Flux is the best for helping with this.
messes with colors a bit but I promise you once you have it tuned you will notice better sleep, especially if you're like me and go straight from screens to bed.
Would you guys say it's worth picking one up if your game is averaging 120fps? Recent performance issues have made it so my shit is barely hitting 144. Have a 60hz monitor now but was looking to get 144 at the end of the month. (Primarily looking at this one )
This appears to be a problem with your ergonomics and seating position, I can recommend you this budget chair that has been proven to increase the chest spawn rate -budget chair-
Bring some playdoh or some shit and stick it on the mouse to make it bigger.
Actually this reminds me of some stuff I used in elementary for crafts: https://www.amazon.com/Crayola-Modeling-Compound-Resealable-Supplies/dp/B000MMR7TS/ref=sr_1_4?ie=UTF8&qid=1540019157&sr=8-4&keywords=crayola+foam
unreal engine 4.22, is bringing a performance improvement, next update might fix this
>We’re excited to launch Unreal Engine 4.22—the fastest version of UE4 ever. This much-anticipated release has something for everyone, from real-time ray tracing, to new tools to accelerate virtual production and to Niagara VFX enhancements, and it’s also drastically improved compile times.
>Performance enhancements
We’ve completely rewritten mesh drawing to significantly improve draw performance. We’ve also licensed Molecular Matters’ Live++ for all developers to use on their Unreal Engine projects. In addition, we have dramatically reduced build times, enabling much faster C++ iterations.
I wasn't feeling shaggy 100% when i wrote this comment and recorded but here you go. Also it likes to record up to 5 minutes and not tell me so i kept reading 6 more paragraphs.
This is not economical based on what I understand about their server architecture.
Basically, every game runs on a single, dedicated virtual machine in AWS. This machine instance is re-used multiple times. Each time a lobby is ready, it is likely being matched to an available instance (e.g. an instance that just launched or ended a previous game). When you are in lobby, you are connected to this dedicated instance.
From what I understand, the instance type they are using are C4 series (c4.8xlarge due to the 10Gbps networking on this size). At reserved costs, it's ~$1/hr for a Linux instance.
So think about it: let's say an average game lasts 20 minutes and it takes an average of 1 minute to fill the lobby. If there are 1000 concurrent games at a given time, that is the equivalent of an extra 50 game sessions. It may not necessarily translate to an extra 50 servers, but you get the idea. At peak hours, the hourly server cost may be in the thousands of dollars. Bottom line is that queuing players into game server has a server cost associated with it. To minimize server costs, the optimal strategy is to match as many players as possible before connecting the pool to a server instance.
On the other hand, what we know about creative is that multiple instances share a single server (and thus the memory restriction). So its far more economical for Epic to queue players into some "shared" instance rather than the actual -- likely significantly larger and more expensive -- game server instances.
No idea about other phones, but for more recent Android phones, you can use something like this (there are many variants on Amazon) to connect to a monitor.
The USB ports will allow you to directly plug in a mouse and keyboard and control the phone while it displays on a monitor.
I really want something like this to take off. As someone else already mentioned, Epic needs to follow the phone manufacturers guidelines so this res will not go away.
Get a big streamer doing this then you watch how fast we get a better FOV on non-mobile platforms.
I get your point, but I don't imagine Benjyfishy's mum was grinding out krunker.io when she was younger giving her son god mechanics. It matters to a point, in how someone may process what is happening in their game, but I do think genetics has little effect on mechanics and significantly more on game sense and possibly awareness, although there is no conclusive evidence to either argument.
I don't trust anyone who advises you to install CC cleaner lol. It's an intrusive software that does more harm than good. You can do all it does manually.
Don't OC your cpu if you don't have a good cooler, use this to check temps. If you are getting temps over 75° the life spam of your cpu will be shorter. Over 90° you're literally killing your CPU (most of them).
You don't need to OC you gpu. The game is cpu heavy, not gpu heavy (unless you're running high settings).
Also, mouse raw input is integrated with Fortnite so no need to disable mouse acceleration manually.
This AHK script has several issues:
Process, Priority, , A
SendMode, Input
at the top of your script. It is the fastest input method, and it works with Fortnite#If WinActive("ahk_exe FortniteClient-Win64-Shipping.exe"
instead as IfWinActive is deprecated$*g::
. This way, your hotkey will still work whilst pressing down modifier keys such as Ctrl and Shift.Using this approach also means you will be stuck in Edit Mode if you are not looking at a build when pressing down the edit key and then look at a build as you release it. You do not want this to happen to you in late game competitive where reduced game performance can easily throw of your precision.
