I got permabanned from GameFAQs for derailing a COD4 thread with a detailed post about sex with dolphins.
Link: [link] (I'm Necrid21)
And then your portable radio started to emit static and you died of heart attack and then woke up in a shady diner, welcomed by a female police officer?
To anyone interested: I heartily recommend reading Silent Hill entry on GameFaqs. It's amazing how detailed the plot and characters are.
I am one of those people who wrote a FAQ (shameless plug here). It wasn't a full walkthrough, but it still covered a lot of ground for a game that is pretty huge.
My reasons for writing it were varied. At the time, I was really into the game and frequently posted on the DQVIII message board on GameFAQs. There was no "Boss FAQ" available yet, which is unusual for a popular JRPG, so I took it upon myself to write one. If you look at the version history, you'll see that it took about a month to write the bulk of the content. Oh, the free time you have when you're in high school... :)
To this day, I still get an occasional e-mail about the guide - usually it's a question about the game, but sometimes it's just to thank me for my work. The FAQ has over 190k hits to date (GameFAQs has a "stats" page that contributors can view). So basically, I wrote it because a) I loved the game, b) there was a need, c) I like to write, and d) I had the time.
Pokemon wasn't released outside of Japan until 1998 and doesn't really fit with all those US version games from 1996.
It was technically part of "1996 in gaming" but not for the crowd this picture was intended for.
I've completed the original Final Fantasy on an NES using a single White Mage. 200+ resets in the Marsh Cave.
Edit for those who don't believe me: I can't really prove this, but back in the day there was a community on gamefaqs.com that was dedicated to completing unpromoted solo character challenges. They did it before me, I just kinda copied their methods. With save states it isn't too hard - just save frequently and run from most battles, manipulating the RNG.
Doing it on an NES is just very time consuming, but again not hard. White mages get a very very important spell: RUSE. This lets them raise their evasion to the point at which mobs can't even hit them. This even goes for bosses. RUSE stacks cumulatively, so it often takes 3 casts to get the effect. Most random encounters can be escaped, and with 99 potions you don't have much trouble healing up.
Once you get the Bane Sword, you can just use it on pretty much anything, even the final boss, thanks to some shoddy programming. Although a White Mage can't use it (you have to get promoted first), you can also stack the FEAR spell on the final boss to very comical effect! [link]
See: [link] if you want to try for yourself.
This is a simple infographic of the Pokemon XY Legendary values tier for the Global Trade Station.There has been some questions of the values of the current legendaries as players are trying to finish their dex or chain trading to complete it. It is not a definitive guide as you can get lucky in trading at the right time!
You can not trade certain "Special" Pokemon with ribbons through GTS - so stop asking for Mew, Celebi, Jirachi, Deoxys, Manaphy, Darkrai, Shaymin, Arceus, Victini, Keldeo, Meloetta, and Genesect - because it's not circulating through the trade economy and just clogs up the GTS.
More on Lagoon's PokeBank Trading Guide.
If anyone is curious, this is me. I've been on Reddit for about three years but never made an account until now. If anyone has any questions I'd be happy to answer them, or do a separate post for it. I have to go back to work until about 4 EST, but after that, anything goes.
Also this explains why i have a shitton of friend requests on Facebook from total strangers.
also blurtex33 is not me
If anyone has any questions I'll answer them here:
For anyone new to the Monster Hunter series or to this game specifically I have a shameless plug for you all:
I wrote this guide many years ago. I hope someone can make use of it after all this time.
Unless you are also the GameFAQs user Silver1717 then this list was blatantly stolen from them and no credit given. Not a big deal on stuff like this but still...
Credits (from list on x360 board on GameFAQs): BigBob, PlightedPersona, simonbelmont2 and Notchy44
Well, there was a poll on GameFAQs the other day.
It's pretty amazing that at least 12% of the voters were such fanboys that they said the data breach raises their opinion of Sony.
The real story: Nintendo had a contract with GameSpy, GameSpy was bought, and they've killed lots of matchmaking services already. Source
Has nothing to do with Nintendo's earnings nor their efforts to get you to buy a new console.
Soul trap, Jack of All Trades spell, and custom spell making in Balmora Mages Guild with Azuras star and Golden Saint souls. When you used a custom spell with fortify "attribute" and Soultrap for 3 seconds on self and looked at the ground when you casted it, the effects were permanent and stackable. I always used this to make a god character and then get Azuras star and Summon Golden Saint so I could constantly have a grand soul in a reusable soul gem, and then I would enchant an exquisite ring with Bound Longbow and Levitate for 6 points on self, constant effect. You were a god! You could fly, rain death from above, and were unbeatable. And that, is fuckin Morrowind.
