The following should be in the README, but it's not yet:
Visual Studio doesn't do magic. It still runs a compiler when you want to compile (msvc). Said compiler can be called independently from command line as well.
If you installed Visual Studio, you already have it, but it isn't added globally to the console. That's to make sure your console isn't cluttered with billion commands. In order to use it, you must open the developer command prompt, which sets up the variables needed to use the compiler. It's in your Visual Studio installation folder, look for "developer command prompt for VS *version*"
Alternatively you can download Microsoft's development tools, which include compilation stuff without the IDE. Look for "Build Tools for Visual Studio 2019" in this page https://visualstudio.microsoft.com/downloads/
Visual Studio 2019 Community is pretty standard if you're on Windows.
If you're on mac, XCode is fine, but has some quirks.
If you're on Linux/Unix/Mac or even Windows and a college student, CLion is great. JetBrains offers all of their products free to college students.
Visual Studio Community is free. Mostly.
​
https://visualstudio.microsoft.com/vs/support/community-edition-expired-buy-license/
> So first of I'm talking about running program from your terminal, so no Visual Studio
You can call the MSVC compiler from the terminal just fine, it's called cl.exe
(well you need to use the dev prompt or call the according stuff in your powershell (easiest way is a custom profile in Windows Terminal)). Just install VS or if you really really really don't want to use that (there's no real reason to not do that if you're on Windows but w/e) then install the build tools (scroll down) which gives you the compiler but no VS.
If for some reason you do not want to use the MS compiler (again not really a reason to do that on Windows) then use the WSL and install GCC there. I wouldn't bother with all those systems trying to install half a linux and a bunch of other tools you're never going to use just to get a compiler working if you can simply get a full Linux with apt update capabilities etc.
Welcome!
As far as downloads, all you need is visual studio. The community edition is free and has all the features, the only difference with the paid versions is licensing. https://visualstudio.microsoft.com/vs/community/
C# is a great choice. It has a wonderful array of free packages on nuget, a great community here on reddit, and lots of knowledge available on the interwebs. Anything you need an answer for is only a Google away.
Best of luck!
The sidebar has a good video series on the basics of C#
VS Dev Essentials can get you a trial account for Pluralsight, which is a great resource for video training. For recommendations on specific Pluralsight videos for C#, see this comment.
Do you mean a company that primarily uses Microsoft technology, or a job with Microsoft itself? If you're going to be working for Microsoft, they'll provide a Pluralsight account once you've joined as well. I work at Microsoft, but I've never worked at any other company that uses Microsoft tech.
I learned C# before JS, but there are a number of similarities in syntax (especially for things that have been added recently to both languages), but it can be difficult to bridge the gap in language fundamentals; Object-oriented design can be very different from JS, and Microsoft has a lot of object-oriented traditionalists.
In general you're going to have a lot to learn. Even when you graduate you won't stop learning as things evolve over time and new languages are being released. Don't stress about it, just par the course.
Every language has a lot of similarities. Focus on beginner things like nailing down logical thinking and get good at the basics. Obviously focus on HTML/CSS and consider learning JavaScript too. Give real thought to naming things as it'll matter if you reference it somewhere else.
Instead of seeing it as "a website," maybe see it as front end that gets data from an API that queries a database. Learning that code/things can be separated into different tiers can matter depending on the architecture.
Are you focusing on the Microsoft Stack? If so, consider Visual Studio Code/Community Edition. If you're looking to go the corporate route post graduation, Visual Studio is the gold standard. Might as well use it now. If you go this route, I'd recommend learning C# as well. You could also consider installing SQL Express and learning SQL.
This might be a bit premature, but try to get into the habit of testing your code (its called unit testing). Testing allows you to test your code in different ways and it is consistent. It also allows you to see if your code breaks when you change something somewhere else.
If you install an IDE of some form, say Visual Studio, start learning about Source Control. There are a bunch of types of source control but the two primary ones are TFS and Git. A lot of places to host your source code as well like Github or Visual Studio. They offer free plans.
Pro C# 7 covers a lot of useful non language stuff that will help you get a bit of insight into the MS ecosystem, but it's almost 1500 pages and some of the sections I read dragged it out a bit. I swear they could cut it down to under a thousand without losing anything of value.
Not on your list: C# in depth 4th edition is a joy to read and covers the language as it evolved which you'll find quite useful as it puts into context a lot of design decisions. I've bought each version since the 1st and still enjoy it.
The other one I have no information about.
I'll chuck in Microsoft Developer Essentials which isn't a book, but microsoft's all in one developer resource. You'll get the software, training (3 months of pluralsight (probably, it changes from 0-3-6-3-n) and the MVA) and other stuff for free.