This happens with any kind of gun for me. I run an ethernet cable to my laptop and get 245+mbps that probably helps my ping. Not sure if I live close to the EU servers though.
You are right, there is a really bad GPU shortage that is causing major bumps in prices. For that budget, I would recommend looking at a pre-built system if you can get one. The components won't be the best ever, but at least you'll actually be able to get them without going broke on a GPU. Not sure where you would be able to shop in Mexico, but even Amazon has some systems if you just search gaming PC. You should be able to get at least a 1660 super for that budget, for example this PC isn't terrible and you would have a good amount left for a monitor.
y = 100 * p^n
For chest spawns, graph this formula on Desmos with p as the aggregate probability of Rift-to-go and Launch Pad floor loot spawn rate.
If you want to know floor loot spawns, that's a bit trickier to interpret, but you could still plug in those spawn rates for p. Floor loot is much more visible than chest spawns. For instance, you're not going to prefer one chest spawn over another prior to looting it, but you will prefer one floor loot spawn over another prior to looting it (because you know what the loot is already).
I made a video to show the azeron developer, I got the thumb to work, but it still keeps switching input unfortunately. Do you have any idea? The lock input on mouse is on and ignore keypad is on off//
uhhh, a css gameserver host can handle 50 players on any map easily for £11 a month.
i just thought of another game, now shut the fuck up and stop acting like you know shit.
ue is made to be used on almost any genre, it uses optimised networking and is a strong core for almost any game out there. why do you think so many various games use it?
EDIT: dont take my word 4 it, https://www.unrealengine.com/en-US/blog/ue4-is-free
"This is the complete technology we use at Epic when building our own games. It scales from indie projects to high-end blockbusters; it supports all the major platforms; and it includes 100% of the C++ source code. Our goal is to give you absolutely everything, so that you can do anything and be in control of your schedule and your destiny."
I used to play 1444x1080. Around 2 weeks before they removed stretched I switched to 1600x1080. Then it was more of a soft change and I actually thought that it wasn´t that bad when I finished the update and tried to build / edit stuff in creative... But OH BOY, that moment when I entered a game and had to do 360s to see if anyone was in FRONT of me (or in my box). Fun fact, did you know that krunker.io has an FoV slider? Not just one, but 2. And that´s a browser game!!!
I haven´t lost my hope though, there´s no reason not to implement it. It wouldn´t look bad for spectators and there´d be no unfair advantage. Everyone would like it. I´ll give it a month before I make a final decision as to whether I should stay or try my luck elsewhere.
I think this is because the PS4 controller uses a 4 pole jack. Which means the mic, as well as audio left, audio right, and ground are all present on the same connector.
Your PC audio ports will be separate stereo and mic. So you'll need a 4 pole splitter cable that puts your mic on a separate jack to the stereo sound one.
That will do what you need. Make sure you get that specific one, as if you choose another one, it might end up having the wrong jack connectors.
Does that board come in brown switches? It might come in red.
Basically any 1920x1080 60hz monitor works like this one
Is the connection on the end of your headphones a singular aux connection? As opposed to two separate plugs, one green for audio output and one pink for mic output. If it's just a singular aux connection, then you have to buy a headphone splitter like this one from amazon
The app is called "Landing - Glider Tutorial Map" Here are the links for it IOS https://apps.apple.com/app/id1480319572 Android https://play.google.com/store/apps/details?id=com.landing.lsf.fortnitelandingtutorial
Judging from your Down/Up data rates I don't believe you have this ISP, but if you have Cox Communications and live anywhere in the southwestern region of the US (California, Arizona, Nevada specifically) then it's been a known issue to have constant 1-5+% upload packet loss when connecting to AWS servers (which Fortnite uses). There's a ton of information/complaints about this on Cox's and Epic's forums, and reddit, and general consensus is that the problem lays with the way Cox is routed to AWS. I've done all sorts of tracert and ping tests to confirm this myself (like tethering my T-Mobile phone, pinging AWS and getting no packet loss, then switching back to my ISP and getting packet loss, as one example). And it's just Fortnite, nothing else. I don't have any other programs/games that I know of that utilize that also use AWS, but things like CS:GO and WoW run completely fine connection wise for me (because they don't use AWS).
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To fix my packet loss issue I had to resort to using a VPN in which case I chose Speedify (Haste did not work for me). Ups my ping by maybe 10-30ms unfortunately, but much better than the rubber banding that you get from packet loss.
