This is a good idea, but you can take it further...
Download Karabiner Elements https://karabiner-elements.pqrs.org (it's freeware, though you can sponsor it). Then:
remap Caps Lock to Escape when you tap it, and Control when you hold it down.
remap Return to Return when tapped, Control when held down.
This makes using Vim (and even more, Emacs) so much easier as you never have to use the Control key on the RSI-Prime bottom left position ever again...
Karabiner can do an awful lot more, but it's worth it for the first two changes alone. It's the one of the first programs I put on any Mac -- they feel really relimited without it. It's really very well worth checking out.
HTH.
>I trust Razer to not have this bullshit implemented in Synapse
umm, they do. they may not track the order, but they definitely track the frequency. scroll down to Stats & Heatmap
Hmm. My entire immediate family are gamers and we all use Linux and gamepads to play all of our games. We've not had any issue with gamepads in many years (almost 10, I would say). Here are some of the ones that we use:
RetroLink N64 Classic Gamepad
We also have a bunch of no name brand ones for our basement gaming setup. They all work. Most of them are PS3 and NES knock offs from the dollar store.
All of my HTPCs are set up with 4 game controllers ready to go for all of the games we own on Steam, itch.io, GOG, Humble Bundle, Emulators, freeware and others. All of our gaming rigs have some controller on them with my main one having 2 on them at all times. Never used a XBOX controller before but I have ppl that I know on Linux using it and they use it without issue.
Most of my family is on Ubuntu Mate except for my lady that is on Fedora and my oldest kid who uses Manjaro and Ubuntu dual booted.
We also have the following programs installed:
Antimicro - This is game for games that were made with no controller support whatsoever - You can make it work with your gamepads by loading up the profiles. You can even bind them via .sh if you want.
SC Controller - This allows you to use your Steam controller without using Steam or having it installed at all. My kids use Steam but I'm more of a GOG/HB/itch.io gamer. We use this all the time to play all kinds of games and works excellently.
To clarify, the keyboard itself (as far as it's known) does not come with a firmware-level keylogger. The keylogger is included with a "cloud"-based driver that you can optionally install later, though it is included on a disc that comes with the keyboard, or obtained through their website.
The selling point of such driver is the ability to transfer your keyboard customizations (macros, lighting presets, rebindings) across different computers that also have the cloud driver installed. This trend of creating "cloud" drivers is not new. For example, Razer has their own cloud-based driver called Synapse which does the same function as advertised for this Chinese gaming keyboard's drivers. As it's to be expected, the drivers are proprietary.
In the case of the Chinese gaming keyboard, the data was sent in plain text to an Alibaba server:
>The data being sent—in plaintext, no less—has been identified as key presses. This should worry people who bought this keyboard, because that could include email addresses, logins, and even passwords they may have typed at one point or another.
Who knows if i.e. Razer's driver software also has a keylogger bundled that sends the keystrokes and other data using encryption, and to their own servers instead as to not raise any suspicion.
I'm surprised that no other instances have been found before now that this trend of "cloud" software is becoming bigger.
As a side example (and possibly totally unrelated), there was also this other incident showing how easy it is to snoop on wireless keyboards and mice.
Hey OP,
So, I'm kind of a lazy prick. I don't have any disabilities or things like that, just like to sit on my couch and use a controller. But, I don't care too much for the closed gardens that are the consoles.
First off, check out Kodi, http://kodi.tv/ - this will allow you create an interface on your computer that can run on the TV or your monitor and you can control it all with a gamepad once you get Xinput working. You'll have to put in a bit of work, but it's wonderful once you do.
Second off, I know a lot of folks recommend the free solution, but I don't think it has the same features. Pinnacle Game Profiler is a fantastic solution for what you're asking for - tbh. Stop dealing with twats, and just create a profile for it on this. It also can technically control the desktop if you set it up correctly. Though a bit odd, it does provide support for games like D3 and Marvel Heroes.
Third, you could take up modding and just create xinput support for your games yourself. That's a thing people do now too.
Freedom to play however you want is truth.
My old roommate had nerve damage and mainly liked to use a controller for gaming. (It was sometimes painful and/or difficult for him to use a mouse.)
There are programs that can allow you to rebind controls from one device to another. The two I know about are JoyToKey (free) and XPadder (USD$10).
I hope one of these two programs can help your brother's situation in some way.
Hi! Star Wars Gameplay Director here.
I have seen a lot of feedback about legacy controls during the beta and decided to add it to the main game, sorry for missing it out in the beta.
I hope everyone that wants/need the legacy controls still found a way to enjoy the beta!
A small image of the controls that are considered legacy (also added alternative to switch sticks): http://pinnaclegameprofiler.com/forum/attachment.php?attachmentid=6298&stc=1
Official website with demos included.