I assume you are on Windows (since you mention .exes) so you can actually install Visual Studio Community edition - https://visualstudio.microsoft.com/vs/community/
If you want something that is cross-platform I highly recommend QtCreator - https://www.qt.io/download-qt-installer
Both of those come with everything you need for C/C++.
Visual studio express 2010 dovrebbe funzionare https://visualstudio.microsoft.com/vs/older-downloads/
GCC per DOS dovrebbe pure lui funzionare http://www.delorie.com/djgpp/
Comunque, io ti consiglierei di levare quell'abandonware di XP e mettere un Linux minimale
Free when your business conditions meet the license terms,
https://visualstudio.microsoft.com/license-terms/mlt031819/
When working in countries where companies take audits seriously, it matters which version you have installed, the consequences will be way above paying 1199.99.
> For sure I will use an ide, but the way Microsoft describes cpp development in Windows suggests that vs is neccesary.
It is not, it's just a very convenient way and VS is simply the best IDE on Windows so there's not really a reason to not use it. But the compiler can be used on its own and you can also generate VS build files from CMake (or Meson). In general you always use something cross platform like CMake to describe your project and then generate the actual build files (VS, make, ninja, whatever) from that. Here is the site on VS CMake integration.
If you really don't want to use VS then just get the build tools from https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2019 . You can then use the "x64 native tools command prompt", cd to your directory and do your usual workflow, for example with CMake
cd yourprojectpath mkdir build cd build cmake .. cmake --build .
and do the editing in the editor of your choice.
If you register for a Visual Studio account you get a monthly Azure credit (VM, hosting, db, whatever).
https://visualstudio.microsoft.com/free-developer-offers/
​
It's all I've ever needed for POC and "interview / learning" projects.
You can use Xamarin to develop for both Android and iOS.
There are emulators that you can test you app, but in reality in a fully professional setting you would want a collection of devices as well as the emulators.
I might be wrong, but I thought this was just rebranding? Express stopped in 2012, after that Community took over. There was some period of time when both were out but had different licensing terms. But now, if you go to https://visualstudio.microsoft.com/vs/express/ it just says express is now community.
So it's just whether you want an old free version, or a new free version of visual studio. At least, that is how I read it.
I would just get VS 2017 Community unless you have a reason not to.
You should give Pluralsight a try, it's cheaper than Udemy, and you can get 3 months for free with Dev essentials
If you feel particular immoral, you can keep chaining 3 month coupons by creating new M$ accounts
One screenshot is with VS Code, the other one is with Visual Studio. Brackeys use the latter (download it from there: https://visualstudio.microsoft.com/downloads/).
Both also ship with several themes that can have different colors than the ones you use.
Just install Visual Studio Community. During the installation process choose the C++ feature. When you make your programs save the file with .c at the end instead of .cpp.
It's a lot easier to set up than Visual Studio Code, so it's a lot less discouraging for first-time users. You'll probably use it more in your job, too.
You will need to either install Visual Studio 2017 community edition, or just the MSVC build tools: https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2017
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I thought the VS2017 build tools were also on that page but it only shows 2019.
​
If you go the Visual Studio 2017 route, select the `Desktop development with C++` workload in the installer and you should be all set.
That is Visual Studio, not Visual Studio Code.
And unless I misunderstood, you are talking about the toolbox? That`s part of the IDE (Visual Studio) as Winforms/WPF toolbox to drag components. Its not for HTML, well at least AFAIK.
If you were referencing to something else, I dont think I see anything that is NOT from the default Visual Studio installation.
If you're on Windows, consider using Visual Studio Community Edition instead of Visual Studio Code. Visual Studio is a full IDE (with compilers and other tools). Visual Studio code is an editor.
By default, Microsoft their compiler will compile .c
files as C code, and .cpp
files as C++ code. You can force the compiler to compile as C or C++, regardless of file extension. For more information, see here.
Visual Studio comes with its own C / C++ compiler, so MinGW (for example) is not required. If you don't like the idea of installing the monster that is Visual Studio, then there is also the option to install only the build tools.
Based on this subreddit, many developers seem to prefer a Linux-like development experience on Windows, but don't be fooled into thinking that there's something wrong with not going that route. If you have good reason to develop in a Linux-like way on Windows, then luckily there are plenty of options nowadays, but if you don't have a good reason for it, then don't go out of your way to set it up, as there is nothing objectively superior about it.
The main benefit of having a Linux-like development environment on Windows is so that you don't have to deal with different compilers when switching between a Linux-based OS, and Windows. If you mostly use / develop for Linux, then it is worth looking into.
I'd use Visual Studio (not Code). Or Code::Blocks. The first comes with Microsoft's compiler (the cl.exe referenced in your post). For the second, pick one of the ones like "codeblocks-20.03mingw-setup.exe", which will be bundled with the MinGW development tools (including the compiler).
They're both IDEs (the first being Microsoft's flagship development environment), rather than a source code editor with plugins.
