Dear God, you're right.
My recommended games are:
> You can do so yourself by going to https://store.steampowered.com/explore/ and using the Customize your queue button.
I shall! Thank you!
> We should help mend the tags to an extent to by recommending the appropriate tags and reporting the spam tags. We might be able to fix this for everyone, if this post gains any traction and we work together.
Great idea. I'll lend you my ax.
I can't believe no one's suggested Natural Locomotion! It's amazing, and definitely worth the price; plus, if you don't like it, you have plenty of time to get a refund.
It makes you move in game based on how you swing your arms, and it mostly feels like a one to one for how my arms move IRL. I've been playing with that for the past thirty or so hours of game-play and I couldn't imagine going back to using just the joystick.
It litterally does.
> the practice of illegally copying and selling digital music, video, computer software, etc.:
I found that here, I'm having difficulty finding a definition that agrees with you.
Regardless, even then, you gave permission, so it literally can't be piracy.
Shadow PC is probably your best option. Just keep in mind that the company earlier this year went through some major financial troubles (bankruptcy), and that wait-times for having your Shadow activated can be rather long.
Ginger, teleport, vignette, play timed sessions and stop BEFORE you feel “funny” and do this every day, get a tms kit on amazon and run it below your palm while you play : amazon, use the natural locomotion app on steam, take breaks, ginger tea, Benadryl
My wife and I love playing together. If you're interested, I put together a list of my favorite co-op VR games here: https://www.notion.so/The-Best-VR-Multiplayer-Games-b7ca0fbf99e84ba0adfcec594bc91650
I personally feel wireless is REALLY great, but isn't worth the sacrifice of lower visual and audio fidelity (not to mention the price). Oh, and if you do go Vive Pro 2 with wireless, skip their vive controllers and just buy Index Controllers and lighthouse 2s from steam.
So you could buy just the vive pro 2 on amazon: https://www.amazon.com/HTC-Vive-Pro-Headset-Only-pc/dp/B092LBLT7P without the controllers or lighthouses, then go to steam for controllers/lighthouses.
I assume you have the Rift without touch? Odd that you can afford a $60 game but not $100 controllers which make VR infinitely better....
Regardless, yes, it has full controller support. Read the Steam page. https://store.steampowered.com/app/611670/The_Elder_Scrolls_V_Skyrim_VR/
https://store.steampowered.com/app/611670/The_Elder_Scrolls_V_Skyrim_VR/
I'm a fan of how steam gives easy to read icons and text for control options and play space needs
Should be fine for Oculus users who have have not upgraded to touch and only use single sensor plus controller.
short answer: maybe, but it's not worth trying
Long answer: If you have a PC and a gear VR, you could technically use riftcat to connect to your phone via USB/wifi. But honestly, the experience is really sub par: jittery and lower res than GearVR games
https://www.greenmangaming.com/games/the-elder-scrolls-v-skyrim-vr-pc/
Use code JUNE25 gives you $15 off brings it to $45.. i have bought skyrim couple times but VR version is far and away worth it.. got about 120 hours in the VR version now it's the best game I have played in VR to date and I have over 300 VR games with over 2k hours in VR
I have my cables tethered/hanging overhead from the ceiling. I use one of those "Amazon VR Cable pulley systems". Cost like $20.
I bought this for my Oculus Rift, but it's identical as the pulley systems advertised for the Vive.
https://www.amazon.com/MIDWEC-Packs-Management-Oculus-Headset/dp/B06XY5WKXW
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I was planning on going with a couple of these myself, but hot damn they look pricey on there. They're like $20 CDN here. I think the key for immersive winds is a fan with a physical switch. These ones are essentially on or off, but they also have 3 possible speeds still based on physical switch placement.
​
Maybe my conversions are off but I would personally look at a local hardware store as opposed to Amazon.