Edit: I figured I would link to the guide I originally used to figure this out, in case anyone wants to try it and because the author deserves credit.
This will be my last table-y submission to /r/wiiu for a bit, I think everyones probably had enough by now.
The source I found for this is WayoshiM, who made this table which I found here through the magic of google.
I retyped his table in google docs and made it pretty (well, pretty-ish. I'm no designer) which can be found here. Personally I think it's easier to view as a google doc rather than a imgur link, but for people browsing with phones and stuff it's nice to have a simple PNG to view.
If you see any mistakes in it (there will be mistakes) let me know and I'll fix them when I have some free time. :)
Here is a thread from way back when with people discussing/reacting to the Brawl CoroCoro issue:
And here is a current thread on GameFAQs where people are discussing what to expect from this next CoroCoro:
Edit: I've also seen other posts here on r/smashbros with people saying the same kinds of things
This is the sort of game you're supposed to work at in small spurts, going as far as you can and then walking away when you get frustrated. You often find you've had an epiphany when you return much later, and you continue on with a great sense of satisfaction until you run into the next hurdle. If that description sounds moronic or totally unenjoyable, this probably isn't the game for you.
But some of the solutions are obscenely obscure, so if you do take on the challenge and absolutely must cheat in order to continue there are many FAQs available. Here's one for reference, but use it sparingly!
I'd just like to say that I was the first person ever to discover the hidden ending on Mario Kart 64 (at least on GameFAQs).
Cool story bro, I know.
Apparently the eeveelutions, Pikachu, Pancham, Hydreigon, Ninetales, Emolga, Riolu, Tyrogue, Ninetales though the third source contradicted this, Froakie, Mawile, Lucario, all do it and Tyrunt and Torchic do it with their heads.
Bulbapedia says you need to have 5 hearts of affection, ~~but in the third source someone seems to claim they performed it with 2.~~ My Hydreigon with 3 hearts wouldn't do it, so it seems you need 5 hearts.
Sources: Bulbapedia, Game Faqs thread, Another Game Faqs thread.
I wish there was a complete list of what pokemon will do it, this is really cool.
Edit: Gengar won't do it :( It seems to be mostly canine like pokemon, and some random things like Hydreigon.
People say that Apple checks it, but haven't actually heard from anyone that they got their app rejected it because of it. It's always a possibility, of course, but it's a pretty standard practice and I haven't actually talked to anyone who has gotten pinged for it.
Edit: Honestly unsure why this is getting downvoted. Many apps in the top free and top grossing lists have this requirement set in their app manifest and don't actually have a feature that requires the camera.
Plants vs Zombies 2, which was also a pretty huge game, has this requirement and doesn't have any features that make use of the camera.
Download and install the following GFWL update [link]
Change properties of 2 DS files "Darksouls" and "Data" to compatibility mode "Windows 7" and "Run as administrator"
Prepare to die
I had the same issue when I built my new PC and remember doing similar steps to what he posted there. Hopefully this helps you resolve that issue.
~~Someone else mentioned this idea somewhere, I forgot but~~ it's somewhere along the lines of
> Someone who committed a hit-and-run in a rural town and ran away. His S. Link will be about him dealing with his guilt over the incident.
[spoiler](/s "If you know what I mean.")
EDIT: I found where it's from, it was from GameFAQs.
For those of you that don't know, this post is a reference to this thread on the GameFAQs SSBM message board, which reached the maximum of 500 posts despite a similarly contentless OP.
The reason that it looks like the quality is low is because he was in the Whiterun instance while being outside it and it would be a real waste of resources to do high quality on something that you will only be able to occasionally spot from inside Whiterun.
I've seen people coming across Whiterun being filled with water several times before.
Someone on the BSN did some internet detective work:
Time for some e-detective investigation.
I think I managed to find the user posting that stuff.
A user on GameFaq called "Chickenhawked" said once that he was a "virtual lightning technician" and had been working with companies like SquareSoft, Bioware and Blizzard.
His style of posting is similar to the supposed leaker.
Here he states that he's a lighting technician and brags about it a bit.
Here he writes about having worked with Bioware/Blizzard and so on.
He also managed to spell "lighting" wrong once, which makes me more suspicious.
So either this is a top notch elite troll. Or an actual worker.
This game is like the video game version of being high off your ass, where it's like all of your experiences are a film reel that someone has cut into frames and you're unable to discern any kind of causality or order from one frame to the next. Hooray, you found this talking bear's lost lantern! Now, the next quest in the chain... plant some cabbages and fight the dwarf king! I'm just... I don't know how to describe it.