Just like the OG Cloud 9 IDE (before acquisition) and similar to Microsoft Azure CodeSpaces but with CodeSpaces you can code locally with VS connected up to the remote codespace if you want, plus you can install any VSCode extension you want even in browser! it event supports a dockerfile. Your pricing of $5/mo I think beats the minimum CodeSpace pricing which is currently like $6.50/mo today but with CodeSpaces I can also pick different instance sizes and I have access to Azure resources.
In any case, great job, its always good to have alternatives to the big players.
It's paid, but Pluralsight has a good project setup for this.
They have two Python ones currently, one building a website with Flask and one doing data visualisation.
They use Github to check your work (automatically), so you'll actually be checking code out from their repository and then back in for each lesson.
The ones I tried before (not Python ones) were more making bug fixes and implementing additional features to existing code than building something from scratch and were pretty much following tutorials, but were good at demonstrating the frameworks and workflow. You check out code that isn't currently passing its unit tests, fix it so the relevant tests go green, then check it back in.
They have a 10 day free trial which would likely be more than enough to try out those two projects. It used to be that signing up to even the free tier of Microsoft Dev Essentials would get an extended free trial but I can't see that advertised any more, only the paid tiers. Might be worth a try.
> Also do you guys know how to get compiler for windows 10?
Visual Studio Community would have Microsoft's compiler and IDE.
Code::Blocks is an open-source IDE, and includes the compiler that's basically the Windows version of one of the main Linux compilers (MinGW).
Qt Creator was built to work with a GUI framework called Qt, but it's a good IDE on its own (and maybe better than Code::Blocks). It also includes MinGW by default.
You could install any of those 3, and you'd have a compiler and an IDE ("Integrated Development Environment", a GUI for setting up the compiler, fancy source code editor, project management, and connections into a bunch of other useful tools).
https://visualstudio.microsoft.com/downloads/
Just to clarify VS is a little different from VS code. VS is MS's "fully featured" IDE. VS code doesn't have all the features of VS. VS is only available to Windows / Mac natievely.
I use VS Enterprise on Windows every day for work and mostly enjoy the experience, but haven't used this yet. Just found it through searching a bit https://visualstudio.microsoft.com/vs/mac/
I think you might not be in the right subreddit. This subreddit is for a programming language called Rust and is not related to the Rust game and it's plugins. Maybe try r/playrust or this website: https://oxidemod.org/
As for a C# IDE, try Rider or Visual Studio.
Directly from the rust install page. For windows, rust still depends on the c++ runtime.
"It looks like you’re running Windows. To start using Rust, download the installer, then run the program and follow the onscreen instructions. You may need to install the Visual Studio C++ Build tools when prompted to do so. If you are not on Windows see "Other Installation Methods"."
From the rust git, UNIX Rust depends on the G++ or clang ABIs. I will concede that some of Rust is built on Rust, but Rust aint 100% Rust. Not yet at least.
C:\Windows\Microsoft.NET\Framework\v4.0.30319\csc.exe
🙂
No, it's not a C++ compiler, it's a C# compiler. But it's there in every Windows installation.
They don't ship a C++ compiler because it'd be almost useless without the SDK, and the SDK is pretty huge. It's easy enough to download and install the free edition of Visual Studio to get a C++ compiler and the SDK, though.
You can easily write cross platform apps for iOS and Android from Windows with Microsoft Visual Studio Community and Xamarin.
https://visualstudio.microsoft.com/xamarin/
You can read up on it there.
Do you have any knowledge of design patterns already?
The main OO design patterns and principles apply to Python a bit differently than to Java or a similar language. This talk goes into it pretty well, as well as serving as a summary of at least some of the Gang of Four main design patterns.
I know a few decent courses are on Pluralsight. It's a paid site but you can get a free trial, and a longer free trial for signing up to Microsoft's free Dev Essentials program. There is a course on Python design patterns (not exactly what you are after but has some of the elements) and a bunch of others in other languages that go into differing levels of detail. I've used Pluralsight a lot for learning C# design patterns and frameworks and it's been extremely useful.
I use nvm for Windows. Makes node js management a breeze.
​
https://github.com/coreybutler/nvm-windows
For node-gyp build requirements:
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npm install -g windows-build-tools
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Or install this:
https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2019
What do you mean with "relying on stuff provided by the full VS installation"?
I've been using the build tools without IDE for years together with Qt Creator and never noticed that something was missing / not working.
There are two noteworthy problems:
I always download from here: https://visualstudio.microsoft.com/downloads/
Under the "Tools for Visual Studio 2019" section choose "Build Tools for Visual Studio 2019".
Thats just how Python works, no IDE will solve that.
That said, I recommend PyCharm for python development, with the second best option being VS Code.
For C#, please do yourself a favor and get Visual Studio 2019 Community which is entirely free and has nothing to do with Visual Studio Code (I know, Microsoft really messed up with the naming there..).
