apparently bold and brash is a specific thing. i just called this that because it belongs in the trash
EDIT: hijacking my own comment to post link to source code, you can run it on an Apple II emulator or hardware: https://hastebin.com/osasemezut.basic
Go to %appdata% in explorer and open the discordcanary folder. Then open settings.json and you can add 2 settings: 'MIN_WIDTH' and 'MIN_HEIGHT' to override the default minimums discord imposes on you.
Here is an example of my settings.json with 'MIN_WIDTH' set.
Guys, im from /pol/ just here to share my findings on a throw away acct.
https://ghostbin.com/paste/ed6zq
Summaries, archivals, etc
Draw your connections, and goodluck. Ill be lurking back n forth
This is honestly not that bad. Maybe even faster than a more pythonic solution because it's utilizing the underlying C of the find method
Edit: the only thing I might do different is writing it as a generator so I don't have the overhead of calling append every time.
Edit 2:
def rough_split(text, size=1000): begin = end = 0 while end >= 0: end = text.find('.', begin+size)
if end == -1: end = text.find(' ', begin+size)
block = slice(begin, end if end != -1 else None) yield text[block] begin = end
list(rough_split(text))
This resulted in an average of 40% increased performance https://hastebin.com/exeveciqay.py
Alright, there appears to be an issue with crashing on at least OS X Yosemite. If you are on Yosemite, and you are incapable of starting the game, leave a response to this comment. Please also retrieve crash info from the dialog box that should hopefully appear whenever apps crash.
Info will be passed along to Valve after a few reports come in. If you're on Mavericks, Mountain Lion, or earlier, and you aren't crashing, please also respond saying so. If you are, follow those steps above.
Your username is scrubbed from the reports and is replaced with "USER", so don't fear.
I can verify this.
In line 48 of this script code, the units checked for contesting the capture point are grabbed.
I used the same UnitGroup(...) function in the SC2 map (which use a very similar engine) and the result verifies the center point of the unit being required to be in the area.
-> Center point must be on the point.
Well, I personally would find it better if they used the radius of the units for this. I dislike these inconsistencies between data and triggers in gameplay-deciding aspects.
> example: Arthas has 15 armor,
Arthas has physical armor only. Your example needs to use Greymane's Worgen with 10% armor.
Armor armount settings from the game files.
edit:
(I assume that the splash damage type is most likely planned to be not used in the game, atm. It is likely to be a relic of SC2. For example, Sgt Hammer's siege mode's weapon hits all targets in the area with "basic" damage.)
Seeing as they all released articles around the same time based on a 'petition' that no one has even heard of until they wrote articles on it. I am pretty sure they made the petition themselves and coordinated the articles release.
It's like the 'gamers are dead' articles all over again. https://ghostbin.com/paste/rvdm3
It's a bug in CoreText, there's a crash log here if anyone's curious: https://ghostbin.com/paste/zws9m
Also, just because it crashed absolutely does not mean it had root access. It only crashes SpringBoard or the messages app, which both run as the mobile user, not the kernel or anything running as root.
Edit: Also no proof that it's a buffer overflow, could be something like a null pointer dereference. Bugs happen sometimes :)
We don't know. Goddesses also have strong fighters on their side. [In the movie](#s "even it seems not canon, some elements are. The Mother of Chaos, alias Hawk Mama, is feared by the Demon Clan and revered by the Goddess one. She casually sealed an Indura after all. Merlin said about her: “A being with a shining bright appearance. A being whose darkness even the Demon clan fears and whose light makes even the Goddess clan rever them. A being called the Mother of Chaos !”")*
But, at this point, OGowther, Chandler and Cusack are just the trinity of old badass demons. They're only interested in certain things.
Spoilers: >!It's 6 actually.!<
The tutorial is a cutscenes, 4 reveal trailers are cutscenes, the intro is a cutscenes and the intro to Storymode which we already have.
One of them is the credits.
https://hastebin.com/nuyadoqiqi.cpp Link to the cutscenes.
From OpenJailbreak 23-24 SEP 2013 Class 1:
>[12:17 AM] <posixninja> ok, but first people need to learn more about how to find vulnerabilities and how to tell if they're exploitable
>[12:18 AM] <posixninja> so step 1 is, how do we find new vulnerabilities...
>[12:19 AM] <posixninja> typically we use fuzzers to find new vulnerabilities
>[12:19 AM] <posixninja> what is a fuzzer you ask? well it's just a program that sends random data to whatever program you're trying to exploit
>[12:25 AM] <posixninja> ok, fussers are very simple to create, it's just feeding a program in random data to see if it crashes or not
>[12:25 AM] <posixninja> typically programs expect a very simple and already expected form of data, and if you change that data it can lead some weird crashes and bugs in a program
>[12:26 AM] <posixninja> by crashing a program you know that it received some kind of data that it didn't expect and did something with that data that it should not have
>[12:27 AM] <posixninja> so vulnerabilities are just something that is told to the program to make that program do something that wasn't expected
As always, here's the source, thanks Ant!