The virtual keyboard looks awesome! /u/majornelson we definitely need this to be implemented as an alternative XBOX keyboard... From my developer POV, this little feature would add many value without needing too much efforts.
Try asking at /r/disabledgamers as well. As for advice, I second the gamepad suggestion. There are programs like Antimicro that makes every key remap-able to the gamepad.
It actually works on Linux without installing anything, although it isn't picked up as an Xbox 360 controller. You can, however, use Antimicro to bind the buttons to keyboard keys and mouse movements.
I love this! Checking what people think is missing is a great first step to entrepreneurial success--even the volunteer kind :)
I've been developing a Dart/Flutter app for mobile lately (part of my day job) and it's been a pretty good experience overall. I'm not in love with Dart, but there are enough practical choices and a sufficiently large ecosystem that it's a "good choice" now.
That said, I'm much more excited about Rust and Zig, so I might just pick a hobby project and go with one of those.
I'm currently thinking about building a really good keyboard event manager, similar to https://karabiner-elements.pqrs.org/ (Mac) but with a better UI. What I want for people coming from Mac OS (like me) and experiencing Linux is the ability to have a low-friction muscle memory experience. Currently, you can try to tweak each app's keybindings individually, but I want to try a more holistic approach--like make the Super key (Win) behave like the Command key in Mac OS. Anyway, I'm gabbing now, so I'll stop!
I stopped using tweaks and xkb when I came across key-mapper. https://github.com/sezanzeb/key-mapper It's simple to use, reliable, works on Wayland and X, even persists into VMs. It even recognizes different keyboards.
Karabiner is a powerful keyboard customizer. I use it to remap Caps Lock to a meta hyper key. It gives you another layer of keys that you can map to whatever shortcuts you want.
> What we really need is some sort of virus that fucks up their keystrokes
You can remap what a key does via the Windows Registry (or whatever it's called nowadays). For example, I use Sharpkeys to remap caps lock to Tab.
EDIT: Oh, further inspection reveals that it's not possible to swap around all the keys, from the FAQ:
> Things that SharpKeys will not do:
> Allow you to swap two keys with each other - e.g. you can’t have Q and Z swap places because the remapping code would get confused
> dwarf fortress
I see that you too are a man of culture
Here's the steam link to Recettear
Edit: The Steam Summer sale is on and it is going for a nice discount! If you are playing with a gamepad (through Steam), you will probably need a gamepad emulator to get it working properly with Recettear... I recommend Pinnacle Game Profiler.
Woo, something relevant to me!
I play with one hand too, but not quite like that. The Xbox 360 controller was a godsend for people like us. I posted this chart a while back to give an idea of how it's done. The best part is you can use programs like Pinnacle for PC games that don't have built in controller support.
One handed gamers. A new race. We will prevail!
I have TR3 on Steam and a retail version. Both seem prone to the odd crash but not to the extent you described.
As for making it 1920 x 1080, here is a patch that works for TR2- 4
The controls suck and binding your own doesn't work well at all. I'd suggest using a controller and then using a 3rd party application such as Xpadder to bind the keys to buttons.
I hope some of this helps, Tomb Raider 3 is a great game.
Yeah, fair point.
You could download Xpadder, it's free and you might be able to re-map the buttons enough that you could play some of the games you couldn't before. I use it all the time.
Edit: Didn't see that ogami1972 had already suggested that, I'll leave the link up.
http://xpadder.com/ will let you map the controller's buttons to whatever you want.
If you want to invest in a better controller then the Xbox 360 wired controller is the way to go. Most Games for Windows titles have built in support and it's also reasonably durable and comfortable.
GTA:V Witcher 3 Max Payne 3, metro redux, Fine Sweeper, Tomb Raider, Titan Attacks, Pac-Man Champion Edition DX+, Kung Fury and its movie, Tony Hawks Pro Skater HD, Shadow Warrior, and the Valve Complete Pack. [it can be had for $25 USD during sales]
Also if you like using controllers i suggest /u/felizk app Controller Companion its $3 on steam. just get it you'll thank me later.
> Really the only thing I dislike is Razer Synapse, I think it can be improved.
Also Protip: Get the settings that you want for your peripherals and just keep Synapse in offline mode permanently :)
I use the Finnish multilingual keyboard which I have slightly modified myself. It has the following diacritics: acute, grave, cedilla, ogonek, trema, circumflex, tilde, macron, caron, breve, dot above, dot below, double acute, ring, horn, hook and stroke; as well as letters such as þıœəßðĸʒŋ. There is information about it online but only in Finnish, sadly.
