The real story: Nintendo had a contract with GameSpy, GameSpy was bought, and they've killed lots of matchmaking services already. Source
Has nothing to do with Nintendo's earnings nor their efforts to get you to buy a new console.
It's been over a decade since even the briefest of manuals commonly came with games; nowadays control schemes and maps and lore codecies and gallery sections and whatnot are in-game, and far outstrip the utility of a paper manual.
I find that having nice art books based on games I love replaces the "no paper media" desire and supersedes any display factor or emotional connection to cases/manuals by 1000%.
The lion's share of most avid gamers' collections (those that don't re-sell games, especially) are digital anyway.
Stow away the game cases, keep your NS games in your carrying case, and fill your shelf with something that's actually robust.
I'll be honest as a long-time fan. They've added a lot of good content. Hello Games have released free update after free update. They added a storyline, base-building, and a whole slew of other stuff (you can check it out here: https://www.nomanssky.com/). Do I feel that much of the exploration that I bought it for was marginalized in the process? Yes. Luckily, the NEXT update coming on Tuesday shows improvement in generation that is going to be wonderful for exploration (improved terrain, fauna, and flora).
Respawn Entertainment closure in 3...2...1...
A more serious contribution, stolen from here and here - EA's history of studio closures:
Bullfrog (Syndicate, Dungeon Keeper) - Purchased by EA in 1995; shut down in 2001.
Westwood (Command & Conquer) - Purchased by EA in 1998; shut down in 2003.
Origin (Ultima, Wing Commander) - Purchased by EA in 1992; shut down in 2004.
NuFX (NBA Street) - Purchased by EA in 2004; shut down in 2007.
Pandemic (The Saboteur) - Purchased by EA in 2008; shut down in 2009.
Mythic (Dark Age of Camelot) - Purchased by EA in 2006; shut down in 2014.
DreamWorks Interactive/Danger Close/EA Los Angeles (Medal of Honor) - Purchased by EA in 2000; shut down in 2013.
Phenomic (SpellForce, BattleForge) - Purchased by EA in 2006; shut down in 2013.
Black Box Games (Need for Speed, Skate) - Purchased by EA in 2002; shut down in 2013.
PlayFish (The Sims Social) - Purchased by EA in 2009; shut down in 2013.
Victory Games (2010 – 2013)
Maxis (SimCity) - Purchased by EA in 1997; shut down in 2015.
Visceral Games (1998 – 2017)
Halo Online is not a mod. It is an official game by Microsoft, 343 Industries and ~~apparently~~ Sabre Interactive (who have development offices in Russia) to bring a Halo f2p game to a 98% PC market in Russia.
https://www.halowaypoint.com/en-us/community/blog-posts/halo-online-closed-beta-launching-in-russia
That's what everyone has been assuming because of this. There has been nothing that has come out to date that definitively confirms that Iron Galaxy only had two months to work on porting the game.
Hell, I play shitloads of games, and I dont WANT to call myself "gamer". There notion itself is so damn cringe-worthy that i want nothing to do with it.
People who describe themselves as "gamers" are typically the ones that take way more pride in it than they should. Much like weed smokers, who also have an unbearable pride in getting stoned.For gods sake, its a pastime hobby, you're not fighting some universal oppression.
Like this - oh god, who in the right mind would wear this?! Or this - oh jesus christ, you play video games, your not a opressed minority that needs a voice in society.
So dont worry, you might not feel like you have "gamer cred" - but do you even want it?
Well then I think you might have a hard time on PC - most of the hidden object games shoehorn in some semblance of a story or map because the majority of players like to feel that there is some depth to the game (even though EVERY one of the games listed will show you exactly where to go next simply by clicking hint). You may have better luck on mobile, with games such as Little Things Forever that eschew everything except the hidden object entirely.
There was a series of really great interactive fiction webgames released a few years ago.
Icarus Needs and A Duck Has An Adventure (especially this one) were both really good.
That is something that OP should have linked properly instead of lazily grabbing the first link from google. According to the actual most recent blog update, Demon Souls was officially marked completely playable this month with the emulator.
https://rpcs3.net/blog/2017/08/03/progress-report-july-2017/#more-806
And from Eurogamer:
-
>The imaginatively-titled Stranger Things: The Game is an official Stranger Things video game developed by Texas studio BonusXP, Inc. and published by Netflix. It looks like old-school Zelda spliced with, well, Stranger Things.
>Stranger Things: The Game is out now on the App Store and Google Play. It's free and there are no in-app purchases, which is a novel idea. It's almost as if it's designed to promote the second season of the show.
-
Team Fortress 2 (/r/tf2) is really good, a little old now (released 2007) but still has one of the most active player bases now and for the forseeable future. It's class-based and has a cartoony art style like Borderlands and made by Valve (like Counter-Strike). It's also got a large competitive scene and third-party matchmaking for pick-up games.
Best of all, it's free to play and the store isn't bullshit. It only takes any purchase (minimum $1 I think) from the in-game store to get a "premium" account which gives you access to trading and most importantly, hats.
You can have a look at Curated, i've used it previously and found some good things on it.
