I'm sorry for your loss.
I would recommend the Name in Game pack on steam, it lets you select the name/nickname and gender for the pawn name to generate with.
Its been a while since I did it, but you need to log into https://rimworldgame.com/creative/index.php after purchase and log in with the steam link on the page. That lets you submit the name, and should hear back after a few days if it has been accepted.
Bought DLC on rimworldgame.com now can't get a steam key, says:
"Apologies, we are temporarily out of steam keys. Please try again tomorrow."
What can I do? Is this normal
In the Advanced Tab (the one at the bottom of the screen you get when you're on the planet screen before you start a game) there's a bunch of options. It has options for you to go for:
For the last two to show up you have to go into the options menu of the game and turn on the "Enable test map sizes" option. This is base game. The screenshot I gave didn't have the option turned on so that's why they only show up to 325x325.
Sorry about that. This was a temporary (<30 minutes) problem related to the massive load on the server around release. It was never out of keys and you can redeem any time at https://rimworldgame.com/getmygame
Please just buy directly from. https://rimworldgame.com
The developer gets more money without giving steam a cut. You will also get to register it on steam so you can run the drm free version and the steam version to access the workshop.
"All versions can be immediately registered on your Steam account through the automated Steam registration system."
In the Advanced Tab (the one at the bottom of the screen you get when you're on the planet screen before you start a game) there's a bunch of options. Just click it. It has options for you to go for:
... Although these last two might be from a mod I have (but I really don't know, I haven't played vanilla in years) I'm pretty sure that at the very least 325x325 is in the base game as well.
It can be a little frustrating to get into it, but trust me, it is worth it.
Issue is, Rimworld has a lot of small things that are easily missed by newer players, that can significantly influence the welfare of your colony. It can be pretty tough to understand at first, but you should be able to get the hang of it fairly quickly.
You get a lot of playtime for the $30 you spend. The game doesn't have a linear story, events are generated by the storyteller AI, so you can play it over and over again, and no two games will ever be the same. It's great in this sense, because while the same skills and strategies are applied to most smaller components of the game, the way they mix and interact requires every colony to be different.
It's really a great game. If you decide to get it, make sure to get it on the official Rimworld page. This will give you both a DRM-free copy AND the Steam version, plus buying it from here means more money goes to the developers, helping them create more awesome content.
Even if you decide against getting it at this time, make sure to bookmark it somewhere, as it really is a great game, and you could always buy it in the future when money isn't so tight.
Buy it on Ludeon. You can use their tool to get also a copy on Steam: *All versions can be immediately registered on your Steam account through the automated Steam registration system. *
Rimworld, a base-building colony simulator that can be as chill or crazy as you want it to be. It's my go-to game when I just want to sit down, listen to a podcast, and turn my brain off for a while.
Rimworld. Then mod it. To add more guns, armor, items, crafting benches, enemies, factions, character interactions, and so much more.
And then watch as Cassandra or Randy brings in a raid of 200 tribals to attack of colony of 6, outfitted to the nines, with a kill box and dozens of turrets. Only to have that one guy ,who got rebuffed by Jill too many times, break and start lighting fires all over your base.
Not really. About the only similarity is that to "win" in Rimworld you launch a spaceship.
The whole premise of the base game is you're 3 people crash landed on a primitive Rimworld and have to try and survive. While trying to gather the necessary components to build your escape ship you have to fight off raids from pirates or tribal natives, natural disasters ranging from solar flares to planet wide nuclear fallout, diseases, and sometimes your own colonists (mental breaks and social fights).
It's a really great game if you like simulation/management type games. The dev does EA right with plenty of updates and communication (he's even been known to post on the subreddit) and there are probably hundreds of mods for the game to tweak just about everything. There's also a scenario editor as well so you could put yourself in just about any situation you can think of. My favorite one so far was a "Hangover from hell" scenario where everyone was an alcoholic and needed a constant supply of beer to keep happy and the chances of getting new colonists also being alcoholics was very high. When the beer ran out things got ugly, hehe.
If you like Factorio I'd give it a look over on /r/Rimworld or the website.
This name isn't in the database - you probably want to check the status of it on rimworldgame.com/creative
You can also email [email protected]
Note that as a matter of policy we don't allow people to put Internet handles into the game since it's too distracting. The guidelines on the site above have more info.