Yes. I troubleshot this for months. The most important thing is this and I don't know why more people don't know this but get a dual band 5g gigabit router and specifically this one since it's both cheap and fast and I use it everyday
Tenda AC1200 Dual Band WiFi Router https://www.amazon.com/dp/B06X1CHFJ5/ref=cm_sw_r_cp_api_i_1k5DFbNPC2KZM
Went from having terrible choppy laggy visuals to buttery smooth. Virtual desktop technically doesn't even need internet connection to run just wifi connection to your computer.
I'd set it up like this
Put your home router in AP mode and connect it with ethernet to tenda ac1200 wlan port. Plug your computer with ethernet into the tenda and make sure you connect oculus quest to the 5g network not the 2.4ghz before launching virtual desktop
Computer -> ethernet into port 1 on tenda
Home Router (put it in AP MODE)-> ethernet into tenda wlan port
Split the channels on the tenda so 5ghz and 2.4ghz are seperate and just use the 5ghz for the quest
You're welcome. Took me months of searching to figure that out but I play skyrim and half life alyx lag free now (they look amazing too!)
Almost zero latanct (i cant notice it at all)
What's your headset?
The speed multiplies your walking speed by that percentage, and it's applied instantly.
The sprint threshold is exactly what you think. The % is relative to the baseline, which is the game max speed + 3 m/s.
The sliders in Describe Original Locomotion should be well tailored to the game. Did you change ini settings such as fDirectMovementMaxMovementSpeedThreshold
? NaLo expects the defaults, otherwise you have to change the ini value or NaLo settings to match (in this example, that's the "active zone").
About what the parameters do: Here's a graph where the X axis is the player speed and Y axis is the emulated trackpad. The four numbers are the same as in the app in that order.
Yes, I bought this on gamesbillet yesterday and they just give you a steam code you can redeem. Others I've used that do the same is GoG.com, and Fanatical.com . Though fanatical is a UK company I believe so I got a small surprise foreign transaction fee on my card (.58 cents I think) but the steamcode worked fine.
So each time you have to install steam, VD, Skyrim vr and copy wabbajack?
I don't use onedrive but maybe you can keep your MO2 folder on onedrive, before playing make it accessible offline (force onedrive to download files to cloud computer), then start MO2 from onedrive. After you finish plying wait for onedrive to sync files to it's servers. I know this could be done with google drive.
Alternatively you could look into file syncing software . I use FreeFileSync (https://freefilesync.org/), but I don't think it supports onedrive.
For saves you can use steam cloud saves if you disable MO2 profile specific saves, or sync your MO2 folder with onedrive after each gaming session (with profile specific saves enabled).
In addition to copying your MO2 folder (with your wabbajack install) you would have to copy some files to skyrim vr folder, things like SKSEVR and 3D sound.
Some mods store settings in their own local files (for example vrik keeps your gestures and holster information) so again those files need to be synced (not a problem if you use synchronizing software), or just never change any mod settings.
Seems like a chore to set up, but doable.
The editor he's using is Notepad++. I highly recommend it. His .ini just has all the extra comments about how everything works from the sample one edited out, so I wouldn't worry about it looking different as long as it's named and structured correctly.
Since you're sure the filename is correct you might want to make sure that you don't have [ConsoleCommands] listed twice. Maybe remove the spaces before the Dragonborn Unlimited line. I don't think that should matter but it might be finicky. Use pastebin.com to upload both your .ini file and the DSN log from your Documents folder. Maybe we'll be able to see what's going wrong.
For testing there's a bunch of commands on the DBU page. Open map, open journal, quick save. Say the name of a spell or the words of a shout. It'll display text in the upper left saying what it tried to do for spells and shouts, even if you don't actually have that spell or shout.
Well, if its a temp checking software... you need to switch it off. But I guess you would know if you installed something like that (usualy an overclocking tool) I am not sure if the tool that tells you about it, causes stuff like this itself. Haha.
You could try if you feel that effect still, if that tool (that tells you about the timings) is off. And you can try to switch off something in the steamVR settings that is called "perf heuristic" to inactive (it checks if the system is dropping frames or not. Question is, if this checking is in itself bad or not. I dont know.
If its caused by anything running in the background... and nothing else helps... uh...