For anyone wondering, the name Mizuno comes from a brand of bats (Just search in google "Mizuno bat" to see it for yourself).
And for more of this, here's a short story about Dream Sunny and Mizuno.
There are two questions here: a link flair system and CSS/styling. Yes, we'd like to implement a link flair system for /r/jailbreak, much like /r/iOSthemes, and we intend to do this when we have a chance to figure out the right system and how best to set up enforcement so flair gets assigned without moderators doing lots of manual work. (There are lots of options for this, we just have to weigh them and figure out the combination that will work best.)
For styling: when we've talked with lots of readers about various user-suggested CSS ideas, people disagreed really heavily on the kind of style that they wanted, and eventually we figured that this is inevitable with a community so interested in customizing things to their own preferences. We've been encouraging people to instead make stylesheets that people can list at /r/jailbreak/wiki/stylish and choose to apply using a browser extension.
Edit: here are pastes of the current CSS and current sidebar in case that helps anyone in experimenting with new theme styles.
Thankfully, mpv's scripting layer made it dead-easy to write this little script that let me hit Enter whenever I heard a "you know" (and Backspace whenever I accidentally hit Enter on a "we know"). Some of the timestamps are a little off (by no more than a second), but I do concede that I ~~autistically~~ meticulously ensured the count came out correct.
https://ghostbin.com/paste/wfgdt dyld bug
installd toctou: if in an ipa file Info.plist is a symlink pointing to /var/mobile/Media/something, you can bypass checks on CFBundleExecutables (akin to evasi0n). This allows you to run a binary anywhere in the FS. Combined with the bug above, this allows for sandbox escape.
edtoc = enabledylibstooverridecache.
I dont think that that's the noob guide, that might be the 'searcher' guide. Someone posted this in the IRC called #opnewblood https://ghostbin.com/paste/jrr89
EDIT: Dunno if that's the noob guide either, but ther's info on password cracking...
I downloaded the github repository and mega file. In the repository/web folder I created a folder called games (can be called anything) and extracted the mega archive to it.
I then came up with a little script to add .html to the end of each files so I don't have to muck around with the web server config. https://hastebin.com/siciduwucu.bash
After I created a local webserver with python using python -m http.server 8080
to create a server at 127.0.0.1:8080
Battery was a great character, honestly. And that interlude, wow, an entire life in a few thousand words. And then, boom, dead. Why do you do this to us... :(
Unrelated:
>50.0% of characters on the list have now been covered!
Well, I was going to have some statistics for when we hit 33%... but that's still on the back-burner... oh well. Another several months till the next nice number.
Speaking of updates to this thing on the client-side, we're starting to wear a little bit thin in terms of characters. This is the list of, well, characters left on the list. Probably a few worth getting rid of..? And potentially some missing (Phir Se wasn't on the original list, but that week was great).
So, if there are any you think should be removed, feel free to vote here. Just made this up super quick and it's not the full list, just as many as Strawpoll would let me put in.
It is because of one of their ops called #opwhales to force the Icelandic government to stop it's whale hunting. They seem to be targeting Iceland because it's a small nation making it easier than going for the worse countries in the matter like Japan or the US. Iceland had a quota on whale hunting only going for 50 or so if even that, it's all decided by research. They are also targeting commercial fishing companies. The Op can be found here: https://ghostbin.com/paste/o6xyx
All right dude, it's only a proof of concept (needs more template strings) but here is YOUR TOOL to automatically FARM DAT SICK KARMA! Hastebin with the code. No git (yet) because this is just a snippet from a larger piece of python.
Some examples:
>I'm so going to get downvoted for this, but my favourite character in Worm is Burnscar. I think Worm would have been better if it spent a few arcs exploring how much they hated Biter.
>I'm so going to get downvoted for this, but my favourite character in Worm is Burnscar! It's really cool how they interact with Hookwolf.
>I'm so going to get downvoted for this, but my favourite character in Worm is Burnscar, but really, I want to know more about their budding friendship with Lucy.
...it really likes being downvoted...
>Cool! I've always wanted to properly discuss Burnscar. I think Worm would have been better if it spent a few arcs exploring how much they hated Greg.
Ah, better. Turns out Burnscar is actually just a Reddit SI!
Are you trying to jailbreak an IOS 7.x device?
If you are here's a guide I made.
You will need to use this modded version of evasi0n7.
https://ghostbin.com/paste/xrc9h
You don't need to downgrade iTunes but if your on Windows you need to install this driver.
https://mega.nz/#!bhtlCCDS!Q2gNhTDkUV6QQ_sm-1T4IbkapO3zKG-OzQTiwJFB28I
Not sure if everyone use the same macro, but I fixed mine on Nox.