On Windows, you can create your own keyboard layout with the Microsoft Keyboard Layout Creator (MSKLC).
Polskie znaki w layoucie Polski - Programisty można wpisywać tylko przy pomocy klawisza Alt Graph, czyli potocznie - prawego alta. Jeżeli chcesz używać lewego alta możesz stworzyć swój własny układ używając chociażby oficjalnego Microsoft Keyboard Layout Creator (MSKLC) jeżeli siedzisz na windzie; na pingwinie czeka Cię zabawa z XKB.
I had the same problem. Install this, open it as administrator, configure it to your liking (left stick = arrow keys, bumpers and triggers for Z,X,C,V, etc.), leave it open, launch the game and you can now play Risk of Rain with a controller!
If you want to map various things to your controller, check out AntiMicro: https://github.com/AntiMicro/antimicro
It's free and allows you to map as much as your heart desires. I believe it also offers configs so you can select different key combos (say per emulator).
Hope this helps.
Okay, while installing the vjoy drivers on to your computer make sure that test signing is enabled. After installation, find the windows.xml file and change the VJOY mode from 0 to 1 using notepad. Another thing to point out, triggers cannot be pressed at the same time.
However, you can use the usual xpadder for games that do not support controllers or x360ce for games that need an xbox controller. If you don't have xpadder, here is a free alternative that I tested with the vita. https://github.com/AntiMicro/antimicro/releases
http://pinnaclegameprofiler.com/
You can use this program to set up your controller to do whatever you want. I've used this for any game that didnt have controller support built in. I think there is some stuff on youtube with people using this to play league too.
I second this, steam has an abundance of games you can play with a controller. You can also remap the buttons with software like Pinnacle and an adapter like this. If you have a bit of ingenuity you can dismantle controllers from other systems and have a junction box with, say, a three way switch with all the PCB's switching for each console corded to the controller as well, I did this for a couple PS3 games but it does take time.
Cool brother in law btw.
if you are really into getting a joystick to work, you can use Xpadder. a controller-mouse/keyboard emulator that works awesome. takes some configuring but works better than you would think
The game is much, much better using a controller. It's nigh unplayable (IMO) on Keyboard/Mouse.
I'm using an XBOX 360 controller - I downloaded 'XPadder,' which allows me to map the keyboard to the controller.
Map the left stick to movement, right stick to shooting. Voila! Dual-stick controls. I put the bumper as jump, but A/B would work as well.
I like what Controller Companion did, they had this spiral keyboard that was essentially a line, but you could go pretty fast to your character you want to type by just making circles with your joystick
Aș adăuga la ce ai scris tu faptul că există și opțiunea să îți faci propriul layout de tastatură cu Microsoft Keyboard Layout Creator. Este o unealtă utilă dacă scrii în mod regulat în mai multe limbi. Eu, de exemplu, mi-am pus pe un singur layout toate literele speciale din română, franceză și germană (cu layout-ul EN-US la bază), ca să nu fiu nevoit să schimb mereu sau să memorez configurări diferite.
Use the following app to remap your Fightstick to keyboard keys:
https://github.com/AntiMicro/antimicro/releases/download/2.23/antimicro-2.23-win32.portable.zip
No, I can't speak to that. I play with mouse and keyboard almost exclusively (with exception to Rocket League).
Even if it doesn't technically (or natively I guess?) have controller support, you could get it to work with something like xpadder or antimicro:
>Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support
I tried it a month or so ago with AntiMicro, and it worked as expected. The problem with DFO, is that there’s not enough buttons on the controller, and button layout differs from a player to a player, some rely on combos like you’d normally do in a fighting game, but personally, I couldn’t do it.
I think that the only technical problem with DFO and controllers people were having, is that you need to remap arrow keys that DFO uses for character movement by default to something else, because it messes up movement and combos, and also, you need to launch third-party software as administrator on newer OSes—it won’t work otherwise.
Lots of nicer keyboards have it built in, just flip a switch on the back.
In Mac and Linux put this in your .bashrc or some other file that runs at startup
setxkbmap us -option caps:backspace xset r 66 # makes it repeat when holding down
Windows:
Install SharpKeys. Run it. Click "add new". On the left side, click "caps lock". On the right side, click "backspace" (or control or whatever). Click "write to registry". Done.
edit: removing accidental fluff from my personal linux setup
Okay, I wasn't aware what build you are on and I believe that is the issue. When they released build 30 they completely overhauled the joystick/gamepad function and added local co-op (up to 4[2**??] players). I think your issue is directly related to using the demo build 26 which if i remember correctly is the build I was having issues with my controllers on.