That sounds stressful. I'd stop checking.
Rimworld's bright and cheerful art assets in conflict with its gritty subject matter have become iconic, and the game's following is probably too large to re-invent the art style at this point. Nor is it needed; I like the style.
Compare it with Factorio, another mid-priced indie game with a small team and a large following. Factorio has the gritty style you prefer, and a professional artist on staff, but ... I think it's ugly. And I don't care; I played 500+ hours of each game.
Yeah, you'll just have to save. It will never go on sale.
Also, buy the game on the dev's website. More money goes to him and you still get a steam key.
(Link off ludeon.com)
And if you do try it this way, and you happen to enjoy it, purchase the game on the dev's site! Gives the money to Tynan in full, and you can still redeem a steam version using the "automated steam registry system"!
You need to go here: https://rimworldgame.com/getmygame/
Enter your email address you gave when you purchased it, follow the link you're sent, choose Ideology for the "sign in through Steam" option and it'll be added that way
This is so cool! (I've been waiting for one of these for over a year). Also I'm pretty sure this was inspired or based off of Rimworld. So if anyone doesn't know what that is here ya go: https://rimworldgame.com/ also the steam link: https://store.steampowered.com/app/294100/RimWorld/ Anyways if I could maybe give some suggestions
Do you think you could implement a way to get more terrain features? Through drawbacks and what not. I like the idea of setting up in a abundant forest but with lots of challenges to make up for it.
Also if you could clarify whether or not you could get magic without taking the powers would be nice.
Otherwise I really liked it.
If you bought it but never submitted a name I would you should still be able to submit it. You may need to contact Ludeon/Tynan though as I can't recall what the submission process is.
I think this is relevant.
One game I really enjoy on PC when i feel like playing solo is RimWorld.
It’s crazy unpredictable sometimes and that makes it fun imho. Started out with three stranded humans, ended up with no humans and a pack of 10 yorkies.
I had been powering through chapter 5 on RDR2 (still enjoying it although it's making me sad...). Then, I bought Rimworld on Sunday on my brother's recommendation and I am O.B.S.E.S.S.E.D.
If you're not familiar with it, it's a sci-fi colony simulator with an intelligent AI storyteller. It's very zany but also very dark humour. It's crazy how even though the graphics are really lo-fi, you can find yourself really attached to certain colonists who have been a part of your colony for a long time and trying to make them a nice fancy room, protect them over other colonists, etc.
​
One thing I don't understand - why do I find it way easier to start on the "naked and alone" difficulty where I have one naked colonist with no weapons or anything, compared to starting out with three colonists and actual supplies? I must just be really disorganised in the way I run my colony??
​
I expect most people who frequent this sub have heard of it previously, but if you hadn't and want to find out more: https://rimworldgame.com/
These are what i play mostly when im not playing PoE.
Rimworld https://rimworldgame.com/ colony management/survival/drama/adventure type game similar to Dwarf Fortress. Everyone whos even slightly interested in this type of a game game should check it out.
Tales of Maj'Eyal (https://te4.org/) A free to play, rogulike/roguelite turn based game with a lot of replayability. Has a lot to it like many other roguelike games but is quite easy to get into.
Arma 3 (https://arma3.com/) A military simulator/war game for all my mil sim needs. The campaign is underwhelming compared to its predecessors and it doesn't offer much for solo play but in multiplayer with a good community its definitely one of if not the best war games out there at the moment. Doesn't have to be played like a mil sim either. It can be quite casual although most who are drawn to games like this prefer it a bit serious, otherwise they'd play CoD or something.
Anyone besides me see the pic on the post and immediately think... Rimworld! That's Rimworld! Such a great game..
https://rimworldgame.com/ please check it out. Don't blame me for filling your free time.
RimWorld — it's never been on sale as it's still technically early access (next build is 1.0 finally) but it's worth every penny. Buy it from https://rimworldgame.com as then the devs get more money, you get a DRM-free version, and there's a tool on their site to add the Steam version to your account
My boyfriend bought it back in the day from the RimWorld website. However if you have Steam you can just buy it on Steam! If I recall correctly when he bought it, they gave him five "keys" per patch and emailed him with the new keys every patch. He recently bought me the steam copy cause I managed to talk him into playing it finally and we ended up both playing it at the same time.
