd just stay safe and create my own template.
I create my cards just using Inkscape, a free program that's kind of like Adobe Illustrator. Using Inkscape to create templates and borrowing art (with permission) gets me cards that look like this, for instance. Some people also like using GIMP, which is akin to a free Adobe Photoshop.
Rather than fidgeting with the 30-day trial of Illustrator I might suggest Inkscape https://inkscape.org/en/, the completely free, open-source Illustrator-like software. It's awesome, and available for Mac/PC/Linux . Also has great tutorials in the help. If you're on Windows you can also install Inkscape through Ninite https://ninite.com/ for convenience.
It's because what your asking is illegal and generally not allowed on any subreddit.
If cash is a real struggle then a real solution would be to seek out open source software.
A free professional vector design tool.
If people can do this with inkscape, you can probably do your projects as well.
Inkscape has many of the features of Illustrator and is free. As sarahbotts said, GIMP is definitely worth looking into and is an excellent free alternative for Photoshop. I prefer Inkscape when creating something from scratch, since anything you make can be scaled without loosing resolution.
Nice work! To save you from some pixel frustration, spend some time to learn Inkscape.. This software lets you draw and shape lines completely without pixels. It's vector-based which is what the pros use. There's even a tool that lets you trace pixel-images, converting these to vector images. That would be the perfect tool for a project like this.
Since this is an open source platform, you can find several plugin tools to help you with whatever you need.