A lot of the SaGa games are like this for me too, even the "final fantasy legend" ones. Of them, I think saga frontier 2 is probably the least insane, but I'm convinced that most of this series was created under the influence of bath salts.
bonus: Here's a picture of you getting a barrel in your soul from the guy with a puzzle piece for a face in the mumbling bear town.
bonus bonus: Here's a faq that explains the dudbear language. Tell me this is not made by a crazy person. And yes, every dudbear in the game only speaks dudbear. They <em>never</em> speak a lick of english.
FFVII's random number generator is fairly simplistic, and we understand enough about it to be able to manipulate it. If you do everything in a specific order, you can abuse that knowledge to get the golden chocobo in one try without any of the racing or other superfluous grindy stuff. So there is a way around breeding, and I fully advocate using it. Link
From the looks of it, it seems like gamefaqs.com. Basically, the demographic is all kind of gamers, however, I bet the demographic would be teenagers/ adults when these poles took place, since having a computer around the early 2000's was not too common, making children who love Pokémon not have participation in these polls.
Just chipping in to say that I actually PRINTED the script to Final Fantasy Tactics. That's how fucking good it is. The thing is, the plot is so complex that you lose track of it in the amazing mechanics of the game. I didn't get all its beauty and depth until I sat down and read the script from beginning to end.
Wont you join me on a search for the "Truth"?
Here it is: [link]
Go on, click it. You know you want to.
EDIT: THE SOURCE
I am sick to death of people saying steam does the exact same thing, it does not, it scans its own folder and asks you before hand if it wants to scan anything more.
Origin on the other hand scans your ENTIRE appdata folder every time it starts up. The best way around this is to sandbox origin so it can only scan its own folders.
EDIT: Memory is coming back to me, its the programdata folder.
I really don't know why you are saying this without explanation? Was it patched afterwards? Is there a video showing how? You cannot close doors slowly in Outlast. Please tell me how you can. It is simply a fact that Outlast did not let you close doors quietly when it came out. I can't attest for the DLC or any patches afterwards.
Edit: Why the fuck are there people saying this? Can you tell me how? I don't even care about being right, I have the DLC and I havent played it yet and it would be nice to know how to close the doors slowly.
Ok guys. I posted this question on the GameFAQs LoL Board, and they did the test for me: [link] [link]
So it does reduce his Q's damage, 80+(0.6) turns in to 80+(-80). He did 0 damage, but it didn't heal them.
You get 100 extra "bonus" points on your SeeD Exam score if you beat the X-ATM092, but then you lose some points in other categories as explained in this guide.
God I love FFVIII - such an underrated game that receives so much shit talk from the die-hard VII and IX fans.
I just looked it up. I was wrong it was disk 1 and it gave you: Smiley (DN/???)
It looked like the dinosaur from Toy Story Kinda.
This is the guide I remember using: [link]
GameFAQs lists over thirty-two thousand games for the PC, not even including games released for other operating systems (stuff like the C64, Amiga, C128, DOS, etc are all considered separate platforms).
EDIT: For reference. The XB1 is listed at just over three hundred and the PS4 is listed at about three hundred fifty.
In New Leaf, you have to talk them out of moving in the four days before they pack up. Once they're in boxes, you can have someone else visit your town and "adopt" them, but you can't keep them.
If you want the villager back, you then have to cycle.
So make sure you talk to your villagers every day to hear about who is moving.
My favorite game by far is Final Fantasy IV. I've written guides for the older version of the game and for the newer DS 3d release. I could never get tired of playing through this game again and have it every console/handheld possible, even the wonderswan (which I bought just for ff4).
As for Top 10s, I really like the ones that you can tell the writer put a lot of thought into, like this one more than the ones that are easier to write like "Top 10 SNES games" or something like that. I really want to put more focus on Top 10s and have a few plans to make them more interesting and fun.
That's most of the world bosses and datacrons on Empire/shared side.
This one is just datacrons for both sides, if you were interested in that:
The soul memory cap is 15m, this is something I've done extensive testing on. Someone who is 15m can summon and be summoned by 500m, invade or be invaded by, etc.
The calculators are completely wrong, SM uses a tier-based system. More information on one of my testing projects here-
This is not true. It is illegal. The law allows you to make a personal backup of a digital item you own, but this backup must be made by you, you cannot get someone else's backup. Yes this sucks, and doesn't make much sense, but the law is the law regardless of whether we like it. Some sources: Source 1 Source 2
Edit: I should note I am talking about US law.
heres a tip i learned to get more villagers without streetpass
but it requires that you haven't gotten the second villager
credit goes to super_yoshi over on gamefaqs bravely default forum
- Make sure to turn off autosave just in case
- After finishing the third quest the 2nd worker becomes available to grab
- Save the game at the adventurer (guy in red)
- Talk to the guy between the magic & sword shop (check Norende to see if you get the extra villager)
- Now talk to the adventurer (guy in red) and don't actually save instead go to title screen
- Go back and talk to the guy between the magic & sword shop (if done correctly should have 3 total villagers)
- Rinse and repeat till you get the 20 villagers or however many you want
Edit Heres the link
His Star Ocean 2 guide is 32,000 lines and ~250,000 words.
