This rings a lot more hollow from IGN when you know that:
Then, IGN changed the content of thier article from 'sources' to 'source' because they didn't have multiple sources as per IGN policy.
Steve Butts promises to get to the bottom of the story... after the official PlayStation twitter re-tweets Scott Rohde's Tweet.
IGN updates the story for a fourth time, blaming it on Sony not having their story straight.
> Further information this morning reveals Sony Russia, the source of the original news, told journalists that The Last Guardian won't be available on any platform.
The news has been reported on by multiple outlets within Russia. Head of Worldwide Studios Scott Rohde, who is obviously in a position to know, denied the cancellation
on Twitter, so the story now seems to be a misunderstanding on the state of the game within Sony's global teams. We reached out to Sony prior to
reporting this news yesterday but have not received any additional details directly from Sony of America. We're continuing to follow up on the story
and will bring you new updates as we get them.
And now the apology. IGN handled this in the worst way possible. You don't stick with your source when the Head of Sony's Software Development Team tells you you're wrong, and then you REALLY don't blame it on Sony when you lied / misprinted how many anonymous sources you have... after stealth editing your story a bunch.
Isn't this one of the photos from CheapAssGamer when Walmart fucked up and had TV's and other items like 90% off?
Edit: Yeap - Here - post #720.
To those reading r/gaming who aren't into eSports... now's your chance to see what its all about. Here's a little video showing just how amazing SC2 eSports is.
Click the link and go watch some professional StarCraft 2. You're welcome :]
If you like what you end up seeing, you should head over to http://www.gomtv.net/ and check out the GSL when you get the chance. Or perhaps the IGN ProLeague.
You don't need to play StarCraft 2 to enjoy spectating it. I don't even play :]
EDIT: And its over - [Bomber](/spoiler) from the Korean team [Startale](/spoiler) is the Raleigh SC2 champion! Congratulations to the winner!
If you just came to this thread and are late to the party, don't worry!
Rebroadcasts of all of Championship Sunday are up now! Use the progress bar at the bottom of the video to navigate through the re-stream. Videos-on-demand of the entire tournament will be up shortly!
Please get both sides of the story before calling out IGN for one reviewers poor review. It's one thing to call out a reviewer for doing a bad job, it's another to blame it all on IGN.
"Meanwhile, multiplayer matchmaking will offer the usual assortment of playlists you’ve come to expect from Halo games – Team Snipers, Rumble Pit, etc. – and let players vote on which map they want next. But what’s cool is that you may be presented with three choices that span three different games. Say, Halo: CE’s “Wizard,” Halo 2’s “Lockout,” and Halo 3’s “The Pit.” Whichever gets the most votes is the game that MCC will launch, after which you’ll be taken back to the multiplayer lobby with your friends."
Just to clarify, this is China, not Japan. Those are shaolin monks jumping on rooftops in the distance.
Here's an excellent IGN article talking about the idea of an oriental AC game based in china, with more awesome art work.
and here's some more artwork from the artist's devian art page
I picked it up because everyone was talking about how much better the actual game is than the beta...and it's pretty good.
I'm not even really playing it as an MMO which I think is really helping my enjoyment, I'm literally playing it with a friend as if it were a multiplayer Skyrim. I'm not worried about leveling or any of that shit, just having fun exploring the world and finding random stuff to do. Pretty glad I bought it rather than listening to the internet.
http://www.metacritic.com/game/pc/the-elder-scrolls-online - Current metascore is a 83 and the user score is a 7.0.
IGN is also doing a review in progress that has been largely positive if you want to check it out.
Not to be a downer, but with Ubisoft's propensity to delay, I'm not getting my hopes up for the game to actually come out in November. Maybe next spring?
Edit: Speaking of which, The Division got delayed in the same conference call.
Sentiments like this won't help: Notch: Minecraft on Oculus Canceled, 'Facebook Creeps Me Out'
Yes, Sony dominates over MS. It's not even close - 10m PS3 compared to 1.6m 360. But Xbox, (360 at least, I don't know if One is going to follow this tradition) had a hardcore niche of shmups, visual novels and American imports. But the real popular thing in Japan is portables, thanks in part to daily train commutes. Unlike in the US, the PSP was far more a "daily presence" than consoles, because of Monster Hunter. Everyone plays Monster Hunter. Now with MH4 on the 3DS, that system got a huge boost at the Vita's expense.
Edit: for clarity. On consoles, I was answering the "Or is the Xbox gaining more traction over there than I thought?" question, not intending to claim Wii/U couldn't compete. Right now, however, the PS3, PS4 and WiiU are all selling 5k-10k a week, while the original Wii is completely done. The DS is the big lifetime best seller, and not only in Japan, but the 3DS is easily on pace to beat it.
Sorry to interrupt the circlejerk, but they did post a update on their article.
Took them ~30 minutes after the tweet, which seems reasonable enough.