Almost all of your PR is from Zero build cups, discussing all the build cups where you placed #8000 is just pointless.
> I also don't know what you're ranting about low divisions for, I easily reached champs each season this chapter, only struggling with this one because of the queue times when I'm free.
You have 1 or 2 wins in solos after like 200 games. That is bad. I get more solo arena wins in one season than you have lifetime arena solo wins.
> I'm better than "average at best", you're projecting there.
If you're comparing yourself with Zero Build console kids, then sure. But I promise you you're very average for anyone who follows the competitive scene.
> I've been talking, this entire time, about the basic Dell & HP office mouse.
So am I. Those mice are serviceable and can be used while you save up for one. I would much rather use an office mouse with a 144 Hz monitor than a Logitech GPX with a 5ms input lag 60Hz monitor.
> Actually try using one & I guarantee you'll find it far more impactful than reducing your frame rate
If you read any of my comments, you would see that I used one for years. I used this logitech, and, while it is mediocre as a gaming mouse, a monitor is more impactful on your game than upgrading your mouse is.
> No, just actually do it.
Now try setting your game to 60fps and hopping in creative. Good luck hitting edits at any sort of consistency.
I’m going to use Overwatch as an example here (although they’ve got plenty of issues of their own but that’s neither here nor there), but I would like to see Epic get better at explaining the rationale behind their changes they make like this.
For example, here’s the latest Overwatch Patch Notes where the main points tend to all have Developer Commentary explaining their rationale behind making the change and/or what they hope to achieve as a result of this. Communication like that goes a long way with many people and is useful for giving a jumping off point for discussions and at least allowing people to see where they were coming from. Epic should try and follow that as a standard and not only after publish backlash to a change and trying to save face afterwards.
Try a lower brightness on your monitor (my max custom setting is 80%) and also maybe use f.lux to bring in some softer tones. I'm not sure if you've heard of the term circadian rhythm but it's most definitely why you feel this.
https://www.amazon.com/dp/B0932Z7YKD?psc=1&ref=ppx_yo2ov_dt_b_product_details
but u need to either play claw or fingertip with this and you cant use a palm mouse like the superlight.
If you’re using an AMD graphics card, update your drivers (this issue is already acknowledged on their trello )
Warning tho with the pixeo monitor I sent you you can only hear audio with headphones connected to your controller . But there are a lot of 1ms 144hz within that price range so you have to jus pick your poison
For the record its basically just a GK61 and for the price you would be able to get an optical switch if u got the one from HK gaming. https://www.amazon.com/GK61-Mechanical-Gaming-Keyboard-Programmable/dp/B08524TQ6J/ref=sr_1_3?crid=1GA0KB7B8BC9N&keywords=GK61&qid=1660355260&sprefix=gk61%2Caps%2C77&sr=8-3&th=1
It's faster than a mechnical switch too but its the same price right now if they were to get the yellow switches (lightest switch you can choose from) but if you were also going to do everyday things with it I would do either a tactile or red switches. But it's all my opinion.
get one of these, just snagged one for 50% off on amazon. https://www.amazon.com/Mechanical-Keyboard-Waterproof-Computer-Programmable/dp/B07W4JKP1H/ref=sr\_1\_3?crid=32RZ9631GU6EE&keywords=dk61&qid=1660348330&sprefix=%2Caps%2C68&sr=8-3
Heres the link for Amazon: https://www.amazon.com/Obinslab-Anne-Pro-Retroiluminado-programables/dp/B07VY9C3PN/ref=mp_s_a_1_3?keywords=anne+pro+2&qid=1657519524&sr=8-3 This is the same I got same price as New Egg. Check it out
The one advice is to NOT get a 27” 1080p 240hz monitor. I got the Ben-Q version of that bus stretching 1080p to 27” just feels wrong. If you do 1080p definitely go for a 24”.