You could try this
https://www.asus.com/us/site/graphics-cards/gpu-tweak-ii/
Its an overclocking tool and will cause frame drops if it runs in the background like any other.... but it has a function called "Gaming booster" that kills background processes (by default, it shuts down steamVR if its running, so do it before you start steamVR lol). Just switch the tool off when you start playing.
"This site can't be reached" ERR_NAME_NOT_RESOLVED
Mx toolbox reports they also can't resolve the domain.
https://mxtoolbox.com/SuperTool.aspx?action=a%3adragonborndictionary.com&run=toolpage
OpenComposite replaces SteamVR essentially. If you launch the game through the mod manager and have OpenComposite set up, it should just end up using OpenComposite.
My house layout has a similar problem as you actually (my main router is on a different floor from the computer). To fix that I bought a separate router (the Virtual Desktop developer recommended https://www.amazon.com/TP-Link-AC1200-Smart-WiFi-Router/dp/B07N1L5HX1 which doesn't break the bank) and put it in the same room as my PC so I could wire it. The drawback is that the game can't connect to the internet, but SkyrimVR doesn't need to do that anyway.
I got mine at Dick's Sporting Goods. It says "Fitness Gear". It's not that different from this one on Amazon.
I bought a standing desk chair. It allows a great deal of freedom of movement while still being supportive.
As others are saying, if you're using the head strap that the Quest 2 came with then it's no wonder. I couldn't stand it for more than an hour either. getting a nice, comfortable head strap lets me play for 4-6 hours sometimes.
​
This is the Strap that I got and works great https://www.amazon.com/gp/product/B08YR8LFH3/ref=ppx\_yo\_dt\_b\_search\_asin\_title?ie=UTF8&psc=1
Yeah, that's reasonable, and largely how I went about it.
I suggest getting MO2 and modding manually to control your mod-list for performance & your goals, vs using a pre-set Wabbajack mod package. When I started playing I took about a week to install, test & configure my mod list, then started my playthrough.
I haven't been playing Skyrim recently, but when I was I was mostly playing my Quest 2 wired. Wireless does work well if you have the wireless bandwidth for it, but you will notice increased compression artifacts compared to wired. Having said that, I did play wireless sessions and it didn't really bother me much once I got going. This is my cable and it works as good as any. The main benefit of the official high priced cable is that it doesn't weigh as much.
Acer Predator Helios 300 PH315-54-760S Gaming Laptop | Intel i7-11800H | NVIDIA GeForce RTX 3060 Laptop GPU | 15.6" Full HD 144Hz 3ms IPS Display | 16GB DDR4 | 512GB SSD | Killer WiFi 6 | RGB Keyboard https://www.amazon.com/dp/B092YHJLS6/ref=cm_sw_r_cp_api_i_EWG84RJSPBPX3ZRXF8KA
I can see the console in my headset. As for the convenience of using it there are two things I do. One is to carry a miniature keyboard mouse combo in my pocket like this one. The other is if it is a command I will use often I will add it to my Dragonborn Speaks Naturally ini.
hehe have to repeat my msg for you to, because i know how irritating it is. And how important is to solve that:
If you want a good HDMI cable, buy this: https://www.amazon.com/Monoprice-Cabernet-Ultra-Active-Speed/dp/B015121JOW
I have the 50ft version. It works flawless since 2017 for my OG Vive.
And yes...blackouts episodes seem to be related to the quality/length of cable.
I use now a Vive PRO 2. At start, i tried to extends it to 10 meters from my pc, using 2 dp to dp cable, with 2 dp repetears, resulting in blackouts and pixel garbage after 5...10 minutes.
Now i use only ONE cable with ONE repeater. No more blackouts. Nothing. I guess 10 meters for so much information (3200x3200 Steamvr supersampling, Ultra mode) isn´t suitable for vp2. But i can confirm that 1 KabelDirekt dp-to-dp (5m) + 1 CableMatters DP repeater (both 1.4) work flawless for VP2. I use a UGREEN 10m active usb extension too. No more blackouts.