Here is how:
I hope this won't be too confusing, add my edited macro here . Just remember, It's not well tested. Replace it when you have a reliable one.
There are voice lines in the game for pinging enemy titans, reapers, and other NPC enemies from the titanfall games. https://www.youtube.com/watch?v=2KSyDM3mKo8
You can bind these voice lines in your settings.cfg, for example bind_US_standard "l" "cmd ClientCommand_Quickchat 118" 0
binds L to ping titans. There's other pings here which includes other enemy types.
You might not get banned for it, but if you're banned for another reason and try to get your account back, you might not be as lucky as other users (who try to get their account back) if you browse /ptg/ (and if the staff of a tracker knows this).
https://ghostbin.com/paste/v4a8v
Here's some proof for that.
Edit: added "(who try to get their account back)"
The Spacewar folder shows no updates but content log does show some interesting stuff if you look at https://hastebin.com/umisibujel.http and look for appid 480 (id for spacewar) you can see that it did do something.
Cheapest it's possible for their CSRs to give you is either $24.99/6mo (+ taxes/fees) or $29.94/6mo (+ taxes/fees) for the standard service, or $49.99/6mo (+ taxes/fees) for the premium service. Depends on what list they have you on in their system. They also have a half price for 1yr promotion.
If you're on their sucker list (officially called the "VIP list") in some cases they won't even be allowed to offer you any less than full price.
Source: Former SiriusXM telemarketer.
EDIT: According to their knowledge base that they never bothered locking me out of, looks like they're jacking up the rates on June 30th. These prices might change then. https://ghostbin.com/paste/drwdz
Here's the description from the video itself (I'm not the author.):
Andrej Karpathy's "NeuralTalk" code github.com/karpathy/neuraltalk2 slightly modified to run from a webcam feed. I recorded this live while walking near the bridge at Damstraat and Oudezijds Voorburgwal in Amsterdam.
All processing is done on my 2013 MacBook Pro with the NVIDIA 750M and only 2GB of GPU memory. I'm walking around with my laptop open pointing it at things, hence the shaky footage and people staring at themselves. The openFrameworks code for streaming the webcam and reading from disk is available at gist.github.com/kylemcdonald/b02edbc33942a85856c8
This is a fun but impractical science design. You can do as many science as you want (I'm doing 7 here). It's not really useful because it's not space efficient. But it looks cool!
!blueprint https://hastebin.com/raw/ikirobojuj
From the looks of things, the CA key is exposed, which normally means that someone would be able to impersonate any VPN server on their network. There's no good reason for that key to actually be on the VPN server in the first place.
Also exposed appears to be a certificate and key for *.nordvpn.com
which is also pretty bad.
https://web.archive.org/web/20190603203749/https://ghostbin.com/paste/azk4r
WM: Openbox,
Panel: Tint2,
File Manager: ranger fm,
Terminal: termite,
Other: conky, rofi
.bashrc -> https://ghostbin.com/paste/brrk6
conky.conf -> https://ghostbin.com/paste/f9aa8
Been in the files for a while, it's part of an achievement.
not currently in the game should be coming in an update soon, the latest update on test added it into the models text file. So it should be coming out soon (most likely next major content update) http://i.imgur.com/SXcjJjs.png
Edit: full models.txt for anyone interested
It's a "sheath" that teleports you to a location and deals damage to all enemies in a line. All enemies hit will get the "exposed" debuff, which reduces def. Unknown if it can stack with Ogmur to give negative def (enemy would take extra damage per hit).
I've got bad news about the Joyful Spirit materia.
One of the crafting ingredients (50x glowing star) is a mission reward from the trial boss so we can only craft it once. Almost makes it worthless in my eyes.
Source posted by /u/Nazta some time ago.
Dancing Goats at PCM has that big awesome deck. Grant Park Octane inside is super nice. Condesa on John Wesley Dobbs has some comfy chairs & excellent coffee. Then there's always Taproom, Chrome Yellow, Hodgepodge, and even the War Horse at the Goat Farm.
I made a big list of coffee shops as part of my never-ending quest to drink a cafe au lait in every Atlanta coffee shop. Feel free to peruse.
You made me waste 5 minutes of my morning starting to slap together something to show I know how to code but it's still nothing I'd ever write.
I do make games for a living so I had to do this...
~~if anyone interested here is sneak peak of Zeref and Acnologia initial text data~~
This problem sounds so weird but I definitely remember having it on the project gear test server. Here is the modlist but unfortunately it's very long and there's a lot of CraftTweakage done to this pack as well, so it's probably not too useful.
Preso dalla noia di ferragosto (?) ho tirato giù tutti i commenti di /u/immaginiBot per fare due statistiche.
nerochesitoccalatesta.jpg vince a mani basse come immagine più usata, con 46 utilizzi, mentre avvocato.jpg arriva prima nella categoria "più upvote ricevuti".