And it end with this...
>Note: This document is a complete rewrite of a guide I did almost two years
ago. It retains virtually none of the original content whatsoever.
Based on the sum of the file sizes, his current count is ~2.5 million words, about twice the entire Harry Potter series.
Since I'm mostly seeing Tony Hawk and Guitar Hero brought up, I just want to take this time to mention that Neversoft made this Spider-Man game too. It was great.
I prefer the indigo Gamecube because it was the original color. Here is a popularity contest for best Gamecube game. My picks in no particular order (I wanna do more than 10 but I'll abide by the rules):
Yes, but they're owned by Gamespot now and Gamespot goes so far as to show a copy of the site on their own site in their own colors so it looks like two sites to Google. I was really mad when the site got sold, now the polls (which at one time were interesting) are nothing more then marketing research.
Yup, you'll need 50 stickers to use the background feature. There's a few sites that have found all the ar codes.
Apparently you can use a slider scale with 90 stickers and a stopwatch with 150 stickers (source), but I don't think it's possible to get that many stickers yet.
You're lying. This is an FAQ that lists the HP of and damage taken from Link's various weapons for every enemy in A Link to the Past.
The relevant enemy is number 106. It takes a damage value of 251 from weapon class 0, the boomerang. That value translates to a short stun with no damage. Even if it did the minimum amount of damage, the enemy has 16 HP, so it would only take 16 boomerang hits to defeat the enemy. Damage class 1, the basic sword, does 2 damage to him, so that's 8 hits with the standard sword.
> What it lacked most was a story
I strongly suggest you read this if you think Demon's lacked story. I personally think it's even more interesting than Dark Souls.
EuroGamer says it's 1080. Could be misinformed tho. GameFAQ people also seem to think its 1080p apparently from this thread, though once again, no official announcement from what I can tell.
A poster over on Gamefaqs has found that there will be a "sage" weapon category, and found a bunch of new weapon parts. Personally, I'm looking forward to THE CHOPPER!
Edited to remove talk of a new currency for now
It's not a single quote, but the conversation in SH2 between James and Angela in the burning staircase always makes me feel uneasy and extremely sympathetic towards Angela's dark plight. I find it also effectively illustrates the power of Silent Hill to warp perception of the damned:
Angela: No. Don’t pity me. I’m not worth it....
The tone of Angela’s voice suddenly changes.
Angela: Or maybe you think you can save me? Will you love me? Take care of me? Heal all my pain?
James doesn’t respond.
Angela: That’s what I thought. James. Give me back that knife.
Angela reaches her hand out towards James.
James: No... I, I won’t.
Angela: Saving it for yourself?
Angela begins to walk up the fiery staircase.
James: Me? No... I’d never kill myself.... It’s hot as hell in here.
Angela: You see it too? For me, it’s always like this.
From GameFAQs.com's SH2 Game Script.
EDIT: I just wanted to add, the way James contemplates suicide with the knife for a second eerily echoes the In Water ending.
Well, it seems like CODE TALKER (love the codename, btw, very MG and MG:SS) is related to the Navajo Code Talkers that worked for the Allies during WW2. Who else do we know thats WW2 related? The Boss, Zero and technically Ocelot (having been born on D-Day).
Other than that, we don't know anything about him. Didn't Kojima once say there was a character over 100 years old in TPP? Maybe he was part of the Wisemans Commity (the people who proceeded The Philosophers).
I don't even know where to begin on "Those who don't exist". Besides Young Mantis, I'm stumped.
Edit: Here's an old discussion that talks about the 100 years old man, whom we saw getting modeld. Now we know his name is CODE TALKER
Edit2: Here's another site that backs up my claim that Code Talker is over 100 years old. I'm still looking for the video.
Edit3: Found it!
The uh "Translator" leak. I'm honestly really hoping for this one instead of the Gematsu leak.
Edit: Ah well he's hit and miss. But he called a couple things.
> I did that google search for "child support suicide" and this was the first hit I got: another forum where people were talking about a guy who committed suicide because, in part, child support was an unbearable burden: [link]
> The following are some of the responses that sound just like something that would be said from a lot of feminists:
You're holding feminists as a whole response for what a few people on gamefaqs.com said? What the fuck?
Found a great answer on a forum
"...it's the league average percentage of free throws that take up a possession that some statisticians calculated a while ago and have stuck with ever since. Free throws such as from technical fouls and And-1s do not take up a possession so TS% tries to account for this.