I can't decide yet if this game has just had people deciding to climb up on the Hate Wagon or if it really is going to be awful. I do think any game in this franchise is going to have a difficult time following Thief: The Dark Project or Thief 2: The Metal Age. (Deadly Shadows itself had some problems following up those two IMHO. Looking at YOU, Abysmal Gale....)
Smattering of other reviews have been mixed.
I'll be curious to see how the reviews go once it's released to the public.
I haven't watched Dexter regularly since Season 4 ended, but I've kept up with it. Based on this trailer, even knowing a lot of it will turn out to be "dream sequences" - I think we're clearly headed towards Dexter being the main villain of season 8. Someone else linked this article in a comment:
One quote in particular jumps out:
“This was definite. We wanted to end it this year, but the network convinced us that it would be best to do it in two years. In some ways, this is a two-season series-ender. We have worked that out and know where it's going to end. Next year will definitely be the last year of Dexter. Absolutely.”
They wanted to end it with this season, but Showtime wanted to spread out the ending to two years. The trailer here is a bit heavy handed - particularly because of the use of "Change" by Deftones. "I watched a change in you." They are teasing the idea that Dexter kills Matsuka and Deb, but I don't think he's going to do either of those things. I think these "dream visions" are being used in the trailer to create interest and to show us that Dexter's "passenger" is bleeding out into the rest of his world.
My expectation is that as this season progresses, Dexter will become less and less reliable as a narrator. The season will end with him clearly wanting to kill his (likely) former co-workers and friends, but failing to do so. Season 8 will be the season where Dexter himself is the central villain. Whether it's told from someone else's perspective or whether it's told from the unreliable perspective of Dexter, we'll watch him hunt, be hunted and either die or go away for life.
Realistically, they can't end a show about a mass murderer on a happy ending.
From the developers:
"We make these single-player missions that take up all the focus of the studio, that take a huge team six months to make, and players run through it in 8 minutes," he said. "And how many people finish the single-player game? It's a small percentage. It's like, everyone plays through the first level, but 5 percent of people finish the game.
"Really, you split the team. They're two different games. They're balanced differently, they're scoped differently. But people spend hundreds of hours in the multiplayer experience versus 'as little time as possible rushing to the end' [in single-player]. So why do all the resources go there? To us it made sense to put it here. Now everybody sees all those resources, and multiplayer is better. For us it made sense."
Yeah and Rainbow 6 Patriots isn't even still a game. A rep from Ubisoft said that the whole thing had to be redone so I wouldn't expect to see that for years.
The related stories are kind of amazing, too:
I used to wonder why the media so often panics about video game violence. After all, people can tell the difference between fantasy and reality, right? Right? ...I guess the news media actually can't tell the difference between video games and reality...
Seriously caswunn, if you fuck this up, I will find you
Yeah it wouldn't be Borderlands 3. Gearbox has said that it isn't in development. Probably Tales From the Borderlands.
Borderlands 2 didn't sell 5 million copies on the first 24 hours.
As of October 31st, it'd shipped over 5 million copies.
Source 1, 2
EDIT: Fixed date, source.
The IGN article did say "The Last Guardian Cancelled".
I imagine the person in charge of the social media side added the word"officially" without thinking and is the one at fault. The facebook post has since been edited.
To be fair, those photographs as obtained by IGN could have been captured from a computer display. In that case, IGN is just being accurate and thorough in their description.
Link to the article in question: http://www.ign.com/articles/2014/04/26/the-dig-uncovering-the-atari-et-games-buried-in-new-mexico-desert
IGN was only glad to capitalize on the hate for this game... it's literally the top front page item on their website
In one of the developer videos, they said they balanced Inferno by getting it to a point the developer team thought was good, then they doubled it. It wasn't clear what they doubled, but if it was damage, I think that was a bad choice. I'd rather see the balancing through sheer number of mobs, with some unique abilities, rather than having everything 1-shot the player.
 Video here! (Sorry for the ad.)
The quote exactly:
> Inferno difficulty is very very very hard. We basically, internally, we had this super hardcore test team...that tested Inferno. We got it to a point that we thought it was challenging enough, and then we doubled it, because we knew that no how matter good we are, our players are going to be better.
This is the best grammar and formatting critique, next someone needs to put together a flow, style, logic, good elements of strong writing critique. Put the two together and you have the cohesive job an editor should have performed.
If the author fixed all the errors just pointed out in this article he would still be left with a grammatically correct turd that sounds like a middle school student with good grammar blushing about how much he loves Naruto.
Edit: Ah crap, I just found out we are attacking IGNs pet project. http://www.ign.com/blogs/Hil-IGN/2011/01/23/changing-what-works-to-make-it-work-better IGNs new years resolution was to "Change the way people talk about video games", Likely this was the culmination as he says
>"Compared to the rest of the Internet, reading a games site is like reading a Middle English novel. We're the Canterbury Tales of the Web, caught up in a very old system that was designed when print was king and video was scarce. The Internet moved on and games media pretty much stayed in place."