I'm a BI Engineer, I formally worked in the MS Stack. It's a good stack.
However, SSIS is for moving/streaming data between servers/database. You can use SQL as a definition of a source that is pulled from the source server. Most of the SQL with SSIS is pretty simple.
I would skip SSIS.
SSAS is when you take your dimensional model and you "cube" your data. Which takes your dimensions and blows up your data and preaggregates cross applied values. You use a different query language that looks much like SQL called MDX. If you are a beginner in SQL or intermediate, I wouldn't attempt to create your own cube. If you can find a source that you can query online, I would do that.
I'd skip SSIS and if you are curious, look up and learn MDX.
SSRS is basically an antiquated Tableau with far less features. It's excel level of dashboard elements. It's worth looking at but setting up your instance is a pain. Hopefully, the runtime on the MAC version of VS studio will render inside VS. I don't think there is a report builder for mac.
To get started on any of those download and include the SQL Data Tools with your install
https://visualstudio.microsoft.com/vs/mac/
To get started on MSSQL you'll need an equivalent to SSMS (SQL Server Management Studio) which Microsoft says is Azure Data Studio.
MS SQL Server does not run on mac but you can run a virtual box with linux on MAC and install SQL Server on it. However, I don't even know if SSIS is supported on SQL Server for Linux yet. It wasn't a few years ago.
My personal recommendation is to focus on learning SQL as a query language. You may want to try PostgreSQL as it has many of the more advanced features that MSSQL provides.
Visual Studio works like a charm, I used it all throughout University, it's perfect and free :)
Sounds like you are in the clear, but just so you know for the future, it doesn't matter if you intend to sell the application or not. If you are using it at your business and you have more than x developers or make more than y dollars you need a paid license. It doesn't have to be Enterprise, but it can't be community. This link has some information about that.
It always blows my mind that IT students doing courses, have to ask for a course so they can complete their course. The school is failing here.
Go here (Microsoft Dev Essentials) and create an account. They have a lot of their own training and usually have a free trial to PluralSight, varying in length from 3-12 months.
VS: think a full sized truck that only runs on certain roads (windows). Lots and lots of features, heavy weight, classic IDE scenarios, A mini operating system of its own. Best support is for C-sharp and C++. Paid and free versions. Partially open source.
VSC: think a lightweight Jeep that runs anywhere (Windows, Linux, Mac OS). It’s an editor++ with a bunch of plug-in options. Best support is for typescript, JavaScript, Python, ... free and open source.
The big thing you'll need right off the bat is Visual Studio 2017. You can probably get away with using Community Edition but I don't recommend it since this is obviously a business case.
SSMS is a standalone application now. Easy to acquire.
The latest Dynamics CRM SDK is no longer a "simple" stand-alone download. You'll need to setup your solution/project and add the CRM SDK using NuGet.
I heavily, heavily, recommend that you request something like a PluralSight license so you can work through some of the courses/tutorials on this subject. Dynamics CRM is hideously complex and you're not going to just be able to muddle through this.
Dive deeper into .NET itself. Download Visual Studio Community and learn C#
It's the path I took - I still use PowerShell for lots of things as it's quite quick to chain a few commands to get the job done, but the insight you get from learning .NET in C# helps immeasurably.
C# has something called LINQ which you will find very familiar. Where and Select syntax. It's pretty sweet.
https://visualstudio.microsoft.com/dev-essentials/
You get 3 month of pluralsight and 3 month of linkedin premium. Be aware that you need a phone number to register
or you can just download the courses on https://www.freecoursesonline.me/ They have an annoying anti-adblocker pop up but you can disable it with this filter if you have ublock
freecoursesonline.me##script:inject(bab-defuser.js)
Recently did a test where it was much more difficult to reverse engineer the app since it used compiled libraries instead of just Java. I believe they used Xamarin. It doesn't prevent reverse engineering but it makes it more difficult which is the best to hope for
Edit: phone autocorrect fail
To start you'll need an IDE, i suggest you install Visual Studio - the express edition is free to use.
https://visualstudio.microsoft.com/vs/express/
Then download the source, extract it and open TMPE.sln in VS. From there its a case of updating the references (this is the location of DLLs) you'll find these in your Cities Skylines installation folder - the ones you need to update will have a wee yellow triangle marking them. There are also some missing dependencies, so you'll need to reference the compiled DLLs in the TM folder under your steam installation.
Its not an entirely straightforward process but give it a go see how you get on. I don't have enough time just now to write up a walkthrough, but if you're struggling let me know and i'll see about doing a step by step guide when I've got a bit of time.