I got this Asus one and absolutely love it. Make sure HDR is offfor games like Fortnite though otherwise there will be input lag. Here’s the link: ASUS ROG Swift 27” 1440P Gaming Monitor (PG279QM) - WQHD (2560 x 1440), Fast IPS, 240Hz, 1ms, G-SYNC, NVIDIA Reflex Latency Analyzer, DisplayHDR400, Eye Care, HDMI, DisplayPort, USB, Height Adjustabl https://www.amazon.com/dp/B08LCNWQWL/
Anything over 24 inches at 1080p imo is blurry. Pixel density is really low at 27+ inches, so unless you are far away from your monitor, get a 24 inch. I'd recommend the Optix g242 for a good budget 1080p 144hz
Link: https://www.amazon.com/MSI-Refresh-Monitor-Optix-G242P/dp/B09PF9SXPD
This AHK script has several issues:
Process, Priority, , A
SendMode, Input
at the top of your script. It is the fastest input method, and it works with Fortnite#If WinActive("ahk_exe FortniteClient-Win64-Shipping.exe"
instead as IfWinActive is deprecated$*g::
. This way, your hotkey will still work whilst pressing down modifier keys such as Control and Shift.Using this approach also means you will be stuck in Edit Mode if you are not looking at a build when pressing down the edit key and then look at a build as you release it. You do not want this to happen to you in late game competitive where reduced game performance can easily throw of your precision.
Could try something like this:
Konesky Stool Floor Gliders Bell Glides Replacement Office Chair Chair Casters Caster Chair Wheels Replacement https://www.amazon.co.uk/dp/B07GBTP8WS/ref=cm_sw_r_apan_i_TVSNHSDJXANVPH1JWGW1?_encoding=UTF8&psc=1
sorry, no clue, my pc doesn't have bluetooth, but the dongle i have is bt 4.0, i was going to get the 5, but it was more than twice the cost of the 4.0 i found, with a reputable name, TP-link bt 4.0 dongle $9.99 USD free shipping, and the 5.0's that were the cheapest, (still $20+) , at the time anyway, were all chinese "one offs" they seemed to have decent reviews, but thats not really to be trusted these days, ya know?
https://www.amazon.com/Tecware-Phantom-Mechanical-Keyboard-Outemu/dp/B079HQBYDD
Tecware Phantom and buy some switches for it. It is hot swappable and is insane value for the price.
Not with Fortnite, but for everything else, yeah. I recommend this dongle. It works pretty well for the pc I use at work. EVEO Bluetooth Adapter for PC 5.1 - Bluetooth Dongle 5.1 Adapter for Windows 10 Only (Plug and Play) for Desktop, Laptop, Printers, Keyboard, Mouse, Headsets, Speakers - USB Bluetooth 5.1 Dongle https://www.amazon.com/dp/B0957NZNC2/ref=cm_sw_r_apan_glt_i_VQ1E2S5XT8VJ7ZD1DHD0?_encoding=UTF8&psc=1
Need to replace these parts. The jumping comes from variable resistor under the thumbstick. amazon
I got this monitor on sale but in the 240hz and 24.5 inch version, it appears they dont have it in the US amazon. It is 1 ms gtg (grey to grey) which means there wont be a true 1 ms but it is pretty responsive nonetheless (maybe like 2 true ms) and the grey to grey adds these smoother looking frames like there was even more than just 240hz. Great for fortnite, but you are going to hate how the frames look on a cinematic game like god of war where it will look like there is a trail behind pixels moving from frame to frame. https://www.amazon.com/Acer-XF250Q-Cbmiiprx-FREESYNC-Technology/dp/B095X4T1XY?th=1&psc=1
I'm not saying he is using it at all. I don't even know who he is outside of hearing the name before.
You could just take a Pi and take the input KBM signal and then easily remap it to a controller's inputs. The tricky part is figuring out how to then forward the controller signal over to the computer. A lot of controllers/devices use UDP connections for this (like TCP but simpler).
A quick search shows there is already a library that does most of this for you: https://github.com/AntiMicro/antimicro. It would just be a matter of learning how to use the library, getting a pi, and voila.
I know this subreddit likes to hate on clix but as far as raw mechanics and editing speed the dude is a fucking animal
7 edits in .69 seconds during a boxfight
> But basically it indicates that you die as often as you win each fight so you are exactly average....
According to the explanation in Omnicalculator's KD Calculator, "a KD ratio of 1 means that the player got killed exactly as many times as he successfully eliminated his opponents.".
This doesn't have anything to do with averages. The average Arena player's K/D ratio may very well be much lower than 1.0, but I would imagine the average Pubs player's K/D is potentially a bit higher than 1.0.
> This doesn't really take Into account though that good players who are in champs league will be against a higher % of good players. It also doesn't take into account that fortnite has a multitude of other skills that should be taken into account when assessing skill level.
Exactly why the aforementioned calculator website mentions KDA or Kills, Deaths, and Assists which is typically calculated by (Kills + Assists) / Deaths
and is probably a better representation of how many deaths you are effecting as well as generally being a less volatile number over time.