The problem is TS% can't tell the difference between the following two scenarios:
Scenario A: LeBron makes a layup, is fouled and makes the free throw. On the next possession, LeBron dunks it, is fouled, and makes the free throw. He scored 6 points on two possessions.
Scenario B: LeBron makes a layup. On the next possession, LeBron dunks it. On the next possession, LeBron is fouled and goes to the line for two free throws and makes them both. He scored 6 points on three possessions.
In both scenarios, LeBron made 2 FGA and 2 FTA. But he used one more possession to do so in B. TS% doesn't account for this and it penalizes LeBron in Scenario A.
LeBron has been at or near the top of the league in And-1s every year so his TS% is actually lower than what his true TS% would be if they used his PBP data. In other words, LeBron's TS% formula should be using less than 0.44 because he gets so many And-1s and uses fewer possessions to score his points than the league average."
Chaining is using the pokeradar in DPPt to chain together the shaking grass to increase the chance of finding a shiny.
Here is a guide [link]
Also a quick search on youtube will give some guides if you don't want to read.
> “There’s no point in releasing DLC a year after your game comes out when most people have already sold it back to Gamestop three times. So, that means getting it out early. That means day one DLC.”
I wasn't aware most gamers sold their games back. This must also include PC users as well.
Did you see the poll about age on gamefaqs?
A large percentage are just plain kids; kids, teenagers and young adults generally lack life experience and are often impulsive.
Perhaps we could take an age poll of r/games?
Braid had so much depth that it blew my mind. There are little intricacies in it that help tell the story.
Mind blowing example:
["First of all, the flags are flying the wrong way. They are flying towards the right, while Mario's flag flew towards the left.
There is significance to this. From a 2D, horizontal perspective, a flag
blowing in the wind to the right implies moving backwards or retreating. This is the same reason why US Army flag patches worn on the right shoulder are reversed; the flag appears to be blowing towards the soldier's back which implies moving forward or advancing. This is a hint that you are playing the game in reverse."](/spoiler)
Reference for above spoiler:
It can affect stats actually. There are hidden stats on pokemon called IVs (individual values) that sit between 1 and 31 on each stat. Having a higher value on a stat means that pokemons actual stat will be higher overall. So the idea is you get a Ditto with high IVs in a stat you wanna boost on a different pokemon, breed them while the Ditto holds a Destiny Knot, then it's supposed to pass down some of those high IVs to the baby. This gamefaqs post sort of explains it.
Also there are Natures, which boost one of a pokemons stats by 10% while lowering another by 10%, meaning some natures are better for specific pokemon than others. So by collecting dittos (one with each available nature), giving it an Everstone and breeding it with the desired pokemon, you get a baby with the desired nature.
What you're referring to is the unique system in DW1 in which your name determines your stat progression. This here is a guide as to how it works.
Incorrect. Planescape: Torment contains a total of four unavoidable fights. The one most often mistakenly omitted, of these four, is the opening zombie, since it's so forgettable. The other three are boss encounters. One of these provides a dialogue option which serves as a potentially satisfying alternative, but ends the game at that point, making the large portion of the game which comes after uncompletable.
Qwinn and Skard name the other three here for anyone wanting the spoilers. Qwinn identifies an arguable (but less concrete) fifth.
I put together a conservation guide for Gamefaqs awhile back with some obsessive methods for retaining ammo. Hard to believe it's been like seven years.
Should probably knock out a Mechanic's FAQ if you're going to be going into that much detail.
Someone over on Gamefaqs has already done similar work with the child pairings.
Both Wikipedia and GameFAQs say it came out on the 19th, not the 17th. I should know, today (17th) is my birthday.
EDIT: Thanks for the birthday wishes, guys. :D
EDIT 2: Links:
GameFAQs page - Gamecube release.
GameFAQs page - Wii release.
From this thread.
[The guy helped a werewolf on a quest and received the ring as a reward, but he doesn't have the disease and thus can't transform. Crossing my fingers that the additional transformation is werebear.](/spoiler)
Am I really the only one who looked at the screenshots for clues and saw the Gamefaqs tab? I typed gamefaq "Come See Me To" into google and this came up! Like seriously? It's an anime porn game for pc. This has nothing to do with Baast. That's just fucking hilarious.
moral: exit out of your tabs before taking screenshots
Text transcripts of many videogames are available on the internet for purposes of translation/development/other screwy stuff. It's called a text dump, and OoT's is available here.
It looks like you're playing on an emulator - assuming you're actually playing it - there's a translation patch here! But I can't say how well it works and if it will work on the emulator, but I assume it's for emulators. :P
If you don't fancy that, there's a walkthrough that translates the game for you, that's here!