EDIT: I strongly recommend purchasing zomboid, I have over 30 hours in it and expect that number to hit 100+ in the coming months, it was well worth the $12 to me. If you do, here is that added controller support mod I was talking about in my previous post: http://pinnaclegameprofiler.com/forum/showthread.php?31142-Project-Zomboid&p=79850#post79850
With remote desktop, I was able to stream and play archeage with PGP detecting the shield controller, hackshield had no problems. This worked on both the portable and tablet with controller.
The first step is to add microsoft's own remote desktop to the shield stream list.Though adding glyph itself make sense and does let you play the game too, it is inexplicably buggy when reconnecting if archeage is already launched which is why remote desktop is used.
If PGP is already set up and can detect shield then you are good to create/enable a archeage profile and launch the game through glyph, otherwise use remote desktop to connect and launch a fully updated PGP with custom shield support. having remote desktop connected makes it simpler for PGP to detect and set up the shield.
Note the crucial part is the game must be in windowed mode first if you wish to connect to archeage already launched or gamestream will give an error that another application is in full screen. if thats the case and you arent at your pc, you can attempt other methods of rdp/vnc to force archeage to close or go into windowed mode.
After you connect, you can then set it to full screen in the game options (or use alt+enter); multitasking on the tablet/portable works at this point as long as you dont force close remote desktop through shield hub. the problem seems to be fullscreen exclusive mode so the blaa mod might help there but I dont use it. bluetooth/usb keyboard and mouse work as well from the shield but i find the controller is good enough for crafting and pve. good luck!
Depends on your definition of decent.
Controller support in the Mass Effect games already existed as they were a console port, but was crippled by the developers for unknown reasons (most likely being unfinished and Bioware didn't want to/didn't have budget to finish it). Because of this you can actually download ini files to play the unfinished version of the controller support. (Get them here, alternate ME1 ini here). Your other option is to use a program that takes input from the controller and translates them to keyboard inputs, but that won't give you keyboard prompts.
I played through the entirety of ME1 and ME2 with a controller (ME3 is unplayable with one as far as I've found due to technical issues) using the alternate ini file linked above. The main issues I had with ME1 was that I couldn't use powers while paused, and that weapon switching didn't work for me (although according to the thread it was supposed to work). I did find that due to the issues my playstyle ended up changing a lot, and I just used an assault rifle and no powers the entire game. You could always have a keyboard nearby rebind keys and then just reach over and hit one when you need to but that's sort of distracting.
That's pretty much what I found when I looked before, hope it helps.
I was tempted but ultimately went with mouse and keyboard because of the shooting and never looked back. I changed a lot of the keybindings though to make it work better for me but I would recommend at least giving it a shot.
Though here's ME3 if you really want http://pinnaclegameprofiler.com/pc-controller-support/bravo-gamepad-joystick/xbox-madcatz-logitech-saitek-etc-gm/m/mass-effect-3
As I said though mouse and keyboard works very nicely with this game plus as there's no official support the gui will look wrong with a controller.
Just follow these steps and your good to go my friend.
1.) Remove your chair in front of your desk where your desktop/laptop is positioned.
2.) Put the xbox where the chair was.
3.) Try to stand or sit on it, whichever feels comfortable.
4.) Follow the basic instructions provided to you from the original post on your desktop/latptop while using your xbox as your new chair/standing device.
5.) Crysis supports xbox 360 controllers on pc but you will have to edit the .ini files or alternatively use pinnacle game profiler and one of these profiles or make your own. Link to this option below.
Pinnacle Game Profiler will do this and I know it works for VLC because I have used it, but it costs $25.
Joystick 2 Mouse will do it for free, but you have to configure it for whichever program.
Quick note: there are addons on PC that improve the experience with controllers (eg: [BetterUI])(http://www.esoui.com/downloads/info1272-BetterUIGamepadInterfaceImprovements.html)
You can also use Xpadder
By default the PC version of BFBC2 does not support any controllers other than keyboard and mouse. Xpadder is the most reffered to option when trying to achieve console controller to PC input when no support it built in.
But trust me, you'll die a lot more with a controller on the PC. Hitboxes are very body specific (they're bigger in console games - I have BFBC2 on Xbox too) and aiming is much better with the mouse.
You might want to get a serving tray for your lap and a wireless keyboard and mouse.
I'm sorry, I haven't gotten around to replaying San Andreas (I played it on keyboard/mouse years ago).
But if there is a problem, there is always the kludgy workaround: Xpadder. With this program, your 360 controller basically pretends to be a keyboard. It still is just as responsive though. I use Xpadder for a lot other purposes.
get controllercompanion (http://controllercompanion.com/) also available on steam and you can use your xbox controller to do anything you want. Also check out Netflix Remote Controller (http://sticky-ux.com/apps/NetflixRemoteController/) - it hasnt worked well for me but its worked for many
X is the default in Linux, since Alt + mouse buttons can move / resize windows.