I believe originally price he paid on the site was $40 but I'm unsure of the Steam price, or if it's been lowered.
Edit: a typo.
Nope. From their website:
>RimWorld follows three survivors from a crashed space liner as they build a colony on a frontier world at the rim of known space
It's a world literally at the rim of known space. A Rim World.
As LeCarry mentioned, its Rimworld. Super fun game in early access at the moment, kind of like a slightly less hardcore Dwarf Fortress.
You manage your characters kind of indirectly by assigning tasks like construction to certain people, then indicating where you want a wall and when they can get to it, your people assigned to construction will work on it (they'll do things like eating or sleeping first). It simulates tons of stuff at a really crazy level of detail, such as injuries that list specific body parts or organs that were damaged (and can be amputated/bionically replaced), plant growth rates based on lighting/temperature, and pretty much sims a full natural ecology while you play (plants will pollinate and grow over time, die in bad temperature, animals will eat the plants as well as each other, new animals show up, etc.)
https://rimworldgame.com/ if you wanna check it out.
Rimworld is a colony-building game with a middling learning curve that is similar to Dwarf Fortress. Again, kinda spendy but an amazing game that gains depth with every update. However, like Dwarf Fortress, it's easy to have your colony fail - so it requires a somewhat high tolerance for failure. In the genre, these failures are called FUN! especially once you've learned to take them with a sense of humor. It really is fun to kinda watch your colonist's lives play out.
Project Zomboid is an open-world survival game set during a zombie apocalypse. It has an in-depth crafting and health system with quite a bit of effort needed to keep your character sane and healthy in the face of the apocalypse. It's awesome.
Came here to suggest RimWorld so I'll just tag my endorsement on your comment :)
Such a hard game to explain to people but the scope of that game is simply astronomical, even before mods. Best place to learn about it is probably the RimWorld website itself (https://rimworldgame.com/). The fact we'll be able to take it on the go now excites the hell out of me =D
I normally direct people to https://rimworldgame.com/ let them watch the video and then read the page. after that every person I've showed the page to has purchased the game
>* are there useful tangential things that could assist? (another board game you could use to generate the map/resources, or a hex crawl generator)
I know it's not exactly what you're asking, but I'm a fan of using RimWorld map generation for my worlds (or at least continents and stitching them together). I can't stand 2D maps of a globe, there's always some distortion as they're not homeomorphic. This generates faction settlements (albeit in a mostly random distribution), roads, rivers, oceans, hills, mountains, biomes, etc. then you play on a tile or a subset of tiles. When converting, I typically ignore settlements, and the rivers and roads often need to be tweaked to be believable, but it's a decent enough start if you're looking for a larger world generator but don't like online options.
The only rub is, since the game doesn't use an appropriately-sided polyhedron, it has to use a few pentagons rather than hexagons for some coordinates. I solve this by rotating / tweaking the world such that these points lie on an ocean or other convenient terrain.
I've been working off-and-on (mostly off now that I'm back in the lab) on a better map generator. Something that can use procedural generation, starting at the most basic level (tectonics!) and end up with realistic terrain, settlements, and geopolitical regions.
I'll try to clarify:
I bought the rimworld and the expansions from the official site: https://rimworldgame.com/
I received the email with the download links, but the links provided in said email still point to v1.3.3066.
I have not received further emails for the v1.3.3067 patch
So how can i download v1.3.3067 ? I would really like to play with the last fixes
There is surely some limit, but you can buy rimworld directly from the website (https://rimworldgame.com/) and you receive a steam key, I think stardew valley or factorio also do this. Valve also takes no cuts from physical sales even if they grant a steam key too (Skyrim comes to mind). Humble Bundle frequently also include steam keys, and valve take no cuts on those either.
You could go with this. (first result from a google search for "D&D world map generator." Figured there had to be at least one after I found this for cities)
Or if you own Rimworld just copy a world map from there and plant landmarks at your choosing.
I enjoy sandbox experiences as much as the next guy, buy in many games the sandbox seems very small. It feels like I don't have the freedom to do what I want. Not RimWorld.
Think cyborgs sound cool. You got 'em.
Want to start a Puritan community which survives only on cannibalism? You can do it.