If you're not playing it, I'd recommend typing it out yourself (finding the appropriate Japanese characters), and translating it through Google. :)
Not sure why this is being downvoted. Consensus on GameFAQS forums is that if you play the demo first, you need to restart the game possibly the PS4. Problem may also be related to Ubisofts cloud game save.
I think its a black bar belonking to a king.
IIRC, this item name is a reference to the Phantasy Star video game. IN that game there also is a Monkey King Bar (the bar of the monkey king) and the BKB is a black version of that item.
Here's the explanation.
Basically, with a Destiny Knot there are 5 IVs passed down from the parents. If you have a 0/0/0/0/0/0 Pokemon and you know the IVs of the other Pokemon, it's easy to check what the IVs of the child are -- 5 will come from the parents. Assuming one of the parents is 0/0/0/0/0/0, that means that the child will have between 1 and 4 0 IVs.
Why is this useful?
As it turns out, the IVs passed down remain the same even if the parents are changed out. So if you know a child is going to inherit HP, Atk, and Def from the mom and SpD and Spe from the dad, you can go "back in time" (by reloading a save from before you made the egg) and find a dad with max SpD and Spe IVs and a mom (or a Ditto) with perfect IVs in HP, Atk, and Def. This will produce a kid with 5 perfect IVs (and one randomly generated).
You do need a parent Pokemon of the right species with the proper IVs in the proper places, but that's the most time-consuming bit. You can start with nothing and get a fantastic 5-IV Pokemon in an hour or so.
Here is a post from well known gameFAQs contributor AbsoluteSteve
At one point (no idea if it still does) the censor on GF would catch CheatCC as a banned word.
There will be RUFs, though.
This is what has traditionally been done in the past when the Porsche license wasn't available. Project Gotham and Gran Turismo have both done it, for instance:
I inevitably find myself disappointed by the selection, when I see the phrase 'worst games ever' applied to the systems I collect for. Most of the time, 'worst games ever' just means 'most famously bad games ever'.
Back to the Future and The Karate Kid aren't anywhere near the bottom of the list of worst NES games ever. They're just the most famous in the bottom fifty percent.
The worst games ever are the ones we don't talk about, because they're essentially unplayable. There were over 650 games released for the system.
But most of the time I see a 'worst NES games ever made' list, it picks from a subset: the fifty best known NES games ever made. The other 600, including the couple dozen or so among them which were basically broken fundamentally, but obscure in their awfulness, get put aside.
I just wish people would talk about the "world's most famous video game flops" when that's what they're listing. You seldom see a genuine atrocity like Dr. Jekyll and Mr. Hyde among the big names like Karate Kid and Back to the Future, when it comes to bad NES games.
I saw it on another thread on here, there was a link. I'll edit this post once I find it.
Found it! It was a post on the subreddit yesterday.
GameFAQs.com had all the cheats ... ever. Plus they ahd user reviews on which ones worked and which ones didn't, there was a rumored Timothy McVeigh cheat but that didn't work.
Stolen from /u/makanis547
There was a post that calculated the best retinues in the game before SoA. IIRC it went
1) English Longbow/Pikemen Formula: 2 divisions of pikemen for every 1 division of longbowmen, plus 1-2 extra pike divisions.
41% Pikemen, 59% archers. Force of 10,000 (10 defensive+4 longbow) will contain: 3000 pikemen 4000 archers 7000 men.
2) Scottish Pikemen/Heavy Infantry (can be Italian, but will be weaker) Formula: 3 divisions of Schiltrons/Pikes for every 1 division of shock. No leftovers. 75% pikemen, 20% heavy infantry, 5% archers. Force of 10000 will contain (reduced from 11700 points for even distribution): 3735 pikemen 996 heavy infantry 249 archers 4980 men
3) Greek Cataphracts Formula: All cataphracts. Anything else dilutes tactics. 40% horse archer, 60% heavy cavalry. A force of 10000 points would contain: 1800 heavy cavalry 1200 horse archers =3000 men.
EDIT: Found it. Changed the order of the retinues to be more accurate. [link]
I used this guy's numbers with huge success. I love playing England and Scotland, so a lot of the characters I make are either English or Scottish. I've had a 3000 man army completely decimate a 15,000 man army (though I took a lot of casualties, but still. 3000 vs 15000 and winning is good.)
IIRC, the way this game was coded, it's not really bullets being fired, but it's using Oblivion's Magika system and spells as bullets.
Probably glitched out at that remained from Oblivion
Edit: This backs me up in some aspects
I like the variety, but I hope this isn't another case of everything having secret stats.
I haven't got MK7 so I don't know how they handled it then but in MKWii there were character specific bonuses.