Especially in this current movement and spray meta, think of how often you get someone down to 1 hit and then someone else finishes them (and possibly you since you don't get the Siphon). With the KDA, those assists are counted towards your ratio.
My Competitive Duo partners are mostly extremely aggressive Controller players who will get a majority of the eliminations while we play, but they are getting those in part due to the extra firepower and building protection I am providing to allow them to successfully take those aim duels to finish players.
This means my K/D is significantly lower than many of my partners, but presumably they wouldn't continue to play with me if they didn't feel like I was contributing. On the other hand, since we're fighting people together, our KDAs would be much closer.
My gut instinct is to explain what ping and latency are, etc, and to say that it isn't possible for fps to affect ping, but a little searching shows that there might be a connection between fps and server updates to client and even a connection between fps and client updates to server. It was in some old patch notes.
Limit the rate at which clients send movement updates to the server. Prevents clients running at high framerates from causing excessive load on the server. (Shipped with 4.17)
Added the ability to limit how many players receive updates from the server per frame. We set the limit to 25 in the lobby and 50 during gameplay. (Will be in 4.19)
Always had it disabled in windows, but even so it shouldn't make any difference with the high precision input that UE4 uses.
" UE4 uses 'high precision' mouse input directly whenever the mouse is captured (FSlateApplication::ProcessReply is what enables or disables raw input, and capture into a game viewport always sets it, c.f., FSceneViewport::CaptureMouse). High precision input means we grab the raw mouse move messages via the OS api, rather than grabbing the OS cursor position (which is subject to OS level smoothing and acceleration). " - Michael Noland, Epic's employee
For further read on it (and if you know anything about coding), you can find the code related to the inputs on https://www.unrealengine.com/en-US/ue4-on-github , as the code is open source (do note this is exactly what Fortnite uses, as Epic obviously made the game in their own engine, Unreal Engine 4), WindowsApplication.cpp is the file you're looking for in there for windows mouse inputs.
With that being said, it shouldn't make any difference whether the windows acceleration is on or off in the game, EXCEPT when you open the inventory, as then the game does not use the high precision input but instead the regular OS cursor input. This gives you the same 'feel' you expect from the mouse in other desktop applications (but not games), and typically does have acceleration applied (depending on your OS [windows] settings).
buy a laptop cooling pad.
something like this https://www.amazon.com/AICHESON-Cooling-Notebook-MacBook-Computer/dp/B07CGMHP24/ref=sr_1_3?keywords=laptop+cooler&qid=1643102701&sr=8-3
and get an extra keyboard if possible, most laptop keyboards are trash and dont even have mechanical switches
Not the best example because the guy is slightly visible but this might be what i clipped ages ago an got pretty confused about? people were saying it was specifically for brick walls around that time when i was reading on a sub, but not sure if it's the same thing or not considering there was 2 layers in the tfue clip.
Okay so a multi-billion dollar company can't afford to keep a server up and running? That's what your saying? Like I just stated, get your facts straight before you try to poke holes in my argument. Now lets just say that is true, then explain to me how literally EVERY OTHER competitive shooter has a server dedicated for this region? Companies with a fraction of Epic's income. Heck, I have better ping in Krunker.io and 1v1.lol than I have in Fortnite. Explain that.
For some reason the Colons ":" got removed from that line.
Add : after BuildStart
and a few lines down add it again after BuildStop
or grab it from the updated hastebin https://hastebin.com/raw/opulabohex
Looks like it's being actively developed with fortnite in mind:
​
https://www.unrealengine.com/en-US/blog/unreal-engine-improvements-for-fortnite-battle-royale
Here's aimer7's guide off some random pdf uploader. He goes into detail about why playing tile frenzy is useless for aiming in the intro. I recomend his routines for aim improvement. https://www.docdroid.net/ENPQRI5/training-1.pdf
If anyone want some more info on Factories, I made this: Navigating Factories a while back.
It also contains a drop path map, however it is meant for giving you multiple options when landing.
As group of friends, and software developers, to release the stress of our daily jobs we’ve been playing games for years. We’ve had our LAN parties with the call of duties and loved comparing our kills and stats during the games to claim ourselves better than the other. Since then we’ve switched to Fortnite as the new thing as we really like the lighthearted BR style and the crazy building options.
We’ve always used the kill leaderboards as a fun way to stroke our egos, sadly this was missing in Fortnite. After a while we had an idea: “We have skills in software development, why not create our own leaderboard for Fortnite”. We started with the ingame kills and later added profile stats to build the leaderboard we were missing!
We are now a couple months later and we are ready to share a BETA version to see if it adds as much to your Fortnite experience as it does to ours. We would like to invite you to test our beta version and share your feedback so we can turn it into something great.
You can download the overlay app here until we’ve hit our maximum number of BETA testers.
I had this problem back in the day when I played CS... reinstalling didnt help so I used DMT Cursor (Dual Monitor Tool) where you can lock your mouse to one Monitor and toggle turn it off and on with a hotkey... also not the best solution I know...
Btw are you playing on exclusive Fullscreen mode in Fortnite maybe that can fix it
DMT Software: http://dualmonitortool.sourceforge.net/dmt_cursor.html
one easy quick thing you can do is to download MSI Afterburner and change the power% slider from 100% to what is max, mine is 117%. also change the temp limit from 84 to 90 (this should be changed automaticly when you change the power limit
https://www.msi.com/page/afterburner you can find the download link at the bottom at the page
If you live in the UK I’m selling me Zowie Camade since I have a wireless mouse now. If your US they’re about $28
I’m selling my Zowie Camade for £24 if your interested, I just got a gpro wireless so I don’t need it anymore
I think that it might actually be krunker.io. Ik it's a free browser game but it's actually so fun. I play it every day before school with friends - high point of my day.
It also has fov slider, balanced meta etc but ig every game like that should...
Play krunker.io, it has an fov slider, balanced weapons and devs that actually communicate about their changes. I've been finding it super fun - it might even be the next fortnite with how fast it's growing
if you have a shitty laptop or something. check out krunker.io - will be a good start for keyboard mouse training.
also a lot of keyboards and mice take advantage of software that the console would not be able to emulate so just stick to controller on console.
ex. anti ghosting, dpi change, custom keybinds/mouse buttons, and others you wont get if using keyboard and mouse on console.
http://userbenchmark.com First go there, make sure nothing is running in the background and run the benchmark and post the results
https://www.cpuid.com/softwares/hwmonitor.html You will want to download and install the 64 bit version. Make sure it’s not hidden in your download tray or something.
You will want to stress test your individual components as well, I use furmark for my GPU and heavyload for my CPU. I recommend if you are going to do this to look up guides as it helps to know what you are doing. Use whatever software you find and prefer. If you can’t get far into a stress test without getting temps that are too high, it’s a thermal problem.
I recommend starting with running a userbenchmark to begin as if it’s something simple like your ram speeds not set properly, it may be a quick fix.
The 100C is too hot I think.
Take https://openhardwaremonitor.org/.
You can see there graph of temp for cpu\gpu and cpu freq. Open it up and then play the FN until fps drop then alt-tab to check graphs.
I used this way to figure out my stock cooler was crap. And once you have minipc - usually the cooling there is not targeted for 20 minutes of high load but more for office usage. So you might need to do something about it - i.e. bigger cpu cooler if fits, or ready made water cooling - again if you can fit it in. Or cut big enough hole and set the fullsize cooler.
Don't get me wrong but you said you're not an expert. So why give advises on things you're not sure?
Don't install CC cleaner, ever.
Don't OC your RAM nor GPU it's pointless.
Freesync and G-sync gives you input lag.
Only OC your CPU if you have a proper cooling system and motorise it with this tool. Stock coolers usually are awful. Make sure your temps are stable and you're not getting many temp spikes above 75° if you want your cpu to last longer.
​
​
Check out this video, for the last three of the jumps, I wasn’t touching the stick (at all). Now please explain in what way this is balanced and a skill based way to aim.
I think you're misusing the word objectively. Which is funny because you made such a bold statement based around the word objective.
Here's a link to some online dictionaries:
https://www.wiktionary.org/ https://chrome.google.com/webstore/detail/google-dictionary-by-goog/mgijmajocgfcbeboacabfgobmjgjcoja?hl=en Dictionary.com
Download pingplotter and ping google.com, see if you are getting any packet loss and find our where its coming from. Here's a great video I followed to fix my packet loss issues. It uses pingplotter and explains what everything means.
https://www.pingplotter.com/wisdom/article/latency-packet-loss.html
https://www.pingplotter.com/wisdom/common-network-problems
If you have packet loss on multiple hops and on the final destination hop it's your ISP for sure and you should send them screenshots after monitoring it for some time.