Visual Studio Dev Essentials gives three months access to Pluralsight for signing up. That should be long enough to see if it would be worth the cost to you.
no. the visual studio is an ide prepared for development with the plugins already installed for a programming language, unlike the visual studio code that you have to download and configure the plugins. https://visualstudio.microsoft.com/es/
Una opción puede ser Unity con C#. Unity como motor de video de videojuego y C# de .net para hacer toda la parte de scripting. https://unity.com/ esta es la página de unity C# se puede programar con Visul Studio, es buena la integración entre Unity y Visual Studio https://visualstudio.microsoft.com/ Tanto el IDE de Unity como Visual Studio se pueden usar gratis, con eso alcanza y sobra para arrancar.
VS Code itself is FOSS, you can use it with no restrictions
Visual Studio Community Edition 2019 is free to use within limitations. Its free for commercial use if you are not considered an "Enterprise Organization" (non enterprise being less than 5 employees and less than 1 million in revenue).
https://visualstudio.microsoft.com/vs/community/ (licensing info is at the bottom)
Didn't want to use Visual Studio for Mac? I heard it has Blazor templates from the Microsoft release notes.
Curious if that would alleviate any of the toolchain problems you had.
Cool post though, I'm itching for a project to use Blazor with. My dayjob is knee-deep Node.js backend code and I hate it even though I am quite good with it now. Always loved C# and .NET Core was one of the best directions MS went.
For your game, just pick up Aseprite or your pixel-editor of choice and make some tiles! As someone who dabbles in basic game-dev (GameMaker), its 100x more gratifying with a little polish.
Not OP, but if you're interested in computer administration, I'd recommend signing up for Microsoft Visual Studio Dev Essentials and using it to activate the free 3 month trial of Pluralsight. Take Pluralsight's Windows Server management or Configuring Windows Devices paths.
If you're interested in scripting, you can take the Windows Powershell: Essentials path on Pluralsight or use this guide to get started with Python. Powershell is going to be more computer management centered (and maybe a bit more accessible) while Python does basically everything.
It is not free for enterprise use by this definition:
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>An “enterprise” is any organization and its affiliates who collectively have either (a) more than 250 PCs or users or (b) one million U.S. dollars (or the equivalent in other currencies) in annual revenues, and “affiliates” means those entities that control (via majority ownership), are controlled by, or are under common control with an organization.
​
I would highly suggest you read the full licence terms as Microsoft don't play games when it comes to terms of use when their auditors knock on the door. https://visualstudio.microsoft.com/license-terms/mlt553321/
Few quick points.
Sign up for [Visual Studio Dev Essentials](https://visualstudio.microsoft.com/dev-essentials/). It's free and comes with 3 free months of Pluralsight. You'll find plenty of good videos on there if that's how you prefer to learn
Did you get the installer from the VisualStudio main page https://visualstudio.microsoft.com/ ?
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You can't update, you can only install a new version AND uninstall the preview. Or you can uninstall the preview first, the order doesn't matter. I sort of skipped over that because in the olden days it would all go tits up if you didn't follow a very specific order of stuff :)
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MSDN, last I checked was not cheap.... Lesse what current prices are...
Yup.. thought so...
First year for the "everything" tier? $6000
Of course, those licenses are "perpetual", as opposed to the "Cloud" offering which is $3000, but as soon as you stop paying *poof*
Sign up for dev essentials from MS, a ton of free resources include free Azure credits:
https://visualstudio.microsoft.com/dev-essentials/
They offer free training from a variety of providers including Pluralsight (1 month)
Then just find used servers on Ebay or other sites. The homelab subreddit is a good place to start. Also if you know of any company going bankrupt you can get some amazing hardware for nearly nothing if they are liquidating.
TFS. Team Foundation Server/Services is what you're going to want. You can do all of what you just said, automated. So you make a change to your code, it's then automatically built and deployed to your Linux, Mac boxes.
Link: https://visualstudio.microsoft.com/tfs/
If you need help, PM me. I'm a DevOps engineer who primarily uses TFS at work.
Download Visual Studio.
https://visualstudio.microsoft.com/
It is a powerful tool but has a steep learning curve.
If you don't want to program, just message each other through e-mail or make a private subreddit.
It's trying to build some portion of the library by compiling from source (C) but you don't have a compiler:
> extension error: Microsoft Visual C++ 14.0 is required. Get it with "Build Tools for Visual Studio": https://visualstudio.microsoft.com/downloads/
You just need to download and install Visual C++ 14.
Thanks!
I had seen that earlier post but it didn't help much for a macOS user. I think there's something a little complex about manually installing .NET 5 to a mac with an ARM processor.
I managed to get it working by downloading the full Visual Studio program for Mac, which included .NET 5. This wasn't an efficient solution, but I'll take it. Downloaded it here: https://visualstudio.microsoft.com/vs/mac/
Pluralsight si Linkedin Learning, gratuite de la Microsoft.