If you want a good HDMI cable, buy this: https://www.amazon.com/Monoprice-Cabernet-Ultra-Active-Speed/dp/B015121JOW
I have the 50ft version. It works flawless since 2017 for my OG Vive.
And yes...blackouts episodes seem to be related to the quality/length of cable.
I use now a Vive PRO 2. At start, i tried to extends it to 10 meters from my pc, using 2 dp to dp cable, with 2 dp repetears, resulting in blackouts and pixel garbage after 5...10 minutes.
Now i use only ONE cable with ONE repeater. No more blackouts. Nothing. I guess 10 meters for so much information (3200x3200 Steamvr supersampling, Ultra mode) isn´t suitable for vp2. But i can confirm that 1 KabelDirekt dp-to-dp (5m) + 1 CableMatters DP repeater (both 1.4) work flawless for VP2. I use a UGREEN 10m active usb extension too. No more blackouts.
If you want a good HDMI cable, buy this: https://www.amazon.com/Monoprice-Cabernet-Ultra-Active-Speed/dp/B015121JOW
I have the 50ft version. It works flawless since 2017 for my OG Vive.
https://www.amazon.com/ASUS-RT-AX86U-802-11ax-Lifetime-Internet/dp/B08BJHS3X7
I got this one but probably overkill since you would not use most of its features but it was recommended for Virtual Desktop on Quest2.
Apparently they didn’t want to change the names because it wouldn’t feel like Lord of the Rings anymore.
hand gestures would be for all controllers, not just Index. to be clear I mean holding a button and moving your had around, not doing weird stuff with your fingers on the controller.
Like this: https://www.unrealengine.com/marketplace/en-US/slug/gesture-tracker-vr
I have never got Skyrim to look good over Link or Virtual Desktop compared to playing over a cable. There has always been very noticeable compression by comparison. I would recommend getting a cable to try it out. This is what I use.
Sure! Here's the Steam page. If you click "Follow" you'll be notified of announcements (about once or twice a week), in one of them we'll include head bobbing.
Note it also includes a "combine" mode which makes the original joystick/trackpad work in tandem. It's enabled by default in all profiles that use a joystick.
anything that gives trees that winter look, with snow in the branches and all that is gonna give you the same problem. Honestly if you value performance I would stay away from winter overhaul because it just won't be the same without the trees. Stick to the vanilla feel, use the cathedral landscape overhaul mods to improve the looks with the least performance hit. nexusmods.com/skyrimspecialedition/mods/21954 The dude has made a lot more. In VR performance is more important than anything else.
(Not sure, if this still works. Has been a while...) To "0", zero. The default is 1, meaning "true". Zero means "False". My ini file is/was located here: /Documents/my games/Skyrim VR/SkyrimVR.ini
If the entry is missing you can add it yourself:
[VRUI] bVrMapMenuEnableFog=0
The stuff in "[]" is the category. If it is already there just add the line somewhere under it.
I strongly recommend to use the Skyrim INI Tweaker Tool. It will keep track of your changes and everything gets added to the correct place.
Ehhh, Yes? Sorry been a while. Maybe stuff has changed in the meantime... Sooo, My issue with the Quality Worldmap not loading was: I had some 4k/HighDef textures installed (Don't know right now which mod it was). Those Textures looked like the original/vanilla files and they where installed in loose folders & files. While the Quality Worldmap "Classic" came packed. So NO MATTER THE LOAD ORDER the Quality Worldmap Classic files ALWAYS where ignored for me ... After hours of fiddling I noticed that "Vivid" also comes with loose files and therefore overwrites the files from that other mod. That's why this one worked. The easy fix is to just look into that \SkyrimVR\Data\Textures\terrain\tamriel and errrr remove certain files... I'd need to look... ehhh all the tamriel.32....dds files, I guess
The .ini fix did work for me no matter if with the Vanilla maps or the High Quality Worldmap. It removed the blue tint. The difference is that the Vanilla files "need" the blue tint, because they are a ugly brown mess. While the Quality Worldmap has natural colors and the "blue" suddenly gets very visible.