Se a qualcuno interessa il .csv completo, https://hastebin.com/azaxucofiy.csv
(SPOILERS) >!https://hastebin.com/kakebenili.css The full stage list code I was talking about earlier with the bosses with stages. Plus the character ID table https://hastebin.com/opokenuwer.css Credit to Epicmartin7!<
/r/DarkSoulsMods is technically the place for this, but there are more people here, so this is probably fine.
You'll need to learn about how the .msb files are stored, which is to say, as binary data. Someone has helpfully compiled the basic structure of the file here, although I think that some of it isn't quite correct / up to date. The best way to learn is to open up a small .msb (m18_00_00_00 is the smallest, since it is the Kiln) in a hex editor and see if you can follow the basics of how the file is packed. When making the Item Randomizer, I probably spent ~6 hours total just staring at my hex editor, so get used to seeing it.
I have some Python code lying around that I wrote to quickly unpack parts of the .msb file when I needed to figure out how item lots correspond to locations in game. I've uploaded a copy of it here. It won't do anything close to what you want, but by looking at it, you might get a better feel for how I parsed (parts of) these files.
Of course, it's then up to you to take the decrypted data and figure out what needs to be changed / randomized. Keep in mind that some parts of the table are not shown in the MSB Editor, but need to be correctly preserved for the game to still function correctly. For example, the Editor does not show any entries from the EVENT_PARAM_ST table, but this is where the .msb stores all the information about event locations, including item locations, sound emitters, etc. If you delete these, the game will not function correctly.
Then, you need to write code that takes your modified table and writes it out as a valid .msb that the game can read. You'll need to correctly re-compute the offsets, etc. so that the .msb file is not malformed.
And, if you want it packaged up in a GUI, then you'll need to learn about that, I suppose.
You can see where a player stepped in caltrops and walked way.
That scorch mark is from the cleric smiting a whole group of zombies at once.
I tried to match common blood splatter shapes you see in movies or games. Other than the foot prints, there's people getting slashed with scimitars in the first room.
then a player getting slashed in the chest by a zombie in the third room, and a gnome tripping and falling off a balcony right next to him.
We don't have a whole lot of figurines, so we use counters and whatnot. The wine cork is a player, and the baby groot figurine is a player as well.
You can find the whole 'flowpath' for this map here:
https://hastebin.com/vivocumonu.sql
And the full map itself here:
http://i.imgur.com/2X3g5uL.jpg
You can use whatever you like, but these are more like notes for myself, a lot of it probably wont make much sense, so tune it to your liking.
There's a lot of backstory and context you're missing as well.
Agreed, there is some good stuff in there.
He does make some minor mistakes but seems experienced/comfortable.
Plus, his write up on hacking Hacking Team showed some level of skill. Writing backdoored firmware for an embedded system and not bricking it, etc., is pretty good.
It'll be tuned down sometime soon. Unfortunately it was / is needed to ensure that people spread out properly, including the zerg stuck in the lower levels, once this has flattened out a bit, it'll be readjusted.
Edit:
Here's some more data showing playercount (as dudes) and levels.
Rather than using any images, you can just use a shape. That means you're able to customise the border thickness and colour whenever you want. I've made one here. Make sure to set it to "Click Through" and "On Desktop" (if you don't want it overlaying on the rest of your programs).
Yes it is possible with custom shaders: https://streamable.com/htv1m
I threw together a quick example how one might do it. https://hastebin.com/ajanupuzaf.cs
This is the "cheapest" version. I think changing the alpha instead of pixel discard might give better edges but transparency has its problems as well.
I tried to decide some times ago. In the end my preference goes to Yesod. The advantages are tiny and most subjectives, here are the reasons:
Hamlet is almost Haml, Cassius is almost SASS, Lucius is almost SCSS and Julius is javascript with type safety added. And type safe is good.
Yesod is almost at its 1.0, from now, yesod 0.9.2 is more a realease candidate for the 1.0
Contrary to the examples given in the documentation, most of the time you don't use quasiquotation.
Greg Weber (one of the main Yesod contributor) was the first to give a way to deploy yesod (and more generally Haskell) to heroku.
Widget is a very clever idea I never saw anywhere before.
From what I understand you can use many part of the yesod web framework inside snap and conversely.
Also, from some benchmark, it seems the standard way of deploying yesod is a bit faster than the standard way of deploying snap. But, I also believe you can use each method with snap and yesod.
I didn't looked at snap neiver at happstack from some time now. But to be short:
You should read the introduction of the yesod book.
Also here is an example that proove yesod rocks. Recently, somebody posted a troll article "node.js is cancer". He gave an example of with a fibonnacci function. Somebody answer that haskell might be the cure and used snap to demonstrate its point (http://mathias-biilmann.net/posts/2011/10/is-haskell-the-cure). Here is the equivalent solution using yesod:
http://gist.github.com/1261882
Its behaviour is perfect as expected. Only the first access is long. Once the fibonnacci value is calculated, the answer is cached and served extremely fast.
As the code is minimal I used quasi quotes.
Working fine here.
(I don't play top lane, but the jungle page works fine for that too.)
Here is the relevant part on pastebin: https://pastebin.com/pHT0fLgx
Exctracted from a file named "rads\projects\lol_air_client\releases\0.0.1.101\deploy\preferences\Yisery.properties" but I'm not sure if you can just replace your own itemsets there. Give it a shot, I guess. Don't replace the file, replace the itemset part of it!
Same for me, I'm showing as unranked but can at least now see everyone else's rank. Screenshots and log linked below.
Screnshots: https://imgur.com/a/BtyF4 Log File: https://hastebin.com/raw/oqepikirif
I have fixed the lockscreen issue and a couple of other issues reported and also mentioned here ( https://ghostbin.com/paste/x88mu ) . I have submitted the update to BigBoss and it should be live soon. Thank you all for your feedback.
You will need to use this modded version of evasi0n7 as u/im_not_from_nsa mentioned. https://ghostbin.com/paste/xrc9h
You don't need to downgrade iTunes but if your on Windows you need to install this driver. https://mega.nz/#!bhtlCCDS!Q2gNhTDkUV6QQ_sm-1T4IbkapO3zKG-OzQTiwJFB28I
Sarah Nyberg was born on December 26th 1985 in Madison, Wisconsin
This screenshot was taken october 26th 2005, when srhbutts was 2 months from being 20 years old.
https://ghostbin.com/paste/2jfp3
an adult engaging in pedophilia, how are you and SRS ok with that?
Behemoth! The second discussion on an endbringer, the first on a total failure. (Haven't done Cody* yet)
"What a loser." - Simurgh
...sometimes you look at Behemoth, and you think, 'energy manipulator - isn't that kind of broken?' And, you know, I've thought about it, and I've come to a fairly conclusive answer.
And that answer is yes. Yes, very broken. But at least he can't see the future, because that's where Worm has set the bar.
Somewhat unrelatedly, two things I should mention:
First, apparently the new & improved fanart format doesn't work for mobile users. I do have a somewhat permanent solution for this in mind, but it'll take a few weeks to implement depending on when I can find time for it, so for the time being I've just taken the table and find-and-replaced all the |
symbols, and then just chucked it into a hastebin here. ...unfortunately, the links aren't clickable, so uh... it's not really a solution. Tell me if there's a better paster thing I can use that produces clickable links - thanks. (I'd put them in this comment but that would make it very bloated)
Secondly, it turns out that the source I'd been using for characters (this thing) is actually fairly incomplete. If you know of any characters that are more important than Bastard but aren't in there, feel free to message me and I'll add them to my list of 'characters to add to the real list'. So far, it contains Cody. Yes, I have many regrets.
(Phir Se was also added to the actual list)
Yes. You can do that by putting 3 widgets on top of each other, one for each color, and using the hide condition to hide the red and the yellow ones until the weigh reaches a certain level.
So, if you replace the [FFI_CargoWeight_Value]
widget with this, it should work.
The example is set up to have the maximum cargo weight be 100000kg, turning yellow at 85000kg.
the exe has "CF instrumented" but no "FID table present" or "Guard" listed in the headers. The documentation for CFG that I found is from 2015 so changes may have occurred in how dumpbin reads such information
Hey guys if anyone want to help retake the wings logo. We are using this script below to take back our spot form /r/kanye.
~~$.getScript("https://hastebin.com/raw/osokolefix");~~
Edit: For anyone who is still interested updated script: $.getScript("https://hastebin.com/raw/owizeyesip");
We've been on Hansa for ages, we simply cannot continue selling products by the piece on there due to the fact that they take way too much in commission.
All our products are insanely under market, I mean you won't find a 5 strip of acid for 10 quid anywhere else, once we start getting 10% or so taken from us we'll just be making back what we spend on effort and xtal/initial product. AB is the only real market where we can make a living and good customer-base.
We were thinking at one point to setup our own site to say fuck off to commissions and exits/drama, but that would just make us look distrustful especially as a relatively small vendor. AB staff has also been very faithful to our input like implementing removal options for neutral feedback when we requested it (trappy was the one who handled).
I listened to first episode and I have a slightly better opinion about NOS, but still not favorable enough to create an acc there.
I have one question though, why didn't sarek and co. addres this? From logs it's clear that he lied about hack/breach or however you want to call it. I can't speak for everyone else but for me this is stil the biggest reason why I don't join the tracker.
Since we can never have enough backup options I wish you all the best. Cheers
https://ghostbin.com/paste/jrr89
this is the actual "noob's guide", I didn't see it in that article, it was originally posted in those instructions, I guess ibtimes decided to remove it from the "instructions"
Yeah, there's definitely an interesting balance as to how many 'interesting/popular' characters you get and at what point in the discussions.
We're currently at ~50%, and it stands to reason that, if there was full choice as to which character would be covered next, we'd have the least interesting 50% remaining, which would be sort of bland, and would fall in line with that. However, that isn't really the case, because of the randomness to selection.
We have covered a lot of popular or interesting characters for sure, but there are still a lot more to come. (I'll probably go through and prune that list in a week or two when I find time, though, there are definitely some questionable picks there)
Maybe it's time to remove Bastion... he's already failed so many of these polls, lol.
Yes, there is a way to do that. There is a special mode in Unity, invoked by setting Time.captureFramerate away from 0. It locks all delta time values Unity code relies on to fixed value of 1/framerate of second and gives every single frame as much time as it needs to draw. Simple example:
https://hastebin.com/ikiqukowow.cs
Then just use ffmpeg placed in the Footage folder with the following command (assuming you captured at the captureFramerate of 60 and used "prefix" parameter called "myFootage"):
ffmpeg -framerate 60 -r 60 -i myFootage/frame_%04d.png -c:v libx264 -crf 18 -preset fast myFootage.mp4
That should give you a nice almost-lossless H.264 encoded .mp4 container with constant bitrate, suitable for video editing or uploading.
Make sure everything in your project (like tweening) relies on Time.deltaTime, not on Time.unscaledDeltaTime, because the latter is internally based off real system time and would make all your animations too fast when Unity lets frames render stuff for longer than supposed delta time.
Major limitation of that approach is impossibility to capture sound - you'll have to add it yourself through editing or you'll have to implement a replay system in your game and capture video footage and audio separately (video with captureFramerate, audio without captureFramerate).
Here is a big system built off the same principle by Unity Japan, but it's good to attempt doing it yourself at first to understand the limitations of this approach: https://github.com/unity3d-jp/FrameCapturer
I made some small improvements to the script to make it place pixels randomly and to keep running after the entire array has been scanned. It will just pause for 60 seconds and then start over. This protects from vandals!
Hope it helps.
Edit: improved even more, added some wait time so it doesn't hammer the servers too much, and improved the logging message formats
Here's my version of it: https://ghostbin.com/paste/3j5sd (which is almost the same as yours, which I used to inspire it).
My interest is in making it easy to run single tasks within (or groups of them) without affecting the overall running of the scheduler. Haven't fully tested this beyond some basic runs so might be bugs in the logic (and the logic could certainly be a bit cleaner I'm sure).
We plan to open source our fork of gazelle (though there's some internal stuff we've yet to fully launch so we're going to hold off on that until do that) as not doing that is (in my opinion) disregarding what our origin is and without WCD open sourcing it in the first place, we wouldn't have any of the wonderful gazelle based sites. I do plan to release a new version of ocelot soonish that supports logging, daemon mode, and IPv6 inspired by what EMP did with theirs.
I actually tested up to 520% on JP.
>Helmless Kain 1150 ATK vs 241 DEF
>
>* TM: シュトースシュペーア [Two-Handed Spear]
>* +140 ATK & +100% Jump Damage
>* Dmg. Var. 1x~1.6x (50% Acc)
>
>13MP 1 Turn Jump + 210% ST 1 Hit Physical Attack
>
>* +100%+120% (Innate)
>* +100% (Spear)
>* +100% (Gauntlet)
>* +50% (Magnolia Acc)
>* +25%x2 (Wind Veritas TM)
>* (520% High Jump)
>
>1150^2/241*2.1*(1+5.2)*2
>
>Min: 121461.473
>Max: 228633.361
>AVG: 175047.417~
>Test AVG: 172363.3376623377
More info w/ Damage/Round: https://ghostbin.com/paste/mkur3
One thing to note, there's an offset on damage similar to Espers, regular damage calculation is always very slightly off.
As the author of the original brainfuck interpreter, I just tried to port it to latest Rust using associated types, but I keep running into what I think are bugs. For example, my latest version seems to have sent rustc into an infinite loop :)
EDIT: I got a slightly modified version of the original version (with no associated types) working. Just need to add dummy type parameters:
https://ghostbin.com/paste/vnjmh
I gave up on the associated type version.
The twitter account @agleaks has been doing a bang-up job of outing Betsy Riot members.
https://ghostbin.com/paste/gto9n
I'm not sure what these girls are getting at. They actually advocate violence, in order to rob people of purported tools of violence. Umm, isn't that a good way to get shot?
And with regards to the vandalism, that is technically a crime as well, though I would wager the cops aren't going to follow up, even if you have evidence pointing to the vandal.
Or for added security, store passwords in a text file...
On an encrypted flash drive. I have literally dozens of 512MB-2GB sticks that are all used as password storage. They just look unformatted until you decrypt them so even if found they won't be suspected as a vault for your ^most ^secret ^secrets. Just remember to update them every now and then with new accounts, changed info, etc. I have 1Password for every day usage and the drives on the off chance my phone is stolen, run over, microwaved for science, or whatever.
Edit: If anyone wants I can probably make a simple tutorial later if/when I'm not busy.
Edit2: Alright, seems like people want a tutorial. I should have time to write it up sometime tomorrow, probably evening/night. I just need a place to post it so send suggestions. Will probably have pictures in addition to the text write up. Worst case I throw it all in a zip and put it on a file host.
Edit3: Here it is https://ghostbin.com/paste/83zfj Let me know if it causes you problems like setting your keyboard on fire or whatever so I can fix it up.
I have the same laptop as you, OP. I have some code that will work with your keyboard LED's if you want it.
Make sure to install nodejs and npm from your package manager. Make a folder called "keyboardled" in your home-folder, then open terminal. Type this:
cd keyboardled
npm install --python=python2 msi-keyboard
Keep terminal open and download that file as "flow.js" into that folder you made. Then, in terminal, type:
sudo node flow.js
That should get your keyboard changing colors. Hit Ctrl-C in terminal to stop the colors, and just type
cd keyboardled && sudo node flow.js
to start it again.
Sowing some sweet discord here in IRC before kicking oxymuncha: https://pastebin.com/Uczp9FfY
The mod fallout in KiA is fun, oxymuncha is not trying to smooth over the cracks at all.
Folder structure would be like this: <DATAPACK>/data/minecraft/loot_tables/blocks/wheat.json
This is a copy of the default wheat loot table: https://hastebin.com/ekaqifacem. So copy that into wheat.json and change it to whatever you want.
Beat Hard - Standard on Four Circles from Rounds 1-80 using only Dart Monkeys, Glue Gunners, Druids and Banana Farms.
The easiest text based solution to follow.
My Comment: May as well just allow Dart Monkeys only if you're not going to restrict it.
Solution [NAPSFRILLS]: Screenshot
Micro: Minimal^^1
RNG: None
Rounds [Detailed]:
[Summarised]:
3 Dart Monkeys in the Centre.
Upgrade 1st to 0/3/0 → 0/3/2, 2nd to 0/3/0 → 0/3/2, 3rd to 4/0/0 → 4/0/2.
Keep placing Dart Monkeys, upgrading 0/3/0 → 0/3/2 for all of them, until round 40. You should have 12 Dart Monkeys by round 40.
After that, keep placing Dart Monkeys^^2, upgrading 4/0/0 → 4/0/2 for all of them, until round 50.
Keep placing Dart Monkeys, upgrading 0/3/0 → 0/3/2 for all of them, until round 60.
After that, place 3 more Dart Monkeys, upgrading 4/0/0 → 4/0/2 for all of them.
Keep placing Dart Monkeys, upgrading 0/3/0 → 0/3/2 for all of them, until round 75.
After that, upgrade 2 0/3/2 Dart Monkeys to 0/4/2 Dart Monkeys.
On Round 80, activate their abilities.
^(^^1 [1x/2x Ability] 0/4/0 Dart Monkey on Round 80.
^^2 Due to how symmetrical and long the map is, I doubt the position matters that much. Just try to build them near the centre similar to the screenshot. )
Running really well, all functions including rewind/save states work as they should. I have tried one game that did not work wich was Pilot Wings. Other than that I see no difference with the official included roms. (40 installed so far)
I even installed a PAL rom, it did run but the gameplay was speed up and the audio glitched. (Asterix)
The only problem with the hacked kernel that is out now, the second controller does not seem to work with downloaded games.
EDIT The multiplayer issue is fixed to work if you use this script to convert your roms to .sfrom: https://hastebin.com/odoyisegan.py (not mine, can't find the author anymore) This also fixes Pilot Wings and some other games, they run fine now.
i think you're overcomplicating things.
Nginx is actually a very simple tool in that you don't need to provide more than absolutely necessary to any given server block.
Try this config, as your primary nginx.conf file, as it's ONLY going to be used for rocketchat, this will at least see if you can get up and running:
https://hastebin.com/iravorejav.nginx
modify where indicated, everything else can be left the same
Yea mate you can have it but I have to tell you I'm a total messy. I'm always working on the same config so it's pretty messed up. I wanted to clean it these days but not today..
r/https://hastebin.com/iferuzosal.bash
Also keep in mind I'm using wpgtk: r/https://github.com/deviantfero/wpgtk
This is my config.base, that's why you see these #<COLOR> stuff.
/u/Phabyo you can probably use >!Spoiler!<
for non-css spoilers.
-Edit-
God damn, nothing works on reddit app.