In Windows it is possible to set up a virtual gamepad, like Headsoft's VJoy Virtual Joystick Driver, and then use x360ce to get the game to recognize it and switch to the controller UI. Similar programs may exist in Linux, as well.
Last I heard, HID Wiimote was the best thing to use for Wiimote-as-a-game-controller purposes and was done in a much less hacky way. A link is here: https://www.julianloehr.de/educational-work/hid-wiimote/
It looks, however, like you've been using GlovePie for other things, too. Where you have to, AutoHotKey is probably the most powerful tool to use, and it's still actively developed and less hacky than GlovePie. If it's something simpler that you need to do, tools like AnitMicro exist for basic gamepad-to-keys mapping, although that specific example might not be the best thing to use any more as there don't seem to have been any updates for a year or two. https://github.com/AntiMicro/antimicro
https://github.com/AntiMicro/antimicro a software that emulate keyboard\mouse on controllers
check this configuration.
Assuming you have the windows drivers set up for the controller(by the sounds of it you do), I used to use a program called JoyToKey to remap gamepad buttons/analog stick/whatever to keyboard and mouse functions. Now that I've looked into it again it seems to have gone Shareware, and I can't find a link to the last free version.
I did some digging and found a post elsewhere on reddit for a program called AntiMicro, it's very user friendly and seems like it can do just as much as JoyToKey could, i'll be using AntiMicro from now on whenever I need to.
That all being said it would be difficult to use a gamepad in LOTRO as others have said, the only time I really use one is when I'm going around gathering ore and wood and such when I know I won't need to fight.
I'd suggest trying out AntiMicro (https://github.com/AntiMicro/antimicro) on your computer, since custom mappings in Moonlight is kind of a pain in the ass. I currently have mine setup to switch between the default controller style input and a mapped keyboard and mouse setup when I tap the lower right corner of my Vita. Overall, I've been pleased, but your mileage may vary.
I know there are programs like Antimicro that are able to map joysticks and joypads to keyboard input (with button mappings for input modifiers: for example, a joystick axis can have 100% range, but with holding a button down, it reduces the range to 50%), but I have yet to find one that works the other way around yet still have button modifiers.
Dolphin appears to be able to do this using the + syntax which is useful for combining two axis together, but there is no way for buttons to have a value less than 1. Division and multiplication could accomplish this, but there is no syntax for either.
I'm gonna plug antimicro because it's free and open-source and on top of being a macro software it also allows controlling the mouse and keyboard with a gamepad or joystick, and the GUI is so simple and beautiful you have to wonder why the fuck every other piece of macro software is so convoluted.
It's kind of crazy but I noticed the same exact problem today. Here is what I did to solve it:
- Unmapped caps to key esc in Mac OS settings.
- Installed karabiner (https://karabiner-elements.pqrs.org/) and used it to map caps to esc
​
Hope it works for you too.
Karabiner-Elements (free) should work. This rule demonstrates handling of broken keys on Apple internal keyboard only.
Just chiming in here to say that I've been running PC Pro Tools at home, and Mac Pro Tools at work for the past ~5 years. Both equally as stable.
One thing which I have done which eases the transition between the two platforms is to buy a mac keyboard for my PC, and then remap the ctrl key to command and the windows key to control. That makes remembering your keyboard shortcuts much easier, as the ctrl, opt and cmd modifiers are then the same across the two platforms.
You can do this at the registry level using Sharpkeys.
Finally someone did it.
You can install SharpKeys (https://github.com/randyrants/sharpkeys) and check if these non-working key combos (Fn+Home, End, PgUp, Space, Up/Down/Left/Right) produce any scan codes. If they do, these can be remapped. However, it sounds like these are not that important.
What's more, that open a possibility of using classical keyboard with A485 motherboard...
> It's much easier to install T480's system board into T25 than the other way around.
Isn't it easier to only exchange keyboard+palmrest between the two, instead of exchanging motherboards and bottom covers?
I've probably missed thinkpads development over the last years; did they move the dock connector from the bottom to the palmrest?
Auto HotKey is awesome and worth checking out, but as poster above me says it's a bit complex.
For simply remapping function keys to media keys (as in F10 is play/pause forever more until you clean install or remap it again), if you want something simpler, I recommend SharpKeys:
https://github.com/randyrants/sharpkeys/releases
It's a small program to remap keys in the registry. You can delete SharpKeys after you've mapped the keys and the new mappings will stay.
I use Sharpkeys, it lets me rebind keys via the Windows registry.
It's not really great if you want to only disable the Windows key while gaming, but if you want to permanently disable or rebind it to something else, it works great.