I used the Ini Tweaker tool. The ini file is: /Documents/my games/Skyrim VR/ SkyrimVR.ini and there is [VRUI] and bVrMapMenuEnableFog=0
This did work.
from the description:
"You should use SkyUI Instead https://nexusmods.com/skyrimspecialedition/mods/12604
Enchantment doesn't work with a Controller and i dont want to fix it. Dont send me private messages about it. I dont have the time to support it but everyone have the permissions to make a own version as long as they credit Roltak and give everyone the same right to do it with your work."
What issues arise around Enchantments?
I did it via game profiles in Oculus Tray Tool, but you can also set it for SkyrimVR.exe, while it's running, via Windows in the Task Manager. https://winaero.com/blog/change-process-priority-windows-10/
So in Windows task manager I can increase Skyrim priority while its running. I think it's fixing the issue but could be placebo effect. I think it loses this setting when it closes though. Not sure how to make it run in "above normal" priority every time it launches. Anyone know how to fix this?
EDIT: I guess Process Hacker can save priority settings. I might try it if I get tired of manually setting it.
Please define "stuttering". For me as I run around my movement speed seems to stutter. It's like in pulses of about 300ms I move faster then slower then faster then slower. It's nauseating. Maybe I'll try the CPU priority thing. Is that an INI setting or launch game EXE setting?
EDIT: I guess Process Hacker can save priority settings. I might try it if I get tired of manually setting it.
Make sure you download the Current VR build 2.0.11 (runtime 1.4.15): 7z archive and then extract that file If you download the installer it won't extract and that's the wrong version for VR, get 7-Zip if you don't already have it and cannot extract the .7z file.
I just peeked at their web site. It looks like they are now calling it Adobe Animate, and instead of selling a license to own a copy of it they want to sell monthly subscriptions. Maybe I'm just an old fart, but I don't like the subscription model. I found this open source tool called JPEXS Free Flash Decompiler that lets me look at what's inside an SWF, but I don't think it will let me update them.
Regardless, I don't think this approach can solve the problem. It seems to me that this is an SKSE issue. Even if I can find where in the SWF to insert some code, I still need to know what ObjectReference is near the player's hands. I don't think I can do that without a functioning SKSE API. The SKSE function Game.GetCurrentCrosshairRef is always returning none, even if I have a prompt to activate something.
Just as a general PSA: If you "need" to sign up for a sketchy looking website, you can either make a disposable email on gmail or protonmail for websites you want to remember, or if you're sure it's going to be a one and done sort of deal you can use: https://temp-mail.org/en/ which will give you a temporary email to verify your account and then go on with your merry life.
The pills is the easiest option. I sometimes feel it playing Cyberpunk for some reason, even though I no longer need it for VR while playing with any of my headsets.
start off with one of the smaller bottles like I did, to see if it works.
Thanks. This is my RAM, and my BIOS was assigning some slightly higher numbers than the actual latency (18-19-19-39), so I've adjusted those manually as it didn't have an XMP profile that matched those numbers. It didn't seem to make a difference though.
I've only tested the Quest 2 and the Reverb G2 (to be honest the VR sets before these seemed to either be crap or extremely expensive so I waited).
I grabbed this battery pack from Amazon: https://www.amazon.com/gp/product/B08332VZPD/ref=ppx\_yo\_dt\_b\_search\_asin\_title?ie=UTF8&psc=1 And simply used a strong rubber band to hang it from the back of the headset. Routed a short 90 degree USB C to USB C cable along the side of the strap. The added weight was more than offset by a more balanced headset overall. With the extra battery fully charged I could play Quest 2 games for 5+ hours without charging.