Your ISP will have minimum upload and download speeds specified in your contract, use an online speed checker to make sure you're getting what you're paying for. If your connection is ADSL, it's also worth running a line check to make sure there's not too much noise on the line as that will also cause speed degradation. Most telcos will have a way to test that from their website.
Aside from that, are there times when you get particularly bad ping? It could be that there's network congestion, either from people who share your connection (my kids watching Netflix / YouTube has a noticable effect on my ping), or it could be your neighbours firing up their internet enabled devices when they get home from school / work. If it is your neighbours, again that's something to take up with your ISP.
Do you connect to your router wirelessly? If so, make sure you're using band 1, 6 or 13 (explanation). If there are lots of wifi networks around (neighbouring properties), it might be worth switching to one of the other bands above, as if they're set to the same or a nearby band, it can interfere with your signal. You can check this with this handy tool.
Interesting, AFAIK, the main servers are Ohio and Virginia. I ping 0 to the Ohio, and 15 to the Virginia. you are closer to VA than me so you should get better ping. Also what do you get in creative? What is your Internet Service Provider? What is your Download and Upload Speed? Lastly, Run this Program ADWCleaner from Malware bytes. It gets rid of any type of malware you could possibly have. This will affect your gaming Ping. It could help with your ping. https://www.malwarebytes.com/adwcleaner/
dude i'm sorry but that's not how it works. You would literally have to be connected directly to the server to have no latency a.k.a 0 to 1 ping. Go to speedtest and look at your ping to the closest datacenter or your ISP and send screenshot. I get 8 ping to my ISP with a gigabit line. It's literally impossible to get 1 ping.
After reading the code I still don't understand what it is doing besides ensuring that the distance moved is guaranteed to be an integer. Whatever calculations are being done with scale_x and scale_y are hidden away in a script hosted on google projects (https://script.google.com/macros/s/AKfycbxhfB9AHQyrSvgGWcn-hujJzV_kG2Gp6dj-joBtHNN8q1GZFSA/exec)
And this is retrieved in the gui meaning there is no dynamic calculation. it's a constant scale once the driver is started so its basically some simple calculation correlating dpi, screen size and game resolution. Given he's hidden the logic and added username/password features he probably wants to charge for something that is essentially a "recommended" method of calculating your sensitivity.
Ok, I'll give you a perfect example. But one public contract kinda does prove my point that they exist. I never said they were popular or normal. But apparently I'm stupid, so what do I know.
Look at Gitlab. Their entire culture, policies, wages, and agreements are open, readily available, and even a point of pride for them.
Here's a link for the lazy. I'll link straight to the salary stuff.
If that's not satisfactory, I don't know what is.
Honestly, don't get the model o. Glorious mice are notorious for having low quality and durability. You should get the mouse I have. The gwolves hati. You should also get a cheap mouse bungee. The mouse bungee lifts up the cable and makes the mouse feel wireless. The mouse is 60g, has a very good paracord cable, comes with extra feet, rubber grips, a metal box, a cleaning brush, an extra cable, and extra omron switches. The only peeve I have with this mouse is that the software was hard to download and I couldn't get it from their website. DM me if you buy this mouse and I can send you the .zip file with the mouse software.
Dunno if this is viable long term but the only way i could get used to playing kbm (fortnite being my first step into pc gaming) is by using this mouse and assigning my inventory and builds /traps to the side keys. This makes it so the only keyboard keys i use are wasd movement, tab, ~, shift, ctrl and of course space bar.
You can buy a strike pack for 50 bucks on Amazon .https://www.amazon.ca/Collective-Minds-Dominator-Controller-Adapter/dp/B01L8QHXJA/ref=asc_df_B01L8QHXJA/?tag=googlemobshop-20&linkCode=df0&hvadid=293003877081&hvpos=&hvnetw=g&hvrand=17427327745356084771&hvpone=&hvptwo=&...
Agree with this. I have an Acer Helios for gaming since I move around a lot and it can get up to 240fps sometimes. A little over your price range so there is a 144hz model thats a bit cheaper if you dont want to pay the slight premium. https://www.amazon.com/Acer-Predator-i7-10750H-Dual-Channel-PH315-53-72XD/dp/B08CS1DC37/ref=cm_cr_arp_d_product_top?ie=UTF8&th=1&psc=1
No problem.
That will also work, and is a bit cheaper.
Sorry that's my personal preference coming through, they are the same as standard Xbox height. Im just so used to the extended thumb sticks on the Elite 1 / 2 that normal height feels too weird.