The dumbing down witnessed within this article was likely intentional and deliberate, no wonder he is defending it (Even in some comments saying more reviews like this are to come)
Here is what Greg had to say about the constant use of "I" in a review,
> "I disagree. When we review games, we're reviewing them as individuals for IGN. It's silly to sit here and say "We did this..." or "We think..." I'm one person. IGN respects my opinions and I'm the voice for the site on this issue/article/etc. I think you're going to see more articles take that stance in the coming months."
I remember reading the review on IGN, it ended up going like 90 feet in an open space.
Here's the review
Can't believe it was 2002...10 years ago.
IGN Best of E3 2010 Awards
Best Xbox 360 Game - Portal 2
Best PS3 Game - Portal 2
Best PC Game - Portal 2
Best Puzzle Game - Portal 2
Um... It looks like they have doubles for 360, PS3, & Puzzle.
See this is the fundamental problem with people who don't actually read the comicbooks complaining about the reactions. Yes are there some people who are idiots and equate bust = maturity. But the majority of responses I've seen are basically saying this doesn't fit Babs but rather would be a better fit for Stephanie Brown.
Barbara has been crime-fighting since she was a teenager. She's overcome being shot in the spine and regaining her ability to walk. She's dealt with the Joker taking members of her family hostage. Her family has basically collapsed. She's had to fatally attack someone in her family to save another family member. Love interests have been maimed and she left the Bat-family and has basically no support system right now.
I don't care who you are, if you go through that much stress you do not come out the other end looking like a baby-faced freshman. That's why there is such a problem with it. Without the context of the actual plot, the tonal shift of the redesign is too stark and too jarring for anyone who's actually been keeping up with Simone's run.
compare the new creative teams images
to becky cloonan's fan rendition of the new batgirl
Becky's version makes far more sense in the context of the book's continuity.
I'm the community manager for IGN eSports and I'd like to thank all of YOU for watching and spreading the word about our tournament. Feedback threads like this are the best way for us to quickly see what is going right and what is going wrong, so please keep it up for tomorrow! Also, don't forget that the StarCraft 2 portion of our tournament will be running for another 4 to 5 hours, so tune in if you enjoy that game as much as LoL! http://www.ign.com/ipl
One source for that from IGN: Notch: Minecraft on Oculus Canceled, 'Facebook Creeps Me Out' Rift-compatible version of Minecraft isn't happening.
Michael Pachter is a buffoon with a megaphone. His predictions are rarely accurate and he even said that The Walking Dead Game doesn't have a chance of winning at the Spike VGA's and I quote: "Those games don't have a prayer, they're not going to win...The industry still thinks low price point, low quality. Even thought the game got great reviews. People loved it, they just think its not a real game, its like gaming light and there's no way". Fool.
They absolutely are. They have 3 very balanced mechs. One of the devs was talking about how the design team wanted to add lots of mechs, but (I think the balance team) stopped them right after the first one, the atlas, and made sure it was balanced around every part of the game they had in at the time. Then they did that with two more mechs. That's a hell of a lot of development time. The same interview said they may be adding more mechs later.
Here's the interview.
According to IGN, he signed a nine movie deal and has done six, the show is specifically NOT part of the contract, and he has three left. But he openly said to IGN that he'd sign another contract with them.
Some context - late Saturday night, IGN published the following piece on their site:
>While many at IGN have been eagerly hoping for the appearance of The Last Guardian at E3 this year, we won’t be seeing the game anymore. IGN has received a report this evening that “The Last Guardian is finally cancelled.” According to our sources, the information was disclosed in “Sony’s internal meeting last week.”
>Last March, Scott Rohde, Head of Software Product Development at Sony, told IGN The Last Guardian is still “absolutely in the mix at Sony Worldwide Studios.” The game was first revealed at E3 in 2009 with a projected release date of 2011. While 2011 didn’t see the release of the game, we did finally get a chance to see the game running in March of that year. In 2012 Sony’s Shuhei Yoshida confirmed the game was still in development, despite the withdrawal of the game’s executive producer, Yoshifusa Hayama, and the departure shortly after of Team ICO’s founder, Fumito Ueda.
The news quickly made its way onto Twitter, where Colin Moriarty (@notaxation) tweeted the linked story.
Around an hour later, Scott Rohde, the Playstation Software Product Development Head for Sony Worldwide Studios, tweeted the following:
>@notaxation @yosp and I laughed at this rumor over dinner. The Last Guardian has NOT been cancelled.
Best theme song ever
BTW I invite you all to /r/commandandconquer even though we are very empty you might find a few gems ;)
Sadly, the Command and Conquer series is officially dead. EA has killed it terribly. The last game in the traditional series was butchered into something unrecognizable. No base building, resource gathering, campaign was only about 10 missions long, and the storyline was TERRIBLE. WTF EA!!!! Sorry, very few things match the anger from a C&C fanboy over what EA has done.
The final nail in the coffin? Command and Conquer Generals 2 has gone to a free to play, always online game. May you always be remember for your best moments What WestWood and their actors were willing to do for us kids to make us feel awesome will never be forgotten.