Virtual desktop runs great but there's a few things you need to do
One is buy a decent dual band gigabit router. Hook it w ethernet cable from New routers wlan port to your current router (any available port) and put original router in access point mode. Then connect ethernet (new router) port 1 or whatever to your pc. It's important to hardwired to pc or you'll introduce more latency. Then make sure you split the channels and only use the 5ghz one. Use sliced encoding in VD. Should run well if you do that
This router worked great for me and it's cheap too https://www.amazon.com/dp/B06X1CHFJ5?ref=ppx_pop_mob_ap_share
It isn’t your specs, I have those specs and I have been playing on the Quest 2 using Virtual Desktop the last couple of days and it has been pretty flawless. Maybe you need to upgrade your router. This made a difference for me in playing VR wirelessly. This is the one I’m using https://www.amazon.com/NETGEAR-Nighthawk-4-Stream-Router-Medium/dp/B07PCMG75T
From everything I read, including from the designer of Virtual Desktop, Wifi 6 won't push more actual bandwidth. The issue with Wifi 5 is that it's easily congested by other devices on the same network. If you have a dedicated Wifi 5 router set as an access point, it should be mostly the same results. I'm able to get 90 refresh rate using this:
https://www.amazon.com/gp/product/B00ES6ZQ7O/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1
You can try this HW mod.
i tried suspension but to me it was worse than it hanging behind me.. after years with VR I just got used to it.. the steamVR app turnsignal is really useful for some people to keep themselves from getting to tangled.. you can try a binder clip like https://www.amazon.com/Coofficer-Binder-2-Inch-Clamps-Supplies/dp/B07C94YCR5/ and you sort of give some slack up top then clip the cable to your pants to keep the cable from pulling on the back of your head
Wouldn't turning a fan on/of constantly to simulate wind levels cause noticeable power surges?
Still, i need to set this up :) If only because a fan would be useful for dealing with the annoyingly warm tpcast receiver module.
Edit: something like this would probably work great. https://www.amazon.com/BOND-Automation-Ceiling-through-Compatible/dp/B071GVGVVH
Heck it could likely even be used to control a ac to simulate heat/cold.
We have these for friends who play their first few times: https://www.amazon.com/dp/B001F731N0/ref=cm_sw_r_cp_ep_dp_IHozBbAFHEC2G
I'm going to go ahead and start a trend here, if you guys don't mind. I present to you:
The Fireplace HDTV Mount!
(Note: There are cheaper alternatives, but this is probably the best.)
Now you can raise your televisions up and out of harms way, with little to no effort! And for once, they are safe.
I put my TV on a rolling stand so I can turn it in whatever direction I want. Away from me when doing VR.
VIVO Black TV Cart for LCD LED Plasma Flat Panel Stand w/Wheels Mobile fits 32" to 65" (STAND-TV03E) https://www.amazon.com/dp/B00TFXO4Q4/ref=cm_sw_r_cp_apa_8D5kBbFWGF06Q
I was on a swivel stool for a bit but it wasn't comfortable enough for long play sessions.
Now I bounce between using these two:
https://www.autonomous.ai/product/office-chair-stool I use this one in semi standing mode. It swivels, bounces a bit (shock absorption) , goes up and down easily and doesn't get in my way. It works well for active games while still letting me rest my legs.
https://www.amazon.com/Rocker-51396-Pedestal-Gaming-Wireless/dp/B0031LKYMY This one is more comfortable and I could sit in it for hours, but it's not great for very active games as it's too bulky and restrictive of your movements. But it does swivel and gets the job done. There are cheaper places to buy it than Amazon, too.
Disclaimer : I use a TPCast wireless so I am a rotating fool when I play. But my gf uses the Autonomous still with my 2nd Vive, which is wired, and she doesn't have a problem.
Overall, I'm very happy with these purchases.
Thanks. The RAM is brand new so hopefully that's not the problem.
I checked and this is my psu.
Adding bEnableFileSelection=1 to Skyrimprefs.ini seems to have fixed the problem for me so far (knock on wood). At least I've gotten through Realistic Ragdolls-FNIS-XPMSSE-Flower Girls with no crashes and everything working as expected.
If it starts crashing again, next steps will be to check the RAM and replace the psu.
edit: Oh, and I do have the latest nvidia drivers. Upon reinstalling Windows today, I DDU'd the drivers that Windows installed and then installed the current drivers. I also just opted into the current SteamVR beta (an hour or so ago, not back before the problem began), though I doubt that made a difference either way.