I haven't used any 3rd party attachments, but vCuda put a video up recently about making your own controller and they look pretty good. Here's what I found (UK):
https://www.amazon.co.uk/dp/B07WGBFNC8/ref=cm_sw_r_cp_apa_glt_fabc_404SYHAQTYBEGV5N7GH1
https://www.amazon.co.uk/dp/B01MF5K6VE/ref=cm_sw_r_cp_apa_glt_fabc_B8J8R0NQYDRSWVBNMMS8
Counter Terrorist Shooting Game - Apps on Google Play
play that game
https://www.amazon.co.uk/Fusion-Pro-Wired-Controller-Xbox/dp/B07XQXQMR9/ref=sr_1_3?crid=1D3AL52U1EB2Q&dchild=1&keywords=powera+xbox+controller&qid=1610041354&s=computers&sprefix=powera+xbo%2Ccomputers%2C141&sr=1-3 this is far cheaper than xbox elite and has 4.5 rating on amazon
A fortnite gaming chair bro...
https://www.amazon.com/Fortnite-RESPAWN-Reclining-Ergonomic-OMEGA-02/dp/B07VSVY7ML?ref_=ast_sto_dp
G Pro Wired $49.99 on Amazon https://www.amazon.com/gp/product/B07GC4W25L
Quite similar to the G-Pro Wireless, has the Hero sensor and is a great overall mouse.
Viper Mini is also a great alternative. It has better/faster clicks but the sensor isn't as good. It's also for a smaller handed player. The G-pro wired is for all hand sizes.
https://www.amazon.com/dp/B08MS2Y6QC/ref=cm_sw_r_cp_apa_fabc_-C26Fb9F12C51?_encoding=UTF8&psc=1
If you don't see it just press "style" and it should let you select between the two. It's called eliminator not dominator sorry.
The Apex Pro wrist rest is terrible, as are most included wrist rests.
I bought this wrist rest, https://www.amazon.com/HyperX-Wrist-Rest-Anti-Slip-Ergonomic/dp/B07GP7JXQY
At first I didn't like it, but later I realized that was because I was trying to push it against the keyboard like the wrist rests that come with the Apex Pro or Huntsman Elite. Give it a few inches of space and a rest like this is fantastic. Also make sure it's either only used for resting or *light* support, you should not be pushing down with force at all with your wrist.
You're going to need to get used to the height of normal keys I think. It's possible though that you'd prefer a different keyboard, I found that the Apex Pro caused much more finger fatigue for me (not sure why) than other KB's, I switched to the Huntsman Elite and I have no hand fatigue and the keys feel much better to me.
https://www.amazon.com/gp/product/B00IKDFL4O/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
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I just bought this one today for the same purposes. It should be here Wednesday if you want me to report back. I'm currently playing on an old 48" Vizio and it feels soooooo clunky.
I personally think the ACER monitors have a much better picture than LG. This is a good one but is a little more pricey
Totally up to you if you think it's worth your money. If you get a consistent 180fps in normal scenarios perhaps look for a good 165hz monitor. You'd get less screen tearing if your stable fps is slightly higher than your monitors refresh rate.
Something like this would be a nice option.
It's 165hz and a VA panel instead of the traditional TN panels. So much better deeper blacks so watching movies and things like that will look amazing
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you mean this one ? i can but it for 90$
or apex for 155$
My old 144hz monitor just broke a week ago and I just bought this one and its awesome https://www.amazon.com/AOC-C24G1A-Frameless-1920x1080-adjustable/dp/B08D3Y5PFZ/ref=sr_1_2?dchild=1&keywords=165hz+aoc&qid=1604758861&sr=8-2
I’ve heard good things about the ASUS VG245, it’s around 200$ brand new but if you pick one up used or refurbished I’m sure you can find it for 150$. https://store.asus.com/us/item/201705AM190000007/ASUS+Gaming+Monitor+VG245H++24
Edit: here is it for cheaper on amazon at 180$ - https://www.amazon.com/gp/product/B01JGYM5H6/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1
Do the Anne Pro 2 and Ducky Keyboards I’ve smaller and/or closer keys than most standard keyboards? The keys always looks smaller and/or closer together when I see pics of them, idk if that’s how it really is or if it’s just the image.
I use an Element Z 88 Keyboard keyboard from Amazon, got it for $40 and I really like it. It’s my first mechanical and gaming keyboard so I don’t have much experience for comparisons sake. Do you know if it has the same key dimensions, spacing, and setup as Anne Pro 2 and Ducky?