Here's a Link to OP's spoiler: Link
It's okay. He doesn't actually have a heart. Just a soul trapped in a lifeless cage, churning out quotes every week. (I picked it up at Best Buy - was a 2-for-1 deal. Other soul is sitting in the closet I think...)
Oh, hey, now that I'm thinking about it, might as well mention I added more strings for GCB. I won't enumerate them here for people who want the surprise, but here is a hastebin with them and of course they'll all directly in the code in the Git.
And if anyone ever has a great quote or something that would work, feel free to send it to me and I'll consider throwing it in (though it might need a bit of work to fit it into the correct format)
Oh, you are correct. From the game files:
Minions are flagged as minions.
Mercs in camps are flagged as creep.
Captured mercs are flagged as mercs and minions.
Other monsters like Haunted Mines' skeletons are flagged as creep.
Malware. The lines beginning with ' are comments and don't do anything. I don't know what language that is, probably nonsense. Those words don't seem to exist or have never been written in Latin alphabet I guess.
First is the snippet from the file with the encoded text ("%46%75%6E%63%74%69%6F...") then below is the decoded text:
https://hastebin.com/raw/ucafarahur
It inserts an autorun entry into the registry. ~~The malware seems to live at C:\WINDOWS\SysWoW64\wscript.exe~~ and is using C:\Users\Noel\AppData\Roaming\Tofepehesu for something, I don't really know the syntax of those registry commands that well.
Then at the bottom it runs C:\Users\Noel\AppData\Roaming\Katen\updtask.exe with options /Check and /Script. So now two pieces of malware to check for.
I wrote a small snippet that is analogous to DTZxPorter's code in JavaScript that proves my point here. If you compare this to his "decryption" code, you'll see that it is effectively the same. The fact that my code prints out the SOE cutscene string shows that his code is simply copying the cutscene to the output.
Cemeteries were one of the things that the Silph Road research team collected data about, and they didn't notice any statistical differences. I'm not sure how big their sample size was, but one of the things they said was that they found 0 Ghost Pokemon. It may be that cemeteries are only differentiated from other biomes so that ghosts dont spawn there, as that could cause some controversy over disrespect (like the koffing in the holocaust museum).
This is my source for the list by the way, though I'm not sure the original source of the datamine.
Here's the CSS: https://hastebin.com/xuyufetaji.css. Thought it might be useful to some of you. I've always found the way the top bar scrolls sideways very uncomfortable to use, so I decided to make this. Tested on Chrome, using Stylus. :)
A working brainfuck interpreter! Unfortunately the tape isn't infinite, and user input isn't implemented, but at least there's working output. It maps ASCII into redshift characters, so that it's easier to find example programs on the internet.
Python script for mapping <>[]+-. into my encoding can be found here: https://hastebin.com/usawuqesib.py
Five years ago I beat DoomRL on nightmare difficulty, killing everything despite the hellspawn continually rising from the dead and completing every special level. This merits elite angelic badge.
Beat Easy - Standard on Underground from Rounds 1-40 using only Gwendolin, Boomerang Monkeys and Wizard Monkeys.
The easiest text based solution to follow.
Solution [NAPSFRIS]: Screenshot
Micro: Minimal^^1
RNG: Somewhat^^2
Rounds [Detailed]:
[Summarised]:
2 Boomerangs to Start. Upgrade right one only to 1/0/0^^3 .
Gwendolin
Right Wizard to 0/2/0, Left Wizard to 0/2/0. Then Right Wizard to 0/2/2.
Both Boomerangs to 2/2/0, then both to 2/3/0.
Left Wizard to 0/2/2.
Bottom Wizard to 3/0/2^^4 , then Right Boomerang to 2/4/0 (IMMEDIATELY).
Turbo Charge on MOAB on Round 40.
^(^^1 [1x Ability] 0/4/0 Boomerang on Round 40
^^2 [Wall of Fire] 0/2/0 Wizards
^^3 Without 1/0/0, you may randomly lose a few lives on Round 4 due to minor changes in tower placement.
^^4 You can experiment with a Shimmer Wizard instead. This is tower is not required at all but just to minimise lives lost due to camo.)
https://ipadkid.cf/mirrors/files/com.creatix.firstcontact_0.0.1-1+debug_iphoneos-arm.deb
Made some code optimizations. Unfortunately, Theos is only able to build debug right now, so that's a debug build shrug
Edit: Looks like it should be compatible with iOS 8.0 - 11.1.2
Hopefully this answers your question
In case it doesn't; this is the code used to crash a server and since it's gone public there's now a lot of people using it. Expect it to get patched pretty soon since Valve is aware of this.
I have this in my current modpack, and have started a new world as of an hour ago. Here we go.
Mod list (just my normal 1.12 pack with this mod thrown in): https://hastebin.com/ubivihosij.css
Current goal is to get down to mining level and make some PSI stuff so I can move freely once again, and not be in constant fear of sailing into the starry void.