Has two broken fans. Killer deal if you think you can fix the fans.
After having frequent migraine headaches for a while, I bought a couple of freezer-pack headbands.
One epiphany later, I found they also work great for staying cool in VR (not appearance-wise), but it's a bit more complicated to put the headset on-top of the headband.
Also, I find the added forehead support helps to take weight off of my dainty face.
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The stitching is coming apart after almost two years (not bad), but there are a few others for sale.
If you're going to mess with a physical keyboard and mouse while in VR I strongly recommend this:
https://www.amazon.com/gp/product/B00J8HDCJW/ref=oh_aui_search_detailpage?ie=UTF8&th=1
It's small and light enough to keep in a pocket, uses a rechargeable and replaceable standard cell phone battery, has every QWERTY key, and you can touch type without taking off your headset with very little practice. The only negative in my opinion is that it uses a USB adapter for wireless communication instead of bluetooth; so you'll have to sacrifice a USB slot. I use a splitter to use this and my normal keyboard and mouse on one port to render this negative moot.
I used: https://www.amazon.com/gp/product/B01M6EB8DM/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1
The original version has the problem you mention. Now they include a square of "sticky" designed to go between the clear plastic hooks and the wall/ceiling. Using that makes everything stay perfectly. Just remove the backing on one side, stick it where you want it, remove the other sides backing and the backing on the hook... press and done.
As mentioned above, I had a HUGE problem with my headset fogging up until a got a "VR Cover." There has to be other brands out by now, but the one I ordered practically eliminated fogging completely. You do loose some FOV as the headset isn't quite as close to your face, but it allows enough air (especially if a fan is blowing at your face) to keep your face dry without drying out your eyes. https://www.amazon.com/Oculus-Facial-Interface-Replacement-Hygiene/dp/B01MQZVF6K/ref=sr_1_2?ie=UTF8&qid=1523557569&sr=8-2&keywords=vr+cover
I just recently bought a liquid cooler for this very reason. I was super intimidated by "liquid cooling." But the kit I bought made it so damn simple. For $60 I brought my cpu from 90c almost constantly down to 43c, and max under load I've seen was 47c. By far one of the best investments I've made. It allowed me to get a constant 5ghz on the 8700k.
https://www.amazon.com/gp/product/B00A0HZMGA/ref=oh_aui_detailpage_o04_s00?ie=UTF8&psc=1
Get something like https://www.amazon.com/MIDWEC-Packs-Management-Oculus-Headset/dp/B06XY5WKXW after turning around in circles a few dozen times, you'll notice your cable, but up till then, it's great.
This is what I lavalier I bought, but I ordered from .ca . I'll probably shorten the cord so it isnt excess bulk on the headset and 3d print a bracket so it clips nicely to the headset out of the way.
Anti fatigue mats are down right amazing. If your a fat dude like me, this one inch thick version is nice. A smaller guy would want a standard size as they would find this bouncy. The 36x24 is a good fit for stand and turn play style. These are designed for people who stand at a desk all day with that new fad. I play barefoot and my playtime has tripled with this. Nice to sit on too. Cheaper versions available but I wanted one inch thick and these dimensions. A 36x36 would be even better.
Extra Thick ONE INCH, Standing Anti Fatigue AIR SOFT Mat - LARGE Size 36"x24" Soft Standing Mat for Office, Ergonomic, Counter, Standing Desk Floor Ma https://www.amazon.com/dp/B072KFK8Q5?ref=yo_pop_ma_swf
Extra Thick ONE INCH, Standing Anti Fatigue AIR SOFT Mat - LARGE Size 36"x24" Soft Standing Mat for Office, Ergonomic, Counter, Standing Desk Floor Ma https://www.amazon.com/dp/B072KFK8Q5?ref=yo_pop_ma_swf
36x24 inches. You can get much cheaper ones. This one has perfect dimensions for my play style, and I'm 260 lbs. a smaller person would want a standard thickness as this one would be a bit bouncy for them. For me, it feels like luxury for my feet and legs. One of my best VR add ons, easily. I play barefoot.