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what version of visual studio did you install ?
the 2019 community version ?
https://visualstudio.microsoft.com/vs/community/
when you installed it did you install the "Desktop Development with C++" option ?
because VS also comes with C#, VB.Net, F# and a bunch of other languages
when you created a new project did you choose a C++ console app ? (I think that's what it's called)
try building simple first
#include <iostream> #include <string>
int main() { std::string name; std::cout << "What is your name ?" << std::endl; std::cin >> name; return 0; }
They are for individuals. They can be paid for by a company for an employee. There is a free tier as well. It's called the Visual Studio Dev Essentials subscription.
Edit: Here is the link for VS Dev Essentials: https://visualstudio.microsoft.com/dev-essentials/
IMHO, if you've never programmed before, it's best to learn to program using a classic language in a console environment. By that, I mean perhaps learn how to write simple programs in C++ - when you just write out to a console window (command prompt) you can worry just about programming and not drawing or anything like that.
If you start with an engine like GameMaker, it does a lot of things automatically so if things aren't working like you expect you have to figure out whether it's because you don't understand the code you wrote or you don't understand how the engine handles your code. If you just start with plain C++, you know that when something doesn't work as expected, it's not because the engine is doing something else behind the scenes.
If you want to start with C++, you can try this lesson and to start programming you can either download a compiler like Visual Studio (recommended) or use an online compiler.
When you're ready to jump into gamemaker, I'd just focus on the resources Sprites, Objects, and Rooms to start. Mess around with those and apply what you've learned from your C++ programming to make some really basic programs. There are tutorials provided in the GameMaker launch screen from YoYoGames themselves and there are a lot of great tutorials on youtube as well.
I'm guessing you mean Visual Studio Code. Which is not an IDE it is a text editor. If you are on windows I recommend downloading and installing Visual Studio Community 2019 which is an actual IDE. You can find it here: https://visualstudio.microsoft.com/downloads/
Using Visual Studio Community 2019 you can create projects and add files and run the code with the push of a run button similar to the arduino IDE.
​
(make sure when installing visual studio you select that you want to install the "Desktop development with C++" package)
If you're using Windows and want a GUI, then I'd say go with C#. Visual Studio Community Edition is free and contains everything you need to create GUI programs in C#
I recommend you start learning C# outside of Unity. You don't have to stop learning gamedev while you do this, but learning programming will help a lot. There is a ton of free content on learning(This is a free beginner C# Udemy course); Another useful free resource is creating an account at Microsoft's Visual Studio Dev Essentials. There you can get things like a free month of PluralSight, and more.
While you are learning programming you can keep trying to apply what you learn to GameDev. With your newfound knowledge you can start understanding the scripts that you were before just copying, and then modify it into your own creation. Just keep at it!
Dev essentials Free to sign up, usually has a free month of PluralSight, a site with lots of high quality training.
Also, write code. Start simple, you learn much faster when you try to write code.
The true value of the partner program was in IUR and Azure credits - we could play in Azure/On-Prem without budget approvals or red tape.
The best protest here is to remove your vote (dollars) and skip your next partnership dues. I know we won’t be renewing.
For perspective just yesterday we got a “lead” from the Partnership - the prospect was so inebriated he couldn’t hold a conversation. A non existing business who hasn’t even purchased their .com yet. No thanks. We’ve gotten a total of zero qualified leads since we became Silver and spent time building up the profile in the new directory.
We’re now looking at alternatives such as https://visualstudio.microsoft.com/msdn-platforms/ which would satisfy some of the “pay to play” needs and give us access to old installers etc
The biggest loss for us will be the time it’ll take to adjust to the changes as we move away from Microsoft Silver and focus strictly on CSP.
I installed the Intellicode extension to partially fulfill the intellisense differences from R#. It's not the same, but bridges the gap a little.
>The installer still shows only the preview version for me
The way VS installations work is they tie you to a specific update channel. The two main ones are preview and release. If you were running a preview VS build, it will still keep you on the preview channel, meaning you will get more frequent updates that include things that are still not 100% polished. If you run the release channel, you will only get the final build of each update. I think right now we updated the release channel to the final v16.0 of VS, but the preview channel should still basically have the same stuff until we have a 16.1 preview available. Also VS 2019 is a different installation as far as I know from VS 2017 as well, so if you were using VS 2017 before you will need to choose to download VS 2019 from visualstudio.microsoft.com.
For a fresh perspective, you can get a 3 month free trial of Pluralsight through Microsoft's Visual studio Dev Essentials. This is also free and offer access to azure for labs.
https://visualstudio.microsoft.com/dev-essentials/
They have videos for server 2012 and 2016. It has helped me in my pursuit. I hope this reinvigorates your studies! Don't let the test win!
https://www.pluralsight.com/browse/software-development/python
Should be in that list.
Don't sign up for the free trial on Pluralsight itself. Instead sign up to Microsoft developer essentials. The free tier should give you a month trial of Pluralsight rather than the normal 10 days.