How about an all female/male hedonistic colony of pacifists? What ever floats your boat.
Have you ever heard of our Lord and savior Cthulhu?
Does it have to be purchaseable from GOG? Because I've got a game suggestion that ticks pretty much all your boxes (easily pausable, playable with m&kb, sandboxy, playable without sound, scifi-themed, has a shitton of user-made mods) and that is Rimworld.
You can purchase direct from the dev on the link above, and it runs without needing Steam.
Suggestions from GOG:
Fallout New Vegas
Kerbal Space Program
SimCity 4
Terraria
Sunless Sea
NEO Scavenger
Renowned Explorers
Galactic Civilizations 2
Starbound
Big Pharma
Don't Starve
Other suggestions:
Tales of Maj'Eyal has a free version direct from the dev at the link - buying it gives you a few donation benefits and there are also a couple of paid expansions if you like the game
Crusader Kings 2 can be pulled from the Steam install files and played outside of Steam once you've launched it once
Likewise, I think Distant Worlds: Universe doesn't need Steam
RimWorld is a story generator. Just because that's the story you want doesn't mean everyone does.
More and more ways of choosing what story you want the game to tell have been added over the years. You can choose which storyteller, difficulty level, biome, and built-in scenario to pick. You can choose whether to play permadeath or to reload when something you don't like happens (what this whole post is about). If that's not enough, scenario editing and dev mode (and mods) mean you can cheat to do nearly whatever you want.
OP can avoid malaria entirely by playing in a hot or cold biome instead of a moderate one (temperate forest, tropical rainforest).
As for "making your own narrative", it's not an RPG and I haven't played it, but I hear that Rimworld really does let you make your own narrative where most RPG games (and even the "deep" ones) basically have you pick from a narrative from a list and make some relatively minor adjustments to it.
i was personally trying to get into modding and i was thinking of adding something similar. Inspired by Rim World, an amazing game, i was wanting to create a sort-of 'survival' aspect to the game. Things like shelters and rain that would short out and break electronics and slow down mechanical machines, causing them to need maintaining using items like lubricant, water, etc. This could be combated by creating shelters/ roofs to put your machines under, then you would have the added challenge of leaving space for roof supports, and also making the actual roofing. Also food and farming but as it isn't a part of the game at the moment I'm not sure if i could program a 'hunger bar' but you could farm for better healing items than fish. Also other things if i think of them and they fit with the mod.
It's not a roguelike, but you might like Rimworld. Quite challenging on any of the higher difficulties, has a permadeath option, and both combat and base management can be highly strategic. Playing it honestly ticks a lot of the same mental boxes for me as, say, Nethack. It's sometimes compared to Dwarf Fortress.
No, Tynan is strongly against sales during early access. I don't want to misquote him but I think one of the main reason is it creates a ton of people buying it just because its cheap, then giving it a negative review because its early access. I've seen that happen with other early access games.
All that said buy it from the website https://rimworldgame.com/ and you still get a steam key and DRM free version the company makes more money from it.
Have you tried Rimworld? It's fun, hard to survive (the attacks by enemies get more and more dangerous as time goes on, and the hostile alien world definitely wants to kill you), and is pretty hilarious at times in a demented way.
You can also buy it directly from the game's creator. If you do that then all the money goes directly to Ludeon Studios without Steam taking a cut, and you still get a Steam key you can use to download it from Steam and access the Steam Workshop. Everyone wins (except Steam).
Game modding. Specifically Unity3d uses .Net. Yes, allowing modders to dynamically load binaries is a security issue. But it is up to the user to decide whether they trust a mod or not and in the examples where I have seen this done it works really well. Best example is Rimworld.
You can read about this at the end of the Ideology page.
People had been saying things like "when I win the game, I want to bring my colonists to a new planet and start over" for a long time. This is a victory method that does let you start over, unlike the previous ones that are just "game over, you win, here's the credits song".
Yep. You can have a whole group of people who are not psychopaths, but don't care about corpses. You can have people who actually prefer to live in darkness. You can...All sorts of stuff
For anyone struggling with this, you must first link your steam account with the email you used to buy the DLC from the rimworld official page from @ https://rimworldgame.com/getmygame/
You aren't given a code, in my experience.
You should have gotten an email with the download links.