At the end of the day you have a small screen so you can't see much, you haven't got much room to display information and next to no room for controls.
Not to mention there isn't any physical feedback from the screen so 'traditional' games will suffer from terrible feeling controls.
It's just an unfortunate truth that 'serious' games are not practical on such devices, it's why the ones that do well usually have very simplistic gameplay(if only that were true, it's a store packed with free to play trash and those who are advertising currently, both google and apple need to deal with this, there isn't even a "newly added" section)
OBS Studio. I record all of my gameplay. Especially helpful if you miss some dialogue and need to hear it again, or if you can't remember where you left off. You'd think storing it all would get expensive, but it really only comes out to about $10 a year. So for the cost of a single game I can have multiple years worth of gameplay recordings stored.
Write down what you do in the game. Example: http://i.imgur.com/PHc80Mf.jpg
You don't even need to contact their customer support to get it refunded, it can be done via the origin client if within the time frame specfied under the great games guarantee
But their customer support will sort you out if you miss it, may not be the refund but they definately take care of ya.
I have only heard people praise this program since it was brought in over 2 years ago.
If Origin could just sort out its store so it's easier to find non EA games on it.
I love it and have already convinced one of my other PC gamer friends to use a DS4 as well. Though I have a PS4 and extra controllers are always good to have around.
DS4Windows works great and will get you working easily.
If you do not plan on EVER buying a PS4 just get an old wired x360 controller it'll be cheaper and is pretty comfortable.
Was going to say just this. For a more modern day fix, Tribes: Ascend does the trick. Midair is another game in the works which is attempting to reclaim the original Tribes experience. The synopsis:
| Midair is an extremely fast paced first-person shooter from Archetype Studios. The game features high-flying freedom of movement, physics-based weaponry, and player choice. Fans of FPS-Z games will feel right at home, while players new to the genre will experience a challenge that breaks the mold of traditional mass-produced shooters.
Enough people play it now to maintain a full server most of the day, definitely give it a go (especially if you already have it!). Use Gameranger to find the post game-spy servers.
Re-playability is a good way to narrow down your choice. A quick google search and you can find out if it's got much in it after you've completed it. Also if you have a lot of mates who play games too, you might want to favour the ones you can talk about with them. Like when fallout 4 came out everyone was talking about it
Edit: Also if you wanna really get the most hours for your money there's a handy site which shows how long it takes on average to beat the game
Why don't we wait until the game is playable on a 3DFX Voodoo 5.
Dual core CPUs are going to be completely obsolete soon, it's time to get with the times. With the new consoles putting emphasis on mutli-core use dual core CPUs will just not be able to keep up for long. It's unreasonable to expect games of the size and complexity of DA:I to run on much inferior hardware. Gaming with a dual core CPU is like gaming with 2GB of ram, or integrated graphics. Every once in a while you luck out and a game works, but don't expect it to last.
And before you yell at me, it's not like anyone was deceived. The minimum requirements clearly stated a quad core is required. http://www.dragonage.com/#!/en_US/news/pc-systems-requirements-revealed
If it's only 10$ it's actually the lowest price edition of Minecraft you can get.
Of course you could buy the original PC version for 3 times the price (but is highly moddable) and then get the Win10 version for free.
https://help.mojang.com/customer/portal/articles/2064007-minecraft-windows-10-edition-beta
The original version of Minecraft is 26.95$ US https://minecraft.net/
Could be Bomberman Max.
Bomberman Max: Blue Champion
Bomberman Max: Red Challenger
Thanks! There is a weapon pickup system in the code, but it needs more time before it's fully implemented. Be sure to follow on itch.io or on r/TetraStudios for updates, as I will be working on this project in the future!
Depends what you want out of it. If you just want to share your love of gaming, do whatever you want. That's what I do. I tweet and post to FB whenever OBS starts broadcasting and I just play.
If instead you're looking to attract a viewership then you really need to treat your stream like a television channel. Keep a schedule, keep streaming even when numbers are low, have some interaction with your viewers, give them props for subscribing, put your face on screen, be personable, have good camera and stream quality, have a shtick.
Also understand that if you're going to be streaming licensed music then Twitch/YouTube might automatically flag your recorded streams. Twitch will automatically mute them while YouTube might block them altogether. The stream itself will be fine. It's the recording (the archive after the stream has concluded) that will be impacted.
I finally finished my RPG which I've been working hard on for months. It's called Annventure and it would mean the world to me if you could check it out and let me know what you think!
As of March of this year, it was almost twice as many exclusives as the PS4. It has evened out since then but it's still what I would call "a ton".
Are there really that many people only buying into one platform though? The Wii U makes a great companion to a PC or a PS4/XB1. If you're not exclusively into shooters and MMOs, and you're stubbornly refusing to buy into Nintendo's platforms, you're really missing out.
Seemed like a regular e3 demo to me. The little QTE at the end is part of the story, it's supposed to look cool and be informative. Kinda the whole point of an e3 demo.
Also in MCC, halo 2 is not the most popular game, infact it wasn't even top 5.
https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-7-25-15
2 was really fun, and the game I probably logged the most hours in. On the books, it doesnt seem as great as 3 - here's a 2 vs 3 comparison but from my own memories, it's my favorite.
3 is nice because of the great visual enhancements. However, there's not as many great expansions for things other than decoration (from what I recall).
4, from what Ive read has cons that definitely outweigh the pros - at least IMO.
Edit: I was confusing 1 with 2 so my original points on 2 were from overlapping memories lol.
This is great! Could you expand on what you mean by a "staff database"? We have some relational credit data at the moment: https://www.igdb.com/people/adam-harrington but we are working on expanded people profiles over the next month. "Following" and related events data are all in our backlogs so thank you for validating those ideas further.
I've been looking through my library and I'm feeling a little stumped. 500+ games on Steam and I can't find a single title to fit the "same system simultaneous co-op" requirement.
I play games with my gf occasionally and we usually do this by taking turns. INSIDE, Limbo, Rogue Legacy, Brothers: a tale of two sons, Ghost of a Tale, Rock of Ages Braid, were all games we played together and had a fun time with.
Key to these was not that the game itself was short, but rather the turns/lives/missions are short and bite-sized, or that there's good controller trade-off points so one person is never sitting waiting for their turn for too long.
Brothers: is the only one that was truly simultaneous co-op - we shared halves of one controller each (which I don't really recommend as it makes the emotional climax into a real bummer for someone)
Found this that might help. Oh! Trine and Trine 2! Highly recommended - I didn't know it had local Co-op options! That is a beautiful game. Broforce is fun and self-paced. Gang Beasts is supposed to be great, bite-sized, cute slimy fun.
the older Super Bomberman games would probably be a good fit, my old SNES favorite Secret of Mana has good co-op in a cute RPG theme.
Actually there are loads of good old co-op games available to you if you want to fire up some emulators and try Sunset Riders or Sonic & Tails or something along those lines.
Q: Will gamers in other regions like North America and Europe be able to play Halo Online?
A: Right now our focus is on learning as much as we can from the closed beta period in Russia. Theoretically, any expansion outside of Russia would have to go through region-specific changes to address player expectations.
If you like the Xbox controller it's actually really easy to setup bluetooth on them now if you get the newest model so you don't need to buy the wireless dongle (still need a bluetooth dongle if your motherboard doesn't have bluetooth built in). Can also just run a usb cable if you like.
Amazon has the new black one for £37.99 which is actually quite cheap just keep in mind that they still don't come with rechargeable batteries...
I have a SteelSeries Rival 100 and it's a great, basic gaming mouse. It has two extra (thumb) buttons, a sensitivity toggle, and RGB lighting if you care about that (the lighting and sensitivity can both be configured with the SteelSeries app that comes with it). More importantly it seems solid/reliable and the buttons/wheel have nice action and it is comfortable to use. It is currently $30 on Amazon: https://www.amazon.com/SteelSeries-Rival-Optical-Gaming-Mouse/dp/B015WKY3FU/
I've been no-lifing Apex but will probably start to taper off now that I'm basically flipping back and worth between winning matches and hating my random teammates for always dropping Skull Town.
Past that I've been putting some hours into Borderlands: The Pre-Sequel and Battletech, and I'm going to try to finish the last little bit of Rise of the Tomb Raider this month.
I've also been putting a lot of time in Falcross lately as my go-to Android game.
A realm reborn has been available for pre-order up until release.. iahavent seen it lcoally but I haven't looked either, but I know people playing it right now so I would assume it's still available for purchase.
100% Orange Juice [20% off in the Humble Store atm too]
This is easily one of my favorite games after buying it on a whim its release day. It's a board game with a goal of collecting stars sort of like Mario Party. Except instead of mini games you get turn-based battles against monsters on the board tiles or against other players.
Very fun. Not too time consuming.
Hi there! Here's a list of the best xbox 360 games of all time based on reviews. As you can see, some were release quite a bit ago and should be cheaper to buy now. Look through them, and pick out games that seem interesting to you!
Whatever you do, Don't buy retail copies at gamestop. Amazon.com is much cheaper, and more convenient. You could buy games for 2,3 dollars used on amazon that would cost you 20 at gamestop!
Some of my personal favorites:
Happy hunting!
I think you may love this guide... https://obsproject.com/forum/resources/exclude-audio-sources-off-your-stream-or-recording.8/
It explains how you can exclude specific programs from the recording, provided that you are using a recording software that allows you to choose what devices to record.
Well, i have to admit, i have periods of gaming. Most of the 2004-2008 period of gaming was filled with Final Fantasys, not RTS's. I only played a few of them. Warcraft 2, Starcraft, Pharaoh, the older Civs and so on.I simply skipped Homeworld, and now its too late.
And there IS a HD rerelease of the Homeworld RTS being developed, in addition to shipbreakers.
http://www.ign.com/articles/2013/07/20/gearbox-announces-homeworld-homeworld-2-hd-remakes
Soo yeah. I do hope that the companies follow through with the releases and does not decide that "There isnt a market for games that require thought" or something.