VS Dev Essentials still have the older versions. You'll want the VS 2015 with Update 3 in Download. But, unless your course rely on old tech like Lightswitch, it's more likely you're better off with VS 2017.
Microsoft Developer Network keys. MSDN is for software developers. It will cost you about $539 or $2,999 per year to join and get the package that gives Windows keys. Also if MS finds out they will cancel your subscription and cancel all of the keys.
For anyone curious Microsoft have an AI driven IntelliSense extension called IntelliCode
Correct me if I'm wrong, but I believe Geany is a text editor. So you can write and edit C# code, but it doesn't provide a way for you to compile it which is needed for it to run. There's a way to do it in terminal, but I would probably be easier for you to download Visual Studios since it will have all the tools you'll need to write, test, and deploy C# programs
Edit: Here's the link the Visual Studio's Website. https://visualstudio.microsoft.com/
> They replaced it with MSDN
It was replaced with Visual Studio Subscriptions. You can pay $539/year for access to all the OS software and even a $100 Azure monthly credit.
I assume the buzz you are talking about is AirBnB leaving React Native in favor of native mobile apps.
I wouldn't React Native is "dead", but the AirBnB situation does highlight the difficulties with React Native or really any hybrid mobile applications. In this specific case, it just wasn't the right fit for them given the scale of their business and specific needs.
As a software architect, my job is to evaluate technology stacks and figure out if it works well for a project. In many cases React Native is the way to go given the project requirements and constraints. If you know React, go for React Native, it's not "out dated". Projects go through ups and downs in popularity and you shouldn't based technical decisions on how hip something is imo.
Rather take the time to read the AirBnB posts, many are valid points that may or may not impact your project. Also take React Native for a test drive, build a simple to do list app or something stupid to get a feel for how it works.
For mobile projects I have recommend the following to different clients:
There is no single "best" , it all depends on the project, team skills and expected outcome.
i made one we use in our educational department, i remember seeing two different versions of t he bootstrapper, but you can see which one is the preview one by taking properties on the file and go to details, this link should be the correct version
- Full-stack with Angular or React
- learn basic DevOps skills (advanced, if you have the time. Yung tipong kaya mo ng gumawa ng distributed system utilizing the many services of AWS or Azure by yourself)
- DDD, Microservices, TDD, Distributed systems (with 10 years you should have mastered this but if you are not happy with C#, I'm guessing you are not confident with these concepts)
>Is there any sites to learn how to combine these to C#?
I prefer pluralsight. Most of them are .NET peeps that are also trying to teach other technologies. Take advantage of Visual Studio Dev Essentials where you can get free 1-month subscription for pluralsight and other microsoft related techs. Then create another account if it expires
ORICE e f bun, cât timp stai cu mâinile pe tastatură și scrii cod, încerci chestii. Totuși, C++ mi se pare f greu pentru un începător. Recomand C# cu căldură. Instalezi Visual Studio Community și ești "Good to Go" https://visualstudio.microsoft.com/free-developer-offers/
Welcome. If you want to explore just download SSDT for whichever version of SQL server you use. You can do the development right on your PC and you don’t have to deploy the package out, you can just run it on your machine.
SSDT comes with a shell version of Visual Studio, and you don’t need a VS license.
https://docs.microsoft.com/en-us/sql/ssdt/download-sql-server-data-tools-ssdt
Visual Studio 2019 Community et quelques tutoriels pour commencer, pour développement sous Windows. Ça supporte plusieurs langages. Il devrait y avoir plusieurs tutoriels sur les internets pour te guider, à commencer bien sûr par le bon vieux "Hello World" !
IMO the LF course is basically a very expensive online book that you will no longer have access to it after 12 months. The website is also not very clear about it not being focused on passing the exam but you will gain some indepth knowledge on how Linux does things. The labs are ok....
If you are strapped for cash you might be better off signing up for free to Microsoft dev essentials and use the month's free subscription (used to be 3 months) that you get for plurasight and follow the LFCS path on there. The course is pretty good, especially if you are not really that experienced in Linux and you will learn some nice command line chops to help speed up your workflow too (the instructor is using and also constantly reminding you to use the $$, !$ variables, history shortcuts and others such <crtl >+ r etc ). The instructor also answers questions via the site too.
O'reily is another good option but they only have a 10 day free trial.
I recently attended an online live lesson from O'reily by Sander van Vugt. He talked about the significance of the LFCS exam compared to the other exams and ranked them accordingly:
1. Red Hat
2. Linux Foundation
3. Linux Professional Institute
He claimed, if I remember rightly that at the moment recruiters don't realize that the LPI have been losing significance and the LFCS is a better standard. I'm not sure what his criteria was for this other than the top two exams are performance based.