According to Massively. The competition was pretty thin, but I did pick this up when it was first on Steam at 50% off, and it's (IMO) definitely fun.
A lot better than I expected, honestly, given how badly this game failed the first time around. Enough to fire the entire dev team and rebuild it from the ground up and re-release with a new title. I'm only in the lower 20s on my highest level class though so who knows what I'll think when I get to end game content.
edit: They were also selected for 2013 by IGN.
Found a few links confirming /u/Bumfrenzy.
>Nintendo's last generation of devices originally used GameSpy Technologies' (bought in 2012 by Glu Mobile) server and matchmaking services to power online play. Nintendo took online services in-house with the 3DS and Wii U.
>Using IGN's GameSpy Technology, DS players can connect wirelessly at many Wi-Fi Hotpsots to find their friends and begin racing, battling or chatting as easily as if they were sitting in the same room.
>GameSpy Technologies (the entity responsible for GameSpy multiplayer services) was bought from IGN Entertainment by Glu Mobile in August 2012, and proceeded in December to raise integration costs and shut down servers for many older games... <snipped>
Good thing I never joined the hate Nintendo bandwagon... IMO, they have some guts not mentioning Glu Mobile is to blame for any of this. No doubt they are being flooded with hate emails right now.
In alternative you can go to the IGN IPL Website
(Free 720p) and using their player go to:
EDIT: Added time for the games.
You'd be correct:
Apparently Mac Walters had written a completely different ending that EA/Bioware nixed without informing him
Here's a good IGN story on the topic
"However, it wasn't all fun and games when it came to depicting these classic characters. Moore recalled one particular snag with Nintendo and their character Bowser:
"We did have kind of a check-in process, where we would show them the footage and say, 'What do you think? Is it good?' At one point, [Nintendo] said, 'Bowser's much bigger than that. He's way bigger than Zangief.' We were like, 'Okay, we'll make him bigger. How's that?' They'd say, 'Yes, that’s good -- but he wouldn’t drink his coffee like that. He wouldn’t make that mouth.' [Laughs] Of course, then people from Sega said, 'Well, Doctor Robotnik is bigger.' [Laughs] They wanted their characters bigger and bigger. We were going to end up with these giants in a room, with Ralph as this little guy... But I think that stuff really helped. I looked back on our original animation before the Nintendo notes, and it was like, 'You know, he does look more like Bowser now.'"
So as far as nintendo was concerned it was free advertizing and apparently companies got to approve. I think that the size battle was just wanting their character to take up more of the screen.
>"Also, similar to Combat Evolved Anniversary, the original code is intentionally being left intact, so exploits and glitches like super jumping and BXR should still be possible in Halo 2 Anniversary."
It's really not Ubisoft's fault the Xbone isn't up to snuff. The current dev kit is horrible for it and you can't easily make cross-platform games for it and the PS4 without some serious compromises.
Anyone looking for 60 FPS gameplay at 1080p might want to look into building a PC.
Well, the developers actually didn't want it in the game. The publishers actually forced them to put it in, though.
I guess MP sells.
The link posted here is for an Xbox contest that is available to ALL Xbox live members. Anyone can enter it to be put into the drawing.
The reddit user who already received his, did so by being a 10 year subscriber to Xbox Live. It is talked about here: http://www.ign.com/articles/2012/11/14/microsoft-makes-special-consoles-for-xbox-live-10th-anniversary
People who have been Xbox live subscribers since its inception have a chance to be mailed a free Xbox anniversary console. Others will just get a free avatar item.
Edit: It's really surprising to me that people are turning a Good Guy Microsoft move into complaints about how someone else got a free console and they didn't. Seriously, they didn't have to make a special Xbox 360, and they didn't have to mail free consoles out to loyal subscribers. No one would have noticed if they hadn't, but they did it anyway.
There is more. I don't recommend reading it. Typical peasant ignorance and jealousy coupled with a handful of trolled pc users.
If that "leaked" list of WB/DC films is to be true...The Flash/Green Lantern film (double superhero team) could be a shit ton of fun.
EDIT: A lot of people are talking about the TV universe and the Movie universe coinciding...Geoff Johns the CCO of DC Comics, has confirmed that that will never happen.
So it looks like Battlefield 5 will be announced: image
Also, Star Wars : OPEN WORLD? (By Visceral) I want to see that.
After Titanfall you have:
MGSGS on 3/18
Lego: Hobbit on 4/8
Kinect Sports Rivals on 4/8
Wolfenstein on 5/27
Sniper Elite on 6/24
Watchdogs possibly around 6/30
Murdered Soul Suspect on 6/30
Evil Within on 8/26
Destiny on 9/9
This does not include the Xbox@id or arcade games which will definitely be releasing in March/April and on. In addition, this does not include any already announced games that do not have a date. I skipped ESO because of the rampant greed of Zenimax studios with their "no paywall" claim and then they lock Imperial race behind one. For other games that I did not include because they did not have a release date set check here: http://www.ign.com/games/upcoming/xbox-one
This year's Dota 2's The International's prize pool has hit 10 million dollars, so you could say things are getting pretty serious.
In this article:
There's an interesting quote from James Gunn:
"James Gunn: In terms of the amount of small characters from the Marvel Universe that we have in this movie, down to very minor characters, it’s enormous. First of all, we have way more characters in this movie than in any other Marvel movie. And then we have way more Marvel characters…"
I'm praying like hell we get to see Cosmo!
Ultra Street Fighter 4 - Decapre Combo Video by Combofiend
Ultra Street Fighter 4 - Decapre Commentary With Combofiend
They play their games at least 3 times, though. Uh-oh, look at the reviewer's name...
EDIT: I thought most would be familiar because this was a huge /r/gaming event pre-/r/gamernews. Basically, the review I posted was mocked <em>heavily</em> on reddit for overall poor writing. This caused a lot of drama, countless attempts at re-writes and corrections of the text and generally a conclusion that IGN has become the most low brow branch of games journalism.
The Dead Space 2 review was written by Greg Miller, also the author of the above Dead Island review.
No deductions were made, because scores aren't math. Games don't start at 10/10 and lose points from there based on how many flaws they're determined to have, nor do they start from zero and work their way up. The number is simply code for the word the reviewer would use to describe that game after playing it. Here is our scale.
If this makes the front page of /r/all, we should probably let them know about the badass League of Legends tournament at IPL4 in Las Vegas, which is currently in its finals between Team SoloMid and Counter Logic Gaming, which they can watch at http://www.twitch.tv/ipllol and they can find out more information at http://ipl4.leagueoflegends.com and http://www.ign.com/ipl. Right?
From the wiki:
>Match Trigger Kill 15 Pilots with the G2A4 Rifle Allows you to fire as fast as you can pull the trigger.
I assume it gets rid of any timing mechanism on firing.
That's not as uncommon as you would think. The Fallout 3 Collector's edition comes packaged in that lunch box. It also contains that bobble head figurine which shows up quite often on reddit.
Also, for some weird reason it was discounted much earlier than the normal version, at least here where i got mine. Which meant that it cost only a few bucks more.
Good price, but I never heard much about this game. I googled some reviews and all of them say this game is awful on the 3DS. Most of the reviews said it was awful on the Wii U and PS3, and that the 3DS version is actually worse.
IGN says 3.4/10
Nintendolife gave the 3DS version a 4/10, saying that its much more dull than the above Wii U version.
And many, many more. They all say the same thing. This game has no heart, it's not even a good dungeon crawler. Loot is sparse and pointless, combat is simplistic to a fault and pointless, and there are no secrets or hidden passages.
From the Roy character "analysis" :
>Roy is basically a more powerful version of Marth
>He's stronger than Marth, and his only disadvantage is really that he can't jump as high or strike quite as
>In the air, Roy's A-button attacks can be pretty powerful too. His Up + A and Down + A air attacks aren't as effective as Marth's, but his forward facing and backward facing attacks are fairly strong
Dat noodle sword tho.
Factor 5 Indiana Jones & The Infernal Machine interview-->Link
>The sheer amount of textures was possible due to the streaming from the cartridge. While the player is running through the level, the program figures out which parts of the level need to be streamed in and does that in the background. So the amount of textures and size of levels is only limited by the cartridge, not the RAM of the N64. To achieve this, we had to rewrite not only all of the microcode but also quite a bit of the N64s operating system.
>...light is something the normal N64 microcode is not very good at. For Rogue [Squadron] we already had done some changes, but when we started Indy, we just started from scratch, threw away Nintendo and SGI's microcode and wrote everything from the ground up. Our new microcode allows almost unlimited real-time lights and a much higher polygon count than the original.
The RCP was the graphics chip. Basically, what Factor5 did was force everything (through code) to process through the RAM, the cartridge, the RCP, the CPU, etc... however best it would work, disregarding, to a degree, what was supposed to use what.
It's like a guy at your office asking you to do something that's not in your job description, that someone else gets paid to do, but he's coming to you because you can actually do that small task the best.
Here is some proof that it doesn't exist. A complete text dump from the codec data files:
If you search it you will find that the message isn't there.
There is a sequel on the way, in case you didn't know. They wanted it to be good and not a cash grab.
Edit: Link to announcement
They haven't officially cancelled it yet, so there is still hope. Also, Bethesda gave a response to IGN:
>We reached out to Bethesda about the title’s absence.“Since we had already announced it wasn’t coming out this year and we don’t have anything new to say on the game at this time, we simply didn’t think it’d be appropriate to include it on the new site launch,” a Bethesda spokesperson told IGN. “We chose instead to focus on the upcoming titles we are talking about.”
Back in the mid to late 1990's there was this game make by the name of ValuSoft. Now they just pushed out PC Games and guess what? Those games sucked the big one. They barely worked and if they did work the game play was somewhere around bad to god awful. It wasn't just ValuSoft we had games like this gem from 1998. http://www.ign.com/articles/1998/10/30/extreme-paintbrawl
Now why am I bring this up? Know where I first saw those god awful titles being sold? Not at Best Buys, or at CompUSA when those had still been around. Or at EB or the local game store at the Mall. No I saw those titles at Fry's Supermarket. Note Supermarket not Fry's Electronics.
Here's the thing bad games get sold and they can get sold almost anywhere. I remember when I was much younger seeing games by Color Dreams/Wisdom Tree being sold at this local greeting card store next to a Pizza place I went too. Those PC games got sold at the friggen Supermarket. Steam is a new marketplace for PC Games and guess what? Bad games will find there way on there.
And here's the thing with those bad games, you don't have to do all kinds of research on them. Did I buy games from the Supermarket? God no I just looked at the box and could tell most sucked. Now? I'll just look it up fast and see if anyone is talking about it.
None mobile link: http://www.ign.com/videos/2014/03/21/hearthstone-ios-gameplay-off-screen
This video was rather disappointing. They actually didn't show anything new. I would have liked to see how the touch screen handling works and how user-friendly it is but oh well...
I read on IGN's website that the devs have been working on this for more than 3 years... THIS IS GOING TO BE AMAZING!
Well.. it has been confirmed that Activision is working on a new Tony Hawk game - and one could argue to some extend that it certainly will have a different feel and different aesthetics... because it will be a mobile exclusive. -.-
This is just a rumor though. The only actual information we kind of know about season 2 doesn't seem to agree with this. The creator said, in an interview after the season 1 finale, that the next season will be about "hard women, bad men, and the secret occult history of the United States Transportation System." Which is leading everyone to think the season will be about a pair of female detectives...or that might have been a weird joke with no actual relevance, but either way thats what the guy said.
Sorry to see it go. I actually won 3rd place in one of their monthly contests when I was a kid.
Won a moto-cross jersey, helmet, and a copy of a pretty boring game
A little correction, this interview is after a major upset vs a professional player in the early stages of the winners bracket. She has since won another upset (2-0 shutout) and is about to go up against one of the undisputed best players in the world (called FXOz).
This tournament, taking place at the Cosmopolitan in Las Vegas, has a prize pool of $100,000 for SC2, and is only one of nearly a dozen with similar or larger prize pools that will take place in the US this year. Players are sponsored, and hundreds of people play for a living. It has comparable popularity in Western Europe and in South Korea it is even more popular.
Scarlett has taken 2 gold medals at a very competitive all female tournament called The Iron Lady, and as mentioned in the interview, won a popular recurring online tournament called Playhem that has modest prizes and is considered a breeding ground for up and coming players (it is the kind of thing talent scouts watch). I really hope she will be signed with a team before she leaves Vegas, bringing with it access to coaches, skilled training partners, travel funds and possibly a salary. Whichever team signs her will also gain me as a fan.
Scarlett FIGHT-ING! (<-- how Koreans cheer their favorite players)
EDIT: I copy pasted this from non gaming reddit. I just removed stuff you would already know, like an explanation for why she is using a pseudonym.
Update: She just played match vs a hugely favored Korean opponent, and lost 1-2, but winning even that single game was a huge upset. The tournament is double elimination, so she still has a shot.
The guy who voiced Aku died in 2006, the show ended in 2004. The creator, Genndy Tartakovsky, is still alive and apparently working on a movie to finish the story.
As the title says, I've purposefully chosen not to cast anyone from the games. That's not to say that I don't think they'd be good in the role, but because it would've been too easy for me. Not to mention the fact that they've already confirmed that Seth Green will unfortunately not be playing Joker in the film.
That is the best description that I think there is. Most people get to confused with the plot and don't realize the metaphors, tone, and underlying themes that makes the show great. At the same time though, the writers even admitted they weren't really sure what they were doing they just made stuff up and went with it.
Edit or links:
What an awful, misleading submission. Christ, glad I found the actual video. Some of the OP's other comments seem to paint him as a graphics whore. Guess this post isn't too surprising.
Considering that Carbine is planning new content every month, no matter when they release it in the month, you're always going to have to keep subscribing to experience the new content. That's exactly the way the sub model is supposed to work.
Are you sure it's pre-rendered? The scene in this comparison video between last-gen and next gen (at 2:12), and there's a clear difference in textures, shadows and shading. If it was pre-rendered, wouldn't it look the same regardless of platform?
US only, World Wide the PS4 is more than a million ahead as of December 28th
Someone did make that. I think they auctioned it for charity, and it went for around 100k.
While searching, I found that they make a more affordable "Akira" conversion kit for a Honda Fusion scooter. So...if you want a scooter that looks like a badass bike...
Edit: The story from IGN, from 2005.
For people who don't believe you:
tl;dr: puck physics guy left his job as a cern engineer to do the puck physics
Thanks for the thanks! We appreciate it. To see what he's referring to (IPL TV) check out http://www.ign.com/ipl at 5 p.m. PDT/8 EDT/2 a.m. CEST or the re-broadcasts the following day at 9:30 a.m. PDT/12:30 p.m. EDT/6:30 p.m. CEST each week day! =D
Didn't it also take forever for Captain Falcon to be revealed with Brawl? I'm sure he's going to be in the game, but I doubt a new F-Zero game is coming soon even though I really hope for one.
They said they had "no new ideas for an F-Zero game" so they don't want to make one. Which is dumb since it's not like the Mario Kart series has to be revolutionary to be fun and get new games. Though there is a big difference in the sales of those franchises.
You know what is funny? The comments section of this notice in the IGN.
Jeez, they make me feel ashamed for reading this site. Almost everyone is complaining about it, saying bullshit like "Nintendo is the Apple of the handhelds" and how this is the shitiest move that Nintendo ever made. Just a bunch of 12 years old.
It does not even have a second circle pad! I can be happy with my discrete and adequate-sided 3DS, with my mind clear knowing that I'm not losing anything. And it's not a upgrade, like you said, its just a alternate model.
Well, but here's come a fun fact: this model will be sold WITHOUT a AC adapter.
Edit: IGN edited the text, and now is confirmed that this last sentence (WRITTEN 8 HOURS AGO) is only true for EU and Japan. Sorry for the confusion. Now stop being annoying saying "Read the text", because it wasn't there before.
>First, it's well known (or at least, rumored) that Valve is planning some sort of "Steam Box" so-called console.
A rumor which they went out in the media and squished: http://www.ign.com/articles/2012/03/08/valve-denies-steam-console-rumors
>Two, the screenshot clearly shows l4d2 running under a windows workstation.
Yes, have I denied this? Just like last time we have binaries compiled for Linux running. It still doesn't mean that it's going to be released until Valve comes out and say that they're going to release something. Of course noone works on a project that has no chance of succeeding, but you underestimate the number of projects that are started and worked on a lot but never see the light of day.
>Three, Gabe N responded to a redditor's email saying that the article was accurate/true.
Yes, see point two.
>Four, Valve has been working heavily with Intel/Nvidia and has been very interested as of late in hiring linux devs. This is a fact.
If it is fact, then show me some proof. Yet all it means is what we already know, that they're working on a Linux version of Steam and L4D2, not that we're going to see it released.
And finally, Gabe has been wrong many times and if there is anyone at Valve who isn't your boss, it's Gabe.
While I agree with most of the points in this thread I feel that overall people are really overestimating the power of the ps2 and underestimating the dreamcast.
I remember not long after the demise of sega people were still arguing online that the Dreamcast might be more powerful than the ps2 and honestly the disparity between the two consoles didn't get that big until well into the PS2's lifespan when game engines were more polished and refined for the hardware.
Besides that the Ps2 was the weakest of the big three of that gen and they still spanked everyone else. The Xbox was decidedly more powerful than the gcn and ps2 and the GCN wasn't that far behind.
I do agree the hype of potential power helped kill the dreamcast. I remember even as a kid hearing rumors of the legendary playstation 2. No loading ever again, ran on dvds, browsed the internet, was super powerful, and so on and so forth. In reality I don't think the actual specs were what killed the DC but the legend of it's power were definitely a nail in the coffin.
I mean take a look at shenmu and remember that this was a launch title. Meanwhile the ps2 launched with titles that looked like dynasty warriors 2
While I'm at it I think launch titles is another exaggeration.
Look at that pathetic list. The DC probably had arguably a pretty solid launch list. A lot of arcade games but a Sega really experimented and went all out with their first party stuff. Of course like with the graphics it was the promise of things to come that really got people on board with the ps2 especially after the ps1 came out of nowhere and crushed the competition.
Nintendo has a habit of not announcing their non-big name titles until fairly late in development, so hopefully we'll see more games for both 3DS (the current annouced upcoming games list is fairly horrible) and Wii U announced at E3 for publication before the end of the year, as most of the current known Wii U titles (mostly referring to Smash, Kart, Bayo 2, and X here) are still undated and might be pushed to 2015.
Overall, as a guy not into most of what Nintendo has put out first party this Gen (I own a 3DS and have kept only one of the first party titles I bought for it, and only because it's OOT), the multiplat situation on Wii U is a complete disaster. The few titles the devs want to put out for it at the same time (Watch_Dogs) are being pushed back due to technical issues, and even when it releases will compete with the PS3/360 versions of the game, not the next-gen or PC versions. When the biggest competition for your system in terms of 3rd party titles are systems cheaper than you with huge, cheap libraries (referring to PS3/360 here as those will remain the equivalent ports to Wii U going forward), you know the system is in a bad position.
I was wondering if his ult would affect minions and towers as well. This is going to be so fun.
<strong>The update they released in Japan is not to fix the relationship exploit but an unrelated game-corrupting bug.</strong>
This article did not do its full research.