The best of the best CS:GO teams will compete against eachother for the $1,000,000 prize pool. Dreamhack Cluj-Napoca saw some extreme upsets and it is possible that may happen this year as well.
The tournament can be seen through:
mlg.tv
Twitch
Schedule can be found at the bottom of the linked page.
I've never had any issues with the steam version of Civ 4, and it tends to get pretty cheap during sales. If you're trying to get more money to the devs though, penny pinching is a little counter to your goals, they get a percentage after all, not a fixed cut.
http://isthereanydeal.com/specials/#/page:game/info?plain=sidmeierscivilizationivcompleteedition
I stream stuff on twitch for fun. I usually go with stuff that's just as fun to watch as to play, usually for visual reasons along the lines of Touhou or Doom over story reasons. Or the occasional Roguelike and skill based thing. I'm usually streaming in afternoon or evening AEST/AEDT.
For Unity, the official tutorials are quite nice: http://unity3d.com/learn/tutorials/modules
Also, I do a show called Cooking With Unity that teaches how to make projects and tips and tricks for Unity; my fans seem to like it. There's also a bunch of tutorials in the sidebar for /r/Unity3d!
I got mine at Best Buy, right now the price is back up to $70. When I bought it was $40 and even came with a cradle for charging it.
Want to say a week after that they did one for the Xbox One controller as well. If you keep an eye on /r/gamedeals you might catch the next one.
This is the program I used for my PS3 controller. It does take some setup but the results are good.
I don't have a PS4 controller but ds4windows appears to be the most popular choice for PS4 controllers.
The process can vary wildly depending on the type of mod, the size of the changes, the engine, hell even the version of the game.
If you haven't read it already this article on moddb is worth a read as a jumping off point. Here is a start of a video series from moder and youtuber Gopher on modding skyrim specifically. Many of the ideas will carry to other bethesda games. The process is not universal so branching out to other game engines will have varying methods and it is hard to link the proper resources to cover everything that would be required.
Older systems are simpler. Like if you want to emulate SNES, just download Snes9x and load up a rom. The hard part is finding roms as rom sites are regularly targeted by Nintendo for hosting copyrighted material. But they're always available somehow.
There's an all-in-one emulator program called RetroArch that is a bit more complicated but also a lot more powerful. It allows you to emulate many different systems using a different downloadable core for each one.
You can also emulate games on a phone. There are a bunch of emulator apps for Android that give you on screen controls. Not as good as a real gamepad but perfect for stuff like Pokemon.
That's how I roll, too. Not a fan of bright lights in my face all day long. And night mode doesn't generally do well with most sub's styles.
I assume you already know about f.lux as well?
f.lux's website
>f.lux is based on the idea that adjusting the color temperature of the display to match the current time of day will not inhibit the secretion of melatonin during nighttime that is involved in Circadian rhythms, thus allowing the user to sleep with ease. Bright and blueish lights, such as natural sunlight, inhibit the creation of melatonin in the brain to signal the beginning of the day.[4] Most computer, tablet, and touch telephone displays, however, also emit a blue light that triggers this inhibition,[5] affecting the user's ability to sleep and potentially disrupting the user's sleep cycle. Red light does not interfere in the natural cycle. When nighttime arrives, f.lux automatically adjusts the color temperature (making whites appear reddish or salmon), thus reducing the display's brightness to match natural light cycles. The change is noticeable at first, but turns imperceptible after a few seconds.
Sim Ant.
https://upload.wikimedia.org/wikipedia/en/3/36/Simant_win31_complete.jpg
Look at the size of that book. That's not a manual, that's a fucking textbook. And the book was incredible. About half of it was about real ant biology and society. There were ant related jokes and poems and saying and stuff. It was so interesting.
Heres the text of the manual if you're interested. http://www.myabandonware.com/media/files/manuals/s/simant-the-electronic-ant-colony_dos_04bx.pdf
Don't be scared. If you recognize it for what it is, you can easily avoid it.
This isn't new. Not by decades, it isn't new. It's not even a much better or more effective application of the method; the world's just gotten smaller. One small game company in a single country can make a hit all over the world. It's a huge market.
Game companies have been making fancy GUI-based Skinner boxes for a long time, and Candy Crush is just the latest iteration in a long line of them. Any subscription-based or F2P game is going to be basically a Skinner box done up in some fancy graphics.
King Games didn't break any new ground, they just happened to touch on it just right. I can guarantee it wasn't accidental.
Operant conditioning. It's an extremely powerful force, and one that can be leveraged to make a fuck-load of money these days.
And you know what? If I were King Games, I wouldn't even feel bad. They're no different than Blizzard, or Zynga, or (heavens, no!) DOTA/League.
They're offering a service (a game, however built-to-be-addictive it is), and people can freely decide to play or not to play. Simple as that. They're less con-men and more drug-dealer. They're not forcing anyone to buy anything. They're just offering the sale.
It is underhanded, but as the saying goes, "A fool and his money are soon parted".
The Homeworld games are very highly regarded and got a nice remastered collection release a couple of years ago http://www.homeworldremastered.com/ they're quite accessible games with excellent presentation and amazing stories.