Did you follow the readme setup? Specifically
>Windows: Make sure to install VS2019 build tools
It worked for me very recently
You're using Visual Studio Code, I assume?
As a C# developer, I wouldn't recommend that for C#, especially not for a beginner.
Go with the regular Visual Studio. No need to mess with plugins or configuration. Just download, install and you're 100% set for C# development.
Visual Studio Code is great, but not as great for C# as regular Visual Studio, in my opinion.
Pengalaman gw sama .NET framework buat urusan business dulu itu cukup pahit circa 2014 (waktu itu gw masih software engineer biasa). Waktu itu bukan gw yg nentuin stacknya, tapi VP engineering gw.
Idealnya mesti pake windows server, ms sql, visual code yg bayar.
https://visualstudio.microsoft.com/vs/pricing/ <= sekarang ini jauh lebih murah, dulu di 2014 muahal banget, per developer mesti bayar 1500 USD per tahun
https://www.microsoft.com/en-us/windows-server/pricing
https://www.microsoft.com/en-us/sql-server/sql-server-2019-pricing
Consulting dan training jg mesti bayar, lagi itu utk trainingnya, resmi dari Microsoft itu kantor gw waktu itu mesti bayar 4500 USD utk 9 karyawan dan itu di Singapur. Itu dah paling murah.
Gak sampai 7 bulan dipakai, si VP resign, sama VP baru dirombak total, buang semua teknologi dari Microsoft karena ternyata budgetnya guedeee banget di situ. 1 tahun berselang, gaji engineer pada dinaikin serentak, aslinya itu cuma 25% duit yg semestinya buat budget tool2 Microsoft tsb ngakak.
Actually, I think you can only install it via the VS Installer.
The VS installer is more than just an installation wizard. It allows you to manage and modify your installed versions of Visual Studio. If for some reason, you don't have the VS Installer, try re-downloading the whole thing from https://visualstudio.microsoft.com/downloads/
Once you've opened the Installer, you can click "Modify" next to your installed version of VS. This will bring up a window in which you can select which add-ons you want that version to have. Simply check/uncheck them and click "Install" on the bottom left.
Microsoft Visual Studio Dev Essentials has a ton of free stuff along with M365 Developer Program, which provides a free sandbox with 25 M365 E5 licenses. There’s also a good amount of free Azure credits in there.
If you are a student, GitHub Student Developer Pack has a huge amount of free stuff as well.
https://visualstudio.microsoft.com/vs/mac/
You can also use Rider or VSCode with C# extensions/plugins...
but if you want to be serious, use Visual Studio for Mac.
Then the tutorials that teach you anything NOT Windows Desktop tech related (WinForms, WPF, Win UI)
ASP MVC for making web apps. https://docs.microsoft.com/en-us/aspnet/core/razor-pages/?view=aspnetcore-5.0&tabs=visual-studio
If you want to make cross platform Android and iOS apps, you could check out Xamarin https://dotnet.microsoft.com/apps/xamarin
Are you already in software for a career? How long have you been programming professionally?
I don't think it is a special version... that being said, I always had visual studio installed before unity...
I recommend getting the 2019 community version: https://visualstudio.microsoft.com/downloads/
if that is not the version that comes with unity, you can still set it as the one that unity uses.
Install MSBuild Tools 2019 or Visual Studio 2019 instead. As the error states, the compiler that comes with the default SDK is the old one (pre-Roslyn) that is no longer supported and potential full of bugs.
Nah, Krydar has a shit explanation for laypeople. The link he gave, you're meant to click save/load button top left, go to file system, save to file.
With that .cpp file, THEN you use VS2019 and basically follow the first 3 steps here
it'll leave you with an .exe buried roughly somewhere in local disk>users>yourname
search for a folder named source for the created .exe
this is the .exe you drag and drop already hex edited .d2s files
Here is the fix from the official discord tech support :
solved my issue (Failed to download mods), which was due to missing VCruntime 140_1.dll in the log for the modio dll, because it wants a very specific VC redist. Manually downloaded and installed from: https://visualstudio.microsoft.com/downloads/ ->Other Tools, Frameworks and Redistributables ->Microsoft Visual C++ Redistributable for Visual Studio 2019
then pick your OS architecture (x86, x64 or ARM64) to download and install If you don't know what that is and you're running on windows, press and look for System Information -> it should be here
Just download that for whatever OS version you have and install. Start up Mordhau and join a mod server everything should work.
Download Visual Studio 2019 for Windows & Mac (microsoft.com)
The Intellisense system it uses is pretty good for this; I used to hate it as years ago it caused pauses when typing as it was trying to figure things out. It is no longer in the way and works smoothly.
> Visual Studio 2019 Community has a Mac version.
But it does not let you build C++ projects. It's not actually a 1:1 port of the Windows version. You can see what it does and doesn't support with this comparison chart: