Not to defend IGN, but it's actually Ubisoft's flip flopping. Those are 2 different articles from 2 different times (about 5 months apart)
Here's a more overarching article that explains both.
Whoa whoa whoa. No no no, you are super wrong OP. If you research it enough (hell, it's in your Codex), you find that everyone has a translating device (subdermal implants). So Shepard is speaking English to Garus, but to Garus, he is hearing his native language.
No joke, google it: http://www.gamespot.com/xbox360/rpg/mass-effect-2/show_msgs.php?page=0&pid=944907&topic_id=m-1-53308342
This is pretty old and I'm pretty sure stolen from some one's blog on GameSpot. I'm not trying to be a dick by pointing that out or implying that zeb1 knew that this was stolen but I wanna make sure the original poster gets credit. I'll see if I can go find the link.
Edit: Found it.
It had 43,804 entries when I checked, now its 43,806, this shit is nuts..
So seems like gamespot already has something similar..
Alright people, a lot of people are asking so I hope that its quite obvious with such a huge list like this, there are bound to be omissions, many many of them, like huge truckloads of them, that is common knowledge 101. But the takeaway is that some dude took some time out and is still working his/her butt of for no reason to compile a list of every game ever created. I dont know why they did it, but it seems they just did.
Well well well.. seems like we made the front page boyos!
It actually goes deeper than that, not only has valve hired and published a number of modding teams in its time, including Day of Defeat, Counter Strike, Team Fortress and now DOTA, but a number of the original hires for Project Quiver (which later turned into Half-Life) came from the Quake Modding community. From the very beginning Valve was deeply intertwined in modding and indie community. Final Hours of Half-Life: Bringing in the Troops
It is also worth mentioning that when Valve was looking for tools to use when building Half-life, they bought up the developers of Worldcraft, a fan made level editor for Quake. When Blizzard sent them a cease and desist for the name Worldcraft, the tool was rebranded Valve Hammer Editor, and it continues to be an integral part of their development tools to this day. http://en.wikipedia.org/wiki/Valve_Hammer_Editor
Exactly. They have to deal with four consoles at launch, both current gen and last gen. They want to provide the best experience for these players.
That being said, they also claimed that PC is still in consideration, but won't have time spent looking into it until they believe Destiny is an enjoyable experience for the first four planned consoles.
Which either means they need more funding and time to work on a PC version (which will likely come from the console release blowing over and the money received from that) or that they truly don't know whether or not they should bother with PC.
The initial info:
Yup here's the article about it http://www.gamespot.com/articles/sony-sued-because-killzone-shadow-falls-1080p-grap/1100-6421553/ at least Microsoft acknowledges their terrible resolution and framerate rather than lying about it like Sony.
>I can't begin to guess at the inspiration for the ones in Zelda.
This goes back to one of the greatest stories of electronic gaming history. As a child Legend of Zelda creator Shegiru Miyamoto lived in rural Sonobe in Kyoto Prefecture. He tells this fantastic story about his inspiration for the game. Growing up in such a rural place he often played alone outside. Roaming the forests one day, he found a large cave but was too scared to enter. Day after day her returned to the cave until he was able to over come his fear and go inside and explore. Miyamoto has said that this experience was very significant for him personally and lead to his inspiration for the Adventure style of LoZ.
On a historical side note, Miaymoto is the greatest video game creator of all time^1 ^2. In addition to the Zelda franchise, he created Donkey Kong, Mario, Star Fox, and the Wii Series.
So...was it worth the wait?
Harmony: awaken a semi-sentient super organism within the planet and reach a new level of consciousness
Purity: terraform the alien planet into a mirror of Earth and relocate Earth’s populace to this new Eden
Supremacy: embrace cybernetic augmentation, then return to Earth and "free" the people from their bodies
Contact: discover evidence of intelligent life and construct a means to establish first contact
Domination: actually, domination is the same as in every other Civilization
EDIT Source: GameSpot
Props to Boxbox for doing one hell of a marathon stream, but stuff like this shouldn't really be encouraged. Just earlier this week a story from 2012 about a Diablo 3 gamer who died from exhaustion after playing for 40 hours straight reached the front page.
In addition to exhaustion, marathon gaming can also bring about Deep Vein Thrombosis (DVT). A DVT is a blood clot that has formed in a deep vein usually in the calf, thigh or pelvis. It can be fatal if part of it breaks off and begins to travel or if the whole thing begins to move and travel to other veins causing a blockage to the heart, lung or brain. Staying hydrated, stretching, and getting up to move around can literally save your life.
Finally [here is an article](http://www.wikihow.com/Avoid-Getting-Deep-Vein-Thrombosis-(DVT) that includes some basic information about DVT, and some things you should be doing if you do plan on having a marathon gaming session.
Meat Playground Pobelter on his upcoming fight with M5, the current team, and more
Crs Rhux on joining Crs, moving to LA, and more
Thanks for watching and supporting guys! Lots of cool interviews coming up later tonight and over the next few days. Glad I managed to make it to IPL 5, and thanks to Gamespot eSports for using me. =)
This video card is $150 and it outperforms the PS4 and XBox One. Adding it to your existing PC yields better performance (as well as [all the other perks of PC](/r/pcmasterrace/wiki/guide)) for $250 less than the entry cost of a PS4 or XBox One. This doesn't even factor in free online and all the expensive games on console that can be acquired for a fraction of the price (or even free) on PC.
This is our Next-Gen Crusher. It's an entire list of PC parts that crushes consoles at similar price ranges. It's even faster than the first option.
In conclusion, consoles are not only worse, but also more expensive. You're welcome, person who just saved money and improved their quality of life at the same time!
[I am a bot](/r/AutoModerator/comments/q11pu/what_is_automoderator/), and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose?to=%2Fr%2Fpcmasterrace) if you have any questions or concerns.
Here's a GameSpot article from 2008 covering the lawsuit, including a deposition from a Microsoft program manager acknowledging that they knew about the issue before the system launched, as well as Microsoft admitting that they could have paid to install "bumpers" that would've fixed the issue.
In any case, I remember hearing about the when they initially brought the lawsuit against Microsoft for this - that Wikipedia link was just the first mention of it I could find.
Being an old school Final Fantasy fan these days feels a lot like being a hardcore fan of that band that was HUGE in the 80s but still keep on going despite only one of the original members remaining in the lineup. They insist on pumping out new stuff but it just keeps getting worse and embarrassingly worse as the years go on.
Lightning Returns is the new low in the series, currently sitting at a 66 on metacritic and matching The Black Eyed Peas Experience.
To all the fans who still have hope for the future and can handle constructive criticism, I highly recommend this article.
I know a lot of you are rabid XIII fans willing to turn a blind eye on the numerous faults of everything with Final Fantasy on its name but that attitude is only going to hurt your favorite series(once my favorite as well) in the long run. Look what happened to Resident Evil, Sonic and Silent Hill. Then look what companies that grow on constructive criticism, like Valve, do.
Now pick one.
Edit: Yeah, I'm already receiving threats. Thanks for proving my point.
Gameplay video and impressions from GameSpot.
Found via -cerberus- on the article's comments section.
To be fair, you are getting a new Battlefront game, so there is that.
And Blizzard never cancelled Starcraft: Ghost. Sure, it's been over a decade since they announced it, but it has always been put on the back burner, never shelved for good.
VOTE FOR THE LONGEST JOURNEY
It's one of the best adventure games of all time, & this would make it only $2.50
> To conclude, it can be said without hesitation that The Longest Journey is among the best and most beautiful adventure games ever made. What makes this game really special is the fact that it is made to be experienced and remembered like a great book. The suspense and the curiosity it raises are captivating. There is also an enchanted feeling that there are many stories within the main story, and not all of the stories have yet to be told. The places and the characters are unforgettable. The game truly offers an incredible gaming experience, an immersive gameplay, and a wonderful story waiting to be revealed. The ingredients for the perfect adventure game are all present. With all these, you can surely bet that after many years you will still remember young April and her quest to save the Balance!
For $2.50, even if you haven't tried Adventure games, it's worth checking out.
> I'm actually on the receiving end of said lack of insight nowadays because I play LoL, which I'm pretty sure has an average age of 14 or 15 or something.
I was curious so I did a quick search to see if there have been any demographic studies done on LoL, and here's what I found:
>...Riot said over 90 percent of League of Legends players are male, and 85 of total players are between the ages of 16 and 30. Additionally, the developer claims 60 percent are currently enrolled in college or have completed "some" college.
On a GameSpot podcast the lead writer said that one way to interpret that "haven't I seen this before?" comment is that "the opening helicopter sequence is the only part of the game where Walker is alive". After that he's reliving his mission and recreating the horrible things he did.
Also the phosphorus part was absolutely intended as a comment on those parts of other games where you're an invulnerable god of destruction and the enemies are no longer human. Spec Ops takes that stuff and slaps you across the face with it. Perhaps the minigun part was also meant to be like that. I actually didn't think of it that way, but maybe I just wasn't paying attention to the subtleties.
I'm not sure about the authenticity of the story, but it is exactly what was written in The Final Hours of Portal 2. It's from the same writer that gave us The Final Hours of Half Life 2.
2001: Microsoft to acquire Ensemble Studios
>On September 9, 2008, it was announced that Ensemble would be closing after the release of Halo Wars. According to multiple independent reports, all non-essential staff have been laid off and remaining staff have been given incentives to remain until the completion of the project. Microsoft issued an internal statement on September 10, 2008 which was then leaked to the public.
>There are some easy things we can do and there are some hard things. If we study the game, for example, you would say that the corruptor is lame. Don't get us wrong; they're useful. If there are a lot of colossi, you need corruptors. If there are dark templars, you need overseers. They have a battle function for a situation, but what new battle strategies and tactics do they add in the game? Compare the two to the mutalisks; a player can raid, harass. They can get board control; they can decimate opponents without antiair. Party, right? Having those guys around changes the match. Corruptors? Meh. You build colossi, I build corruptors; end of story.
'It’s a process of building up toward our goals, not scaling down, and we’re proud to say that we have reached those goals on all SKUs.'
'Ubisoft's upcoming stealth-action game Assassin's Creed Unity is targeting 1080p/60fps for both the PlayStation 4 and Xbox One versions, level designer Bruno St-André revealed in an interview with GamingBolt conducted at E3 but published today.'
These things don't match.
Also funny that he says people misinterpreted the other comment as to the reasoning for doing this, even though the other comment seemed to make the reasoning explicit.
November is a battle month. They are smart to delay it.
>Publisher Bandai Namco said the delay "positions the title away from the competitive holiday scene dominated by household names."
I see multiple comments from people saying SWTOR never claimed to have combat that was different than the MMO norm...
>DE: Right. But how we're communicating and approaching everything else very much does draw from the MMO tradition, the notable exception possibly being the visceral nature of combat, which is something that we always talk about. Our lead combat designer is Damion Schubert, who does a lot of talks at GDC, and that sort of thing.
>Very often, we talk about the fact that you shouldn't be comparing us to MMO combat. You should be comparing us to game combat. There are a lot of excuses for it, but there's no reason that combat should not be big and exciting and look like Star Wars. Outside of that, though, we play a lot of MMOs, and we love a lot of MMOs.
>* Connected Combat
>The important thing to know about this lightsaber fight is that this is not a posed shot. This gets more into combat mechanics than strict art direction and animation, but it's a significant component of the game's visual presentation. All of the combat in the game is driven by a unique timing system that ensures a solid connection and collision between the weapons. When engaged in combat, characters will actually dodge and block according to the real location of their opponent's weapons. It's hard to appreciate in a still shot, but the gameplay footage definitely makes it come alive.
TLDR? 1m video: http://www.youtube.com/watch?v=68VfgesWmcI
1 hour presentation on the game by Roberts on Gamespot:
Includes alternate trailer, gameplay and roberts talking about the game.
Couldn't agree more, Bungie knew their game was lacking when they stated Bungie Warns Destiny Day-One Reviews Might Not Tell the Whole Story days before release... Well what are they expecting? Us to give it a Day 3650 (10 years) Review?
Diablo 3 took a long time to get Re-reviewed with a good score. I still have sour taste from buying the original release, it's horrible compared to Diablo 2 and Destiny is the same compared to Halo.
There's no excuse, this should have been a $40 game, especially since the $30+ DLC doesn't really tell you what you're getting.
At this rate I'm surprised Bungie didn't charge us $5 to do the Queen's Wrath missions.... which also isn't content, it's replaying older missions once again...
This article sealed the deal on my opinion of McShea: http://www.gamespot.com/articles/the-disturbing-representation-of-women-in-the-rainbow-six-siege-e3-demo/1100-6420266/
The article was utter trash and only served to tarnish Gamespot's reputation. Really happy to see Kevin V is still there though. That man writes some amazing reviews--his Divinity OS review was easily the best of any written about that game.
I actually don't think they are making bank at all, especially considering they are scaling massively by building servers around the world and are still a relatively small company. It takes a lot of time for companies to have global impact and presence that doesn't suffer due to use.
They just recently got a $20 million investment in 2013, that means they are not self-sustaining yet and needed capital to manage the massive growth of demand. Consider the massive amount of data they account for and their still small stature in networth/value and you'll see they still have a long way to go.
Or their games, while artistically awesome, are not very demanding.
EDIT: It's funny to see the fanboys get upset when it's pointed out that their games aren't demanding (by next gen or pc standards). The Wii U is barely graphically more powerful than last gen machines. Accept that. That doesn't mean the system has horrible games or that they aren't fun or that they are not artistically pleasing. It just means it's GPU power is well behind this generation.
EDIT 2: For those living in denial about power (again, not fun, not quality of games, not art design, power)
No, say the facts.
Slower GPU speed.
Less than 1/2 to less than 1/3rd the CU's of the XB1 and PS4
1/2 to 1/4 the ROPs
1/4 to 1/8 the TMU's
1/4 to 1/6 the Tflops
It's not even close on any metric.
Everyone should be highly sceptical of Sony and Sony-associated developers, they have a tendency to contract a disease which causes excessive diarrhea of the mouth.
Avalanche Studios said the PS4 would out-perform PC at least until 2015.
Jonathan Blow said The Witness will run better on the PS4 than PC.
Quantic Dream said that the PS4 is equivelent to a PC from 2014 or 2015.
If Sony's VR is better than Valve's then the PS4 is ~5 times as powerful as my gaming rig.
Edit: IT MIGHT BE HAPPENING
Check this out, buddy
>Rockstar hiring to bring "latest titles" to PC
>Some of Rockstar Games' "latest titles" currently unavailable or unannounced for PC include 2010's Red Dead Redemption and this September's Grand Theft Auto V. The company has said a PC version of GTAV is "up for consideration."
>The Homepage, Support and Contact tabs on the website redirects us to official website of Rockstar Games, meaning the listing is Legit and official announcement from Rockstar Games is just around the corner (probably at E3 2014).
We can hope, right?
I remember Oblivion originally being rated T for Teen, but the only thing I could think of that would change that, was after a mod was released where women could be naked. Not sure if that's what changed it to M, but it's all I've ever correlated it to.
Edit: Had a lot of people comment and say it was because of the gore/graphic content as well. I meant was that when I finally received the game, I thought it was weird that the T game I ordered had an M rated sticker on the front. By that point the gore/blood didn't bother me, so all I could see justifying it was the breasts.
Thanks to /u/GrecoRomanStrength (Comment) for finding this Gamespot Article that everyone (myself included) was too lazy to do, instead of just speculating.
Sorry, I obviously exagerrated a bit. Here is the article saying 93-95% piracy rate.
Edit: so my math checked out. Niceeeee
This was the reason the frontpage was covered in tax posts ~ a month or 2 ago. (This is /r/gaming)
Edit: Interview now up! http://www.gamespot.com/starcraft-ii-wings-of-liberty/videos/scarlett-says-shell-win-the-wcs-na-grand-finals-6393248/
Was able to score a great interview with Scarlett on her 10-1 run through WCS NA so far, she thinks she's had a rather easy time so far, and will win it all tomorrow. Will be up on http://www.GameSpot.com/esports soon
I love how MS had Usher do a promo for the Kinect even though it is notoriously bad at tracking black people in poor lighting.
OP: you suck!
Hate Gamespot as much as you like, but this thread is total bullshit.
The image you see here is a screenshot from this video.. The PC section slides across the screen to give you a direct comparison between the versions across the scene. Obviously, the way they did it is not ideal and the settings they used on PC are really strange (seriously; since when does PC mean that the image has to be brighter and desaturated?), but this thread is pure misinformation.
EDIT: Also, in the comments a Gamespot eployee posted this:
>The Ultra-HD PC Texture Pack was not installed in this comparison. I apologize for not stating that earlier, but we amended the title, as not to confuse folks. Contrast adjustments can also be made. Nevertheless, after testing all 3, the PC version of Mordor is the best looking and runs the best.
>it was our bad. We had this completed before the HD pack was released. After installing it, you definitely see an improvement.
> valves usage rates are miniscule.
They are one of the top 10 sites for internet traffic in the US. Very few sites can make their traffic look miniscule. They are right up there behind Hulu and Facebook.
The problem is not just how net neutrality affects them directly and their upload traffic, but also what rules are imposed on their customers, and how it affects their level of service.
No Day One DLC
We'll see about servers.
Says the guy who is actively trying to find new ways to take money from those people.
I mean this is crazy right? People fully funded his kickstarter campaign for this game, and he THEN charged $20 a pop to purchase the game in early access on Steam. NOW, he's talking about a new kind of pay to play, known as "invest to play" that will be featured in GODUS. This man is truly incredible.
Pretty sure MS surrendered GFWL and is now using Steam exclusively.
>Xbox boss Phil Spencer praised Steam and what the company has done for PC gaming over the past ten years.
>Also during the panel, Spencer said PC gamers can expect "more focus" from Microsoft in the PC gaming space in the time ahead.
By the 3rd paragraph they start talking about all of the different approaches you can take in the game, I think what we're seeing here is just this person's play style (which I was cringing at the whole time).
I just Googled around a bit to see if there were any sources for what happlepaff said, but in my (fairly brief) search I didn't turn anything up.
Although I did find a blog post Q&A from Rockstar that briefly mentions RDR:
> We do know that, yes, there is just one title absent from our PC release plans – that game of course being Red Dead Redemption, and of course we’re well aware that some fans have been asking for it. All we can say is that whenever it is viable (technically, developmentally and business-wise) for us to release a game for PC (or any other particular platform) – we will and we usually do; unfortunately, that is just not the case 100% of the time for all platforms.
That's the closest I could find to Rockstar saying anything about a PC port and it seems like they tried for the nicest way of saying "it isn't coming to PC".
BUT, there were also two more recent articles from other sites. First, an article on GameRant from just last month says that in Windows 8.1's Compatibility Center, RDR is listed as being compatible. Not a super solid thing to go on, but still something to get some hopes up. Then there's also a Gamespot article from July 2013 about a job posted from Rockstar about bringing their "latest titles" to PC. This is a bit shakier since Gamespot is just assuming RDR would be included in that, as well as the fact that the the posting was later removed from Rockstar's site.
I guess I wouldn't get my hopes up for a port but who knows, maybe they'll do some special edition re-release for Next-Gen and PC or something crazy.
On your wiki page? where it says subsidary of Tencent Holdings
Unless this article is completely wrong: http://www.gamespot.com/articles/tencent-acquires-majority-stake-in-riot-games/1100-6298298/
or riot's offical announcement: http://www.riotgames.com/articles/20110204/147/tencent-acquires-majority-stake-riot-games
or were you disputing the Riot not being able to much about Tencent's operating procedures.
Chris Roberts: Why I've Come Back to Gaming http://www.gamespot.com/chris-roberts-untitled-project/videos/chris-roberts-why-ive-come-back-to-gaming-6397925/
Not only Lord of the Rings, but other cultural touchstones as well.
> "We like to tell big stories and we want people to put the Destiny universe on the same shelf they put Lord of the Rings, Harry Potter, or Star Wars; we've already seen they do that with Halo," Parsons said. "We were extremely proud of what we achieved with Halo… I'm pretty convinced we are going to do it again with Destiny in a way that maybe even Halo never achieved before."
Like I said, Bungie deserves no small credit for the hype behind Destiny.
> [...] on PC, the game has "more than tripled Metro 2033's worldwide sales over the same opening week period. And in the US, the sequel sold through "more boxed units in its first week of sale than Metro 2033 has managed lifetime to date.
> *It obviously didn’t get the lasting support at the same time, but despite that, it went on to become a significant success -- it’s referred to as a cult-hit still. But we sailed past a million sales on PC alone, so I think we can stop calling it that, and actually call it a bonafide hit. *
Battleforge was shut down few months ago, it was great strategy game.. The dev studio was closed by EA due to low income from them, bah.
Still got my retail box of it, only sweet memories are left.
This gives a really good explanation of the difference between 30fps and 60fps between games and movies.
I cant pinpoint the exact time but during this podcast http://www.gamespot.com/videos/dark-souls-ii-south-park-rambo-the-lobby/2300-6417486/ Zampella mentions free updates will include private matches and things like that. Its not direct but IW always included game modes in free patches so I expect respawn to do the same.
The article in question
This editor (Tom Mc Shea) is such an insufferable prick. His comment around the 9 minute mark about having a squad of 15 or so soldiers and as they die they die permanently and if they are all dead the game is over is so ridiculously moronic I cannot believe he is considered an editor.
He is obviously trying to create some sort of controversy that's not there and he ends up looking like some petulant little fuck crying about regenerating health and trying to guilt trip the developer for making a game about war that is simultaneously fun.
I'm reminded why I haven't read Gamespot since the Gerstmann debacle and will continue not to go there.
Blatant sexism is iconic of videogame advertising. It has matured a little since the nineties but don't convince yourself this ad is why the game failed. It was an objectively terrible game.
7 years ago there was that kid who made a css map and got expelled from school, had to uninstall his game and wasn't allowed to play it again for a number of years and was transferred out of state.
Can't find the best link but here's a couple:
Just so everyone knows this is a 4 day special. Tomorrow's video is titled "Unveiling the Gameplay of No Man's Sky Space flight, trade, bounty hunting, exploration, meeting others, and much more" you can see this and the other days subjects here.
Mashed: Drive to Survive.
Gamespot 2.3/10 review
The game is rare in North america, a bit more common in Europe. But the lackluster frustrating single player obviously ruins it for some people. But its multiplayer same screen 4 player mode is possibly the most amazing game mode for passing the controller around. The more people the better. the mayhem and subtle strategies to each weapon / level make it insanely fun.
Wow, that game looks terrible. Those graphics compare to my Dad's golf game, Jack Nicklaus Golden Bear Challenge, which was released in 1999.
here's a very interesting Q and A with Flying Hog...
"There are many games published on PCs that are just ports from consoles, and we all know that today the power of a current-gen console is similar to a four- to five-year-old PC."
all my money
GameSpot has a few of them here if you scroll down. The topic of that article is the Metal Gear Solid 5 screenshot used. There are a couple other comical ones.
I don't necessarily disagree with what you're proposing, but I would like to point out that the Lusitania was a British trade ship. Its sinking was more like when "a friendly trade route was plundered." Also in the case of WWI, when the Germans moved troops through Belgium without permission (Open Borders), it was an immediate declaration of war.
That said, a bit more flexibility in war declaration/more tension in the buildup would be nice, but I bet that was something far more extant in previous games. It seems like Civ V took some pains to simplify its concepts in order to make things more... streamlined? than previous games. Actually, have you seen the recent article about war in Beyond Earth? It might be what you're looking for: Link!
"Outperforms" is an understatement.
It's pushing 58FPS at 1080p with 2xAA. Lower that to no AA and you might see a bit over 60.
XBox One still pushes 30FPS/900p, does it not? Or was that just the beta?
I think the "Ubisoft formula" is getting a little stale. In many of its games, it uses a region-based system wherein you do something to unlock stuff in that particular region like with Watch_Dogs (hacking the hub) or Assaassin's Creed IV (synchronization points) or even Far Cry 3 (radio towers).
Here's the original story:
I believe that was IGN, heres a list of gamespot reviews just sort high to low, It's kinda funny seeing some old gems on that list, I should really play Crono Cross aparently
I disagree. Red Dead Redemption was a massive commercial success, and the CEO of Take Two Interactive recently said that it is "a permanent franchise."
Take these articles with a grain of salt, but the important thing to take away from them is that Bioshock Infinite cost too much money to make (reportedly $200M).
Yes, that number is probably grossly exaggerated, but it still cost too much to produce and advertise the game for their owners to handle. They're looking to cut costs for the future.
"In a Q&A session of Square Enix's annual shareholder's briefing, CEO Yoichi Wada said that a remake of Final Fantasy VII will happen once the company makes a new Final Fantasy title that succeeds the seventh game in terms of quality and sales, something the company has to date failed to do."
Their attempt to be Youtube is why I don't go there anymore. I could spend fifteen minutes watching some mouthbreather talk about a video game, or less than five minutes to read a review. It's getting harder and harder to do the latter.
It's also more difficult to find useful info. They used to have all kinds of stuff like system specs available at a glance. I can't even find them now. I go to any random game page like http://www.gamespot.com/divinity-original-sin/ and it looks like blog spam.
This really useful page where they list all games to a system by rating, I don't even know how to get there anymore. It used to be easy to find under any platform. In fact, just go gamespot.com and try to find all the legacy content for systems that aren't among the eight listed on the top.
I'm not sure you're right about that.
The 750 Ti is pretty powerful. Granted, the tests referenced in the article use a better CPU, but it's not clear that the build above would be bested by an XBONE. It would probably be comparable. In any case, it's not "such a weak rig".
Your logic is flawed. Usually, games sell a lot more on steam, when they are part of a ridiculous 75% off sale; this is the exact reason indies need to get on steam (Random article, there are a lot of examples) No, I'm certain this is mainly because of the rise in popularity of early access games, mixed with the fact that it's a survival, dayz-inspired open-ended game. Those are highly popular at the moment.
I'd argue that, at the moment, even just proposing a survival-type game will make people throw their money at you blindly.
In 2012 85% of players were between the ages of 16 and 30 http://www.gamespot.com/articles/riot-league-of-legends-has-12-million-daily-active-players/1100-6398154/. Saying League is for 14 year olds is false.
There was a segment on The Lobby today about this I thought was pretty cool. Jeff Gerstmann and Kevin Van Ord talked about the process of giving out 10s at Gamespot throughout the years (much like the article). It starts around 1:14:20 if you're interested - http://www.gamespot.com/videos/borderlands-the-pre-sequel-killer-instinct-s2-a-ci/2300-6421813/
It seems Kevin VanOrd (GameSpot) mainly gave it a lower score than others because he didn't like some story elements. Except for that, his review seems very positive.
I did find the "gamers are dead" thing really funny, have they looked at the new consoles sales, or the (granted it's a bit dated now) Steam increase in users, or the concurrent user record? Looks to me like it's bigger than ever and it's growing.
Or do they mean something else?
100m users now. That was timely.
It's alive and relatively well; mainly on the Nintendo DS.
Incidentally, have you tried Might & Magic: Clash of Heroes? I've played so much of that game - it's brilliant. In fact, my only complaint about it is the lack of a "New Game+"
Hope I helped.
Also because they were essentially laughed out of their own reveal. It looked like some wannabe Triple A shooter and seemed like it took itself too seriously. There's a lot about it, but this is the best article I could dig up real quick. It's a very impressive story, although it is sad that the original art director got shafted by the change and left the game industry.
There are more sources out there, but I just remember when the original Borderlands trailer came out, it got pretty much universal negative feedback.
You should definitely buy this game. Amazing game.
However, it is known for being very inconsistent in framerate and mouse stuttering. Every time this game goes on sale, I try to post this. It is a guide on how to fix these issues, straight from Obsidian. Have fun!
>it has been confirmed that they will be changed in the future.
>GameSpot Asia: The official SC2 forums stated that there will be a Heart of the Swarm multiplayer beta coming out. What else can you add on that Wings of Liberty's multiplayer has covered last year?
>>Dustin Browder: There are some easy things we can do and there are some hard things. If we study the game, for example, you would say that the corruptor is lame. Don't get us wrong; they're useful. If there are a lot of colossi, you need corruptors . . . They have a battle function for a situation, but what new battle strategies and tactics do they add in the game? Compare the two to the mutalisks; a player can raid, harass. They can get board control; they can decimate opponents without antiair. Party, right? Having those guys around changes the match. Corruptors? Meh. You build colossi, I build corruptors; end of story.
>>There are some units we can upgrade wholesale or remove and replace with something better. That's one easy way to give better gameplay without giving so many options you don't know what's going on while also not compromising balance.
Blizzard is likely going to write him into WoW. Someone creative get to work on a Robin Williams Civ V mod!
It will run at 30fps.
>We're going for this filmic look, so one thing that we knew immediately was films run at 24 fps. We're gonna run at 30 because 24 fps does not feel good to play. So there's one concession in terms of making it aesthetically pleasing, because it just has to feel good to play.
So they are trying to claim that they made the concession to run it at 30fps instead of 24fps rather than the concession to run it at 30fps instead of 60fps. They are giving players more fps than what their vision called for not less... apparently.
Some people do not have their consoles hooked up to the internet.
Using this as a source.
There are 70 Million Xboxes Sold.
Only 40 Million XBOX live accounts.
That is 30 million unaccounted for xboxes, 30 million people potentially getting a broken game.
Minecraft is one successful game in the hundreds of thousands of indie games that failed. There is no guarantee in the indie world that you'll make any money.
There are plenty of more successful games that already demonstrated the iPhone was a viable platform, such as Angry Birds and Plants and Zombies
The Witcher 2 sold 400k copies total in its first two weeks, not exactly AAA numbers despite having AAA development costs
I believe /r/gaming is placing too much faith in Skyrim. Its predecessor sold 1.7M copies in its first three weeks, which is decent, but the majority of sales were on Xbox 360.
Yeah, it was his Kane and Lynch review - he gave it 6/10 when the site had a massive interactive ad campaign running for it.
The day they fired him was the day I went elsewhere for gaming news.
Here is a recent interview with Dustin Browder.
He continues, "We've added a whole new system to the game, an artifact system, and this allows players to customize a lot of the core stats on their heroes. This is one of the things we had a lot of requests for from the players. At the same time, they didn't really want it to be a part of the talent system--they wanted the talent system to be more focused on skill, heroic abilities, all that stuff--so we thought it might be kind of cool to give the players the ability to customize the stats on their characters before the game launches. So now you can go in and you can get these artifacts and you can slot them into your hero.
"This also ties into a request from a lot of our players for something more to do with gold. a lot of players will purchase a couple heroes and be totally content with that, but say 'I'm earning all this gold, what else can I do with it?' We thought this could be a cool thing you can do with your gold--buy better and better artifacts and customize your hero."
Does ANYONE remember ANYONE asking for this at all?! Seriously. No one has EVER said, "You know what his game needs? LoL Runes!" And the gold? People have been complaining with not ENOUGH gold to buy heroes with, and how long it takes to acquire.
Both linked articles are apparently from peasant sources, their titles make the PS4 seem victorious when they have less than half the amount of developers working on PS4 games compared to PC.
there were rumors that he is the father of britney spears' little sister jamie's child
i don't have a lot of "credible" sources but the third auto search when you type in dan schneider is "dan schneider rape" .. there's a lot of rumors that he's raped amanda bynes, jamie lynn spears, etc. here's the most comprehensive link i could find on it.
Trauma Center: Second Opinion is nuts.
If only real surgeons could wave their scalpels in the air to make a pentagram and slow down time; imagine how many fewer deaths from thrombi there'd be.
There was actually a lawsuit regarding that where Nintendo settled for $80 million and promised to give gloves to any Mario Party owner that asked for them.
Shadowrun was cross-platform, and the PC gamers dominated. Even after making 'balance tweaks' designed to tilt the balance in favour of the 360 gamepad, PC controls still won out.
Here's a quote from a review that came out on release day:
>As it's set up, the Xbox 360 gamers get an abundance of aim assists and sticky targeting and the weapons aren't particularly accurate...Weapon controls have been diluted to the point where PC and X360 gamers are on relatively the same footing, making the whole cross-platform competition more of a non-issue.
Edit: Here's an article about the tweaks required to make cross-platform play more equal - it's pretty clear this was a challenge and continues to be one.
hahahahaha! Ok Ubisoft. Just like you targeted 1080p for Assassin's Creed back in June?
When they finally live up to the bullshit your PR department spits out, then I'll start taking you seriously.
The differences between the other game is numerous. They changed a lot of things. But the core is still there. I actually have the most time in Apocalypse among all of the titles.
Most underrated game of the franchise IMO.
Make sure you shoot down a transporter.
gamespot review http://www.gamespot.com/reviews/x-com-apocalypse-review/1900-2531936/
No, you're incorrect. Read the article, and the article it references.
Both clearly state that 2/3 of players stop playing the game after the first day.
>two-thirds of players leave after day one
I know people love "this title is misleading" type comments, but this isn't the case.
>The developer's ambition is to break down the wall between single-player and multiplayer that has existed for decades, Ubisoft said.
If anything, this MWO debacle has taught me to research the shit out of F2P/crowdfunding developers before one buys in. PGI has gone by several different names in the past and look at the software they fucking produce: shovelware. I wish we, the community, had known that PGI wasn't some lovable underdog company trying their hardest to make a quality AAA title but were in fact out to make a quick buck from day 1.
I had hoped that my MC/hero mech purchases were an investment towards the potential of a great game but in fact I had been gambling with several hundred dollars and I lost. I learned my lesson and I've cleanly walked away from the game.
Just a reminder: If you buy it for PS3 or ~~360~~ you get it on PC/Mac as well! Might as well buy the console version so you can play it on both platforms. http://www.gamespot.com/news/6286433.html?tag=latestheadlines;title;2
Edit: Sorry, not on the 360.