Just as a matter of interest, why do you prefer the Escape key in the top left corner? It could hardly be less conveniently or comfortably placed for a Vim user on a modern standard keyboard.
You've been able to remap Caps Lock to Escape in MacOS System Preferences for a long time now, which is closer to the position on the keyboards for which Vim was initially designed (i.e. where the tab key is now). It's quicker and significantly more comfortable and convenient to use than having to stretch all the way up to left hand corner so many times.
Even better, use Karabiner Elements (https://karabiner-elements.pqrs.org) to remap Caps Lock to Escape when tapped, Control when held and you've got the best of both worlds. Combine it with remapping Return to Return when tapped, Control when held, and you've removed several of the pain points on a laptop keyboard. (The extra control keys are especially useful if you're using MacOS's built-in Emacs-based text editing commands (Ctl-a/b/d/e/f/h/k/l/m/n/o/p/t etc) in standard Mac text controls.
If you do want to keep a Caps Lock function, then Karabiner Elements allows to you allocated a combination such as 'tap both shift keys' to toggle it on and off.
Of course, you may have considered and discarded these improvements, which is fair enough, but if you haven't, then it's really worth checking them out.
Dang. OK, go clear any key mapping with SharpKeys. See https://github.com/randyrants/sharpkeys and elsewhere.
Also, research other keyboard layouts to see if the key you wish is elsewhere and then test that out.
It's handled through the registry. You can use SharpKeys to help with remapping. Since it just modified your registry you could even delete it after you're done and the modifications will stay.
Using no script you can check their forums where some people describe the issue and of course here as well on reddit. I do not know if those reports are valid but coupled with the virus warning from Virus total and the fact that one of the mods of the forum posted a version that does not trigger any warnings I'm inclined to believe the version on their website is compromised
(Caution, don't click these links if you have javascript enabled just in case)
Link to the discussion on their forums
I used Pinnacle Game Profiler. I downloaded the profile here and I simply loaded it up in Pinnacle.
I can recommend http://pinnaclegameprofiler.com/. Have used it in the past for games where they did not have built in controller support even for the xbox gamepad at the time, good people on the forums there as well since I was on there a few years back sharing my setups for it.
Have not needed to use it myself for a while now that said.
My wife uses Pinnacle Game Profiler plus an Xbox 360 Wireless Controller so she can relax on the couch while playing. With the right layout you can get very close to kb/mouse efficiency. She has completed HoT, dungeons, and fractals using this setup with no problems. Only real drawback is no easy access to chat.
The game has SHITTY controller layout and you should not use it in any way. The best would be to use keyboard bindings but look up on this first http://pinnaclegameprofiler.com/forum/attachment.php?attachmentid=1059&d=1213328172 and set your controller layout like this. There is no real analog support anyway, so keyboard settings should be sufficient
I recommend having a look at Pinnacle Game Profiler.
Chances are that you'll be able to do what you need with it - I bought it specifically so that I could separate my Xbox 360 triggers onto separate axis - and, with it currently being super cheap, there is practically no reason not to buy it if you think there is even the remotest chance you might need it again in the future.
Pinnacle. You can create macros and complex commands. You can set shift keys, sniper keys (where if you hold a button, look sensitivity will change to whatever you set it to), rapid fire buttons, sticky keys (if you press a button, it stays pressed until you press it again). It's $6.00, but well worth it.
>I would have thought Valve would have done a far better job with adding controller support in light of them investing so much in big picture / steam machines.
Valves solution is the Steam Controller, which is great btw. (Shout out to /r/steamcontroller)
But if you aren't interested in it or just want to keep using your 360, I highly recommend Pinnacle Game Profiler. It's a program that you use your controller with that emulates keyboard and mouse. The best thing about it is you can just download and use peoples existing profiles through an easy to use interface. Theres also Xpadder but I quite preferred Pinnacle. It's pay software but there's a trial and also looks like its on sale for the holidays.
As a lapsed GW2 player this whole Action Camera sounds super interesting. I'd always played with a homegrown controller configuration Action Cam seems to address some issues I had where I couldn't get it to work quite right (a limitation of both GW2 and me trying to shoehorn a controller configuration into it).
With AC it seems like Anet might be laying the groundwork for full blown in-game controller support. Has there been any mention of this from an official source?
antimicro - Free
Pinnacle Game Profiler - Trial and Currently on sale $9.99 I've seen it go as low as $5
Seems like Pinnacle is compatible with Windows 10 antimicro however I'm not sure.
On a side note I thought Xpadder didn't even let you map the Xbox Guide Button.
Edit: If i was running Windows 10 I'd test it for you but sadly I am not Good luck!
It may not exist for emulators YET, but that is a silly statement and it would be very possible to program assuming you had the knowledge to build the rest of it. Software like this has existed for PC games for a very long time, and a lot of joysticks even shipped with profile utilities that do exactly what you're saying.
Here's one example I found in 15 seconds of googling http://pinnaclegameprofiler.com/
Even more importantly, these front ends functionally do the same thing anyway as long as you pre-program your button maps in to each emulator beforehand. When the front end calls the emulator, your controller does whatever it's supposed to.
A front end could accomplish universal controller mapping as long as the developer understood the geography of the config files for the emulators he supported. The front end could just write a config file with the appropriate mapping. Most of them are just .txt files or .cfg files anyway.
This is pretty doable stuff to a qualified programmer and it probably won't be long until one of the more mature front ends supports it. The developer will probably have to restrict the functionality to the most common gamepads and emulators though at first. Even default out of the box it wouldn't be super difficult with the Xbox controller for Windows. It is very similar in layout to the SNES, PS1-4, Dreamcast, N64, PSP, and Gamecube controllers, off the top of my head.
My suggestion is Pinnacle Game Profiler.
Best $10 I ever spent.
Download the trial, and see if you can make it do what you need.
My experience with it:
I was sick of using my Xbox 360 Controller's left stick for brake and throttle, but Grand Prix 4 didn't let me use the triggers because they share an axis.
I spent hours Googling for a way to split the triggers onto two axis; I must have tried half a dozen silly little utilities (Xpadder etc.) and nothing worked.
Then I saw a suggestion for PGP so I thought "Why not?"
Downloaded, installed, and spent 10 minutes not only splitting my Triggers, but adding a rumble effect to the left trigger, assigning up and down on the left stick as digital buttons for gear shifting and mapped my D-pad to keyboard keys for Brake Balance and Diff settings.
Worked beautifully.
Further, GP4 doesn't have an in-game Deadzone setting, but PGP allowed me to set one.
Bought it straight away.
The software that I use for games where I need to add controller support is this one: pinnacle game profiler
It is in my personal experience the best one out there for the most support and usability.
You can make it work. Someone made a mod. You can also manually bind a profile using a program like Pinnacle Game Profiler. That being said, I tried it using my own profile, and while I managed to beat the game using the controller exclusively, it wasn't a particularly enjoyable gameplay experience; combat in particular was unpleasant because the dynamics are wrong for controller play and the over-the-shoulder perspective is like playing the entire game from the Witcher sence prospective used in The Witcher 3. It DOES work, it's just not fun.
I suffered for the sake of lore; you might want to try the mod.
I put some time into a similar profile: http://pinnaclegameprofiler.com/forum/showthread.php?30571-Diablo-III
I use left stick for move and right stick for looting. I also use some of the other buttons to toggle mouse mode and move the mouse to help with repetitive actions. Like hit start switches to mouse mode and moves the cursor to the first inventory slot. Hit it again goes back to spring mode and closes all windows.
I usually end up tweaking the profile for whatever my main build is, but generally tried to keep it flexible enough to run many builds.
I haven't used it much in 2.2 since they added the non clear-able rift completion screen, which i think finally got patched last week. For a while I could play entirely with the gamepad and do almost everything between rifts as fast as just the mouse.
Agree with you the mouse spring box pinnacle offers is the feature that makes it work. If you bump it out a bit you can get used to using targeted skills in that radius and use it for more builds.
I used to use joy2key, but I've settled on Pinnacle Game Profiler. It's relatively easy to use, it does everything, and it has a database of community made profiles. It can even show a printable cheat-sheet of the control mapping before the game starts. Pinnacle does cost money, but it's worth it. Looks like it's 50% off right now, too.
Another place it really shines is in remapping gamepad controls. I've use it to change RT from "hold down" to "tap to toggle" in several games. Much easier on the fingers. :-)
The easiest solution is Pinnacle Game Profiler which has a catalogue of games configurations, so you cna basically play a game it'll auto switch to the confguration of that game and map all the necessary keys to the xbox controller (or any other controller you have). Alas it's not free, but I found it well worth it (it is currently 50% off)
An alternative is Xpadder which is free, it doesnt have the auto switching between games, or the downloadable configus, but if oyu dont mind doing things manually, it;s very easy to use and worksin the same way. Easily remaps keys to the keyboard equivilant and lets you save configs per game so you cna easily switch between games manually as you play different games.
Joy2Key is also good but less user-friendly.
This is very simple with Pinnacle Game Profiler. There is even a trail version, so feel free to give it a whirl. It works perfectly for me with the 360 remote. Just download Pinnacle and the pre-made game profile linked below. There are free profiles for nearly any game. Support is also excellent, and after purchasing five years ago, I have received every update since for free (purchase is for life).