Edit: You can also go to https://rimworldgame.com/getmygame/ and enter your email to have the download link resent.
YAAAAAAAS!
edit: Wait ... can't be bought through rimworldgame.com yet...? And what's this i see about not downloading for others...? Never been more happy to be expecting company soon so that this might be sorted out before I get a chance to play ... :/
If you haven't already, check out Rimworld (Steam link). Very similar concepts, but Rimworld is significantly easier to get into. I loved reading Dwarf Fortress stories but struggled to play even after watching 3-4 hours of tutorials, whereas Rimworld I got the basics after about an hour or two, and there is plenty of time to learn the more complex stuff through trial and error.
Great community, great mods, great game. Seriously cannot recommend it enough if Dwarf Fortress is of interest.
For reference, the link is in the DLC description on Steam ;)
>ABOUT THIS CONTENT
>
>This DLC gives you the right to enter a name into the game so it shows up in all players' games. Players will recruit, command, and fight you for all time!
>
>You'll enter your name through our creative rewards system where we'll either approve it or give feedback if it doesn't quite fit.
>
>Your name must follow the creative rewards guidelines.
>
>(Note: This DLC does not change gameplay in any way - it only gives you the right to enter your content into the game. Also please note you can only have one entry per Steam account; purchasing multiple DLC tiers gives access to the highest one.)
I see - however, reading Rimworld's website, it seems they do not give out a key that we can activate in Steam? It's as if it's a direct registration system of some sort:
https://rimworldgame.com/getmygame/
Have you used it before and you're then saying they do actually send a key to your e-mail address?
If you bought it through Ludeon you should have a permanent URL to use. https://rimworldgame.com/getmygame/
If you have bought it through Steam then it auto-updates, but you can select the version to play by going to the Properties for Rimworld and changing it on the Betas tab.
If it's just a learning experience, then sure, why not.
But if you intend to actually publish your game, then keep in mind that it can be difficult to find an asset for every single thing you need (especially when you don't want to pay any money). And it is even more difficult to find assets which look well together.
If you just throw together a bunch of assets made by 10 different people in 20 different styles, then your game will look like an asset flip and people will call it out as such.
So it is dangerous to go into a high-stakes project with no art expertise at all and intend to rely 100% on 3rd party assets. You might use some 3rd party assets to save time, but you should have the ability to help yourself if you can not find the asset you need for an affordable price.
When choosing the look for your game, then it is not so important that the quality is high, it's important that the quality is consistent. Take a look at Rimworld. The graphics are very minimalist. There is barely any animation. But it looks consistent. Everything is in the same minimalist style. Imagine replacing just one sprite with a much more detailed, fully animated one. Would it improve the game? No, it would make it look worse, because it would break consistency. Oh, and that game sold over a million copies, by the way.
Yeah, that's probably it; if you don't have Royalty on Steam Steam only autoupdates the base game
You need to either redownload the Royalty files from the link they sent you on your email every time there is an update or get a steam key for Royalty from here https://rimworldgame.com/getmygame/ if you want Royalty to autoupdate from Steam too
A less obvious one than the usual: Rimworld with the Pawnmorpher mod installed.
Rimworld is a science fiction colony-building game with some similarities to Dwarf Fortress, but much better interface. You can buy it direct from the publishers and then enter the key into Steam to get Steam Workshop support for mods, that way Steam doesn't take a chunk of the game's price away from the actual creators of the game.
I found links in your comment that were not hyperlinked:
I did the honors for you.
^delete ^| ^information ^| ^<3
Welp, no idea then. I know you can register your game on steam ^^[1] even if you bought standalone. The game doesn't have DRM so you could just copy the folder somewhere else, and run steam to get the new version when you want it. If you're not against steam, that is.
Sorry to not be more useful, I really have no clue how Sendowl works.
ninja edit: found a very old [thread], seems like the number of allowed download increase at each new release?
What's the second time? If you mean you bought it on the official rimworld site, you do realize they give you a steam key as well, right?
https://rimworldgame.com/royalty/
If you go to the page about the expansion, in the top right it looks like your can transfer to steam same as with the main game. This is what I plan to do, though I haven't tried the transfer yet personally.
Oddly, you actually could, I think, though it's not officially supported.