In Double Dash the kart stats aren't even correct a lot of the time to the point someone bothered to find out how the karts actually perform.
I really just want to be able to pick my favourite character without being at a disadvantage.
This is more a PSA to warn potential buyers, than anything else.
Basically FF6 has a gamebreaking freeze halfway through, it doesn't seem to matter what device you are using and it's always in the same place.
For more information:
Load up duke, activate noclip, and clip through a mirror. You will find that the map maker created a whole room behind the mirror.
Here is a guide on gamefaqs
Here are more guides with sample maps
I also found where this incorrect "quote" was taken from
BTW, from further reading, aparently they have modified how mirrors work in duke through different versions.
And you misread what I wrote. I did not say you could not make multiple floors, that is definately possible. What I'm saying is you could not see one floor ontop of another at the same time. IE, you could not see under a bridge and over a bridge at the same time.
GOLD MEDAL: My personal standard for shitty software was a 1991 video game called Conan the Cimmerian for DOS. I spent $50 of my hard-earned paycheck for that PoS back in the early 90's. You couldn't play the game for more than about 20 seconds without it freezing or crashing your computer. I literally never got it to work. And if memory serves, Electronics Boutique refused to give me a refund for it. Here are some screenshots. Mind you that I never experienced any of these before the program would freeze. (It was not a hardware issue either.)
SILVER MEDAL: Star Office. I was just reading another thread where some redditor was bitching about LibreOffice. Oh, if only he could have been around in darker times. Star Office was such a slow, bloated piece of junk that you would literally forget that you had started it by the time its spashscreen would load. A sandwich or two later and the actual word processor might be ready such that a poor soul could experience a clunkiest, slowest, buggiest, most feature-free software on earth.
BRONZE MEDAL: IE in just about every version.
HONORARY MENTIONS: Every program underlying automated operator systems. Most cheap embedded phone operating systems... Nokia in particular. Rule #1 if you want to design good software: test it by actually using it!
> DarkX85: I can confirm that the Black Star can trap lesser souls, trapped a skeever and a spider with it. Black is superior.
Seems that way if you trust DarkX85 on GameFAQs
Edit: DarkX85 was incorrect, if you decide to corrupt the star it can only hold black souls.
To be fair, you left out Epic Yarn which used the same box art for all regions, Kirby's smile still intact in the US. Most likely left that way because of the game's style though.
You mean like they made you play the game to unlock characters in previous Twisted Metal games? That's the thing your complaining about? It was(going from memory here) started in Twisted Metal 2, where you had to unlock certain characters such as Minion. Hell, it was one of the major "keep you playing" things in Twisted Metal: Black(where Axel was also a character you had to unlock). And it was also part of Twisted Metal: Head-on
But it wasn't pretentious, it was a critique on video game style. That's why everything seems like a bizarre Mario.
Also, the entire thing was created and funded by one person (He hired a guy for the artwork and music).
Finally, the story is absolutely the best part of the game. It seems like a simple story about a guy who's searching for a princess, revealing in the end that it's a guy who drove away his girlfriend turning out to be the real monster rather than the rescuer.
But WAIT, there's more.
The story is all a giant symbol for the creation of the atomic bomb. As the worlds progress, everything about them gets darker and this is especially apparent in the paintings. If you look closely you'll see cityscapes appearing to be facing destruction. There's a plot analysis here if you'd like to read more into it.
So in summary, Braid is a work of art from an untouched singular vision. It's the very definition of an indie game that made it big. The artwork is awesome in its surreal take on the common platformer, it bases itself around a unique gameplay mechanic, and the story is as simple and deep as they come.
You have to have a yellow icon and beat someone with a yellow icon. The replay system is like championship mode. You start with a gray icon. If you beat someone else with a gray icon, yours turns green. If you beat someone with a green icon, yours turns yellow. If you lose, you start over. Your grade is taken into account also. See these links for more details.
You may have to specify what you are looking for in this answer. Are you looking for games where you can hold a "realistic belief" that there are intentionally withheld but purposeful aspects of the story, or where there is an implication that more might exist, though it is not clear whether the author him/herself even knows?
In either event, the Half-Life series has tons of intentionally unanswered questions, with the lead character, Gordon, seemingly nothing but a pawn of much greater and much more threatening forces.
The two Team Ico games for the PS2 (Ico and Shadow of the Collossus) seem to be connected, but the history or reality of the supernatural forces present in the story are shrouded in mystery. This old Gamefaqs post is long but does a wonderful job interpolating hidden subtext in Ico.