SNES points made
GBA Points made
It affects the stun kill, counter kills and assassinations. Basically, it changes the frequency of special "close up" cameras during those moves. Higher frequency means more chances to trigger the cameras.
: turns it off
: randomizes the fail ratio and has a 30 seconds cooldown
: has a 30 seconds cooldown (same as AC1)
: triggers all possible cameras, except if the collision check prevents every possible camera to be triggered.
> Set it to 4 for "increased fun". Enjoy!
Taken from #3 in this thread.
I think this is most applicable and most imperative to implement for F2P games, especially any game reviewed in a Beta or early release stage.
Let's take Warframe for example: Reviewed in April 2013, this game was in Open Beta at the time. Since then, it has undergone significant game play & clan mechanics changes since then, and was officially "launched" at the time that the PS4 version came out in November 2013.
Games like this that have perhaps been reviewed early or earlier than their actual release are in great need of revised reviews.
Dan Harmon's full interview about his return to Community (including the bit about Chevy) can be read here.
It's a repost... from another site. And that place is probably a repost from another, etc, etc etc. Unless you actually made it, it's a repost.
Also, here's the original video: http://www.youtube.com/watch?v=_kTy7Qgg_Pk
E: Also, I didn't mean to sound condescending. Thanks for submitting content that hasn't been submitted before. I'm more arguing the term "repost".
Game where you write any word and it comes to life and you solve puzzles with it.
Object Editor Trailer <-- That's how they made these screen shots, I think.
Firebase Rio with Destroyer Soldier
Firebase Vancouver with Fury Adept
Firebase London with Slayer Vanguard
I read on IGN a little while ago that he has been cast for quite some time but this is the first it is being revealed.
EDIT: Here it is. http://www.ign.com/articles/2014/04/25/thanos-has-been-cast-and-more-marvel-movie-details
According to IGN they're giving Max an Austrialian accent after fan uproar. I don't know if this means it's actually set in AU, but it would be weird if it wasn't now.
I also got one free app link for everyone*:
Prince of Persia - The Shadow and the Flame.
*Everyone in these 44 countries:
>United States, Algeria, Armenia, Australia, Austria, Bahrain, Belarus, Belgium, Canada, Chad, Denmark, Egypt, Finland, France, Germany, Hong Kong, Indonesia, Ireland, Italy, Jordan, Kazakhstan, Kuwait, Lebanon, Luxembourg, Malaysia, Netherlands, New Zealand, Norway, Oman, Philippines, Portugal, Qatar, Russia, Saudi Arabia, Singapore, Spain, Sweden, Switzerland, Taiwan, Thailand, Tunisia, Ukraine, United Kingdom, Vietnam
"The game has been rated as 18 by PEGI, the pan-European game ratings organisation. It's worth noting that the body doesn't censor games, and rather this decision appears to be made by Ubisoft alone."
Title and image makes you think that a specific country is censoring it. But this will be buried because we can't have logic and reason in reddit.
I don't think so, unfortunately. It was revealed at Steam Dev Days that it will be powered by two AA batteries. And I assume the only logical reason there would even be a micro-USB or some other type of USB port on the controller would be for power purposes.
It also apparently will no longer have the touch screen as it was found distracting during beta testing. Kind of sucks but I understand they need this to be priced competitively with other controllers.
Here's the source: http://www.ign.com/articles/2014/01/15/valves-steam-controller-drops-the-touchscreen-adds-buttons
Alas, dealing with the potential backlash of any criticism is the media business' cross to bear. But it isn't something that affects editorial, at least not with any great frequency.
Believe me, I'd love nothing more than to report that every game is awesome, that every game is a 10, or that every game is must play. That would mean we'd be the luckiest gamers in the world. Of course, that's not the way these things work. I assure you, no one at IGN likes to score a game low. We take no pleasure in it. Similarly, we don't let however a publisher or PR person might respond or not affect the scoring process. At all. We don't score games high or low based on outside circumstances, we score games based on what they deserve. We score plenty of games in such a way (too low, according to a publisher) that would earn us "black-balled" status, as you mentioned, though that specifically sounds like a terribly painful experience so let's use the "blacklist" vernacular, shall we?
Here's an example: http://www.ign.com/articles/2012/06/29/the-worst-video-games-of-2012-so-far
We took no pleasure in scoring these games low, but we also did so without fear of any business repercussions, access, advertising or otherwise. Now, a company may choose to pull advertising based on whatever whim they're motivated by, but we wouldn't know about it here in editorial. There is a hardline between sales and edit, and we don't even know what ads will be on the site on any given day. Similarly, with all of those games in that list, we haven't been blacklisted by any of the publishers, and some of those games are bog titles from big publishers. Capcom, Konami, Namco Bandai
I agree with you, no trustworthy critic's opinion should be for sale. I assure you, IGN and by extension, the major media sites out there, are not.
Quite the opposite, actually.
And I know that it was for " "comedic effect" ", but it usually helps for a joke to make sense in context.
Speaking of which, did you hear the guy who played him in the DCAU died yesterday? :(