But very soon you'll be able to register the DRM-free copy on Steam at rimworldgame.com/getmygame - our web dev is finalizing that system.
Did you get this resolved?
Just wanted to let you know you are correct. If you bought it from the website, it does include access to the Steam version. It sounds like you've already found the "Register your game on Steam" option on this page, so you're halfway there.
I'm not 100% sure, but I think it sends you an email with a special link - when you click that link, you'll be asked to sign in to your Steam account; after logging in, RimWorld then gets added to your Steam library automatically.
If you're still having any problems, check out the Support page for several links where you can get direct help from Ludeon Studios.
Not exactly underrated, but I would highly recommend everyone with a PC try our Rimworld. It’s kind of like The Sims but if you could force your Sims to fight raiders or be cannibals.
Rimworld might be right up your alley. It's designed as a "story generator" focused on emergent gameplay rather than a fixed narrative, but every one of those stories are unique and memorable because they're yours. I've put 1200+ hours into this game, and I still remember the hopeful beginnings, early developments, and tragic downfalls of my first colonies.
Have you considered Rimworld? It's does role playing and storytelling a bit differently. Resource management, building, and upgrading are all very much part of the game, and there's plenty of challenge and fun detail. It also has one of the highest ratings I've ever seen on Steam.
Rimworld. A sci-fi colony sim with basic graphics but TONS of fun. The average game its kinda hard to go through, but you can change the difficulty so you can experience an AMAZING relaxing game. The thing with this game is there is a ton shit of stuff you can do and learn, and it will take you a lot of time to end it; even when you do that, the game can still go on. Its awesome, the best investment I have ever done if we talk about videogames :)
Based on what you stated, I'd say probably no. You seem like the Rimworld type. While it's easier in 6 to keep those little shits happier, they will push back a little more than I'd guess you like.
On the rim, you don't have to give them a choice.
Rimworld is amazing. You start with a few characters or pawns as the community calls them and limited resources after crash landing from a space ship that was destroyed and make a base and fend off attacks from raiders, animals, and machines while trading with friendlier neighbors (if you choose to, you could just kill everyone you see and butcher them into clothing and meat if you so wished).
You can get a Steam key from your purchase on Ludeon here at no extra cost. It'll make it a lot easier to play Multiplayer. I'm pretty sure it's possible to do via port forwarding too, but it's a lot more difficult.
get /u/Tiger-Gautreaux, if you like gaming (base building, colonising, mayhem and cannibalism, that kind of thing) then you should really check out Rimworld.
I too found this game via a thread in /r/AskReddit; the question being: "What's the most messed up thing you've ever done in a game?" The response that got me to play was something along the lines of capturing raiders who tried to destroy your colony and imprisoning them. Those that didn't survive the raid were chopped up and turned into paste that was fed to the survivors so that eventually you could harvest their organs and sell them to passing traders.
From there, the rest is history. Initially I found it hard to get into the game, as I didn't understand the depth that it has. I didn't appreciate the community and the mods that have been built. I didn't know the joy of watching my colony self-destruct all because of man-hunting beaver.
I have had hundreds of hours of fun playing this. I have never spent as much time in a game as I have on the Rim. For six months, my wife would peak over my shoulder and say "what the hell are you playing?" as the pawns looked basic compared to the graphically elegant games of today. She then started saying "what the fuck are those?" when noticing my prisoners shivering naked in the cold. She then changed her tune when she asked "what is that green paste they are eating?", until finally, she said "Okay, so I think I want to play RimWorld..." you have no idea how much I smiled that day.
Go check it out! The community here are great and any questions you may have, you will find the answers here.
Happy playing!
The only issue is that a lot of these devs who make games to support mods do want you to be able to look through the source.
Infact preventing players from being able to analyze your code is easy, use IL2CPP. When they attempt to decompile the assemblies, all they can really see is the meta data.
In Rimworld's instance you actually need to reference the Rimworld dll to be able to make a mod. If you read their EULA (https://rimworldgame.com/eula/) you'll see the dev does allow you to decompile the source.
This same fact applies to plenty other games, primarily those that want to support modding.
The only part that the Unity team disallow IIRC is redistributing a decompiled version of the UnityEngine.dll
I'll just leave this excerpt from the UK PC Gamer review of Rimworld here...