When making a decision you'll want to check and see what the devs are bringing to each platform. They stated that they wanted to make each version unique and to play upon the strengths of the system.
Personally, I think the streetpass feature for the 3DS is pretty cool, not to mention the 3D itself.
You can check out the differences here: http://yachtclubgames.com/shovel-knight-press-kit/
Kingdom of Loathing might be good for you. It's a web-based MMO that you might like. It's pretty funny, and it has a couple mechanics that are excellent for light coop play:
(1) Each day, you get 40 adventures. Each monster fight or non-combat encounter counts for one adventure. If you don't spend all of them in one day, they'll carry over to the next (up to 200). It makes it pretty nice to drop in and out, since you can log in when you have some free time, drop 10 adventures, then get back to work.
(2) There's some nice synergy between classes that can work like coop. For instance, Pastamancers and Saucerors can work together to make snazzy noodle dishes, and Accordion Thieves can provide a variety of buffs to others (and themselves!).
Plus, /r/kol is a really nice community.
Yes, 3d. As in having 3 dimensions, not as in having polygons. (Though interestingly enough, it does use OpenGL to render the console-style graphics)
Dwarf Fortress, as it stands now, is 3 dimensional. You can move left and right and up and down on the screen (2 dimensions) and you can view different layers above and below where you are currently viewing (3rd dimension).
This was not always so.
The original version of the game only had up, down, left and right. You would dig "deeper" into the game by digging further into the mountain face, usually located to the right of your starting point. As you dug further and further right, you would encounter greater peril. The reason this was changed was largely driven by a series of bugs related to water pressure; it was very easy to create an infinite water source that would flood out your world. The reason was because the game tried to simulate water volume and dissipation without really having a 3 dimensional aspect. So it was added. (I am certain there are many other advantages to the game being 3d as well, but that was actually the catalyst for the change)
Here's a link to the final 2d version: http://www.bay12games.com/dwarves/df_23_130_23a.zip
The music for Battle for Wesnoth is very good, often orchestral in style. So far I have only heard the music for the mainline campaigns, but the add-on content also includes lots of additional music. It's all in Ogg format, I believe.
In case you didn't know, Portal's lore extends beyond the video games. The LAB RAT comic occurs between the two games.
edit: Well, and the ARG.
You can try Live2D yourself. I'm not sure about if this is the same version that renders the character into a 3D model though, since I haven't gotten around to trying it.
The original Guild Wars and its expansions had a beautiful soundtrack by Jeremy Soule. He also did the soundtrack for Skyrim and a ton of other games.
While only one track was used for Civiilization IV, Baba Yetu, Christopher Tin’s “Calling All Dawns” is also a great musical journey, It’s a song cycle, so it’s best listened to as an entire continuous piece.
For a modern, upbeat electronic score, there were some great tracks in Hotline Miami.
As someone else here mentioned, Bastion also has a really good soundtrack.
Lastly, one of my favorite tracks came from Borderlands 2’s DLC, Tiny Tina’s Assault on Dragon Keep. “Flame rock Refuge” by Raison Varner.
Yeah, unfortunately there haven't been any games which go beyond just testing your typing proficiency in terms of speed and accuracy.
If you're open to trying alternative 'typing tutor'-esque programs, I'd also recommend giving TIPP10 or Klavaro a shot! Whilst they're not what most would call 'games', the programs are both free and open-source, and actually does teach you proper typing techniques in a gradual, approachable fashion.
If cost is a concern and you're just running a server for yourself, and you are just a little knowledgeable about linux, I would recommend grabbing something off of lowendbox that supports CentOS and asking Teamspeak for a noncommercial license for up to 512 users and only the server hosting costs to consider. You could even use AWS free for a year on that kind of license and only pay for processor time afterwards rather than a monthly rent like you'd get with traditional hosts.
For cheap hosted services I would recommend switching to Mumble. Your vendor Multiplay is offering it at just under 50% the cost per slot as they offer Teamspeak. cheapmumble and mumbleboxes are the go-to for that.
You should also look at Discord which is an up-and-coming cloud product. They are backed by some very acclaimed silicon valley VCs. There's a comprehensive review here of it.
2 years! Nice guys! I was late to the party but, I've been enjoying it thus far. Also, I feel a little sad just digging into the back of my mind for a funny comment just to get a game. A better contribution is that, I'm gonna make sure to comment more on G4G threads now.
P.S. I wasn't kidding about trying to force a funny comment. I even ended up here https://scratch.mit.edu/projects/3313631/
> In case anyone wants to get started right away, Epic has an awesome series of tutorials on youtube. Go download the editor and check them out!
Can I post about the games I'm making?
I started my solo gamedev in the beginning of this year and have a couple of little games under my belt already. It's not something, what'll blow your mind, but might be something you'll spend five minutes on. All free.
List of my games: http://gamejolt.com/profile/snoutup/266775/
I would recommend Iron Snout (HTML5, Windows, Android) and Shurican (HTML5, Windows, Android, iOS), since they're most polished and stable. Hop Hop Planet, Bee Nice and Storm Rider should work too, but has only HTML5 versions and very little content (they were gamejam games and stayed in that state, until I have time for them).