I can't say with any amount of certainty when controller support will be added, but I wouldn't be surprised if they were refining the UI and controls themselves a bit more before adding controller support.
That being said, I have Pinnacle. I have not had the time to map a profile for TLD and likely won't for some time, but you can request a profile in their forums, and someone will create one for you. I believe there is a stickied post at the top of that forum with all of the information you need to provide.
Hope that helps!
Yes, I am one of the original users of it and know the creator/main forum admin. This is the best software profiler avaliable for games without native controller support or support for your specific controller.
You can find most if not all profiles on the main site or just ask in the forums if you need help with a specific one.
Have you tried Pinnacle? I used it for Fable:TLC, and there's a profile for it for Legacy of Kain. (link) I hope it works!
Worked a little on a pinnacle profile that is flexible for use with many builds. Using default D3 keymap, and force move mapped to N.
You can edit the commands in the profile to your custom keymap or set d3 to default and map force move.
Pinnacle Game Profiler worked for me with ME1 / 2 where everything else didnt, in my experience. Costs a few bucks to unlock a full licence but it was worth it IMO, and you can trial it for free to see if it works for you.
The most difficult thing for traditional controller mapping apps is the HUD/weapon wheel/squad control, but PGP has a profile that mapped all that to the L1 shoulder button and made it viable. Couldnt believe it when it finally worked.
If you're willing to drop a few dollars, Pinnacle Game Profiler DOES work with ME 1 / 2 etc...
I used a PS3 controller and it works a treat.
You may also need Better DS3 for the main driver.
This is about as good as you can get. I originally played the series on 360 so when I eventually upgraded to the /r/pcmasterrace, it was difficult for me to adjust. This program works pretty well. It's just awkward at first.
was planning to do this for Diablo3 but with a ps3 controller. but now seeing you do this on PoE. i'm definitely buying an xbox controller.
saw this on one of my research and it supports supposedly both D3 and PoE. http://pinnaclegameprofiler.com/ has anyone tried this one before?
and this one. http://www.xpadder.com/
any thoughts on this two programs?
Well enjoy it! For DayZ, Pinnacle should work great. Even though there are (probably, haven't actually played it myself) more keys used for the game than exist on the Shield, Pinnacle has a "command shift" mode where you can have individual keys do multiple things.
A super-simple example would be where the A button would attack normally, but if you hold the left trigger and then hit A it will do something else. This way Pinnacle can still be used for games that use tons of KB keys.
Another great thing about Pinnacle (since I seem to be pitching them so hard today) is that the program has a built-in downloader for all of the profiles they have online, so if you want to try a game through it you just search for the game and then download the profile. You can still customize the controls after that if you want, but it makes it really easy to get going quickly. They have profiles for TONS of games. You can check out the full list on their website.
Another reason I like RetroArch for the emulator is that it has auto-save-state saving and loading, meaning you can quit a game any time you want and the next time you load it, it will be exactly where you were without you needing to do anything.
If you need any other ideas on cool stuff to do with the Shield just check out the official forums, the /r/theNvidiaShield sub, or ask other Shield owners like me. :)
Cant wait to play this on console..
Im so bad at PC games that use keyboard, i goto press an inventory button or something and then loose where WASD are and end up spinning in a curcle for a few secounds..
im so bad i even bought a cool little program called Pinnicle Games Profiler so that i could hook up an xBox 360 pad to play Counterstrike and other steam games..
i even used it to play World of Warcraft PvP Feral druid and it improved my scores ALOT..
You can try using xpadder or Pinnacle Game Profiler. They both allow custom controller setups and layouts and work with almost game controller you throw at it. They probably already have a setting for both of them you can download.
XPadder: http://www.xpadder.com/
XPadder is Free
Pinnacle Game Profiler: http://pinnaclegameprofiler.com/
Pinnacle Game Profiler has a trial version, costs $20 for full
Any AAA game , platformer , racing game will have guaranteed controller support . Some games will even switch layout if you connect Xbox360/One controller , some games will also enable aim assist .
If game doesn't support controller you can bind keyboard buttons and mouse movements to controller via Xpadder .
What he means is mass effect has no controller support. It was designed to play with mouse and keyboard, what he is looking for is xpadder. Xpadder can let you map the keys to the controller as well as the directional sticks. I have used it and it works great but you really need to play it with a mouse and keyboard, just so much better. you can find it here
The general consensus is that Xpadder is the way to go when playing DFO with a controller (I use it myself). Basically, instead of messing with DFO's keybindings to get a controller to work you use Xpadder to remap the buttons on your controller to keyboard keys.