>One of the modifiers is "gay" but "straight" isn't—that's just the default, which is painfully heteronormative and outdated for a game about the far flung future. Other aspects of queerness are included but in equally reductive ways, like a character's backstory discussing that they're transgender, proof of which being their “dressing up in their mother's clothes as a child”. All of which leaves a bit of a bad taste in the mouth.
BTW, the backstory they are complaining about was written by a trans woman based on their personal experience.
Come check out Magical Life! A free, open source game (in progress) with a goal of creating a game similar to Rimworld, yet with more RPG elements.
It's 2D, pixel art, and has a vision, yet no all encompassing game architecture. There is plenty of flexibility for suggestions, growth, and change.
Click on the Magical life link above for more details about the project.
Click here for a demo of what the game is currently capable of (Please ignore the sound, I forgot I had a web tab up)
Well, I don't really know what to compare it to. It's a top-down game based around colonists that you have to micromanage, basically.
Rimworld is a colony management simulator in the vein of Dwarf Fortress. You can indeed make hats out of people. Creating clothing for your colonists is necessary and most clothing can be made from a variety of materials. All corpses can be butchered for meat and leather corresponding to the type of creature butchered. Your colony will be raided periodically by other hostile groups, inevitably resulting in some human corpses. A human corpse produces just enough leather for a cowboy hat, which is also a fairly quick and easy product to make and can be traded to other colonies for money. If you have a colonist with the cannibal or psychopath trait, the downsides of this are minimal.
You're welcome. And quite so, but fortunately the game in question has a setting that's pretty barebones, with just enough in-game flavour text to set up a framework for a largely player-created narrative. (And is a bit on the generic side anyway, to be honest.)
Yep, you can get a DRM Free version here, though I understand there's some sort of download limit.
Granted, everyone who purchases it there is supposed to be able to claim it on Steam as well, but I don't know how smoothly that works in practice.
FTL did have a purchasable web browser version, though I can't remember where to find it.
Rimworld has a non-steam version purchasable from https://rimworldgame.com/, the only disadvantage to that is lack of steam workshop support (you can still install mods, even steam mods, you just have to do it a more manual way and most big steam mods have a non-workshop option found on the Ludeon forums). I'm not sure if it meets your system requirements but it's 2D top down and the graphics are very simple.
Might be a little different from what you're used to if it's your first PC but Rimworld. You play as a group of people who crash on a planet and have to set up a base to defend against raids and advance to hopefully eventually escape on a rocket. There's a lot more to it than that but it's a truly excellent game with great community mod support.
It's technically in Early Access but any of the past several betas could have been released as a full game. They just keep adding more stuff.
If you buy directly from their site, you get a DRM-free version, the developer gets a bit more money, and you can also get a key for it on Steam.
Hello! I would love to play RimWorld on Steam and share it with the family. I'm not associated with the dev team in any way but I recommend everyone check it out (Steam reviews will show why!), I've just been salivating for that title for a while. It's been recommended to me many times because I love Gnomoria, but Gnomoria has been abandoned and the developer of Rimworld indicated the game will never go on sale, and my budget is pretty tight. So I'm waiting for the right time.
Anyone who can afford it totally should IMO!
steam workshop is accessible but a mess due to versions. other steam interface things apply as well (steam guides, friends can see when you play rimworld, ETC). tynan loses 30% of the money you pay to lord gaben. if you aren't intrested in having rimworld through steam, it's better to buy it from the website.
Rimworld: it's like if someone took dwarf fortress, and then made a modern game out of it, and then turned it up to eleven. and the mod support means that new features and fun is just a visit to the workshop or forums away.
Hi, everyone looks like I'll be purchasing this game for sure after reading comments & looking more into it. Its a perfect fit for me.
For people convinced to purchase like me, if you choose - you can do so through their site directly which gives a bigger cut for the developers themselves. Of course up to you.
They apparently come DRM Free with a Steam Key.
Whoa! Just saw that you hadn't played RimWorld yet. That should definitely be your first buy. I'm not sure if it'll be on sale since it's still in Early Access. I'd say that my first suggestion, UnReal World, is more of a "deep cut" that if you end up being a fan of RimWorld or Dwarf Fortress or rogue-like survival games like NetHack you'll be interested in.