The Legend of Zelda: Majora's Mask is deliberately esoteric, and is believed by many fans to have even deeper "hidden" storylines than the obvious questions (obvious like, what is that grassy field in the moon, who are the children, who or what was Majora?) There is the infamous "Link is Dead" theory which may be a stretch, but one of my favorites is the secret history of the Ikana people, summed up here.
I know there's a fine line between "hidden story" and "fan theory", but when decent evidence is presented as toward a greater "truth," its compelling to me.
One of the Chozo statues contains an Eye, which will scan you like this. Normally you can't ever see it, because the Eyes disappear once you gain Missiles. Hacking / glitching / Game Genieing / etc. can let you reach it before having those power ups.
edit: Link to a thread discussing this
The learning curve is not that big. You control a party of up to 6, and fight bad guys. However, it does use the AD&D 2.0 rules. If you are not familiar with at least some dnd rules that could be a hurdle, but it is not that big. Anyways, if you want to learn the rules quickly, or well enough to play the game, look at this gamefaq guide. If you are a really interested in the rules try purpleworm where you can read the books. Basically you don't have mana for wizards, you just cast spells that you prepare before hand, and which are split up into levels. AC is how hard you are to hit, the lower the better. THAC0 is better the lower it is, that is how easy it is to hit (To hit Armor Class 0, or what you would roll if they had 0 ac), you want your Attack higher, which lowers your Thac0.
It is sort of a difficult game to play itself though, so just save often, as fights and traps can be really unforgiving.
*edited thanks to robotrigger's correction.
Hey sweet. I wondered if anyone would ever compile these. I actually wrote a Mario Kart 7 kart-part calculator a while ago (I'm transferring domains, so it's down at the moment). I'd take the time to write a tennis one too, if people were interested?
EDIT: Well, at least 2 people want it, so that's enough for me! I'll begin throwing it together tomorrow after work and will post a link when it's done. I don't think it will take me very long to get it together. Also: you appear to get a bonus of some sort when you have a complete costume. I'll see if I can figure out what the bonus numbers would be for a set, but if anyone has a source on that, it would be helpful!
If you talk about PSX era JRPGs, most of them share similar random number generator fakes. They consist of a list of numbers (numbers from 0-255) and a pointer to a specific number. Specific actions and/or time would increase the position of the pointer by one or more fields, setting him to a new number. The new number is used to determine the outcome of events (random encounters, damages, minigames).
There is an elaborated reverse engineering of this for Final Fantasy 8 to basically break the rule spreading of the cardgame and make it quasi deterministic. It's an old thread but explains the issue very well:
If you are lazy you can jump ahead to page 21 where the real fun begins:
Interesting stuff for how old the game really is.
Seriously I could code that in 15 minutes.
Back in 2006 I followed a FAQ for Chrono Cross by this guy:
I wrote down all the mistakes/typos in the FAQ and emailed him when I finished the game.
The original Starfox featured photo-realistic versions of the characters on the box.
I always thought it was pretty weird that they did that, but hey, it's the Japanese. The real-life Arwings are pretty cool, though.
You can always use something that already works. If your game has a similar stat and item system almost every other RPG has, you can have a look at what Final Fantasy did, which is pretty well documented:
Truthfully, I've always preferred Major League Baseball ft. Ken Griffey Jr.
EDIT: a good value and purchase nonetheless.
Here's someone's transcription of the music, for you piano aficionados. Other sheet music from the game is in this thread.
Ice Ball against Noibat.
It hits for 721,899,048 points of damage in perfect conditions.
Don't fuck with the Shuck.
I don't know if I believe it, but there's one huge thing-
this is from a month back and it had a Wily Castle's stage on its 3DS list and we only JUST learned today that the stage will be on the 3DS game.
EDIT: Apparently this rumor was proven false in a gamefaqs thread a while back. [link]
I play this on and off, currently working my way through the 3rd story arc and the dreaded Rune Prana dungeon.
I'm always surprised that it doesn't have a huge following compared to something like Animal Crossing or Harvest Moon. It's an unequivocal improvement on both of them as far as I'm concerned.
My only complaint is that the intricacies of crafting are far, far deeper than the game implies on the surface, and there is little to no method for discovery of many of the crafting mechanics. They are also somewhat arbitrary and don't always make much sense. From items with very important hidden effects, to enormous stacking bonuses for upgrading using particular types of items (which ultimately renders the actual listed upgrade effects on most items totally irrelevant, since it is by far preferable to focus on unlocking the bonus instead) it's kind of a byzantine maze of hidden mechanics that is fun to figure out at first but ends up feeling unbalanced, and even somewhat inflexible.
Here's a good guide to all aspects of the game with many individual tips. There are definitely some spoilers there, but my problem is I don't see how you can possibly figure some of these things out without spoilers. So it's up to you whether you want to look at that or not.