Let me know what you think about them!
Hey, it really is beautiful what the Internet allows us to do.
I just wanted to let your friend now that there is a much better tool for team communications than Skype and email. (At least for me.)
It's called slack and is amazingly useful.
Good luck to both of you!
Maybe not quite what you're looking for, but Tinker Island is similar, available for free on Android and iOS. It is what I call a timed game, in that you assign tasks and wait for the timer to finish to complete said takes, but it's all resource management, exploration, and building things.
Like I said, maybe not what you're looking for, but I've really been enjoying it, and it's free, so definitely worth a try.
I really enjoyed "Battlestation Harbringer"(https://play.google.com/store/apps/details?id=fi.bugbyte.harbinger) and "Out There", otherwise I agree, I've barely found any game worth playing. They're all dumbed down to suit non-gamers.
Since Fallout is a current topic again, not a video or game but a few years ago I wrote an Android live wallpaper that recreates the Pip-boy "screensaver" from Fallout 1.
It's free and I believe still works ok on newer devices.
Elder Sign was very well done, in my opinion, and I don't even like the board game. I think the devs did a wonderful job bringing it to mobile for those who do enjoy it.
Scotland Yard is a newer one that is nicely done, as well, but demands a phone with a larger screen or tablet. Same thing with Small World 2. That, I suppose, is one of the perks of today's phones getting bigger again; comfortable mobile board gaming.
All in all, great roundup in the article. The author mentions a scoring app, of which there are quite a few for those in need. We found a few for Betrayal at the House on the Hill last time we played to replace the poor quality plastic tickers that come with the game. I believe Munchkin has a few to choose from as well, but I can't say anything about their functionality, having never used them.
GTA: Vice City had BIGBANG, which explodes all cars in your vicinity. If you stacked them - that is, if you paused the game and typed in BIGBANG a bunch of times, the force of the explosion would send cars flying very high. SEAWAYS made cars able to travel over water. The wheels would turn on their sides like the DeLorean in Back to the Future II. Also, GOODBYECRUELWORLD wasted you instantly. Good for trolling roommates.
I love my Vita, but the game selection isn't as good as I wish it was. I loved using the motion control as an aiming aid in Uncharted (I normally despise shooters on console) and as a way to steer when I was racing in Gravity Rush. I wish more shooters would come out specifically for Vita so they could incorporate that.
Do you have any other Playstation devices at all? There are a number of games you can remote play from the Vita if you're out of the house for the day or whatever. Also, you get free games for other Sony devices for Plus, so it's certainly more interesting if you already have a PS3 or 4.
I did a quick google and turned up this and this that mention some Vita games at E3. Also, Vita will be getting Now access later this year, though I have no idea what percentage of "old" PS games it might play...
While being ahead of its time in that regard, it was weirdly just behind the times when it came to price point and customer expectations. At a time when everyone was trying to cram every single shooter with a million multiplayer modes and chase the CoD market, a single player experience with some co-op for $60 was a tough proposition.
People from the Bulletstorm team have addressed this in the past, and I think they're right. If you look at something like Shadow Warrior, which is a similar great throwback experience, it's going for $40 at launch on Xbox One and PS4. If it came out a few years later, I could definitely see them scaling back a little on the scope of the game and aiming for that $40 sweet spot.
But that's beside the point. Bulletstorm's story was pretty solid for what it was - an on-rails experience built around creating amusing moments (guiding a giant robo-dinosaur being a highlight) and kick-whip-shoot-sandboxes, that also managed to at least get some character work in. There was significantly more care put into the leads than you would have expected from the awful promotional campaign.
Humble Square Enix bundle 2 - Hitman Absolution, Supreme Commander 2, Thief (newest), Murdered:Soul Suspect, Kane and Lynch collection (1 & 2), already have Deus Ex: HR. Thinking about adding to it for TR and Sleeping Dogs but that's almost $10 and iirc they go for cheaper on Steam. Plus I'm looking to get the TR collection anyway so I'm holding off for that again.
Heard good things about most of them, excluding SC2 and K&L2. Beat the average of $7.50 if anyone's interested atm.
It seems like the link might not be working all that well so I found a place that has the stream going: http://mashable.com/2015/01/21/windows-10-how-to-watch/
or
EDIT: AND the stream is down
Sorry. I think it all started with the release of Aliens: Colonial Marines and Simcity. At least that's when most people started to question the relevance of pre-ordering. It seems that the release of Watch_Dogs and AC Unity also played a part in this.
However, doing a quick search on Google, it seems that CNET and Kotaku wrote some articles on this, following the announcement of Stan Lee being a playable character in The Amazing Spider-Man if pre-ordered from Amazon.
In my opinion the "anti pre-order campaign" isn't something that suddenly started out of nowhere. People got burned in the last few years, and slowly realised that pre-ordering games is a risk without any meaningful reward.
I would suggest Morels its a two player card game where you have to collect and cook mushrooms. My girlfriend and I got it to play together, its easy to learn and has a surprising amount of strategic depth.
Here is a mod for Portal, it "improves" graphics so the game is on par with Portal 2 graphics.
https://www.moddb.com/games/portal/addons/portal-one-more-slice
As for Portal 2, the game looks fantastic still so there are no graphic mods for it that I could find.
Ignore the other person's example: Star Wars Battlefront Ultimate Edition DOES include the season pass.... it's kind of what makes it the ultimate edition.
The better example would be Battlefield 1, of which Access includes the standard edition, and not the "revolution" edition
The easiest way is to go to this page https://www.origin.com/usa/en-us/store/origin-access/vault-games
find your game, click learn more. then see which version is included with access(price on the page)
https://www.origin.com/usa/en-us/store/mass-effect/mass-effect-3/digital-deluxe-edition
For ME3 it says it the standard edition is $20 and the digital deluxe is included with Access, so YES for that one in particular you would get the DLCs
Hello everyone! I participated in the game jam this weekend and I'm really proud of what we made!
I'd really love to hear your thoughts!
MICROVANIA - A One Screen Mini-Metroidvania with a Twist!
https://itch.io/jam/gmtk-2019/rate/462198
It's for a contest, so we'd really appreciate it if you rated the game and left a comment!
And a few notes to help you play it! (The Game Jam build has a few bugs and quality of life issues)
- It works with Keyboard OR Gamepad
- You can view the controls in in the menu (Esc or Start)
- The Player has 3x Health, but will be instantly killed by Dragon Fire
- If you die twice, you should close and reopen the game (it breaks more and more with each death)
- There are two Winning Endings (You Kill the Dragon, or You Give the Dragon What its Looking for!)
- There's 5 secret Gems hidden throughout the game, if you can't find the last one, keep looking!
Not wrong, just idealistic. Which is not much different.
Watch: "No one in the world should suffer through starvation, because we have all the food we need and much, much more!"
That's not wrong, but it's wildly idealistic to the point of being absurd. It completely ignores major issues that cause starvation (politics, climate, and above all, logistics).
Expecting or even hoping that gamers would somehow care about ethics (this is the same group that will throw a fucking tizzy fit when the last ten minutes of a 40+ hour game doesn't meet their expectations) is like expecting soccer moms to start caring about where their cellphones are manufactured. They won't, ever. They just want their nice cell phone. Gamers just want their games.
Gamers are the most self-entitled group of people on the planet. I submit to you that if you asked the gaming community at large, "We'll get you Half Life 3, it will be perfect, but, we will sacrifice at least a hundred nameless developers to the god of blood: is this acceptable?", people wouldn't blink. They'd begin talking about how Half Life 3 is imminently going to arrive, because they don't give a damn about the idea of humans, they care about people they know and recognize. That's true of all humanity. Even you. Know why?
A child just died from starvation in the time I wrote that. At least one, probably a dozen. Others were literally shot and executed in some faraway place across the ocean. So why aren't we in tears? Because that's just an idea of humans, not humans in our mind. There's no name, no face, no backstory, no nothing. It wouldn't be any different in that hypothetical Black Mirror scenario of sacrificing devs to a blood god for a perfect game. People simply do not care about ethics in the way that you're expecting they would. It's a very, very idealistic view you've got.
I found this post on imgur. The upload to imgur did not have an account connected to it. After looking in the comments on imgur, someone shared a link to the store:
> mraclarke 222 points : a day ago reply > He sells but he's too modest to promote himself: https://www.etsy.com/shop/Everquest?ref=si_shop
Kungfoohippy if you are the uploader we would be happy to have you participate in our original content contest this month. Just snap a picture of your project next to a piece of paper with your reddit ID next to it.
Operation Darkness - I was on the fence about this one for a long time after seeing the initial reviews for it. Once I checked out a few reader reviews (notice the drastic difference in scores on Metacritic) I decided to pick it up. Not sure if you're into strategy RPGs but I'd say it's severely underrated and for only $10 it's a lengthy and fun 360 exclusive.
wow, I haven't heard of marauder, nice one. as for 7.62, I just wish it had real turn-based combat, though obviously even that's not a guarantee for success (hired guns: jagged edge wasn't great). alfa anti-terror has a demo though, at least you can try it, but it's also not turn-based (and it ran like crap on my pc back then).
and if we're not sticking to mercenaries, paradise cracked is pretty good, except it's constantly in turn-based mode, so exploration takes a while. the 'spiritual successor', cops 2070: power of law is much better in this respect but I've yet to complete either of them (along with gorky 17).
there's also deadline, which is not russian and not turn-based, but it might be something to your liking.
So you don't like the completely new UI they released a week ago?( It's in beta atm and here is how you access it )
Also EA do have other publisher/non EA developers content, such as : CD project red, Ubisoft, Crystal Dynamics, Vigil, Respawn, Runic Games, Warner brothers, so more companies are slowly beginning to use it. But EA/Origin still needs to begin to sort make them more easily searchable.
They even have added non EA games to EA access, which is something i would really like to see grow,( its only Trine and banner saga last time i checked )
​
just in case you didn't know. Civ 6 is free now, well at least a while.
https://www.epicgames.com/store/en-US/product/sid-meiers-civilization-vi/home
I'm in camp Microprose. 1994 X-Com gave the player so much more agency. 2012 XCOM feels way too simplistic to me. It eliminated the strategic element entirely, maps were too small and too seeded, you are only presented with a handful of choices, and to this day I have no idea why anyone would choose anything other than a team of snipers that can pick off anything from the across the map anytime it moves, heh. It feels like the difference between Descent 1st Edition and Descent 2nd Edition.
Still, 2012 XCOM is by no means a bad game and 1994 X-Com is definitely a product of its time. Not to mention that everyone's tastes are different, of course. If the interface is a key issue for you, you might want to check out Xenonauts, which I feel is a more honest successor to the original game. However, if your sticking point is the complexity of the game, you're probably not going to like Xenonauts much, either.
I think Phoenix Point is a pretty cool successor to Firaxis' XCOM re-envisioning. It's developed by the company co-founded by the designer of 1994 X-Com, as well. You might want to give that one a look!
It really depends on what games you want to play. Games like Escape from Trakov are exclusive to the PC and will never make their way to console. Also, there are a lot of indie games that take time to make their way to consoles (many never make it at all). Untitled Goose Game (for example) is only on PC, Mac, and Nintendo Switch.
Also, what is your budget? It costs a bit to build a system that will out perform a console, so it would likely perform worse and not look as nice unless you can afford to drop some cash on a descent CPU, GPU, and Monitor.
As far as building the PC goes: it can be pretty challenging. You need to do your research and make sure you buy compatible parts. In addition, the assembly, configuration, and OS installation take time, patience, and a good amount of research. If your friend can help you, that would be a bonus!
Building your own PC is really rewarding and satisfying! So if you're up for it, give it a shot!
A few months ago I left my IT job to live off savings and do what I want to do for a while. One of those things I've always wanted to do is make games.
2 days ago I uploaded my first completed game to a website.
After many failed ideas and projects, I finally let the first game I'd say is 'complete' in to the wild. So far I've got 400 plays of my game and a 3/5 rating, and it's been a really good learning experience with feedback.
So without further ado, I present to you /r/gaming , the first step to hopefully one day realising a dream: My game, Jezzball Jam.
I'd be delighted to get any further feedback from anyone who wants to give it a go.
astrox is a nice little webgame that keeps getting updated and the dev is pretty open to messages from players about bugs or new features they'd like.
The basic deal is that your a slave miner in a ship and you need to pay your bail for freedom. You do this buy surviving pirate attacks while mining asteroids which you sell for money or by straight out killing pirates for bounties. I'm really loving this game something silly.
I've always liked the art style of Dishonored, but I will admit the graphics are a little shotty (especially compared to Far Cry 3). There were some images of Dishonored in 8k on /r/dishonored a few days ago and it looked amazing. I am hoping that improve on the graphics in the sequel.
Glad to hear your keeping with it!
Edit: Here's a link to the images (from /u/Any0neInCherno).
Here is a list of all of the Star Wars games on boardgamegeek.com. It includes such gems as Operation: Star Wars Edition (rated 4.02) and Star Wars Force Attax (rated 2.81). Fantasy Flight has done great things with the license recently, but don't fool yourself into thinking it's always been this way.
Yes, I have 623 games on howlongtobeat.com (402 days and 18 hs to beat them all!), here you can see the list: http://howlongtobeat.com/user.php?n=santiagoqrg&s=games&backlog=1 (sorry, I'm on mobile so I can't link very well)
I choose what to play based on their "Time to Beat" average. Somedays I feel like beating a 4 hs. game and somedays I'll start an 80 hr RPG
That's exactly the mod guide I used. It occurs to me that there was one bug introduced by the widescreen mod that started hitting me early, crashing the game when I passed through doors (in the City of Doors, so...a lot). It was resolved by hex editing torment.exe as described here I used HxD Hex Editor for the change.
But that may never become necessary; it's just a thing I encountered frequently enough to go hunting for a fix for.
...I understand, not everyone has the time to properly judge a game's quality before purchasing; that's fine. However, if someone has the time to go find the game artist's Twitter and blurt about how bad the game is at him/her, then that someone probably does have the time for a good (i.e. fair/objective!) judgement.
Not blaming you either for disliking the game. First impressions stick HARD, yeah...the dev's actions really does tarnish gamers' views of Titan Souls, especially for those who happened upon his tirade without knowing much about the game. Impressions are a psychological thing though, and you can get past that with an open mind. Naturally, the more places you look (e.g. at other reviewers' experiences/write-ups..), you'll get a less biased idea of the game.
Oh and, I'm a big cheapskate too...I think IsThereAnyDeal.com can help you on that. Looking on Humble Bundle (and other game bundle sites) helps too! I just grab what I can when the games I want get bundled/sufficiently discounted :P
Here you go, it's a stock image. Good luck with your A levels!
If you crop out the image and do a reverse search on google it points to it being a royalty free stock 3d scene. No game in particular